Dragonwilds:Staff of Light
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Template:External Template:Infobox Item The staff of light is a Dragonwilds:power level 4 Dragonwilds:masterwork Dragonwilds:staff that can be crafted at a Dragonwilds:mystic forge. The recipe can be obtained by completing the quest Dragonwilds:Highlighting the Problem. It can be ascended at the mystic forge using Dragonwilds:ascension cores.
Its Dragonwilds:special effect is a higher rune damage modifier than most other staves at the same Dragonwilds:power level.
It's only lower than the Dragonwilds:necromancer's staff by 0.1. At power level 7, this equates to only a 0 - 4 damage difference between the two depending on the rune type, hit of the combo, whether it crits, and whether a Dragonwilds:magic focus is used. This will only make a difference if that damage hits a breakpoint on certain enemies (i.e. if it takes one less hit with the necromancer's staff to defeat an enemy than with this weapon). The necromancer's staff also has 20% lower Dragonwilds:durability with only 1050. Although managing durability with Dragonwilds:Magical Mending is trivial, it could make a difference in, say, the 30 waves of the Dragonwilds:fight caves.
Stats
Upgrades
| Power level | RuneDamage | Cumulative cores |
|---|---|---|
| 5 | 5.8 | Template:Plink 1 |
| 6 | 7.2 | Template:Plink 1 |
| 7 | 8.7 | Template:Plink 1 |
| 8 | 10.2 | Template:Plink 1 |
| 9 | 11.7 |
Note: The means to create the Power level 9 version is not in-game at the moment.
Recipe
Recipe: {{{1}}}
Recipe tree
Journal
Trivia
- There was an unused status effect in the cache where the player would receive a 33% Dragonwilds:melee resistance for six seconds whilst wielding the staff, but it is not currently active in the game.
- The staff gives off a small amount of light when wielded by the player in a dark area.
Update history
Template:Staves Template:Weapons Template:Special Effects Template:Highlighting the Problem