Minecraft:Java Edition 26.3 Snapshot 10: Difference between revisions
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'''26.3 Snapshot 10''' (known as '''26.3-snapshot-10''' in the [[Minecraft:launcher]]) is the tenth [[Minecraft:snapshot]] for [[Minecraft:Java Edition 26.3]], released on August 25, 2026,<ref>{{Mcnet|minecraft-26-3-snapshot-10|Minecraft 26.3 Snapshot 10|August 25, 2026}}</ref> which changes the [[Minecraft:panorama]] for the [[Minecraft:Third Drop 2026|next game drop]], renames | '''26.3 Snapshot 10''' (known as '''26.3-snapshot-10''' in the [[Minecraft:launcher]]) is the tenth [[Minecraft:snapshot]] for [[Minecraft:Java Edition 26.3]], released on August 25, 2026,<ref>{{Mcnet|minecraft-26-3-snapshot-10|Minecraft 26.3 Snapshot 10|August 25, 2026}}</ref> which changes the [[Minecraft:panorama]] for the [[Minecraft:Third Drop 2026|next game drop]], renames explorer maps, and fixes bugs. | ||
== Additions == | == Additions == | ||
=== Command format === | |||
'''{{cmd|compute}}''' | |||
* Evaluates {{cd|minecraft:number_provider}} in various contexts. | |||
* In all contexts {{cd|origin}} is set to current command context position, while {{cd|this}} entity is set to {{cd|@s}}. | |||
* Syntax: {{cd|/compute <target> <provider> [<scale>{{!}}integer]}}, where: | |||
** {{cd|<target>}} - one of: | |||
*** {{cd|default}} - runs provider in {{cd|minecraft:command_compute_default}} context, where only common arguments (position and {{cd|this}} entity) are available | |||
*** {{cd|block <pos>}} - runs provider in {{cd|minecraft:command_compute_position}} context, where block state and block position are set based on block at position {{cd|<pos>}} | |||
*** {{cd|entity <entity selector>}} - runs provider in {{cd|minecraft:command_compute_entity}} context, where {{cd|target_entity}} is set to selector result | |||
** {{cd|<provider>}} - either an element of {{cd|minecraft:number_provider}} registry or inline value | |||
** {{cd|<scale>}} - optional scale value, defaults to {{cd|1.0}} | |||
*** Final result will be multiplied by {{cd|<scale>}} and rounded towards negative infinity | |||
** {{cd|integer}} - optional marker to use integer mode | |||
*** Due to truncation between intermediate steps this mode is not equivalent to float mode even if scale is {{cd|1.0}} | |||
=== General === | === General === | ||
'''[[Minecraft:Realms]]''' | '''[[Minecraft:Realms]]''' | ||
| Line 45: | Line 60: | ||
** No longer use their [[Minecraft:trident]] for melee attacks if their target is within 3 blocks [[Minecraft:distance]]. | ** No longer use their [[Minecraft:trident]] for melee attacks if their target is within 3 blocks [[Minecraft:distance]]. | ||
** Once again have a unique animation, for brandishing their trident. | ** Once again have a unique animation, for brandishing their trident. | ||
'''[[Minecraft:Enderman]]''' | |||
* When shooting an enderman who is riding something, the projectile now actually hits instead of passing right through them, and also makes the hit sound. | |||
=== Command format === | |||
'''{{cmd|data}}''' | |||
* Added new source to {{cd|/data modify ... append{{!}}insert{{!}}merge{{!}}prepend{{!}}set}} called {{cd|compute}} | |||
* New source will evaluate a {{cd|minecraft:number_provider}} and then provide the result either as an integer or a float tag | |||
* Syntax: {{cd|compute <target> <provider> [integer]}}, where the syntax of {{cd|target}}, {{cd|provider}} and {{cd|integer}} is the same as in {{cd|/compute}} function | |||
* Example: {{cd|/data modify storage foo bar set compute entity @n[type{{=}}minecraft:armor_stand] {type:score,target:{type:context,target:target_entity},score:baz}|}} | |||
'''{{cmd|locate}}''' | |||
* Improved the performance when trying to locate [[Minecraft:structure]]s. | |||
=== Gameplay === | === Gameplay === | ||
'''[[Minecraft: | '''[[Minecraft:Adventure]] mode''' | ||
* | * Changed the Adventure mode icon in the [[Minecraft:game mode switcher]] to show the [[Minecraft:buried treasure map]]. | ||
'''[[Minecraft:Closed captions]]''' | '''[[Minecraft:Closed captions]]''' | ||
* Now point to the most recent [[Minecraft:sound]] in range. | * Now point to the most recent [[Minecraft:sound]] in range. | ||
'''[[Minecraft:Enchantment]]s''' | |||
* Now apply to items being damaged while protecting an [[Minecraft:undead mob]] from the sun. | |||
'''[[Minecraft:World generation]]''' | '''[[Minecraft:World generation]]''' | ||
* Improved the [[Minecraft:chunk]]s generation performance, as such terrain now generates faster.<ref>{{Tweet|gegybeans|2092251363593830896|Chunk generation should be a bit faster in the latest snapshot! Of course, your mileage may vary :)|August 25, 2026 | * Improved the [[Minecraft:chunk]]s generation performance, as such terrain now generates faster.<ref>{{Tweet|gegybeans|2092251363593830896|Chunk generation should be a bit faster in the latest snapshot! Of course, your mileage may vary :)|August 25, 2026 | ||
}}</ref> | }}</ref> | ||
=== General === | === General === | ||
| Line 68: | Line 95: | ||
'''[[Minecraft:Data pack]]''' | '''[[Minecraft:Data pack]]''' | ||
* The [[Minecraft:pack format]] version is now {{cd|118.0}}. | * The [[Minecraft:pack format]] version is now {{cd|118.0}}. | ||
'''[[Minecraft:Panorama]]''' | |||
* Updated the panorama to reflect the [[Minecraft:Third Drop 2026|third drop of 2026]], showing the new Dappled Forest biome with an Abandoned Camp. | |||
'''[[Minecraft:Resource pack]]''' | '''[[Minecraft:Resource pack]]''' | ||
* The pack format version is now {{cd|97.0}}. | * The pack format version is now {{cd|97.0}}. | ||
'''[[Minecraft:Textures]]''' | '''[[Minecraft:Textures]]''' | ||
Revision as of 11:13, 27 August 2026
Template:WIP Template:Infobox version 26.3 Snapshot 10 (known as 26.3-snapshot-10 in the Minecraft:launcher) is the tenth Minecraft:snapshot for Minecraft:Java Edition 26.3, released on August 25, 2026,<ref>Template:Mcnet</ref> which changes the Minecraft:panorama for the next game drop, renames explorer maps, and fixes bugs.
Additions
Command format
- Evaluates Template:Cd in various contexts.
- In all contexts Template:Cd is set to current command context position, while Template:Cd entity is set to Template:Cd.
- Syntax: Template:Cd, where:
- Template:Cd - one of:
- Template:Cd - runs provider in Template:Cd context, where only common arguments (position and Template:Cd entity) are available
- Template:Cd - runs provider in Template:Cd context, where block state and block position are set based on block at position Template:Cd
- Template:Cd - runs provider in Template:Cd context, where Template:Cd is set to selector result
- Template:Cd - either an element of Template:Cd registry or inline value
- Template:Cd - optional scale value, defaults to Template:Cd
- Final result will be multiplied by Template:Cd and rounded towards negative infinity
- Template:Cd - optional marker to use integer mode
- Due to truncation between intermediate steps this mode is not equivalent to float mode even if scale is Template:Cd
- Template:Cd - one of:
General
- Added a new Realms introduction screen showcasing Realms key features.
- Accessible from the "Add Realm" button.
- Automatically shown when entering Realms if a trial is available.
Changes
Items
- Now after teleporting randomly, shows particles into the direction of the teleportation.
- Renamed the following explorer maps:
- Jungle Explorer Map → Jungle Pyramid Map
- Ocean Explorer Map → Ocean Monument Map
- Swamp Explorer Map → Swamp Hut Map
- Trial Explorer Map → Buried Trial Chambers Map
- Woodland Explorer Map → Woodland Mansion Map
Mobs
- Reverted recent changes to its behavior and Minecraft:animations from this release cycle:
- No longer use their Minecraft:trident for melee attacks if their target is within 3 blocks Minecraft:distance.
- Once again have a unique animation, for brandishing their trident.
- When shooting an enderman who is riding something, the projectile now actually hits instead of passing right through them, and also makes the hit sound.
Command format
- Added new source to Template:Cd called Template:Cd
- New source will evaluate a Template:Cd and then provide the result either as an integer or a float tag
- Syntax: Template:Cd, where the syntax of Template:Cd, Template:Cd and Template:Cd is the same as in Template:Cd function
- Example: Template:Cd
- Improved the performance when trying to locate Minecraft:structures.
Gameplay
Minecraft:Adventure mode
- Changed the Adventure mode icon in the Minecraft:game mode switcher to show the Minecraft:buried treasure map.
- Now point to the most recent Minecraft:sound in range.
- Now apply to items being damaged while protecting an Minecraft:undead mob from the sun.
- Improved the Minecraft:chunks generation performance, as such terrain now generates faster.<ref>Template:Tweet</ref>
General
Minecraft:Data component format
- Re-added the Template:Cd swing animation type.
- This affects the Template:Cmd command as well as the Template:Cd and Template:Cd components.
- The Minecraft:pack format version is now Template:Cd.
- Updated the panorama to reflect the third drop of 2026, showing the new Dappled Forest biome with an Abandoned Camp.
- The pack format version is now Template:Cd.
- GUI widget sprites
- Added the following:
- widget\realms_button.png
- widget\realms_button_disabled.png
- widget\realms_button_highlighted.png
- Added the following:
Fixes
Videos
References
Template:Navbox Java Edition versions
Minecraft:de:26.3-snapshot-10 Minecraft:es:Java Edition 26.3 Snapshot 10 Minecraft:ja:Java Edition 26.3 Snapshot 10 Minecraft:pt:Edição Java 26.3 Snapshot 10 Minecraft:ru:26.3 Snapshot 10 (Java Edition) Minecraft:zh:Java版26.3-snapshot-10