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Minecraft:Single Biome: Difference between revisions

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Single biome uses a single [[Minecraft:Dimension_definition#fixed|fixed]] biome source for generating the [[Minecraft:Overworld]] with the default [[Minecraft:Custom_dimension#noise|noise generator]]. Similar to the default world type, this configuration generates a world with a bedrock floor at the Y=-64 lower height limit, and the rest of the terrain is generated on top of it. However, in contrast to the default world type, the Overworld in a single biome world consists of only one biome.
Single biome uses a single [[Minecraft:Dimension_definition#fixed|fixed]] biome source for generating the [[Minecraft:Overworld]] with the default [[Minecraft:Custom_dimension#noise|noise generator]]. Similar to the default world type, this configuration generates a world with a bedrock floor at the Y=-64 lower height limit, and the rest of the terrain is generated on top of it. However, in contrast to the default world type, the Overworld in a single biome world consists of only one biome.


{{IN|je}}, using a biome from the Nether or the End to generate the Overworld results in a world with their structures and characteristics, albeit very incomplete. For example, [[Minecraft:warped forest]] does not generate any warped trees, but still generates partial fog, particles, and [[Minecraft:Nether fortress]]es. This is caused by a bug where the biome surface and terrain is different from their own dimension.<ref>{{bug|MC-239041||The surface in single biome worlds set to use nether or end biomes consists of grass blocks and dirt.}}</ref>
{{IN|je}}, using a biome from the Nether or the End to generate the Overworld results in a world with their structures and characteristics, albeit very incomplete, with hilly terrain comprising [[Minecraft:grass block]]s and [[Minecraft:stone]]. For example, [[Minecraft:warped forest]] does not generate any warped trees, but still generates partial fog, particles, and [[Minecraft:Nether fortress]]es. This is caused by a bug where the biome surface and terrain is different from their own dimension.<ref>{{bug|MC-239041||The surface in single biome worlds set to use nether or end biomes consists of grass blocks and dirt.}}</ref>


{{IN|be}}, biomes from different dimensions generate properly with all features, including the [[Minecraft:lava sea]].
{{IN|be}}, biomes from different dimensions generate properly with all features, including the [[Minecraft:lava sea]].
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File:Borderless River.png|A river single biome world before 1.18, showing how the terrain was dependent on the biome
File:Borderless River.png|A river single biome world before 1.18, showing how the terrain was dependent on the biome
File:Shattered Savanna single biome pre-1.18.png|In contrast, the [[Minecraft:shattered savanna]] biome had terrain similar to amplified, ignoring the generation limits.
File:Shattered Savanna single biome pre-1.18.png|In contrast, the [[Minecraft:shattered savanna]] biome had terrain similar to amplified, ignoring the generation limits.
File:The Void single biome pre-1.18.png|Old view of [[Minecraft:The Void|the void]] single biome world.
File:The Void single biome pre-1.18.png|Old view of [[Minecraft:The Void|the void]] single biome world
File:Crimson Forest single biome pre-1.18.png|An old [[Minecraft:Crimson Forest|crimson forest]] single biome world, when it generated properly
File:Crimson Forest single biome pre-1.18.png|An old [[Minecraft:Crimson Forest|crimson forest]] single biome world, when it generated properly
File:EndHighlandsoverworldgeneration.png|The [[Minecraft:End Highlands|End highlands]] generated using the single biome generation
File:EndHighlandsoverworldgeneration.png|The [[Minecraft:End Highlands|End highlands]] generated using the single biome generation

Latest revision as of 11:22, 28 September 2026

Template:Exclusive Template:Unobtainable

File:Forest single biome.png
A single biome world set to forest generates an endless forest, even in oceans, mountains, or caves.

Single biome is a Minecraft:world type or a vanilla Minecraft:world preset in which the entire Minecraft:Overworld consists of one Minecraft:biome.

Usage

Java Edition

File:BuffetWorldCustomization.png
The customization screen for single biome

Single biome can be enabled in the Minecraft:Create New World screen, on the "World Type" button. This reveals a menu where the player can select any existing biome to generate in the Overworld.

Minecraft:Server operators can set a single biome world type by setting level-type=minecraft:single_biome_surface in Minecraft:server.properties, although this defaults to Minecraft:plains and cannot be customized.

Additionally, players can override any dimension with the same fixed biome source generation like single biome using a Minecraft:custom dimension data pack.

Bedrock Edition

Code for the single biome world type exists in Bedrock Edition; however, it is inaccessible through the game's GUI. It can only be accessed by editing the world's level.dat file using external programs.<ref>Generate custom flat and single biome worlds on Bedrock!</ref> This code supports every biome in the game, including unused biomes and custom biomes if available in the world's Minecraft:behavior packs.

Servers cannot create single biome worlds, but placing a single biome-enabled world in a server or Realm generates regular single biome world.

Generation

File:Single Biome Comparison.jpg
Different biomes are placed on the same terrain.

Single biome uses a single fixed biome source for generating the Minecraft:Overworld with the default noise generator. Similar to the default world type, this configuration generates a world with a bedrock floor at the Y=-64 lower height limit, and the rest of the terrain is generated on top of it. However, in contrast to the default world type, the Overworld in a single biome world consists of only one biome.

Template:IN, using a biome from the Nether or the End to generate the Overworld results in a world with their structures and characteristics, albeit very incomplete, with hilly terrain comprising Minecraft:grass blocks and Minecraft:stone. For example, Minecraft:warped forest does not generate any warped trees, but still generates partial fog, particles, and Minecraft:Nether fortresses. This is caused by a bug where the biome surface and terrain is different from their own dimension.<ref>Template:Bug</ref>

Template:IN, biomes from different dimensions generate properly with all features, including the Minecraft:lava sea.

The Nether and the EndTemplate:Only are unchanged from their Default world type counterpart. Template:IN, the End generates the same End terrain but applies the selected biome and generated Minecraft:features on top of it, resulting in glitched terrain.

History

Java Edition

Template:HistoryTable

Bedrock Edition

Template:HistoryTable

Issues

Template:Issue list

Gallery

Screenshots

Historical screenshots

See also

References

Template:Reflist

Navigation

Template:Navbox environment

Minecraft:de:Buffet Minecraft:fr:Biome unique Minecraft:it:Bioma singolo Minecraft:ja:シングルバイオーム Minecraft:ko:뷔페 Minecraft:pl:Bufet Minecraft:pt:Bioma único Minecraft:ru:Ассорти Minecraft:zh:单一生物群系