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Minecraft:Icicle: Difference between revisions

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{{Infobox block
{{Infobox block
| stackable = Yes (64)
| stackable = Yes (64)
| tool = wooden pickaxe
| tool = pickaxe
| group = Base
| group = Base
| 1-1 = Attached Icicle Base (D).png
| 1-1 = Attached Icicle Base (D).png
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=== Natural generation ===
=== Natural generation ===
Icicles generate naturally hanging from the ceilings of [[Minecraft:ice caves]].
Icicles generate naturally hanging from the ceilings of [[Minecraft:ice caves]].
=== Post-generation ===
An icicle can grow only if it is hanging directly under a [[Minecraft:packed ice]] block. It grows downward, forming a stalactite with a maximum length of 5 blocks. Unlike [[Minecraft:pointed dripstone]] and [[Minecraft:sulfur spike]]s, icicles cannot grow stalagmites. Icicles cannot grow if their tip is waterlogged.
Icicles grow slowly, with an average time of 5 in-game days (100 minutes) for every single growth step. More precisely, every time the tip of an icicle receives a [[Minecraft:random tick]], there is a small chance of 1.138% ({{frac|64|5625}}) for it to grow one block.{{verify|Check the code when it's added to Java snapshots}}


== Usage ==
== Usage ==
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Stalagmites are created when icicles are placed on the ground. They do not generate naturally.
Stalagmites are created when icicles are placed on the ground. They do not generate naturally.


Falling onto the top most block of a stalagmite multiplies the fall distance by two to calculate the total amount of fall damage, using the formula <code>ceil(fall_distance &times; 2 &minus; 2)</code>. A [[Minecraft:player]] or [[Minecraft:mob]] gets {{hp|1}} damage each time they jump on top of a single stalagmite (with a normal jump height of {{frac|1|1|4}} blocks). The distance traveled during the last [[Minecraft:game tick]] of falling time is not included in this calculation, making it slightly off at higher distances; see {{slink|Damage|Fall damage}} for more information.
Falling onto the topmost block of a stalagmite multiplies the fall distance by two to calculate the total amount of fall damage, using the formula <code>ceil(fall_distance &times; 2 &minus; 2)</code>. A [[Minecraft:player]] or [[Minecraft:mob]] gets {{hp|1}} damage each time they jump on top of a single stalagmite (with a normal jump height of {{frac|1|1|4}} blocks). The distance traveled during the last [[Minecraft:game tick]] of falling time is not included in this calculation, making it slightly off at higher distances; see {{slink|Damage|Fall damage}} for more information.


If a player dies from falling onto a stalagmite, the [[Minecraft:death message]] '''"<''player''> was impaled on a stalagmite"''' appears.
If a player dies from falling onto a stalagmite, the [[Minecraft:death message]] '''"<''player''> was impaled on a stalagmite"''' appears.

Revision as of 11:07, 2 October 2026

Template:In development Template:Planned Template:Infobox block

An icicle is a block that generates on the ceiling of Minecraft:ice caves. Icicles naturally form Minecraft:stalactites, which melt and subsequently fall if there is enough Minecraft:light nearby. They only generate on ceilings, but can also be placed on floors.

Obtaining

Natural generation

Icicles generate naturally hanging from the ceilings of Minecraft:ice caves.

Post-generation

An icicle can grow only if it is hanging directly under a Minecraft:packed ice block. It grows downward, forming a stalactite with a maximum length of 5 blocks. Unlike Minecraft:pointed dripstone and Minecraft:sulfur spikes, icicles cannot grow stalagmites. Icicles cannot grow if their tip is waterlogged.

Icicles grow slowly, with an average time of 5 in-game days (100 minutes) for every single growth step. More precisely, every time the tip of an icicle receives a Minecraft:random tick, there is a small chance of 1.138% (Template:Frac) for it to grow one block.Template:Verify

Usage

Icicles come in two different forms, stalactites and stalagmites.

Stalactites

Stalactites are created when icicles are placed beneath a block.

If the block supporting a stalactite or any block of the stalactite is broken or when exposed to enough light, they will begin to melt and subsequently fall. All of the unsupported icicles drop, causing damage to any player and mobs standing beneath it, similar to a falling Minecraft:anvil. When a player dies by a stalactite falling on them, the Minecraft:death message "<player> was skewered by a falling stalactite" appears.

Stalagmites

Stalagmites are created when icicles are placed on the ground. They do not generate naturally.

Falling onto the topmost block of a stalagmite multiplies the fall distance by two to calculate the total amount of fall damage, using the formula ceil(fall_distance × 2 − 2). A Minecraft:player or Minecraft:mob gets Template:Hp damage each time they jump on top of a single stalagmite (with a normal jump height of Template:Frac blocks). The distance traveled during the last Minecraft:game tick of falling time is not included in this calculation, making it slightly off at higher distances; see Template:Slink for more information.

If a player dies from falling onto a stalagmite, the Minecraft:death message "<player> was impaled on a stalagmite" appears.

All mobs that are immune to fall damage do not take damage from falling into stalagmites; the same applies to the player if the Minecraft:game rule Template:Gmr is set to false.<ref>Template:Bug</ref><ref>Template:Bug</ref>

It is possible to climb up portions of stalagmites entirely composed of differently sized parts because of the different collision box sizes of the icicles that it composes of.

Sounds

Template:Section needed

Data values

Template:Section needed

History

Announcement

Template:HistoryTable

Bedrock Edition

Template:HistoryTable

Trivia

  • The icicle base block model resembles a [[Minecraft::File:Prototype of pointed dripstone.png|prototype pointed dripstone model]] created by Minecraft:Xilefian.

Gallery

Screenshots

References

Template:Reflist

Navigation

Template:Navbox new content Template:Navbox blocks Template:Navbox entities

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