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Minecraft:Frozen River: Difference between revisions

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== Generation ==
== Generation ==
Frozen rivers generate at very cold temperatures when the PV climate parameter falls below -0.85. This means they generate at the deepest parts of valleys in cold biomes. Frozen rivers are slightly more common at higher erosion values and near the coast, since inland regions with low erosion may cause frozen rivers to abruptly end. Despite this, frozen rivers can sometimes form deep fjords with tall cliffs between elevated terrain and [[Minecraft:mountains]].
Frozen rivers generate in place of [[Minecraft:river]]s in the coldest temperatures. They often cut through biomes like [[Minecraft:snowy plains]], [[Minecraft:snowy taiga]]s, and [[Minecraft:ice spikes]], but sometimes also non-snowy [[Minecraft:taiga]]s where the edges of the river are not frozen.


Frozen rivers often divide higher landmasses, serving as a division between two distinct biomes. They may also form frozen loops or lakes, or meander through flatland terrain. Notably, frozen rivers may border non-snowy biomes like [[Minecraft:Taiga|taigas]], [[Minecraft:Windswept Gravelly Hills|windswept gravelly hills]], [[Minecraft:Windswept Forest|windswept forests]], and [[Minecraft:Windswept Hills|windswept hills]], as these biomes can sometimes generate in the lowest temperature zone. When frozen rivers border these biomes or transition into warmer temperatures, edges of the frozen river may be exposed to [[Minecraft:water]] and appear melted.  
Like rivers, they can generate in many forms such as deep fjords, wide areas, or sometimes fall dry. They divide higher landmasses, serving as a division between two distinct biomes, and they sometimes end in elevated terrain.
 
Frozen rivers often end in [[Minecraft:frozen ocean]]s, although they can form loops or lakes. They sometimes cut through [[Minecraft:snowy beach]]es or [[Minecraft:stony shore]]s near oceans.


== Description ==
== Description ==
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{{Spawn row|Spider|weight=100|size=4}}
{{Spawn row|Spider|weight=100|size=4}}
{{Spawn row|Zombie|weight=95|size=4}}
{{Spawn row|Zombie|weight=95|size=4}}
{{Spawn row|Frostbite|weight=25|size=4|note={{upcoming|Fourth Drop 2026}}}}
{{Spawn row|Enderman|weight=10|size=1-4}}
{{Spawn row|Enderman|weight=10|size=1-4}}
{{Spawn row|Witch|weight=5|size=1}}
{{Spawn row|Witch|weight=5|size=1}}
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{{Spawn row|Slime|weight=100|size=1|note=Spawn attempt succeeds only in slime chunks.}}
{{Spawn row|Slime|weight=100|size=1|note=Spawn attempt succeeds only in slime chunks.}}
{{Spawn row|Stray|weight=96|size=1-2}}
{{Spawn row|Stray|weight=96|size=1-2}}
{{Spawn row|Frostbite|weight=?|size=2-4}}
{{Spawn row|Frostbite|weight=45|size=2-4|note={{upcoming|Fourth Drop 2026}}}}
{{Spawn row|Skeleton|weight=24|size=1-2}}
{{Spawn row|Skeleton|weight=24|size=1-2}}
{{Spawn row|Drowned|weight=5|size=2-4}}
{{Spawn row|Drowned|weight=5|size=2-4}}

Latest revision as of 11:11, 7 October 2026

Template:Infobox biome A frozen river is an ice topped variant of the Minecraft:river that replaces the river in frozen regions.

Generation

Frozen rivers generate in place of Minecraft:rivers in the coldest temperatures. They often cut through biomes like Minecraft:snowy plains, Minecraft:snowy taigas, and Minecraft:ice spikes, but sometimes also non-snowy Minecraft:taigas where the edges of the river are not frozen.

Like rivers, they can generate in many forms such as deep fjords, wide areas, or sometimes fall dry. They divide higher landmasses, serving as a division between two distinct biomes, and they sometimes end in elevated terrain.

Frozen rivers often end in Minecraft:frozen oceans, although they can form loops or lakes. They sometimes cut through Minecraft:snowy beaches or Minecraft:stony shores near oceans.

Description

In a frozen river biome, the water is completely covered in a layer of Minecraft:ice. Patches of land or river coasts are covered in Minecraft:snow.

Minecraft:Seagrass generates on the riverbed but cannot replace ice, and Minecraft:bushes can generate on land atop Minecraft:grass blocks. The rest of the frozen river biome generates exactly the same as any other biome, however, due to the extended coastlines, Minecraft:firefly bushes and sugar cane are more common, the latter uprooting itself due to the freezing water. When cutting through an ice spikes biome, Minecraft:spruce trees are often placed on land in the frozen river, although the biome itself does not generate them.

Minecraft:Salmon spawn in the water here, as well as Minecraft:rabbits and Minecraft:polar bears Template:In. In Bedrock Edition, like some other cold biomes, only Minecraft:strays, skeletons, and Minecraft:frostbitesTemplate:Upcoming can spawn at nighttime or during thunderstorms, as well as Minecraft:drowned underwater and Minecraft:slimes on slime chunks.

With Minecraft:Vibrant Visuals, frozen rivers use default atmospherics with a strong cold color grading, making the biome appear colder blue. They use cold sunlight, which appears slightly brighter at dusk and dawn.

Mobs

The following mobs naturally spawn here:

Template:Spawn table

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Sounds

Music

These music tracks when the player is underwater in a frozen river:

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These music tracks play while the player is not underwater in a frozen river:

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Template:MusicTable/creative

Data values

ID

Template:Edition: Template:ID table

Template:Edition: Template:ID table

Biome definition

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Achievements

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Advancements

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History

Java Edition

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Bedrock Edition

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Legacy Console Edition

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New Nintendo 3DS Edition

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Issues

Template:Issue list

Gallery

Screenshots

Historical screenshots

In other media

See also

References

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External links

Navigation

Template:Navbox biomes

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