Minecraft:Air: Difference between revisions
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'''Air''' is an | '''Air''' is an invisible [[Minecraft:block]] used to define unoccupied space where other blocks and items could exist; it represents the absence of a block or an item. It is one of the few blocks in the game that players cannot normally interact with. | ||
'''Cave air'''{{only|java}} is a variant found only underground in | '''Cave air'''{{only|java}} is a variant found only underground in carver caves and some [[Minecraft:Structure|generated structure]]s along with [[Minecraft:feature]]s like lava lakes. | ||
'''Void air'''{{only|java}} is a variant used internally for the 'air' in unloaded chunks and outside of the world height limits (above Y=319 and below Y=-64 in the [[Minecraft:Overworld]], and above Y=255 and below Y=0 in [[Minecraft:the Nether]] and [[Minecraft:the End]] dimensions). | '''Void air'''{{only|java}} is a variant used internally for the 'air' in unloaded chunks and outside of the world height limits (above Y=319 and below Y=-64 in the [[Minecraft:Overworld]], and above Y=255 and below Y=0 in [[Minecraft:the Nether]] and [[Minecraft:the End]] dimensions). | ||
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All types of air are completely invisible. | All types of air are completely invisible. | ||
The only exception is that air can be visualized with the use of | The only exception is that air can be visualized with the use of structure blocks in [[Minecraft:Structure Block#Save|Save mode]]: when "Show invisible blocks" is enabled, air is represented as small blue cubes. Air, cave air, and void air are all displayed identically. | ||
== Obtaining == | == Obtaining == | ||
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Upon world generation, all otherwise empty spaces are occupied by air. | Upon world generation, all otherwise empty spaces are occupied by air. | ||
{{IN|java}}, carver caves and some underground structures generate containing cave air instead, including | {{IN|java}}, carver caves and some underground structures generate containing cave air instead, including mineshafts<ref>{{bug|MC-125112||Surface mineshafts in mesas use cave_air|WF}}</ref>, strongholds, monster rooms, and lava lakes<ref>{{bug|MC-128250||Surface water and lava ponds use cave_air|WF}}</ref>, and void air is used in place of unloaded chunks and above or below the world's buildable area to denote illegal locations for blocks to be put. | ||
{{block distribution}} | {{block distribution}} | ||
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[[File:Shown Invisible Blocks.png|thumb|250px|Air, shown at left, is represented by blue cubes within structures. Cave air and void air are also shown as such.]] | [[File:Shown Invisible Blocks.png|thumb|250px|Air, shown at left, is represented by blue cubes within structures. Cave air and void air are also shown as such.]] | ||
Air shares some properties with non-[[Minecraft:solid block]]s, including allowing the | Air shares some properties with non-[[Minecraft:solid block]]s, including allowing the player or [[Minecraft:mob]] to move within that space without suffocating, and also to catch their breath if they are drowning in [[Minecraft:water]]. | ||
Cave air and void air have no special properties; they function the same as normal air. | Cave air and void air have no special properties; they function the same as normal air. | ||
=== Piston interactivity === | === Piston interactivity === | ||
Air and its variants are destroyed when pushed by a [[Minecraft:piston]]. They cannot be pulled by | Air and its variants are destroyed when pushed by a [[Minecraft:piston]]. They cannot be pulled by sticky pistons. | ||
== Data values == | == Data values == | ||
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|Air is not internally considered a block.}} | |Air is not internally considered a block.}} | ||
|{{HistoryLine|java indev}} | |{{HistoryLine|java indev}} | ||
|{{HistoryLine||0.31|dev=20100114|Air now affects | |{{HistoryLine||0.31|dev=20100114|Air now affects liquid blocks that are horizontally adjacent to it. If air is touching the [[Minecraft:fluid]] block, there is a {{frac|2|3}} chance for the fluid block to disappear and make the pool recede, and a {{frac|1|3}} chance for the fluid block to fill the air, making the pool spread.}} | ||
|{{HistoryLine|java}} | |{{HistoryLine|java}} | ||
|{{HistoryLine||1.7.2|dev=13w38b|Air is now internally a [[Minecraft:block]].<ref>{{tweet|Dinnerbone|381055646806077440|This snapshot may be very crashy because @_grum redefined the concept of "air". We're keeping an eye on the crash list though!|September 20, 2013}}</ref>}} | |{{HistoryLine||1.7.2|dev=13w38b|Air is now internally a [[Minecraft:block]].<ref>{{tweet|Dinnerbone|381055646806077440|This snapshot may be very crashy because @_grum redefined the concept of "air". We're keeping an eye on the crash list though!|September 20, 2013}}</ref>}} | ||
|{{HistoryLine||1.9|dev=16w02a|Air is now translatable into other languages.}} | |{{HistoryLine||1.9|dev=16w02a|Air is now translatable into other languages.}} | ||
|{{HistoryLine||1.10|dev=16w20a|[[File:Air (shown) JE1.png|32px]] Air can now be visualized with the use of | |{{HistoryLine||1.10|dev=16w20a|[[File:Air (shown) JE1.png|32px]] Air can now be visualized with the use of structure blocks.}} | ||
|{{HistoryLine||1.13|dev=18w06a|Two new variations of air have been added: cave air and void air. | |{{HistoryLine||1.13|dev=18w06a|Two new variations of air have been added: cave air and void air. | ||
| | |Carver caves now generate cave air instead of normal air. | ||
|Void air is now internally used at Y values less than 0 or greater than 255 and in unloaded | |Void air is now internally used at Y values less than 0 or greater than 255 and in unloaded chunks.}} | ||
|{{HistoryLine||1.15|dev=19w39a|[[File:Air (shown) JE2.png|32px]] Outlines of air shown by "show invisible blocks" by a | |{{HistoryLine||1.15|dev=19w39a|[[File:Air (shown) JE2.png|32px]] Outlines of air shown by "show invisible blocks" by a structure block no longer have black outlines.}} | ||
|{{HistoryLine||1.18|dev=21w37a|Void air is now internally used at Y values less than -64 or greater than 319 and in unloaded | |{{HistoryLine||1.18|dev=21w37a|Void air is now internally used at Y values less than -64 or greater than 319 and in unloaded chunks.{{check version|21w37a doesn't mention}}}} | ||
}} | }} | ||
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{{HistoryTable | {{HistoryTable | ||
|{{HistoryLine|java}} | |{{HistoryLine|java}} | ||
|{{HistoryLine||1.13|dev=17w47a|Prior to | |{{HistoryLine||1.13|dev=17w47a|Prior to ''The Flattening'', this block's numeric ID was 0.}} | ||
}} | }} | ||
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== See also == | == See also == | ||
* | * Void | ||
* [[Minecraft:Technical blocks]] | * [[Minecraft:Technical blocks]] | ||
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[[Category:Non-solid blocks]] | [[Category:Non-solid blocks]] | ||
de:Luft | |||
es:Aire | |||
fr:Air | |||
it:Aria | |||
ja:空気 | |||
ko:공기 | |||
lzh:氣 | |||
nl:Lucht | |||
pl:Powietrze | |||
pt:Ar | |||
ru:Воздух | |||
th:อากาศ | |||
uk:Повітря | |||
zh:空气 | |||
Revision as of 15:18, 9 April 2026
Template:For Template:Infobox block Air is an invisible Minecraft:block used to define unoccupied space where other blocks and items could exist; it represents the absence of a block or an item. It is one of the few blocks in the game that players cannot normally interact with.
Cave airTemplate:Only is a variant found only underground in carver caves and some generated structures along with Minecraft:features like lava lakes.
Void airTemplate:Only is a variant used internally for the 'air' in unloaded chunks and outside of the world height limits (above Y=319 and below Y=-64 in the Minecraft:Overworld, and above Y=255 and below Y=0 in Minecraft:the Nether and Minecraft:the End dimensions).
Appearance
All types of air are completely invisible.
The only exception is that air can be visualized with the use of structure blocks in Save mode: when "Show invisible blocks" is enabled, air is represented as small blue cubes. Air, cave air, and void air are all displayed identically.
Obtaining
Template:IN, air cannot be obtained in the Minecraft:inventory without editing.
Template:IN, the block is completely unobtainable as an item. When attempting to use commands with air as an item ID:
- Using Template:Cmd does nothing.
- Using Template:Cmd will always fail to find any matching items.
- Using Template:Cmd deletes the item in the specified slot.
- Using Template:Cmd to attempt to create an item entity (i.e.
/summon item ~ ~ ~ {Item:{id:"air"}}) does nothing.
As a block, air can be destroyed or created only by the placement or removal of other Minecraft:blocks respectively. When using commands such as Template:Cmd, specifying air deletes other blocks.
Natural generation
Upon world generation, all otherwise empty spaces are occupied by air.
Template:IN, carver caves and some underground structures generate containing cave air instead, including mineshafts<ref>Template:Bug</ref>, strongholds, monster rooms, and lava lakes<ref>Template:Bug</ref>, and void air is used in place of unloaded chunks and above or below the world's buildable area to denote illegal locations for blocks to be put.
Post-generation
When other Minecraft:blocks are destroyed by any means, air is created.
Usage
Air shares some properties with non-Minecraft:solid blocks, including allowing the player or Minecraft:mob to move within that space without suffocating, and also to catch their breath if they are drowning in Minecraft:water.
Cave air and void air have no special properties; they function the same as normal air.
Piston interactivity
Air and its variants are destroyed when pushed by a Minecraft:piston. They cannot be pulled by sticky pistons.
Data values
ID
Template:Edition: Template:ID table Template:ID table Template:ID table Template:ID table
Videos
History
Java Edition
Bedrock Edition
Legacy Console Edition
New Nintendo 3DS Edition
Data history
Issues
See also
References
Template:Navbox invisible block Template:Navbox blocks Template:Navbox environment
de:Luft es:Aire fr:Air it:Aria ja:空気 ko:공기 lzh:氣 nl:Lucht pl:Powietrze pt:Ar ru:Воздух th:อากาศ uk:Повітря zh:空气