Minecraft:Bedrock Edition Preview 26.10.25: Difference between revisions
More actions
imported>Iactuallycantdothat No edit summary |
Remove broken links to missing pages |
||
| Line 22: | Line 22: | ||
<onlyinclude> | <onlyinclude> | ||
'''Beta 26.10.25''' (ChromeOS, Android) or '''Preview 26.10.25''' (Windows, iOS, iPadOS, Xbox, PlayStation) is the fifth beta/''Preview'' for [[Minecraft:Bedrock Edition 26.10]], released on February 24, 2026,<ref>{{cite|url=https://feedback.minecraft.net/hc/en-us/articles/43775430834701-Minecraft-Beta-Preview-26-10-25|title=Minecraft Beta & Preview - 26.10.25|website=Minecraft Feedback|date=February 25, 2026}}</ref> which makes some minor changes, updates the | '''Beta 26.10.25''' (ChromeOS, Android) or '''Preview 26.10.25''' (Windows, iOS, iPadOS, Xbox, PlayStation) is the fifth beta/''Preview'' for [[Minecraft:Bedrock Edition 26.10]], released on February 24, 2026,<ref>{{cite|url=https://feedback.minecraft.net/hc/en-us/articles/43775430834701-Minecraft-Beta-Preview-26-10-25|title=Minecraft Beta & Preview - 26.10.25|website=Minecraft Feedback|date=February 25, 2026}}</ref> which makes some minor changes, updates the panorama, and fixes bugs. | ||
== Changes == | == Changes == | ||
=== Mobs === | === Mobs === | ||
{{animate|Baby Drowned BE4.png;Baby Husk JE4 BE4.png;Baby Zombie JE4 BE4.png|x32px}} ''' | {{animate|Baby Drowned BE4.png;Baby Husk JE4 BE4.png;Baby Zombie JE4 BE4.png|x32px}} '''Drowned''', '''[[Minecraft:husk]]''', and '''[[Minecraft:zombie]]''' | ||
* Reduced the head size of the baby mob models. | * Reduced the head size of the baby mob models. | ||
=== Items === | === Items === | ||
''' | '''Name tag''' | ||
* Can no longer be bought from | * Can no longer be bought from librarians. | ||
* Can now be sold by | * Can now be sold by wandering traders as a common trade for 1 [[Minecraft:emerald]] with a 7% chance, and 5 trades in stock. | ||
* Can no longer be found in [[Minecraft:chest]]s in | * Can no longer be found in [[Minecraft:chest]]s in woodland mansions and ancient cities. | ||
=== General === | === General === | ||
''' | '''Controls''' | ||
* Updated the name for the | * Updated the name for the Describe control to Identify. | ||
'''Graphical''' | '''Graphical''' | ||
* Added static/colorized block light shading to [[Minecraft:Particles (Bedrock Edition)|particles]] in [[Minecraft:Vibrant Visuals]]. | * Added static/colorized block light shading to [[Minecraft:Particles (Bedrock Edition)|particles]] in [[Minecraft:Vibrant Visuals]]. | ||
''' | '''Panorama''' | ||
* Updated the panorama to reflect [[Minecraft:Tiny Takeover]]. | * Updated the panorama to reflect [[Minecraft:Tiny Takeover]]. | ||
| Line 49: | Line 49: | ||
* The {{cd|minecraft:behavior.panic}} goal has been made more robust in how it calculates an entity's desired path. | * The {{cd|minecraft:behavior.panic}} goal has been made more robust in how it calculates an entity's desired path. | ||
''' | '''API''' | ||
* Moved the interface {{cd|TickingAreaOptions}} from {{cd|beta}} to {{cd|V2.6.0}}. | * Moved the interface {{cd|TickingAreaOptions}} from {{cd|beta}} to {{cd|V2.6.0}}. | ||
* Moved the class {{cd|TickingAreaManager}} from {{cd|beta}} to {{cd|V2.6.0}}. | * Moved the class {{cd|TickingAreaManager}} from {{cd|beta}} to {{cd|V2.6.0}}. | ||
| Line 78: | Line 78: | ||
* Split the {{cd|minecraft:pushable}} component into two new components: | * Split the {{cd|minecraft:pushable}} component into two new components: | ||
** {{cd|minecraft:pushable_by_block}} is the equivalent of setting {{cd|"is_pushable_by_piston": true}}. | ** {{cd|minecraft:pushable_by_block}} is the equivalent of setting {{cd|"is_pushable_by_piston": true}}. | ||
*** If {{cd|minecraft:pushable_by_block}} exists on the entity, then [[Minecraft:piston]]s and | *** If {{cd|minecraft:pushable_by_block}} exists on the entity, then [[Minecraft:piston]]s and shulker boxes can attempt to push it. | ||
*** Removing {{cd|minecraft:pushable_by_block}} is the equivalent of setting {{cd|"is_pushable_by_piston": false}}. | *** Removing {{cd|minecraft:pushable_by_block}} is the equivalent of setting {{cd|"is_pushable_by_piston": false}}. | ||
** {{cd|minecraft:pushable_by_entity}} is the equivalent of setting {{cd|"is_pushable": true}}. | ** {{cd|minecraft:pushable_by_entity}} is the equivalent of setting {{cd|"is_pushable": true}}. | ||
| Line 86: | Line 86: | ||
== Experimental == | == Experimental == | ||
These additions and changes are accessible by enabling the "Beta APIs", "Upcoming Creator Features", and "Experimental Voxel Shape Features" | These additions and changes are accessible by enabling the "Beta APIs", "Upcoming Creator Features", and "Experimental Voxel Shape Features" experimental toggles. | ||
=== Changes === | === Changes === | ||
==== Technical ==== | ==== Technical ==== | ||
''' | '''API''' | ||
* TickingAreaManager: | * TickingAreaManager: | ||
** Changed {{cd|createTickingArea()}} to return {{cd|Promise<void>}} instead of {{cd|Promise<TickingArea>}} in {{cd|beta}}. | ** Changed {{cd|createTickingArea()}} to return {{cd|Promise<void>}} instead of {{cd|Promise<TickingArea>}} in {{cd|beta}}. | ||
* Added {{cd|locatorBar}} property to {{cd|beta}}: | * Added {{cd|locatorBar}} property to {{cd|beta}}: | ||
** Manages the collection of waypoints displayed on the player's | ** Manages the collection of waypoints displayed on the player's locator bar. | ||
* Added {{cd|Waypoint}} class to {{cd|beta}}: | * Added {{cd|Waypoint}} class to {{cd|beta}}: | ||
** Base class for waypoints displayed on the player's locator bar. | ** Base class for waypoints displayed on the player's locator bar. | ||
| Line 126: | Line 126: | ||
'''[[Minecraft:Block]]s''' | '''[[Minecraft:Block]]s''' | ||
* Added [[Minecraft:Block components#minecraft:chest_obstruction|{{cd|minecraft:chest_obstruction}}]] component under the Upcoming Creator Features toggle. | * Added [[Minecraft:Block components#minecraft:chest_obstruction|{{cd|minecraft:chest_obstruction}}]] component under the Upcoming Creator Features toggle. | ||
** It defines how a block placed above a [[Minecraft:chest]] or | ** It defines how a block placed above a [[Minecraft:chest]] or ender chest should obstruct their opening. | ||
*** {{cd|obstruction_rule}} specifies how the block is evaluated during opening if placed above; {{cd|shape}} is the default when not specified. | *** {{cd|obstruction_rule}} specifies how the block is evaluated during opening if placed above; {{cd|shape}} is the default when not specified. | ||
*** {{cd|always}}: Will always obstruct a chest from opening. | *** {{cd|always}}: Will always obstruct a chest from opening. | ||
| Line 154: | Line 154: | ||
* Fixed an issue that could cause invalid classic skins to be shown as blank skins. | * Fixed an issue that could cause invalid classic skins to be shown as blank skins. | ||
* Fixed an issue where some players on PS5 had vertical sync disabled, causing image tearing. | * Fixed an issue where some players on PS5 had vertical sync disabled, causing image tearing. | ||
* Fixed a hole in the | * Fixed a hole in the snifflet texture. | ||
* Fixed broken modals shown when client attempts to play on a Realm. | * Fixed broken modals shown when client attempts to play on a Realm. | ||
* Fixed {{cd|placement_filter}} and {{cd|block_placer}} components to support placing on liquid blocks when used with {{cd|liquid_clipped}}. | * Fixed {{cd|placement_filter}} and {{cd|block_placer}} components to support placing on liquid blocks when used with {{cd|liquid_clipped}}. | ||
* Fixed rare crash on PS5 native due to inconsistency of packet ordering. | * Fixed rare crash on PS5 native due to inconsistency of packet ordering. | ||
* Fixed content warnings for unit cube and empty shapes that appear when joining a voxel shape enabled world as a client. | * Fixed content warnings for unit cube and empty shapes that appear when joining a voxel shape enabled world as a client. | ||
* Fixed a missing pixel in the robe of the baby plains | * Fixed a missing pixel in the robe of the baby plains zombie villager texture. | ||
* Mirrored baby | * Mirrored baby hoglin and baby zoglin left ear texture.</onlyinclude> | ||
== References == | == References == | ||
| Line 170: | Line 170: | ||
[[Category:Bedrock Edition 26.10 betas]] | [[Category:Bedrock Edition 26.10 betas]] | ||
de:Bedrock Edition beta 26.10.25 | |||
es:Bedrock Edition Preview 26.10.25 | |||
ko:Bedrock Edition 프리뷰 26.10.25 | |||
pt:Edição Bedrock Preview 26.10.25 | |||
th:รุ่น Bedrock Preview 26.10.25 | |||
zh:基岩版26.10.25 | |||
Revision as of 15:26, 9 April 2026
Beta 26.10.25 (ChromeOS, Android) or Preview 26.10.25 (Windows, iOS, iPadOS, Xbox, PlayStation) is the fifth beta/Preview for Minecraft:Bedrock Edition 26.10, released on February 24, 2026,<ref>Template:Cite</ref> which makes some minor changes, updates the panorama, and fixes bugs.
Changes
Mobs
Template:Animate Drowned, Minecraft:husk, and Minecraft:zombie
- Reduced the head size of the baby mob models.
Items
Name tag
- Can no longer be bought from librarians.
- Can now be sold by wandering traders as a common trade for 1 Minecraft:emerald with a 7% chance, and 5 trades in stock.
- Can no longer be found in Minecraft:chests in woodland mansions and ancient cities.
General
Controls
- Updated the name for the Describe control to Identify.
Graphical
- Added static/colorized block light shading to particles in Minecraft:Vibrant Visuals.
Panorama
- Updated the panorama to reflect Minecraft:Tiny Takeover.
Technical
AI Goals
- The Template:Cd goal has been made more robust in how it calculates an entity's desired path.
API
- Moved the interface Template:Cd from Template:Cd to Template:Cd.
- Moved the class Template:Cd from Template:Cd to Template:Cd.
- Moved the interface Template:Cd from Template:Cd to Template:Cd.
- Moved the error Template:Cd from Template:Cd to Template:Cd.
- Moved the enum Template:Cd from Template:Cd to Template:Cd.
- Camera:
- Released Template:Cd method from Template:Cd to Template:Cd.
- Released Template:Cd method from Template:Cd to Template:Cd.
- Released Template:Cd from Template:Cd to Template:Cd.
- Released Template:Cd from Template:Cd to Template:Cd.
- Released Template:Cd from Template:Cd to Template:Cd.
- Released Template:Cd from Template:Cd to Template:Cd.
- Released Template:Cd from Template:Cd to Template:Cd.
- Released Template:Cd from Template:Cd to Template:Cd.
- Released Template:Cd from Template:Cd to Template:Cd.
- Released SplineAnimation from Template:Cd to Template:Cd.
- World:
- Moved the property Template:Cd from Template:Cd to Template:Cd.
- Added some JSON constraints for blocks with trait [[Minecraft:Block definition#minecraft:multi_block|Template:Cd]]:
- Component [[Minecraft:Block components#minecraft:movable|Template:Cd]] must be defined and cannot be defined in permutations.
- Valid values for Template:Cd are Template:Cd or Template:Cd.
- Component [[Minecraft:Block components#minecraft:placement_filter|Template:Cd]] cannot be defined in permutations.
Entity components
- Split the Template:Cd component into two new components:
- Template:Cd is the equivalent of setting Template:Cd.
- If Template:Cd exists on the entity, then Minecraft:pistons and shulker boxes can attempt to push it.
- Removing Template:Cd is the equivalent of setting Template:Cd.
- Template:Cd is the equivalent of setting Template:Cd.
- If Template:Cd exists on the entity, then other entities can attempt to push it.
- Removing Template:Cd is the equivalent of setting Template:Cd.
- The component Template:Cd will no longer be parsed.
- Template:Cd is the equivalent of setting Template:Cd.
Experimental
These additions and changes are accessible by enabling the "Beta APIs", "Upcoming Creator Features", and "Experimental Voxel Shape Features" experimental toggles.
Changes
Technical
API
- TickingAreaManager:
- Changed Template:Cd to return Template:Cd instead of Template:Cd in Template:Cd.
- Added Template:Cd property to Template:Cd:
- Manages the collection of waypoints displayed on the player's locator bar.
- Added Template:Cd class to Template:Cd:
- Base class for waypoints displayed on the player's locator bar.
- Added Template:Cd class to Template:Cd:
- Waypoint that tracks an entity's position.
- Added Template:Cd class to Template:Cd:
- Waypoint that tracks a player's position with player specific visibility rules.
- Added Template:Cd class to Template:Cd:
- Waypoint that points to a fixed location in the world.
- Added Template:Cd enum to Template:Cd:
- Enum representing different texture icons for waypoints.
- Added Template:Cd interface to Template:Cd:
- Defines a texture and distance range for waypoint display.
- Added Template:Cd interface to Template:Cd:
- Defines how waypoint textures change based on distance.
- Added Template:Cd interface to Template:Cd:
- Controls waypoint visibility based on entity state.
- Added Template:Cd interface to Template:Cd:
- Controls waypoint visibility based on player-specific states.
- Added Template:Cd class to Template:Cd:
- Manages the collection of waypoints displayed on a player's locator bar.
- Added Template:Cd error class to Template:Cd:
- Error thrown when a locator bar operation fails.
- Added Template:Cd enum to Template:Cd:
- Enum representing reasons why locator bar operations fail.
- Added Template:Cd error class to Template:Cd:
- Error thrown when attempting operations on an invalid waypoint.
- Added Template:Cd error class to Template:Cd:
- Error thrown when using Template:Cd size over limit.
- Added [[Minecraft:Block components#minecraft:chest_obstruction|Template:Cd]] component under the Upcoming Creator Features toggle.
- It defines how a block placed above a Minecraft:chest or ender chest should obstruct their opening.
- Template:Cd specifies how the block is evaluated during opening if placed above; Template:Cd is the default when not specified.
- Template:Cd: Will always obstruct a chest from opening.
- Template:Cd: Will never obstruct a chest from opening.
- Template:Cd: Will use the Blocks AABB shape to determine if the chest is obstructed from opening.
- Blocks prior to 26.10 will behave as expected based on their defined geometry and material instances.
- It defines how a block placed above a Minecraft:chest or ender chest should obstruct their opening.
Fixes
Template:Fixes Other
- Fixed an issue that could cause invalid classic skins to be shown as blank skins.
- Fixed an issue where some players on PS5 had vertical sync disabled, causing image tearing.
- Fixed a hole in the snifflet texture.
- Fixed broken modals shown when client attempts to play on a Realm.
- Fixed Template:Cd and Template:Cd components to support placing on liquid blocks when used with Template:Cd.
- Fixed rare crash on PS5 native due to inconsistency of packet ordering.
- Fixed content warnings for unit cube and empty shapes that appear when joining a voxel shape enabled world as a client.
- Fixed a missing pixel in the robe of the baby plains zombie villager texture.
- Mirrored baby hoglin and baby zoglin left ear texture.
References
Template:Navbox Bedrock Edition versions
de:Bedrock Edition beta 26.10.25 es:Bedrock Edition Preview 26.10.25 ko:Bedrock Edition 프리뷰 26.10.25 pt:Edição Bedrock Preview 26.10.25 th:รุ่น Bedrock Preview 26.10.25 zh:基岩版26.10.25