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Minecraft:Bedrock Edition guides/0.13 releases: Difference between revisions

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{|{{Simple Guide table|New Mobs}}
{|{{Simple Guide table|New Mobs}}
|-
|-
|[[Minecraft:Rabbit]]
|Rabbit
|{{Animate|Brown Rabbit JE1 BE1.png; White Rabbit BE1.png; Black Rabbit JE1 BE1.png; Gold Rabbit JE1 BE1.png; Salt & Pepper Rabbit JE1 BE1.png; Black & White Rabbit JE2 BE1.png|128px }}
|{{Animate|Brown Rabbit JE1 BE1.png; White Rabbit BE1.png; Black Rabbit JE1 BE1.png; Gold Rabbit JE1 BE1.png; Salt & Pepper Rabbit JE1 BE1.png; Black & White Rabbit JE2 BE1.png|128px }}
{{Animate|Baby Brown Rabbit JE1 BE1.png; Baby White Rabbit BE1.png; Baby Black Rabbit JE1 BE1.png; Baby Gold Rabbit JE1 BE1.png; Baby Salt & Pepper Rabbit JE1 BE1.png; Baby Black & White Rabbit JE2 BE1.png|64px}}
{{Animate|Baby Brown Rabbit JE1 BE1.png; Baby White Rabbit BE1.png; Baby Black Rabbit JE1 BE1.png; Baby Gold Rabbit JE1 BE1.png; Baby Salt & Pepper Rabbit JE1 BE1.png; Baby Black & White Rabbit JE2 BE1.png|64px}}
Line 35: Line 35:
* New passive creatures.
* New passive creatures.
* Will move away from the player.
* Will move away from the player.
* Carrots can be used for [[Minecraft:breeding]].
* Carrots can be used for breeding.
* Can damage crops.
* Can damage crops.
|}
|}
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{|{{Simple Guide table|Changed Mobs}}
{|{{Simple Guide table|Changed Mobs}}
|-
|-
|[[Minecraft:Ghast]]
|Ghast
|[[File:Ghast JE1 BE1.gif|128px]]
|[[File:Ghast JE1 BE1.gif|128px]]
|Increased spawn probability.
|Increased spawn probability.
|-
|-
|[[Minecraft:Slime]]
|Slime
|[[File:Slime JE2 BE1.png|128px]]
|[[File:Slime JE2 BE1.png|128px]]
|Increased spawn probability.
|Increased spawn probability.
|-
|-
|[[Minecraft:Skeleton]]
|Skeleton
|[[File:Skeleton JE4 BE2.png|128px]]
|[[File:Skeleton JE4 BE2.png|128px]]
|Now try to stay away from wolves.
|Now try to stay away from wolves.
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|[[File:Angry Wolf JE2 BE2.png|128px]]
|[[File:Angry Wolf JE2 BE2.png|128px]]
[[File:Baby Angry Wolf JE2 BE2.png|64px]]
[[File:Baby Angry Wolf JE2 BE2.png|64px]]
|Will now actively attack [[Minecraft:sheep]] and rabbits.
|Will now actively attack sheep and rabbits.
|}
|}


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{|{{Simple Guide table|New Blocks}}
{|{{Simple Guide table|New Blocks}}
|-
|-
|[[Minecraft:Redstone lamp]]
|Redstone lamp
|{{Animate|Redstone Lamp JE2 BE1.png; Lit Redstone Lamp JE2 BE1.png|84px}}
|{{Animate|Redstone Lamp JE2 BE1.png; Lit Redstone Lamp JE2 BE1.png|84px}}
|
|
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|Emits level 15 light when activated.
|Emits level 15 light when activated.
|-
|-
|[[Minecraft:Redstone torch]]
|Redstone torch
|{{Animate|Redstone Torch JE1 BE1.png; Redstone Wall Torch (S) JE1 BE1.png; Unlit Redstone Torch JE1 BE1.png; Unlit Redstone Wall Torch (S) JE1 BE1.png|84px}}
|{{Animate|Redstone Torch JE1 BE1.png; Redstone Wall Torch (S) JE1 BE1.png; Unlit Redstone Torch JE1 BE1.png; Unlit Redstone Wall Torch (S) JE1 BE1.png|84px}}
|
|
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|Used to activate or deactivate redstone circuits.
|Used to activate or deactivate redstone circuits.
|-
|-
|[[Minecraft:Tripwire hook]] and [[Minecraft:tripwire]]
|Tripwire hook and tripwire
|[[File:Suspended Tripwire Hook (S) JE3.png|84px]]
|[[File:Suspended Tripwire Hook (S) JE3.png|84px]]
{{Animate|Tripwire (N).png; Tripwire (E).png; Tripwire (S).png; Tripwire (W).png; Tripwire (NS).png; Tripwire (EW).png; Tripwire (NE).png; Tripwire (ES).png; Tripwire (SW).png; Tripwire (NW).png; Tripwire (ESW).png; Tripwire (NSW).png; Tripwire (NEW).png; Tripwire (NES).png; Tripwire (NESW).png|84px}}
{{Animate|Tripwire (N).png; Tripwire (E).png; Tripwire (S).png; Tripwire (W).png; Tripwire (NS).png; Tripwire (EW).png; Tripwire (NE).png; Tripwire (ES).png; Tripwire (SW).png; Tripwire (NW).png; Tripwire (ESW).png; Tripwire (NSW).png; Tripwire (NEW).png; Tripwire (NES).png; Tripwire (NESW).png|84px}}
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|type= Redstone
|type= Redstone
}}
}}
* Tripwire hooks can be obtained as "junk" items in [[Minecraft:fishing]].
* Tripwire hooks can be obtained as "junk" items in fishing.
; Tripwire:
; Tripwire:
* {{control|use|text=USE}} wires against the surface where the tripwire needs to be placed.
* {{control|use|text=USE}} wires against the surface where the tripwire needs to be placed.
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|Connected to each other to form a redstone switch.
|Connected to each other to form a redstone switch.
|-
|-
|[[Minecraft:Daylight detector]] and [[Minecraft:inverted daylight detector]]
|Daylight detector and inverted daylight detector
|{{Animate|Daylight Detector JE1 BE1.png; Inverted Daylight Detector JE1 BE1.png|84px}}
|{{Animate|Daylight Detector JE1 BE1.png; Inverted Daylight Detector JE1 BE1.png|84px}}
|Press the {{control|use}} key on it to invert it into a reverse sunlight detector.
|Press the {{control|use}} key on it to invert it into a reverse sunlight detector.
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|Used to detect light levels during the day or night and output the corresponding redstone signal strength.
|Used to detect light levels during the day or night and output the corresponding redstone signal strength.
|-
|-
|[[Minecraft:Pressure plate]]
|Pressure plate
|[[File:Oak Pressure Plate JE3 BE1.png|84px]]
|[[File:Oak Pressure Plate JE3 BE1.png|84px]]
[[File:Stone Pressure Plate JE3 BE1.png|84px]]
[[File:Stone Pressure Plate JE3 BE1.png|84px]]
|A stone pressure plate will naturally generate in each [[Minecraft:desert pyramid]].
|A stone pressure plate will naturally generate in each desert pyramid.
{{Crafting
{{Crafting
|head=1
|head=1
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|Used to detect entities on it (players, creatures, items, etc.).
|Used to detect entities on it (players, creatures, items, etc.).
|-
|-
|[[Minecraft:Weighted pressure plate]]
|Weighted pressure plate
|[[File:Light Weighted Pressure Plate JE1 BE1.png|84px]]
|[[File:Light Weighted Pressure Plate JE1 BE1.png|84px]]
[[File:Heavy Weighted Pressure Plate JE1 BE1.png|84px]]
[[File:Heavy Weighted Pressure Plate JE1 BE1.png|84px]]
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|Provides a short redstone signal.
|Provides a short redstone signal.
|-
|-
|[[Minecraft:Detector rail]]
|Detector rail
|{{Animate|Detector Rail (NS) JE1 BE1.png; Powered Detector Rail (NS) JE1 BE1.png|84px}}
|{{Animate|Detector Rail (NS) JE1 BE1.png; Powered Detector Rail (NS) JE1 BE1.png|84px}}
|
|
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|A minecart driving on it will emit a redstone signal.
|A minecart driving on it will emit a redstone signal.
|-
|-
|[[Minecraft:Activator rail]]
|Activator rail
|{{Animate|Activator Rail JE1 BE1.png; Powered Activator Rail (NS) JE1 BE1.png|84px}}
|{{Animate|Activator Rail JE1 BE1.png; Powered Activator Rail (NS) JE1 BE1.png|84px}}
|
|
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|Driving a minecart on it will cause passengers to get off.
|Driving a minecart on it will cause passengers to get off.
|-
|-
|[[Minecraft:Trapped chest]]
|Trapped chest
|[[File:Trapped Chest.gif|84px]]
|[[File:Trapped Chest.gif|84px]]
|
|
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{{Crafting
{{Crafting
|name=corresponds to wooden door
|name=corresponds to wooden door
|ingredients=corresponds to [[Minecraft:board]]
|ingredients=corresponds to board
|A1= Birch Planks; Spruce Planks; Jungle Planks; Acacia Planks; Dark Oak Planks
|A1= Birch Planks; Spruce Planks; Jungle Planks; Acacia Planks; Dark Oak Planks
|B1= Birch Planks; Spruce Planks; Jungle Planks; Acacia Planks; Dark Oak Planks
|B1= Birch Planks; Spruce Planks; Jungle Planks; Acacia Planks; Dark Oak Planks
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|
|
|-
|-
|[[Minecraft:Iron trapdoor]]
|Iron trapdoor
|[[File:Iron Trapdoor JE1 BE1.png|84px]]
|[[File:Iron Trapdoor JE1 BE1.png|84px]]
|
|
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|Same function as wooden trapdoor, but requires redstone signal to open.
|Same function as wooden trapdoor, but requires redstone signal to open.
|-
|-
|[[Minecraft:Note block]]
|Note block
|[[File:Note Block JE1 BE1.png|84px]]
|[[File:Note Block JE1 BE1.png|84px]]
|
|
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|[[Minecraft:Flower]]
|[[Minecraft:Flower]]
|{{Animate|Poppy JE6 BE1.png; Blue Orchid JE6 BE1.png; Allium JE6 BE1.png; Azure Bluet JE6 BE1.png; Red Tulip JE6 BE1.png; Orange Tulip JE6 BE1.png; White Tulip JE6 BE1.png; Pink Tulip JE6 BE1.png; Oxeye Daisy JE6 BE1.png; Sunflower BE3.png; Lilac JE3 BE1.png; Rose Bush JE3 BE1.png; Peony JE3 BE1.png|84px}}
|{{Animate|Poppy JE6 BE1.png; Blue Orchid JE6 BE1.png; Allium JE6 BE1.png; Azure Bluet JE6 BE1.png; Red Tulip JE6 BE1.png; Orange Tulip JE6 BE1.png; White Tulip JE6 BE1.png; Pink Tulip JE6 BE1.png; Oxeye Daisy JE6 BE1.png; Sunflower BE3.png; Lilac JE3 BE1.png; Rose Bush JE3 BE1.png; Peony JE3 BE1.png|84px}}
|[[Minecraft:Bone meal]] generated flowers are now biome dependent.
|Bone meal generated flowers are now biome dependent.
|-
|-
|[[Minecraft:Obsidian]]
|[[Minecraft:Obsidian]]
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|Destruction time changed from 3 seconds to 6.5 seconds.
|Destruction time changed from 3 seconds to 6.5 seconds.
|-
|-
|[[Minecraft:Stonecutter_(old)|Stonecutter]]
|Stonecutter
|[[File:Stonecutter_(Old)_BE1.png|84px]]
|[[File:Stonecutter_(Old)_BE1.png|84px]]
|
|
* Removed its own synthesis recipe, and the original synthesis recipe is inherited by [[Minecraft:workbench]].
* Removed its own synthesis recipe, and the original synthesis recipe is inherited by workbench.
* No longer available in [[Minecraft:survival mode]], only available as a decorative block in [[Minecraft:creative mode]].
* No longer available in survival mode, only available as a decorative block in creative mode.
|-
|-
|[[Minecraft:Iron door]]
|Iron door
|[[File:Iron Door JE1 BE1.png|84px]]
|[[File:Iron Door JE1 BE1.png|84px]]
[[File:Iron Door (item) JE2 BE2.png|84px]]
[[File:Iron Door (item) JE2 BE2.png|84px]]
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|Updated textures.
|Updated textures.
|-
|-
|[[Minecraft:Tripwire]]
|Tripwire
|{{Animate|Tripwire (N).png; Tripwire (E).png; Tripwire (S).png; Tripwire (W).png; Tripwire (NS).png; Tripwire (EW).png; Tripwire (NE).png; Tripwire (ES).png; Tripwire (SW).png; Tripwire (NW).png; Tripwire (ESW).png; Tripwire (NSW).png; Tripwire (NEW).png; Tripwire (NES).png; Tripwire (NESW).png|84px}}
|{{Animate|Tripwire (N).png; Tripwire (E).png; Tripwire (S).png; Tripwire (W).png; Tripwire (NS).png; Tripwire (EW).png; Tripwire (NE).png; Tripwire (ES).png; Tripwire (SW).png; Tripwire (NW).png; Tripwire (ESW).png; Tripwire (NSW).png; Tripwire (NEW).png; Tripwire (NES).png; Tripwire (NESW).png|84px}}
|Now placeable.
|Now placeable.
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{|{{Simple Guide table|New Items}}
{|{{Simple Guide table|New Items}}
|-
|-
|[[Minecraft:Rabbit hide]]
|Rabbit hide
|[[File:Rabbit Hide JE2 BE1.png|84px]]
|[[File:Rabbit Hide JE2 BE1.png|84px]]
|Adult [[Minecraft:Rabbit|rabbits]] will drop 0-1 [[Minecraft:rabbit hide]] when killed.
|Adult rabbits will drop 0-1 rabbit hide when killed.
|Can be used to craft [[Minecraft:leather]].
|Can be used to craft [[Minecraft:leather]].
|-
|-
|[[Minecraft:Raw rabbit]]
|Raw rabbit
|[[File:Raw Rabbit JE2 BE1.png|84px]]
|[[File:Raw Rabbit JE2 BE1.png|84px]]
|Adult rabbits will drop 0-1 [[Minecraft:raw rabbit]] when killed.
|Adult rabbits will drop 0-1 raw rabbit when killed.
|
|
* Press and hold the {{Control|Use}} key in the hotkey bar to eat raw rabbit. Doing so will restore {{hunger|3}} and 1.8 hunger [[Minecraft:Hunger#Mechanics|saturation]].
* Press and hold the {{Control|Use}} key in the hotkey bar to eat raw rabbit. Doing so will restore {{hunger|3}} and 1.8 hunger saturation.
* Raw rabbit meat can be used to [[Minecraft:Breeding|breed]] or heal tamed [[Minecraft:Wolf|wolves]], guide them to move around, and also reduce the growth timer of baby wolves by 10%.
* Raw rabbit meat can be used to breed or heal tamed [[Minecraft:Wolf|wolves]], guide them to move around, and also reduce the growth timer of baby wolves by 10%.
* Raw rabbit meat can be used to cook cooked rabbit meat.
* Raw rabbit meat can be used to cook cooked rabbit meat.
|-
|-
|[[Minecraft:Cooked rabbit]]
|Cooked rabbit
|[[File:Cooked Rabbit JE2 BE1.png|84px]]
|[[File:Cooked Rabbit JE2 BE1.png|84px]]
|Adult rabbits will drop 0-1 [[Minecraft:cooked rabbit]] when killed while on fire.
|Adult rabbits will drop 0-1 cooked rabbit when killed while on fire.
{{Smelting
{{Smelting
|showname=1
|showname=1
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}}
}}
|
|
* Press and hold the {{Control|Use}} key in the hotkey bar to eat cooked rabbit. Doing so will restore {{hunger|5}} and 6 hunger [[Minecraft:Hunger#Mechanics|saturation]].
* Press and hold the {{Control|Use}} key in the hotkey bar to eat cooked rabbit. Doing so will restore {{hunger|5}} and 6 hunger saturation.
* Cooked rabbit meat can be used to [[Minecraft:Breeding|breed]] or heal tamed [[Minecraft:Wolf|wolves]], guide them to move around, and also reduce the growth timer of baby wolves by 10%.
* Cooked rabbit meat can be used to breed or heal tamed [[Minecraft:Wolf|wolves]], guide them to move around, and also reduce the growth timer of baby wolves by 10%.
* Cooked rabbit meat can be used to craft rabbit meat stew.
* Cooked rabbit meat can be used to craft rabbit meat stew.
|-
|-
|[[Minecraft:Rabbit stew]]
|Rabbit stew
|[[File:Rabbit Stew JE1 BE1.png|84px]]
|[[File:Rabbit Stew JE1 BE1.png|84px]]
|
|
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}}
}}
|
|
* Press and hold the {{Control|Use}} key in the hotkey bar to eat rabbit stew. Doing so will restore {{hunger|10}} and 12 hunger [[Minecraft:Hunger#Mechanics|saturation]].
* Press and hold the {{Control|Use}} key in the hotkey bar to eat rabbit stew. Doing so will restore {{hunger|10}} and 12 hunger saturation.
** After eating the rabbit stew, it will turn into a [[Minecraft:Bowl|bowl]].
** After eating the rabbit stew, it will turn into a [[Minecraft:Bowl|bowl]].
* Can be eaten by [[Minecraft:Wolf|wolves]] to restore {{hp|10|mob=1}} HP.
* Can be eaten by [[Minecraft:Wolf|wolves]] to restore {{hp|10|mob=1}} HP.
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{|{{Simple Guide table|Changed Items}}
{|{{Simple Guide table|Changed Items}}
|-
|-
|[[Minecraft:Redstone dust]]
|Redstone dust
|[[File:Redstone Dust JE1 BE1.png|84px]]
|[[File:Redstone Dust JE1 BE1.png|84px]]
|Now placeable.
|Now placeable.
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|Plants
|Plants
|
|
|Produce particle effects when using [[Minecraft:bone meal]] on it.
|Produce particle effects when using bone meal on it.
|-
|-
|[[Minecraft:Beetroot]]
|[[Minecraft:Beetroot]]
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|
|
* Speed equal to sprinting.
* Speed equal to sprinting.
* No longer affects [[Minecraft:hunger]].
* No longer affects hunger.
* Multiple boats will stack up high and can overlap when squeezing each other.
* Multiple boats will stack up high and can overlap when squeezing each other.
|-
|-
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{|{{Simple Guide table|New Structures}}
{|{{Simple Guide table|New Structures}}
|-
|-
|[[Minecraft:Desert pyramid]]
|Desert pyramid
|[[File:Desert pyramid_JE1_BE1.png|256px]]
|[[File:Desert pyramid_JE1_BE1.png|256px]]
|
|
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|Yes
|Yes
|No
|No
|Contains 4 treasure chests and a trap consisting of 9 [[Minecraft:TNT]] and 1 stone [[Minecraft:pressure plate]].
|Contains 4 treasure chests and a trap consisting of 9 [[Minecraft:TNT]] and 1 stone pressure plate.
|}
|}


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{| {{Simple Guide table|New Gameplay}}
{| {{Simple Guide table|New Gameplay}}
|-
|-
|[[Minecraft:Height]]
|Height
|A client warning will now appear if you attempt to place blocks above 128 blocks.
|A client warning will now appear if you attempt to place blocks above 128 blocks.
|-
|-
|[[Minecraft:Particle]]
|Particle
|
|
* <code>happyVillager</code>
* <code>happyVillager</code>
Line 438: Line 438:
{{Navbox guides|bedrock}}
{{Navbox guides|bedrock}}


[[Minecraft:pt:Guias da Edição Bedrock/Versões estáveis da 0.13]]
pt:Guias da Edição Bedrock/Versões estáveis da 0.13
[[Minecraft:zh:携带版指南/0.13版本]]
zh:携带版指南/0.13版本

Revision as of 15:33, 9 April 2026

Template:Infobox guide This guide is a simplified overview of all the changes in the Template:BE 0.13.x releases, which assumes at least some familiarity with Bedrock Edition 0.12.x releases.

Mobs

New

Rabbit Template:Animate

Template:Animate

Template:Drop Template:Drop Template:Drop (if killed by fire) Template:Drop

  • New passive creatures.
  • Will move away from the player.
  • Carrots can be used for breeding.
  • Can damage crops.

Changed

Ghast File:Ghast JE1 BE1.gif Increased spawn probability.
Slime File:Slime JE2 BE1.png Increased spawn probability.
Skeleton File:Skeleton JE4 BE2.png Now try to stay away from wolves.
Minecraft:Villager Template:Animate Will follow the player or stop.
Minecraft:Wolf File:Angry Wolf JE2 BE2.png

File:Baby Angry Wolf JE2 BE2.png

Will now actively attack sheep and rabbits.

Blocks

New

Redstone lamp Template:Animate

Template:Crafting

Can be mined with bare hands or with any tool. Emits level 15 light when activated.
Redstone torch Template:Animate

Template:Crafting

Can be mined with bare hands or with any tool. Used to activate or deactivate redstone circuits.
Minecraft:Lever File:Wall Lever (S) JE2-L1.png

Template:Crafting

Can be mined with bare hands or with any tool. Used to activate or deactivate redstone circuits.
Tripwire hook and tripwire File:Suspended Tripwire Hook (S) JE3.png

Template:Animate

Tripwire hook

Template:Crafting

  • Tripwire hooks can be obtained as "junk" items in fishing.
Tripwire
  • Template:Control wires against the surface where the tripwire needs to be placed.
Can be mined with bare hands or with any tool. Connected to each other to form a redstone switch.
Daylight detector and inverted daylight detector Template:Animate Press the Template:Control key on it to invert it into a reverse sunlight detector.

Template:Crafting

Can be mined with bare hands or with any tool, but using an Minecraft:axe is fastest. Used to detect light levels during the day or night and output the corresponding redstone signal strength.
Pressure plate File:Oak Pressure Plate JE3 BE1.png

File:Stone Pressure Plate JE3 BE1.png

A stone pressure plate will naturally generate in each desert pyramid.

Template:Crafting Template:Crafting

  • Wooden pressure plates can be mined with bare hands or with any tool, but an axe is fastest.
  • Stone pressure plates can only be mined with Minecraft:pickaxe, otherwise they will not drop any items.
Used to detect entities on it (players, creatures, items, etc.).
Weighted pressure plate File:Light Weighted Pressure Plate JE1 BE1.png

File:Heavy Weighted Pressure Plate JE1 BE1.png

Template:Crafting Template:Crafting

Can only be mined with a pickaxe, otherwise no items will be dropped. Used to detect entities on it (players, creatures, items, etc.).
Minecraft:Button

File:Oak Wall Button (S) JE1 BE1.png File:Stone Wall Button (S) JE2 BE1.png

Template:Crafting Template:Crafting

  • Wooden buttons can be mined with bare hands or with any tool, but an axe is fastest.
  • Stone buttons can be mined with bare hands or with any tool, but a pickaxe is fastest.
Provides a short redstone signal.
Detector rail Template:Animate

Template:Crafting

Can be mined with bare hands or with any tool, but a pickaxe is fastest. A minecart driving on it will emit a redstone signal.
Activator rail Template:Animate

Template:Crafting

Can be mined with bare hands or with any tool, but a pickaxe is fastest. Driving a minecart on it will cause passengers to get off.
Trapped chest File:Trapped Chest.gif

Template:Crafting

Can be mined with bare hands or with any tool, but an axe is the fastest. Emits a redstone signal when opened.
Birch door, spruce door, jungle door, acacia door and dark oak door Template:Animate

Template:Crafting

Can be mined with bare hands or with any tool, but an axe is the fastest.
Iron trapdoor File:Iron Trapdoor JE1 BE1.png

Template:Crafting

Can only be mined with a pickaxe, otherwise no items will be dropped. Same function as wooden trapdoor, but requires redstone signal to open.
Note block File:Note Block JE1 BE1.png

Template:Crafting

Can be mined with bare hands or with any tool, but an axe is the fastest.
  • Will emit different sounds depending on the type of block underneath it.
  • Click to adjust the tone, and use redstone to activate it to emit a constant tone.

Changed

Minecraft:Flower Template:Animate Bone meal generated flowers are now biome dependent.
Minecraft:Obsidian File:Obsidian JE1 BE1.png Destruction time changed from 3 seconds to 6.5 seconds.
Stonecutter File:Stonecutter (Old) BE1.png
  • Removed its own synthesis recipe, and the original synthesis recipe is inherited by workbench.
  • No longer available in survival mode, only available as a decorative block in creative mode.
Iron door File:Iron Door JE1 BE1.png

File:Iron Door (item) JE2 BE2.png

  • Added actual functionality.
  • Can be crafted in survival mode.
  • Fixed textures.
Oak door File:Oak Door (item) JE3 BE2.png Updated textures.
Tripwire Template:Animate Now placeable.

Items

New

Rabbit hide File:Rabbit Hide JE2 BE1.png Adult rabbits will drop 0-1 rabbit hide when killed. Can be used to craft Minecraft:leather.
Raw rabbit File:Raw Rabbit JE2 BE1.png Adult rabbits will drop 0-1 raw rabbit when killed.
  • Press and hold the Template:Control key in the hotkey bar to eat raw rabbit. Doing so will restore Template:Hunger and 1.8 hunger saturation.
  • Raw rabbit meat can be used to breed or heal tamed wolves, guide them to move around, and also reduce the growth timer of baby wolves by 10%.
  • Raw rabbit meat can be used to cook cooked rabbit meat.
Cooked rabbit File:Cooked Rabbit JE2 BE1.png Adult rabbits will drop 0-1 cooked rabbit when killed while on fire.

Template:Smelting

  • Press and hold the Template:Control key in the hotkey bar to eat cooked rabbit. Doing so will restore Template:Hunger and 6 hunger saturation.
  • Cooked rabbit meat can be used to breed or heal tamed wolves, guide them to move around, and also reduce the growth timer of baby wolves by 10%.
  • Cooked rabbit meat can be used to craft rabbit meat stew.
Rabbit stew File:Rabbit Stew JE1 BE1.png

Template:Crafting

Changed

Redstone dust File:Redstone Dust JE1 BE1.png Now placeable.
Plants Produce particle effects when using bone meal on it.
Minecraft:Beetroot File:Beetroot JE1 BE1.png Now stackable to 64.

Non-mob entities

Changed

Minecraft:Boat Template:Animate
  • Speed equal to sprinting.
  • No longer affects hunger.
  • Multiple boats will stack up high and can overlap when squeezing each other.
Minecraft:Minecart File:Minecart JE2 BE1.png Stacking multiple minecarts will increase the height.

Structures

New

Desert pyramid File:Desert pyramid JE1 BE1.png Yes No Contains 4 treasure chests and a trap consisting of 9 Minecraft:TNT and 1 stone pressure plate.

Gameplay

New

Height A client warning will now appear if you attempt to place blocks above 128 blocks.
Particle
  • happyVillager
  • note

See also

Template:Navbox guides

pt:Guias da Edição Bedrock/Versões estáveis da 0.13 zh:携带版指南/0.13版本

Contents