Minecraft:Dragon Egg: Difference between revisions
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The '''dragon egg''' is a gravity-affected [[Minecraft:block]] that can be obtained only once per | The '''dragon egg''' is a gravity-affected [[Minecraft:block]] that can be obtained only once per world (or twice {{in|Bedrock}}<ref name=TwoEggs>{{bug|MCPE-51345}}</ref>) by defeating the ender dragon. It teleports to avoid being {{Control|mined}}, but drops as an [[Minecraft:item]] if it falls onto a non-full block such as a [[Minecraft:torch]] or is pushed by a [[Minecraft:piston]]. | ||
== Obtaining == | == Obtaining == | ||
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=== Breaking === | === Breaking === | ||
The dragon egg usually cannot be mined directly, as trying to do so causes it to | The dragon egg usually cannot be mined directly, as trying to do so causes it to teleport within a 31×15×31 volume centered on the egg, with locations toward the center more likely. If all air blocks in that area are filled so there is nowhere for the egg to teleport to, or if it fails to find an air block after 1,000 attempts at teleporting, it can be mined. | ||
The dragon egg is a gravity-affected block, and drops as an [[Minecraft:item (entity)|item]] when pushed by a [[Minecraft:piston]] or when it falls onto a block [[Minecraft:Solid block#Height|less than a full block tall]], such as a [[Minecraft:torch]] or a bottom [[Minecraft:slab]]. | The dragon egg is a gravity-affected block, and drops as an [[Minecraft:item (entity)|item]] when pushed by a [[Minecraft:piston]] or when it falls onto a block [[Minecraft:Solid block#Height|less than a full block tall]], such as a [[Minecraft:torch]] or a bottom [[Minecraft:slab]]. | ||
When destroyed by an | When destroyed by an explosion, the block always drops as an item. | ||
The dragon egg is not immune to destruction by the ender dragon, despite being produced by it.<ref name=":0">{{bug|MC-165218}}</ref> | The dragon egg is not immune to destruction by the ender dragon, despite being produced by it.<ref name=":0">{{bug|MC-165218}}</ref> | ||
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=== Post-generation === | === Post-generation === | ||
{{IN|Java}}, a single dragon egg is generated on top of the | {{IN|Java}}, a single dragon egg is generated on top of the exit portal when the first ender dragon is defeated. {{IN|Bedrock}}, two dragon eggs generate on top of the exit portal; one generates when the first ender dragon is defeated, while the other generates when the second ender dragon is defeated.<ref name=TwoEggs/> | ||
== Usage == | == Usage == | ||
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The dragon egg, if there is no block below it, falls until it lands on the next available block. When it is being affected by gravity and falling, it exhibits a smooth falling animation. | The dragon egg, if there is no block below it, falls until it lands on the next available block. When it is being affected by gravity and falling, it exhibits a smooth falling animation. | ||
It does not | It does not suffocate mobs or players when it falls and covers them, nor does it squash mobs or players like [[Minecraft:anvil]]s and stalactites do. | ||
The dragon egg can be placed on a non-solid block without falling. | The dragon egg can be placed on a non-solid block without falling. | ||
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=== Light source === | === Light source === | ||
The dragon egg emits a | The dragon egg emits a light level of 1. | ||
=== Teleporting === | === Teleporting === | ||
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=== Development === | === Development === | ||
{{HistoryTable | {{HistoryTable | ||
|{{HistoryLine||October 26, 2011|link={{tweet|notch|129448393880780800}}|The dragon egg is first mentioned by | |{{HistoryLine||October 26, 2011|link={{tweet|notch|129448393880780800}}|The dragon egg is first mentioned by Notch, supposedly before there was the feature freeze,<ref>{{Tweet|notch|129448393880780800| There isn't a lot of interesting minecraft news these days because of the feature freeze, so I will just say one thing: egg.|October 27, 2011}}</ref><ref>{{Tweet|notch|129450909775314944| I was talking about ender dragon eggs.|October 27, 2011}}</ref> though it seems to have been worked on during it.}} | ||
}} | }} | ||
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|{{HistoryLine||1.0.0|dev=Beta 1.9 Prerelease 6|[[File:Dragon Egg JE1.png|32px]] Added the dragon egg. | |{{HistoryLine||1.0.0|dev=Beta 1.9 Prerelease 6|[[File:Dragon Egg JE1.png|32px]] Added the dragon egg. | ||
|Dragon eggs cannot be obtained within the [[Minecraft:Creative inventory]].}} | |Dragon eggs cannot be obtained within the [[Minecraft:Creative inventory]].}} | ||
|{{HistoryLine||1.3.1|dev=12w17a| | |{{HistoryLine||1.3.1|dev=12w17a|Pick Block no longer works on the dragon egg.}} | ||
|{{HistoryLine|||dev=12w18a|As a result of singleplayer being changed to an internal server, the dragon egg no longer produces particles when teleporting, alongside | |{{HistoryLine|||dev=12w18a|As a result of singleplayer being changed to an internal server, the dragon egg no longer produces particles when teleporting, alongside many other features this version broke.}} | ||
|{{HistoryLine|||dev=12w30c|[[File:Dragon Egg (falling) JE1.png|32px]] The dragon egg renders as [[Minecraft:lava]] with the cube model when falling.}} | |{{HistoryLine|||dev=12w30c|[[File:Dragon Egg (falling) JE1.png|32px]] The dragon egg renders as [[Minecraft:lava]] with the cube model when falling.}} | ||
|{{HistoryLine|||dev=12w30d|[[File:Dragon Egg JE1.png|32px]] The dragon egg uses its own model again when falling.}} | |{{HistoryLine|||dev=12w30d|[[File:Dragon Egg JE1.png|32px]] The dragon egg uses its own model again when falling.}} | ||
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|The dragon egg once again produces particles; however, it does not actually point to the location it teleports to as it did previously. This error continues into the present day.<ref name="MC-2157">{{bug|MC-2157}}</ref>}} | |The dragon egg once again produces particles; however, it does not actually point to the location it teleports to as it did previously. This error continues into the present day.<ref name="MC-2157">{{bug|MC-2157}}</ref>}} | ||
|{{HistoryLine||1.4.6|[[File:Dragon Egg JE1.png|32px]] The dragon egg uses its own model when falling, once again.}} | |{{HistoryLine||1.4.6|[[File:Dragon Egg JE1.png|32px]] The dragon egg uses its own model when falling, once again.}} | ||
|{{HistoryLine||1.8|dev=14w07a|[[File:Dragon Egg JE2.png|32px]] The dragon egg is among the earliest of many blocks to be converted to custom block | |{{HistoryLine||1.8|dev=14w07a|[[File:Dragon Egg JE2.png|32px]] The dragon egg is among the earliest of many blocks to be converted to custom block models, deprecating hardcoded block rendering. The conversion, however, is flawed, as the third "tier" from the top is the same size as the second, resulting in an incorrectly shaped model as well as inconsistently sized pixels.<ref>{{bug|MC-120417}}</ref>}} | ||
|{{HistoryLine||1.9|dev=15w49a|Pick Block now works on the dragon egg again.<ref>{{bug|MC-76975}}</ref>}} | |{{HistoryLine||1.9|dev=15w49a|Pick Block now works on the dragon egg again.<ref>{{bug|MC-76975}}</ref>}} | ||
|{{HistoryLine||1.12|dev=17w17a|The advancement | |{{HistoryLine||1.12|dev=17w17a|The advancement The Next Generation has been added, which is unlocked from obtaining a dragon egg.}} | ||
|{{HistoryLine||1.13|dev=17w47a|Floating dragon eggs now make falling dust | |{{HistoryLine||1.13|dev=17w47a|Floating dragon eggs now make falling dust particles.<ref>{{bug|MC-103035}}</ref>}} | ||
|{{HistoryLine|||dev=18w21a|The | |{{HistoryLine|||dev=18w21a|The rarity of dragon eggs has been changed from "Common" to "Epic".}} | ||
|{{HistoryLine||1.17|dev=21w11a|[[File:Dragon Egg JE3.png|32px]] Changed lighting.}} | |{{HistoryLine||1.17|dev=21w11a|[[File:Dragon Egg JE3.png|32px]] Changed lighting.}} | ||
|{{HistoryLine||1.19.3|dev=22w43a|The dragon egg is now available in the Creative inventory.<ref>{{bug|MC-55718|||Fixed}}</ref>}} | |{{HistoryLine||1.19.3|dev=22w43a|The dragon egg is now available in the Creative inventory.<ref>{{bug|MC-55718|||Fixed}}</ref>}} | ||
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|{{HistoryLine||1.16.200|dev=beta 1.16.200.56|The dragon egg now always drops as an item when it's destroyed by an explosion.<ref>{{Bug|MCPE-52632}}</ref>}} | |{{HistoryLine||1.16.200|dev=beta 1.16.200.56|The dragon egg now always drops as an item when it's destroyed by an explosion.<ref>{{Bug|MCPE-52632}}</ref>}} | ||
|{{HistoryLine||1.20.30|dev=Preview 1.20.20.21|Increased the blast resistance of dragon eggs from 3 to 9.}} | |{{HistoryLine||1.20.30|dev=Preview 1.20.20.21|Increased the blast resistance of dragon eggs from 3 to 9.}} | ||
|{{HistoryLine||1.21.30|dev=Preview 1.21.30.21|The | |{{HistoryLine||1.21.30|dev=Preview 1.21.30.21|The rarity of dragon eggs has been changed from "Common" to "Epic" to match {{JE}}.}} | ||
|{{HistoryLine||1.21.50|dev=Preview 1.21.50.20|Dragon eggs no longer require a pickaxe to mine, and are equally quick to mine with any tool.}} | |{{HistoryLine||1.21.50|dev=Preview 1.21.50.20|Dragon eggs no longer require a pickaxe to mine, and are equally quick to mine with any tool.}} | ||
}} | }} | ||
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|{{HistoryLine||xbox=TU9|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|[[File:Dragon Egg JE1.png|32px]] Added the dragon egg. | |{{HistoryLine||xbox=TU9|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|[[File:Dragon Egg JE1.png|32px]] Added the dragon egg. | ||
|Dragon eggs cannot be obtained within the Creative inventory.}} | |Dragon eggs cannot be obtained within the Creative inventory.}} | ||
|{{HistoryLine||xbox=TU46|xbone=CU36|ps3=1.38|psvita=1.38|ps4=1.38|wiiu=Patch 15|switch=1.0.1|An option to reset [[Minecraft:the End]] has been added, making dragon eggs | |{{HistoryLine||xbox=TU46|xbone=CU36|ps3=1.38|psvita=1.38|ps4=1.38|wiiu=Patch 15|switch=1.0.1|An option to reset [[Minecraft:the End]] has been added, making dragon eggs renewable.}} | ||
}} | }} | ||
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{{HistoryTable | {{HistoryTable | ||
|{{HistoryLine|java}} | |{{HistoryLine|java}} | ||
|{{HistoryLine||1.13|dev=17w47a|Prior to | |{{HistoryLine||1.13|dev=17w47a|Prior to ''The Flattening'', this block's numeral ID was 122.}} | ||
}} | }} | ||
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== Trivia == | == Trivia == | ||
* Developer | * Developer Ulraf in a livestream expressed the idea of giving the dragon egg the use of modifying the [[Minecraft:world spawn]], because there is only one dragon egg per world. He clarified that he experimented with this idea using commands, and that there weren't plans to add this function to vanilla.<ref> https://youtu.be/2cxUNoWNy50?t=11284</ref> | ||
* The writer of the ''Minecraft'' comic ''WonderCraft'', Samcube, was requested by | * The writer of the ''Minecraft'' comic ''WonderCraft'', Samcube, was requested by Mojang Studios to create official ''Minecraft'' posters. In a part of these works, one can see an area with an ender dragon and a chicken on top of a huge mushroom. In the same scene, the dragon egg is visible near the chicken. | ||
* If the dragon egg teleports and falls into the portal, it spawns in the Overworld at the world spawn. | * If the dragon egg teleports and falls into the portal, it spawns in the Overworld at the world spawn. | ||
* | * Mojang Studios is aware that the dragon egg generates twice per world in {{BE}} in an official video.<ref>https://youtu.be/xPOZqNjOMpA?t=43</ref> | ||
== Gallery == | == Gallery == | ||
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File:Egg teleporting distance.png|The teleporting distance of a dragon egg. | File:Egg teleporting distance.png|The teleporting distance of a dragon egg. | ||
File:Dragon egg piston.png|An example of using a [[Minecraft:piston]] and a [[Minecraft:lever]] to obtain the dragon egg. | File:Dragon egg piston.png|An example of using a [[Minecraft:piston]] and a [[Minecraft:lever]] to obtain the dragon egg. | ||
File:Dragon Egg on Snow.png|A dragon egg on a | File:Dragon Egg on Snow.png|A dragon egg on a snow layer. | ||
</gallery> | </gallery> | ||
=== In other media === | === In other media === | ||
<gallery> | <gallery> | ||
File:Ender egg.jpg|Samcube's | File:Ender egg.jpg|Samcube's Minecraft poster showing the dragon egg. | ||
File:Dragon Egg MCSM.png|The Model and Texture used in Minecraft: Story Mode | File:Dragon Egg MCSM.png|The Model and Texture used in Minecraft: Story Mode | ||
File:Dragon Egg Remodel.png|A developer concept for a remodeled dragon egg. | File:Dragon Egg Remodel.png|A developer concept for a remodeled dragon egg. | ||
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[[Category:Falling blocks]] | [[Category:Falling blocks]] | ||
de:Drachenei | |||
es:Huevo de dragón | |||
fr:Oeuf de dragon | |||
it:Uovo di drago | |||
ja:ドラゴンの卵 | |||
ko:드래곤 알 | |||
lzh:龍卵 | |||
nl:Drakenei | |||
pl:Smocze jajo | |||
pt:Ovo do Dragão | |||
ru:Яйцо дракона | |||
uk:Яйце дракона | |||
zh:龙蛋 | |||
Revision as of 15:48, 9 April 2026
Template:Distinguish Template:Infobox block The dragon egg is a gravity-affected Minecraft:block that can be obtained only once per world (or twice Template:In<ref name=TwoEggs>Template:Bug</ref>) by defeating the ender dragon. It teleports to avoid being Template:Control, but drops as an Minecraft:item if it falls onto a non-full block such as a Minecraft:torch or is pushed by a Minecraft:piston.
Obtaining
The dragon egg is available in the Creative inventory. It can be obtained with Template:Control or the Template:Cmd command, or placed in the world with commands such as Template:Cmd and Template:Cmd.
Breaking
The dragon egg usually cannot be mined directly, as trying to do so causes it to teleport within a 31×15×31 volume centered on the egg, with locations toward the center more likely. If all air blocks in that area are filled so there is nowhere for the egg to teleport to, or if it fails to find an air block after 1,000 attempts at teleporting, it can be mined.
The dragon egg is a gravity-affected block, and drops as an item when pushed by a Minecraft:piston or when it falls onto a block less than a full block tall, such as a Minecraft:torch or a bottom Minecraft:slab.
When destroyed by an explosion, the block always drops as an item.
The dragon egg is not immune to destruction by the ender dragon, despite being produced by it.<ref name=":0">Template:Bug</ref> Template:Breaking row
Post-generation
Template:IN, a single dragon egg is generated on top of the exit portal when the first ender dragon is defeated. Template:IN, two dragon eggs generate on top of the exit portal; one generates when the first ender dragon is defeated, while the other generates when the second ender dragon is defeated.<ref name=TwoEggs/>
Usage
The dragon egg, if there is no block below it, falls until it lands on the next available block. When it is being affected by gravity and falling, it exhibits a smooth falling animation.
It does not suffocate mobs or players when it falls and covers them, nor does it squash mobs or players like Minecraft:anvils and stalactites do.
The dragon egg can be placed on a non-solid block without falling.
Like other falling blocks, when the dragon egg is floating, it has black particles falling from it.
Light source
The dragon egg emits a light level of 1.
Teleporting
To cause the egg to teleport, press Template:Control or Template:Control while in Survival or Adventure mode (or only Template:Control in Creative). It teleports to an air block nearby (up to seven blocks vertically and fifteen blocks horizontally), creating the same particles as an Minecraft:enderman. It may teleport into the air and subsequently fall to the ground since it forcefully obeys gravity. However, it always checks if there is ground beneath the teleport destination.
When the egg teleports, it creates a particle trail that, Template:In, leads from its prior location to where it has teleported to; however, Template:In, a bug<ref name="MC-2157" /> causes the particles not to point correctly to the egg's new location.
If all available air blocks are filled, it is possible to break the block.
Dragon egg teleportation lacks teleportation sounds.<ref>Template:Bug</ref>
If egg teleportation finds an invalid location (such as below the world), it makes an additional attempt to find a valid location centered on the invalid location rather than the original position.
Sounds
Data values
ID
Template:Edition: Template:ID table
Template:Edition: Template:ID table
Falling block entity
Template:Infobox entity Template:Main {{#lst:Falling Block|entity data}}
Advancements
History
Development
Java Edition
Bedrock Edition
Legacy Console Edition
New Nintendo 3DS Edition
Data history
Issues
Trivia
- Developer Ulraf in a livestream expressed the idea of giving the dragon egg the use of modifying the Minecraft:world spawn, because there is only one dragon egg per world. He clarified that he experimented with this idea using commands, and that there weren't plans to add this function to vanilla.<ref> https://youtu.be/2cxUNoWNy50?t=11284</ref>
- The writer of the Minecraft comic WonderCraft, Samcube, was requested by Mojang Studios to create official Minecraft posters. In a part of these works, one can see an area with an ender dragon and a chicken on top of a huge mushroom. In the same scene, the dragon egg is visible near the chicken.
- If the dragon egg teleports and falls into the portal, it spawns in the Overworld at the world spawn.
- Mojang Studios is aware that the dragon egg generates twice per world in Template:BE in an official video.<ref>https://youtu.be/xPOZqNjOMpA?t=43</ref>
Gallery
Screenshots
-
The teleporting distance of a dragon egg.
-
An example of using a Minecraft:piston and a Minecraft:lever to obtain the dragon egg.
-
A dragon egg on a snow layer.
In other media
-
Samcube's Minecraft poster showing the dragon egg.
-
The Model and Texture used in Minecraft: Story Mode
-
A developer concept for a remodeled dragon egg.
-
Dragon egg in A Minecraft Movie McDonald's commercial.
See also
References
External links
Template:Navbox blocks Template:Navbox entities Template:Navbox The End
de:Drachenei es:Huevo de dragón fr:Oeuf de dragon it:Uovo di drago ja:ドラゴンの卵 ko:드래곤 알 lzh:龍卵 nl:Drakenei pl:Smocze jajo pt:Ovo do Dragão ru:Яйцо дракона uk:Яйце дракона zh:龙蛋