Minecraft:Farmland: Difference between revisions
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| lavasusceptible = '''Block''': Yes<br>'''Item''': No | | lavasusceptible = '''Block''': Yes<br>'''Item''': No | ||
}} | }} | ||
'''Farmland''' is a block created by using a [[Minecraft:hoe]] on most types of | '''Farmland''' is a block created by using a [[Minecraft:hoe]] on most types of dirt, and cannot be obtained in the [[Minecraft:inventory]] in Survival mode. It is required to grow all types of seeds, as well as [[Minecraft:carrots]] and [[Minecraft:potato]]es. | ||
'''Hydrated farmland''' ('''wet farmland''') is farmland that becomes soaked with water from a [[Minecraft:water]] block within 4 blocks horizontally and on the same level or 1 block above the farmland block. | '''Hydrated farmland''' ('''wet farmland''') is farmland that becomes soaked with water from a [[Minecraft:water]] block within 4 blocks horizontally and on the same level or 1 block above the farmland block. | ||
== Obtaining == | == Obtaining == | ||
Farmland can be obtained only by executing [[Minecraft:commands]], via the [[Minecraft:Creative inventory]] or the {{control|pick block}} control in | Farmland can be obtained only by executing [[Minecraft:commands]], via the [[Minecraft:Creative inventory]] or the {{control|pick block}} control in Creative mode. | ||
=== Breaking === | === Breaking === | ||
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=== Natural generation === | === Natural generation === | ||
Farmland occurs naturally in | Farmland occurs naturally in villages where [[Minecraft:wheat]], [[Minecraft:potato]]es, [[Minecraft:carrot]]s, [[Minecraft:beetroot]]s, pumpkin stems, and melon stems are grown. Patches of farmland are surrounded by [[Minecraft:log]]s or [[Minecraft:sandstone]], spruce trapdoor, and [[Minecraft:cobblestone]]. Farmland also naturally occurs in certain woodland mansion rooms. | ||
=== Post-generation === | === Post-generation === | ||
A player can create a block of farmland by {{Control|using}} a [[Minecraft:hoe]] on a [[Minecraft:dirt]] block, | A player can create a block of farmland by {{Control|using}} a [[Minecraft:hoe]] on a [[Minecraft:dirt]] block, grass block, or dirt path. Using a hoe on coarse dirt or rooted dirt turns them into regular dirt, which can then be tilled into farmland by using the hoe once more. [[Minecraft:Mycelium]] and [[Minecraft:podzol]] cannot be turned into farmland.<ref>{{bug|MC-8231||Mycelium and podzol cannot be tilled with hoes}}</ref> | ||
== Usage == | == Usage == | ||
Farmland is required to grow most types of | Farmland is required to grow most types of crops: wheat seeds, [[Minecraft:carrot]]s, [[Minecraft:potato]]es, beetroot seeds, melon seeds, pumpkin seeds, torchflower seeds, and pitcher pods. | ||
Plants such as [[Minecraft:sapling]]s<ref>{{bug|MC-119628|||WAI}}</ref>, [[Minecraft:fern]]s, | Plants such as [[Minecraft:sapling]]s<ref>{{bug|MC-119628|||WAI}}</ref>, [[Minecraft:fern]]s, grass, dry grass, cactus flowers, pink petals, [[Minecraft:wildflowers]], [[Minecraft:flower]]s<ref>{{bug|MC-58383|||WAI}}</ref>, [[Minecraft:azalea]]s, flowering azaleas, [[Minecraft:bush]]es, dead bushes, firefly bushes, and sweet berry bushes may be planted on farmland. [[Minecraft:Mushroom]]s<ref>{{bug|MC-195310}}</ref>, sugar cane<ref>{{bug|MC-168264}}</ref>, [[Minecraft:bamboo]]<ref>{{bug|MC-168265}}</ref>, twisting vines<ref>{{bug|MC-195308}}</ref>, and cacti cannot be planted on farmland. | ||
Wall-mounted blocks such as [[Minecraft:ladder]]s and [[Minecraft:torch]]es cannot be attached to the side of a farmland block. Farmland is a partial block (15/16 of a block in height), so mobs cannot spawn on it. | Wall-mounted blocks such as [[Minecraft:ladder]]s and [[Minecraft:torch]]es cannot be attached to the side of a farmland block. Farmland is a partial block (15/16 of a block in height), so mobs cannot spawn on it. | ||
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The rate at which farmland becomes hydrated cannot be changed. Each farmland block within a 9×9 grid of farmland with a single water block in the middle has exactly the same chance of becoming hydrated as a single farmland block in an ocean. | The rate at which farmland becomes hydrated cannot be changed. Each farmland block within a 9×9 grid of farmland with a single water block in the middle has exactly the same chance of becoming hydrated as a single farmland block in an ocean. | ||
Farmland can also be hydrated by | Farmland can also be hydrated by rain. | ||
Different types of | Different types of seeds grow faster on hydrated farmland than on dry farmland. Hydrated farmland yields a fully developed wheat crop in a little over a single day/night cycle. | ||
=== Decay === | === Decay === | ||
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* The player or any mob jumps/falls on the block (with chance equal to distance fallen - 0.5). | * The player or any mob jumps/falls on the block (with chance equal to distance fallen - 0.5). | ||
** The player can trample farmland even in | ** The player can trample farmland even in Adventure mode.<ref>{{bug|MC-138963}}</ref><ref>{{bug|MCPE-103500}}</ref> | ||
** The | ** The mobGriefing gamerule must be true for mobs to trample farmland. | ||
** {{IN|java}}, mobs smaller than 0.512 cubic blocks cannot destroy farmland. This includes | ** {{IN|java}}, mobs smaller than 0.512 cubic blocks cannot destroy farmland. This includes parrots, rabbits, chickens, bats, ocelots, cats, wolves, foxes, cave spiders, endermites, silverfish, baby mobs, small slimes, and small magma cubes. | ||
* A [[Minecraft:piston]] arm is extended over a farmland block. | * A [[Minecraft:piston]] arm is extended over a farmland block. | ||
* A piston pushes a farmland block down. | * A piston pushes a farmland block down. | ||
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When farmland decays, any crops growing on the block are dropped as items, as if they were harvested. | When farmland decays, any crops growing on the block are dropped as items, as if they were harvested. | ||
A | A ravager does not turn farmland to dirt when stepping on it, but it does destroy all crops. | ||
== Sounds == | == Sounds == | ||
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=== Development === | === Development === | ||
{{HistoryTable | {{HistoryTable | ||
|{{HistoryLine||May 21, 2009|link=https://web.archive.org/web/0/http://notch.tumblr.com/post/110762705/my-list-on-tile-types-so-far| | |{{HistoryLine||May 21, 2009|link=https://web.archive.org/web/0/http://notch.tumblr.com/post/110762705/my-list-on-tile-types-so-far|Notch shows interest in adding farmland.}} | ||
}} | }} | ||
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|{{HistoryLine|java indev}} | |{{HistoryLine|java indev}} | ||
|{{HistoryLine||20100206-2034|[[File:Farmland JE1 BE1.png|32px]] [[File:Hydrated Farmland JE1 BE1.png|32px]] Added farmland. | |{{HistoryLine||20100206-2034|[[File:Farmland JE1 BE1.png|32px]] [[File:Hydrated Farmland JE1 BE1.png|32px]] Added farmland. | ||
|There is currently a bug that allows players to destroy any [[Minecraft:block]] (even [[Minecraft:bedrock]]) by placing a [[Minecraft:dirt]] block under a block, tilling the dirt, and planting | |There is currently a bug that allows players to destroy any [[Minecraft:block]] (even [[Minecraft:bedrock]]) by placing a [[Minecraft:dirt]] block under a block, tilling the dirt, and planting seeds on the dirt. This causes the block above the tilled dirt to disappear without giving a resource.|Farmland is created by tilling grass blocks or [[Minecraft:dirt]] using a [[Minecraft:hoe]]. | ||
| | |Wheat seeds can now be planted on farmland.}} | ||
<!-- {{History||?|Farmland no longer decays if a crop is on top of it and the farmland is not hydrated.}} This has been the case since in-20100207-1101, but in-20100206-2034 is unavailable for testing. --> | <!-- {{History||?|Farmland no longer decays if a crop is on top of it and the farmland is not hydrated.}} This has been the case since in-20100207-1101, but in-20100206-2034 is unavailable for testing. --> | ||
<!-- "[[Minecraft:Sapling]]s cannot be planted onto farmland; however, if a sapling is planted, and the block below is tilled, the sapling remains. This was changed and now the player can plant saplings onto farmland, but they do not grow until the land reverts to dirt." Previously attributed to b1.6, but this has also been the case since in-20100207-1101. --> | <!-- "[[Minecraft:Sapling]]s cannot be planted onto farmland; however, if a sapling is planted, and the block below is tilled, the sapling remains. This was changed and now the player can plant saplings onto farmland, but they do not grow until the land reverts to dirt." Previously attributed to b1.6, but this has also been the case since in-20100207-1101. --> | ||
|{{HistoryLine|java alpha}} | |{{HistoryLine|java alpha}} | ||
|{{HistoryLine||v1.1.1| | |{{HistoryLine||v1.1.1|Sneaking on farmland now prevents it from decaying.}} | ||
|{{HistoryLine|java beta}} | |{{HistoryLine|java beta}} | ||
|{{HistoryLine||1.2|The block destruction bug for farmland has been fixed.}} | |{{HistoryLine||1.2|The block destruction bug for farmland has been fixed.}} | ||
|{{HistoryLine||1.5| | |{{HistoryLine||1.5|Rain now hydrates farmland.}} | ||
|{{HistoryLine||1.6|[[Minecraft:Fence]]s can now be placed below farmland to prevent it from decaying. | |{{HistoryLine||1.6|[[Minecraft:Fence]]s can now be placed below farmland to prevent it from decaying. | ||
|Farmland can now be dug faster using a [[Minecraft:shovel]].}} | |Farmland can now be dug faster using a [[Minecraft:shovel]].}} | ||
|{{HistoryLine||1.7|[[File:Farmland JE2.png|32px]] [[File:Hydrated Farmland JE2.png|32px]] The side texture of farmland is now aligned to the bottom of the model instead of the top.}} | |{{HistoryLine||1.7|[[File:Farmland JE2.png|32px]] [[File:Hydrated Farmland JE2.png|32px]] The side texture of farmland is now aligned to the bottom of the model instead of the top.}} | ||
|{{HistoryLine||1.8|dev=Pre-release|Dropped farmland items no longer appear larger than normal blocks. | |{{HistoryLine||1.8|dev=Pre-release|Dropped farmland items no longer appear larger than normal blocks. | ||
| | |Melon seeds and pumpkin seeds can now be planted on farmland. | ||
| | |Creative mode is reintroduced. Despite its [[Minecraft:inventory]] containing most in-game blocks, farmland is not currently one of those blocks.}} | ||
|{{HistoryLine|java}} | |{{HistoryLine|java}} | ||
|{{HistoryLine||?|Farmland with a crop on top no longer reverts to dirt (destroying the crop) due to dehydration, although it still can via trampling.}} | |{{HistoryLine||?|Farmland with a crop on top no longer reverts to dirt (destroying the crop) due to dehydration, although it still can via trampling.}} | ||
|{{HistoryLine||1.0.0|dev=Beta 1.9 Prerelease 5|[[File:Farmland JE3 BE3.png|32px]] [[File:Hydrated Farmland JE3 BE3.png|32px]] The texture of [[Minecraft:dirt]] has been changed, resulting the texture of farmland changing.}} | |{{HistoryLine||1.0.0|dev=Beta 1.9 Prerelease 5|[[File:Farmland JE3 BE3.png|32px]] [[File:Hydrated Farmland JE3 BE3.png|32px]] The texture of [[Minecraft:dirt]] has been changed, resulting the texture of farmland changing.}} | ||
|{{HistoryLine|||dev=Beta 1.9 Prerelease 6|Farmland can now decay even if [[Minecraft:fence]]s are placed below it.}} | |{{HistoryLine|||dev=Beta 1.9 Prerelease 6|Farmland can now decay even if [[Minecraft:fence]]s are placed below it.}} | ||
|{{HistoryLine||1.1|dev=11w48a|As a response to the bug fix in | |{{HistoryLine||1.1|dev=11w48a|As a response to the bug fix in Beta 1.9 Prerelease 6, farmland can now be trampled only if the player jumps onto it; walking no longer affects it. [[Minecraft:Animal]]s, [[Minecraft:villager]]s, and other [[Minecraft:mob]]s can now similarly trample farmland by jumping on it, but not by walking.}} | ||
|{{HistoryLine|||dev=11w49a| | |{{HistoryLine|||dev=11w49a|Particles and [[Minecraft:item]]s no longer destroy farmland. | ||
|[[Minecraft:Melon]] and [[Minecraft:pumpkin]] blocks no longer need farmland to spawn onto, as they can now grow on normal [[Minecraft:dirt]] or | |[[Minecraft:Melon]] and [[Minecraft:pumpkin]] blocks no longer need farmland to spawn onto, as they can now grow on normal [[Minecraft:dirt]] or grass blocks.}} | ||
|{{HistoryLine||1.4.2|dev=12w34a|[[Minecraft:Carrot]]s and [[Minecraft:potato]]es can now be planted on farmland.}} | |{{HistoryLine||1.4.2|dev=12w34a|[[Minecraft:Carrot]]s and [[Minecraft:potato]]es can now be planted on farmland.}} | ||
|{{HistoryLine||1.8|dev=14w25a|[[File:Missing Model (inventory) JE1.png|32px]] Farmland | |{{HistoryLine||1.8|dev=14w25a|[[File:Missing Model (inventory) JE1.png|32px]] Farmland no longer has an item model.}} | ||
|{{HistoryLine||1.9|dev=15w31a| | |{{HistoryLine||1.9|dev=15w31a|Beetroot seeds can now be planted on farmland. | ||
|Farmland has an item model again.<ref>{{bug|MC-58073}}</ref>}} | |Farmland has an item model again.<ref>{{bug|MC-58073}}</ref>}} | ||
|{{HistoryLine|||dev=15w46a|Small [[Minecraft:mob]]s{{info needed|what mobs specifically?}} no longer turn farmland to [[Minecraft:dirt]] by falling on it.}} | |{{HistoryLine|||dev=15w46a|Small [[Minecraft:mob]]s{{info needed|what mobs specifically?}} no longer turn farmland to [[Minecraft:dirt]] by falling on it.}} | ||
|{{HistoryLine||1.10.1|dev=release|Farmland has now been reduced from a full [[Minecraft:block]] tall to {{frac|15|16}}.}} | |{{HistoryLine||1.10.1|dev=release|Farmland has now been reduced from a full [[Minecraft:block]] tall to {{frac|15|16}}.}} | ||
|{{HistoryLine||1.11|dev=16w38a|Using {{control|pick block}} now gives the | |{{HistoryLine||1.11|dev=16w38a|Using {{control|pick block}} now gives the player the farmland itself instead of [[Minecraft:dirt]].}} | ||
|{{HistoryLine|||dev=16w39a|Farmland now generates in the dual-staged farm room and wheat farm room in | |{{HistoryLine|||dev=16w39a|Farmland now generates in the dual-staged farm room and wheat farm room in woodland mansions.}} | ||
|{{HistoryLine||1.12|dev=17w18b|Placing wheat seeds, melon seeds, pumpkin seeds, or | |{{HistoryLine||1.12|dev=17w18b|Placing wheat seeds, melon seeds, pumpkin seeds, or beetroot seeds in farmland now gives the player the "A Seedy Place" advancement.}} | ||
|{{HistoryLine||1.13|dev=17w47a|Farmland is now available in the [[Minecraft:Creative inventory]].}} | |{{HistoryLine||1.13|dev=17w47a|Farmland is now available in the [[Minecraft:Creative inventory]].}} | ||
|{{HistoryLine||1.14|dev=18w43a|[[File:Farmland JE4 BE6.png|32px]] [[File:Hydrated Farmland JE4 BE4.png|32px]] The texture of farmland has been changed.}} | |{{HistoryLine||1.14|dev=18w43a|[[File:Farmland JE4 BE6.png|32px]] [[File:Hydrated Farmland JE4 BE4.png|32px]] The texture of farmland has been changed.}} | ||
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|{{HistoryLine|||dev=pre3|Farmland no longer suffocates mobs.}} | |{{HistoryLine|||dev=pre3|Farmland no longer suffocates mobs.}} | ||
|{{HistoryLine||1.16.2|dev=20w29a|Farmland once again suffocates mobs.}} | |{{HistoryLine||1.16.2|dev=20w29a|Farmland once again suffocates mobs.}} | ||
|{{HistoryLine||1.19.4|exp=Update 1.20|dev=23w07a| | |{{HistoryLine||1.19.4|exp=Update 1.20|dev=23w07a|Torchflower seeds can now be planted on farmland.}} | ||
|{{HistoryLine|||dev=pre1|Placing | |{{HistoryLine|||dev=pre1|Placing torchflower seeds in farmland now gives the player the "A Seedy Place" advancement.}} | ||
|{{HistoryLine||1.20|dev=23w12a| | |{{HistoryLine||1.20|dev=23w12a|Pitcher pods can now be planted on farmland.}} | ||
|{{HistoryLine|||dev=23w13a|Placing a pitcher pod in farmland now gives the player the "A Seedy Place" | |{{HistoryLine|||dev=23w13a|Placing a pitcher pod in farmland now gives the player the "A Seedy Place" advancement.}} | ||
|{{HistoryLine|||dev=23w17a|Placing a pitcher pod in farmland now gives the player the "Planting the Past" | |{{HistoryLine|||dev=23w17a|Placing a pitcher pod in farmland now gives the player the "Planting the Past" advancement.}} | ||
|{{HistoryLine||1.21.5|dev=25w09a| | |{{HistoryLine||1.21.5|dev=25w09a|Dead bushes can now be placed on farmland.}} | ||
|{{HistoryLine|||dev=25w10a| | |{{HistoryLine|||dev=25w10a|Cactus flowers can now be placed on farmland.}} | ||
}} | }} | ||
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|Farmland can now be created by using a hoe on dirt or grass blocks.}} | |Farmland can now be created by using a hoe on dirt or grass blocks.}} | ||
|{{HistoryLine||v0.5.0|Farmland can now be trampled into [[Minecraft:dirt]] when jumped on.}} | |{{HistoryLine||v0.5.0|Farmland can now be trampled into [[Minecraft:dirt]] when jumped on.}} | ||
|{{HistoryLine||v0.9.0|dev=build 1|Farmland now naturally generates in | |{{HistoryLine||v0.9.0|dev=build 1|Farmland now naturally generates in villages.}} | ||
|{{HistoryLine|pocket}} | |{{HistoryLine|pocket}} | ||
|{{HistoryLine||1.1.0|dev=alpha 1.1.0.0|Farmland now generates in | |{{HistoryLine||1.1.0|dev=alpha 1.1.0.0|Farmland now generates in woodland mansions.}} | ||
|{{HistoryLine|bedrock}} | |{{HistoryLine|bedrock}} | ||
|{{HistoryLine||?|[[File:Farmland BE4.png|32px]] Farmland with hydration values between 1 and 6 now uses | |{{HistoryLine||?|[[File:Farmland BE4.png|32px]] Farmland with hydration values between 1 and 6 now uses coarse dirt as the side texture.}} | ||
|{{HistoryLine||1.10.0|dev=beta 1.10.0.3|[[File:Farmland BE5.png|32px]] [[File:Hydrated Farmland JE4 BE4.png|32px]] The texture of farmland has been changed. | |{{HistoryLine||1.10.0|dev=beta 1.10.0.3|[[File:Farmland BE5.png|32px]] [[File:Hydrated Farmland JE4 BE4.png|32px]] The texture of farmland has been changed. | ||
|Farmland is now used as the job site [[Minecraft:block]] for farmer [[Minecraft:villager]]s.}} | |Farmland is now used as the job site [[Minecraft:block]] for farmer [[Minecraft:villager]]s.}} | ||
|{{HistoryLine||1.11.0|dev=beta 1.11.0.1|Farmland is no longer used as the job site block for farmer villagers.}} | |{{HistoryLine||1.11.0|dev=beta 1.11.0.1|Farmland is no longer used as the job site block for farmer villagers.}} | ||
|{{HistoryLine||1.12.0|dev=beta 1.12.0.2|[[File:Farmland JE4 BE6.png|32px]] Dry farmland no longer uses | |{{HistoryLine||1.12.0|dev=beta 1.12.0.2|[[File:Farmland JE4 BE6.png|32px]] Dry farmland no longer uses coarse dirt as the side texture.<ref>{{bug|MCPE-42746}}</ref>}} | ||
|{{HistoryLine||1.16.100|dev=beta 1.16.100.50|Farmland can now be obtained from the [[Minecraft:Creative inventory]].}} | |{{HistoryLine||1.16.100|dev=beta 1.16.100.50|Farmland can now be obtained from the [[Minecraft:Creative inventory]].}} | ||
|{{HistoryLine||1.19.40|dev=Preview 1.19.40.21| | |{{HistoryLine||1.19.40|dev=Preview 1.19.40.21|Sweet berries can now be planted on farmland. | ||
|The collision height of farmland has reduced from a full block to {{frac|15|16}} of a block.}} | |The collision height of farmland has reduced from a full block to {{frac|15|16}} of a block.}} | ||
|{{HistoryLine|||dev=Preview 1.19.40.24|The collision height of farmland has returned to {{frac|16|16}} of a block.}} | |{{HistoryLine|||dev=Preview 1.19.40.24|The collision height of farmland has returned to {{frac|16|16}} of a block.}} | ||
|{{HistoryLine||1.19.50|dev=Preview 1.19.50.20|The collision height of farmland has been changed back to {{frac|15|16}} of a block.}} | |{{HistoryLine||1.19.50|dev=Preview 1.19.50.20|The collision height of farmland has been changed back to {{frac|15|16}} of a block.}} | ||
|{{HistoryLine||1.19.70|exp=Sniffer|dev=Preview 1.19.70.23| | |{{HistoryLine||1.19.70|exp=Sniffer|dev=Preview 1.19.70.23|Torchflower seeds can now be planted on farmland.}} | ||
|{{HistoryLine||1.20.0|dev=Preview 1.20.0.20| | |{{HistoryLine||1.20.0|dev=Preview 1.20.0.20|Pitcher pods can now be planted on farmland.}} | ||
|{{HistoryLine|||dev=Preview 1.20.0.23|Added the [[Minecraft:achievement]] "Planting the past", unlocked when the player plants torchflower seeds or pitcher pods on farmland.}} | |{{HistoryLine|||dev=Preview 1.20.0.23|Added the [[Minecraft:achievement]] "Planting the past", unlocked when the player plants torchflower seeds or pitcher pods on farmland.}} | ||
}} | }} | ||
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|{{HistoryLine|console}} | |{{HistoryLine|console}} | ||
|{{HistoryLine||xbox=TU1|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|[[File:Farmland JE3 BE3.png|32px]] Added farmland.}} | |{{HistoryLine||xbox=TU1|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|[[File:Farmland JE3 BE3.png|32px]] Added farmland.}} | ||
|{{HistoryLine||xbox=TU5|Farmland cannot be obtained from the [[Minecraft:Creative inventory]].| | |{{HistoryLine||xbox=TU5|Farmland cannot be obtained from the [[Minecraft:Creative inventory]].|Melon seeds and pumpkin seeds can now be planted on farmland.}} | ||
|{{HistoryLine||xbox=TU14|xbone=CU1|ps3=1.04|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|[[Minecraft:Carrot]]s and [[Minecraft:potato]]es can now be planted on farmland.}} | |{{HistoryLine||xbox=TU14|xbone=CU1|ps3=1.04|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|[[Minecraft:Carrot]]s and [[Minecraft:potato]]es can now be planted on farmland.}} | ||
|{{HistoryLine||xbox=TU43|xbone=CU33|ps3=1.36|psvita=1.36|ps4=1.36|wiiu=Patch 13|switch=1.0.1| | |{{HistoryLine||xbox=TU43|xbone=CU33|ps3=1.36|psvita=1.36|ps4=1.36|wiiu=Patch 13|switch=1.0.1|Beetroot seeds can now be planted on farmland.}} | ||
|{{HistoryLine||xbox=TU54|xbone=CU44|ps3=1.52|psvita=1.52|ps4=1.52|wiiu=Patch 24|switch=1.0.4|Using {{control|pick block}} now gives the | |{{HistoryLine||xbox=TU54|xbone=CU44|ps3=1.52|psvita=1.52|ps4=1.52|wiiu=Patch 24|switch=1.0.4|Using {{control|pick block}} now gives the player the farmland itself instead of [[Minecraft:dirt]].|Farmland now generates in the dual-staged farm room and wheat farm room in woodland mansions.}} | ||
|{{HistoryLine||xbox=TU56|xbone=CU47|ps3=1.55|psvita=1.55|ps4=1.55|wiiu=Patch 26|switch=1.0.6|Using {{control|pick block}} now gives the player [[Minecraft:dirt]] again instead of the farmland itself.}} | |{{HistoryLine||xbox=TU56|xbone=CU47|ps3=1.55|psvita=1.55|ps4=1.55|wiiu=Patch 26|switch=1.0.6|Using {{control|pick block}} now gives the player [[Minecraft:dirt]] again instead of the farmland itself.}} | ||
|{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.90|wiiu=none|switch=none|[[File:Farmland JE4 BE6.png|32px]] The texture of farmland has been changed.}} | |{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.90|wiiu=none|switch=none|[[File:Farmland JE4 BE6.png|32px]] The texture of farmland has been changed.}} | ||
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{{HistoryTable | {{HistoryTable | ||
|{{HistoryLine|java}} | |{{HistoryLine|java}} | ||
|{{HistoryLine||1.13|dev=17w47a|Prior to | |{{HistoryLine||1.13|dev=17w47a|Prior to ''The Flattening'', this block's numeral ID was 60.}} | ||
}} | }} | ||
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* Farmland has a 1 in 16 chance to be trampled when walking onto it from a [[Minecraft:slab]] next to it. | * Farmland has a 1 in 16 chance to be trampled when walking onto it from a [[Minecraft:slab]] next to it. | ||
* Farmland does not revert to [[Minecraft:dirt]] if the player jumps onto it, if a block is two blocks above the farmland being jumped on. | * Farmland does not revert to [[Minecraft:dirt]] if the player jumps onto it, if a block is two blocks above the farmland being jumped on. | ||
* According to the developer, | * According to the developer, Xilefian, "there's code that makes crops grow faster if they're in rows with a space between them" <ref name=":2">https://twitter.com/Xilefian/status/1400099375939047424</ref> | ||
== See also == | == See also == | ||
* | *Farming | ||
== References == | == References == | ||
| Line 285: | Line 285: | ||
[[Category:Generated structure blocks]] | [[Category:Generated structure blocks]] | ||
de:Ackerboden | |||
es:Tierra de cultivo | |||
fr:Terre labourée | |||
hu:Termőföld | |||
it:Terra zappata | |||
ja:耕地 | |||
ko:경작지 | |||
lzh:疇 | |||
nl:Akkerland | |||
pl:Pole uprawne | |||
pt:Terra Arada | |||
ru:Грядка | |||
uk:Рілля | |||
zh:耕地 | |||
Revision as of 15:49, 9 April 2026
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For the {{{Description}}} of the same name, see [[{{{Destination}}}]]. |
Template:Redirect Template:Distinguish Template:Infobox block Farmland is a block created by using a Minecraft:hoe on most types of dirt, and cannot be obtained in the Minecraft:inventory in Survival mode. It is required to grow all types of seeds, as well as Minecraft:carrots and Minecraft:potatoes.
Hydrated farmland (wet farmland) is farmland that becomes soaked with water from a Minecraft:water block within 4 blocks horizontally and on the same level or 1 block above the farmland block.
Obtaining
Farmland can be obtained only by executing Minecraft:commands, via the Minecraft:Creative inventory or the Template:Control control in Creative mode.
Breaking
The suitable tool to break farmland is Minecraft:shovel. Template:Breaking row Farmland drops 1 Minecraft:dirt block when it's destroyed.
Natural generation
Farmland occurs naturally in villages where Minecraft:wheat, Minecraft:potatoes, Minecraft:carrots, Minecraft:beetroots, pumpkin stems, and melon stems are grown. Patches of farmland are surrounded by Minecraft:logs or Minecraft:sandstone, spruce trapdoor, and Minecraft:cobblestone. Farmland also naturally occurs in certain woodland mansion rooms.
Post-generation
A player can create a block of farmland by Template:Control a Minecraft:hoe on a Minecraft:dirt block, grass block, or dirt path. Using a hoe on coarse dirt or rooted dirt turns them into regular dirt, which can then be tilled into farmland by using the hoe once more. Minecraft:Mycelium and Minecraft:podzol cannot be turned into farmland.<ref>Template:Bug</ref>
Usage
Farmland is required to grow most types of crops: wheat seeds, Minecraft:carrots, Minecraft:potatoes, beetroot seeds, melon seeds, pumpkin seeds, torchflower seeds, and pitcher pods.
Plants such as Minecraft:saplings<ref>Template:Bug</ref>, Minecraft:ferns, grass, dry grass, cactus flowers, pink petals, Minecraft:wildflowers, Minecraft:flowers<ref>Template:Bug</ref>, Minecraft:azaleas, flowering azaleas, Minecraft:bushes, dead bushes, firefly bushes, and sweet berry bushes may be planted on farmland. Minecraft:Mushrooms<ref>Template:Bug</ref>, sugar cane<ref>Template:Bug</ref>, Minecraft:bamboo<ref>Template:Bug</ref>, twisting vines<ref>Template:Bug</ref>, and cacti cannot be planted on farmland.
Wall-mounted blocks such as Minecraft:ladders and Minecraft:torches cannot be attached to the side of a farmland block. Farmland is a partial block (15/16 of a block in height), so mobs cannot spawn on it.
Hydration
A farmland block is created dry and eventually reverts to Minecraft:dirt if not hydrated and nothing is planted on it.
For farmland to become hydrated, Minecraft:water must be present:
- up to four blocks away horizontally (including diagonally) from the farmland block.
- at the same level or one block above the farmland block level.
The blocks between the farmland block and the water make no difference. Whether the water is flowing or still also makes no difference.
The rate at which farmland becomes hydrated cannot be changed. Each farmland block within a 9×9 grid of farmland with a single water block in the middle has exactly the same chance of becoming hydrated as a single farmland block in an ocean.
Farmland can also be hydrated by rain.
Different types of seeds grow faster on hydrated farmland than on dry farmland. Hydrated farmland yields a fully developed wheat crop in a little over a single day/night cycle.
Decay
Farmland eventually decays into normal dirt if it's dehydrated and nothing is planted in it. Additionally, a farmland block becomes a dirt block, regardless of its state of hydration, if any of the following occur:
- The player or any mob jumps/falls on the block (with chance equal to distance fallen - 0.5).
- The player can trample farmland even in Adventure mode.<ref>Template:Bug</ref><ref>Template:Bug</ref>
- The mobGriefing gamerule must be true for mobs to trample farmland.
- Template:IN, mobs smaller than 0.512 cubic blocks cannot destroy farmland. This includes parrots, rabbits, chickens, bats, ocelots, cats, wolves, foxes, cave spiders, endermites, silverfish, baby mobs, small slimes, and small magma cubes.
- A Minecraft:piston arm is extended over a farmland block.
- A piston pushes a farmland block down.
- A solid block covers the top surface of the farmland block such as when pumpkin or melon blocks appear, or when trees grow.
- An Minecraft:enderman teleports directly on top of a farmland block.
When farmland decays, any crops growing on the block are dropped as items, as if they were harvested.
A ravager does not turn farmland to dirt when stepping on it, but it does destroy all crops.
Sounds
Generic
Template:Sound table/Block/Gravel
Unique
Data values
ID
Template:Edition: Template:ID table
Template:Edition: Template:ID table
Block states
Achievements
Advancements
History
Development
Java Edition
Bedrock Edition
Legacy Console Edition
New Nintendo 3DS Edition
Data history
Issues
Trivia
- Farmland has a 1 in 16 chance to be trampled when walking onto it from a Minecraft:slab next to it.
- Farmland does not revert to Minecraft:dirt if the player jumps onto it, if a block is two blocks above the farmland being jumped on.
- According to the developer, Xilefian, "there's code that makes crops grow faster if they're in rows with a space between them" <ref name=":2">https://twitter.com/Xilefian/status/1400099375939047424</ref>
See also
- Farming
References
External links
- Block of the Week: Farmland – Minecraft.net on January 13, 2017
de:Ackerboden es:Tierra de cultivo fr:Terre labourée hu:Termőföld it:Terra zappata ja:耕地 ko:경작지 lzh:疇 nl:Akkerland pl:Pole uprawne pt:Terra Arada ru:Грядка uk:Рілля zh:耕地