Minecraft:Carrot
More actions
Template:Hatnote Template:Infobox item A carrot is a Minecraft:food item obtained from carrot crops that can be used to plant them, eaten or used as a crafting ingredient.
Carrot crops are planted in Minecraft:farmland and used to grow carrots.
Obtaining
Breaking
{{#vardefine:params|0 }}Template:Hatnote Fully grown carrot crops drop 2 to 5 carrots (Template:Frac per crop harvested on average). Yield can be increased using a tool enchanted with Fortune, with Fortune III harvesting an average of Template:Frac carrots.
The yield is calculated by a binomial distribution: 2 drops are fixed, then a drop is attempted three times with a success rate of 57.14286% to yield the extra 0–3 drops. Each level of Fortune enchantment increases the number of attempts by one. Script error: No such module "breaking row".
Natural generation
Village farm plots have a chance of having carrots. The exact chance depends on the style of the village:
| Village style | Chance |
|---|---|
| Script error: No such module "SpriteFile". Plains | 30% |
| Script error: No such module "SpriteFile". Snowy | 10% |
Mob loot
Minecraft:Zombies, Minecraft:husks, and zombie villagers have a 2.5% (Template:Frac) chance of dropping either an iron ingot, carrot, or Minecraft:potato when killed by a player or tamed Minecraft:wolf. This is increased by 1% (Template:Frac) per level of looting. This gives carrots the following chances of dropping:
- Template:Frac (about 0.83%)
- Template:Frac (about 1.17%) with Looting I
- Template:Frac (about 1.50%) with Looting II
- Template:Frac (about 1.83%) with Looting III
Generated loot
Script error: No such module "lootChest".
Usage
Food
{{#vardefine:params|0 }}Template:Hatnote
To eat a carrot, press and hold {{#vardefine: control | right click on mouse or left trigger on gamepad }}use while the carrot is selected in the hotbar. Eating a carrot restores Template:Hunger hunger and 3.6 hunger saturation.
Farming
{{#vardefine:params|0 }}Template:Hatnote
Carrots can be farmed and harvested on Minecraft:farmland. Planted carrots go through 8 stages of growth, but only 4 apparent stages because the texture only changes upon reaching stages 3, 5, and 8 with stage 8 being the final, mature appearance.
Carrots require a light level of 8 or greater to plantTemplate:Only and 9 or greater to grow. in Template:Editions they can be planted at any light level, but need an internal light level of 9 to grow. Crops grow faster if the farmland they are planted in is hydrated. Using bone meal on crops also increases the speed of growth by randomly increasing their growth stage by 2 to 5.
Crops break if pushed by a Minecraft:piston or if their supporting farmland breaks or turns to dirt (e.g. by being trampled), dropping their usual drops.
If
- REDIRECT Template:Command
Template:Redr is true, rabbits find mature carrot cropsTemplate:Only / carrot crops with growth stage greater than 1.Template:Only This reduces the growth stages by one, removing the crop completely when the growth stage reaches 0.
Animal food
Carrots can be used to breed and attract Minecraft:pigs and rabbits, and make baby pigs and rabbits grow up faster by 10% of the remaining time.
Carrots can be used to heal, grow, and increase temper of Minecraft:horses, donkeys, and mules, but does not breed them. in Template:Editions, due to a bug, skeleton horses (in their hostile state; being ridden by skeletons) can also be fed carrots.<ref>Template:Bug</ref>
Villagers
Villagers can pick up carrot items to become willing, which allow them to breed. Villagers require 12 carrots to become willing.
Trading
Crafting ingredient
Composting
Placing a carrot into a Minecraft:composter has a 65% chance of raising the compost level by 1.
Sounds
Block
Template:Edition: Template:Sound table/Block/Crop/JE
Template:Edition: Template:Sound table/Block/Grass/BE
Item
Data values
ID
Template:!((Java EditionTemplate:))!: Template:ID table Template:ID table
Template:!((Bedrock EditionTemplate:))!: Template:ID table Template:ID table
Block states
{{#vardefine:params|0 }}Template:Hatnote
- REDIRECT Template:Edition
- REDIRECT Template:Edition
Advancements
Script error: No such module "Advancement".
History
Template:Message box Template:Hatnote
Java Edition
Bedrock Edition
Legacy Console Edition
New Nintendo 3DS Edition
Data history
Issues
Script error: No such module "Issue list".
Gallery
Screenshots
-
All the seeds that exist in the game (except nether wart and cocoa beans).
-
Carrots and Minecraft:potatoes found growing naturally in a village.
-
Carrots in multiple stages of growth.
-
A carrot that dropped from a zombie, just to the right of the spawner.
Mojang images
-
Steve "aura farming" in a carrot patch
-
Ari feeding a horse a carrot
-
Sunny feeding baby animals carrots
In other media
-
Carrot in the Minecraft:Super Duper Graphics Pack.
-
A carrot as it appeared in Minecraft Earth
References
<references group="">
</references>
Template:Article otherTemplate:Article other
| |||||||||||||||||||||||
| |||||||||||||||||||||||
| |||||||||||||||||||||||
| |||||||||||||||||||||||
| |||||||||||||||||||||||
| |||||||||||||||||||||||
| |||||||||||||||||||||||
Template:Article otherTemplate:Article other
cs:Mrkev de:Karotte es:Zanahoria fr:Carotte hu:Sárgarépa it:Carota ja:ニンジン ko:당근 lzh:胡蘆菔 nl:Wortel pl:Marchewka pt:Cenoura ru:Морковь th:แคร์รอต uk:Морква zh:胡萝卜