Minecraft:Firework Rocket: Difference between revisions
More actions
imported>Amethyst hhh →Behavior: that sentence sounds tutorial-y |
Remove broken links to missing pages |
||
| Line 4: | Line 4: | ||
| invimage = Firework Rocket | | invimage = Firework Rocket | ||
| renewable = | | renewable = | ||
* '''With Trail Effect''': No ( | * '''With Trail Effect''': No (except via vault) | ||
* '''Without Trail Effect''': Yes | * '''Without Trail Effect''': Yes | ||
| stackable = Yes (64) | | stackable = Yes (64) | ||
| Line 10: | Line 10: | ||
| networkid = | | networkid = | ||
}} | }} | ||
A '''firework rocket''' is an [[Minecraft:item]] that provides a speed boost when {{Control|use|text=used}} while flying with [[Minecraft:elytra]]. It can also be launched as a | A '''firework rocket''' is an [[Minecraft:item]] that provides a speed boost when {{Control|use|text=used}} while flying with [[Minecraft:elytra]]. It can also be launched as a projectile either by hand or from a [[Minecraft:crossbow]] or [[Minecraft:dispenser]]. | ||
It can also be | It can also be crafted using extra [[Minecraft:gunpowder]] to fly farther or with up to seven firework stars to add customizable damage-dealing explosions. | ||
== Obtaining == | == Obtaining == | ||
| Line 54: | Line 54: | ||
==== Crossbow ==== | ==== Crossbow ==== | ||
A firework rocket can be used as ammunition for [[Minecraft:crossbow]]s, although it deals | A firework rocket can be used as ammunition for [[Minecraft:crossbow]]s, although it deals damage only if it has an explosion effect. A higher flight duration gives the firework rocket a longer range, and more damage is added per firework star. If shot from a Multishot crossbow, then 3 rockets fire with the same effects. The Piercing enchantment has no effect on firework rockets shot from a crossbow. | ||
{{IN|java}}, if a firework rocket shot from a [[Minecraft:crossbow]] hits an | {{IN|java}}, if a firework rocket shot from a [[Minecraft:crossbow]] hits an entity, the rocket instantly explodes, no matter the flight duration. Attempting to do this {{in|bedrock}}, however, results in the firework passing through the entity,<ref>{{bug|MCPE-52675||Fireworks do not explode on impact with entity and blocks}}</ref> so the player must plan where to aim. | ||
=== Boosting elytra === | === Boosting elytra === | ||
Normally, [[Minecraft:elytra]] can glide for a short distance, but with the use of fireworks, the player can fly a long distance, gain speed, and take off from the ground. {{control|Using}} a firework rocket while flying with elytra propels the player in the direction they are facing at a speed of 33.5 blocks per second. Using a firework rocket on a block while gliding propels the player instead of launching the firework. If the rocket is equipped with a firework star of any kind, the player takes damage when it explodes. | Normally, [[Minecraft:elytra]] can glide for a short distance, but with the use of fireworks, the player can fly a long distance, gain speed, and take off from the ground. {{control|Using}} a firework rocket while flying with elytra propels the player in the direction they are facing at a speed of 33.5 blocks per second. Using a firework rocket on a block while gliding propels the player instead of launching the firework. If the rocket is equipped with a firework star of any kind, the player takes damage when it explodes. | ||
If any entities are | If any entities are leashed to the player, they instantly detach from the player when they use a firework rocket while gliding with elytra. | ||
The duration of the speed boost depends on the flight duration of the rocket - a higher flight duration means a longer boost. | The duration of the speed boost depends on the flight duration of the rocket - a higher flight duration means a longer boost. | ||
| Line 80: | Line 80: | ||
=== Village raids === | === Village raids === | ||
After successfully defending a village from a | After successfully defending a village from a raid, the [[Minecraft:villager]]s may celebrate by setting off firework rockets. If a firework rocket set off by a villager hits a neutral or hostile mob by accident, the mob retaliates and attacks the villager. Additionally, if a villager accidentally attacks the player by setting off a firework rocket, the player’s tamed wolves and trusting foxes attack the villager. | ||
== Behavior == | == Behavior == | ||
{{see also|Firework Star#Effects}} | {{see also|Firework Star#Effects}} | ||
Once launched, fireworks fly out vertically, with random horizontal offset up to 5 blocks. Fireworks can fly in any of the 6 directions a dispenser can point. After [[#Duration and direction|some time]], the firework explodes into a colorful explosion based on the effects of the | Once launched, fireworks fly out vertically, with random horizontal offset up to 5 blocks. Fireworks can fly in any of the 6 directions a dispenser can point. After [[#Duration and direction|some time]], the firework explodes into a colorful explosion based on the effects of the firework stars added upon crafting, or no explosion if no firework star was used. If multiple firework stars were added to the rocket upon crafting, they all explode simultaneously. | ||
The explosion of a firework rocket deals damage to mobs and players that are within 5 blocks and not obstructed by [[Minecraft:solid block]]s. The maximum damage of a rocket with one firework star is {{hp|7}}, with the damage decreasing with distance. Each additional firework star on the rocket adds {{hp|2}} points of damage, for a maximum damage of {{hp|19}} with 7 stars. Using commands to add additional firework stars results in more damage. The damage dealt is unaffected by any other ingredients used. The explosion does not destroy End crystals, item frames, or paintings, but does destroy armor stands and decorative pots. | The explosion of a firework rocket deals damage to mobs and players that are within 5 blocks and not obstructed by [[Minecraft:solid block]]s. The maximum damage of a rocket with one firework star is {{hp|7}}, with the damage decreasing with distance. Each additional firework star on the rocket adds {{hp|2}} points of damage, for a maximum damage of {{hp|19}} with 7 stars. Using commands to add additional firework stars results in more damage. The damage dealt is unaffected by any other ingredients used. The explosion does not destroy End crystals, item frames, or paintings, but does destroy armor stands and decorative pots. | ||
| Line 91: | Line 91: | ||
There is a delay between the detonation and the player hearing the sound, emulating real fireworks, but this sound travels much more slowly than in the real world.<ref>{{Tweet|jeb|277075644804907009|However, no sound effects for fireworks yet... but everything's implemented, so they can be added without doing a new snapshot|December 7, 2012}}</ref><ref>{{Tweet|jeb|277075517226762242|Haha, @igblan , the speed of sound is 40 m/s, because the realistic speed of ~340 m/s didn't work well in Minecraft scale|December 7, 2012}}</ref> The explosion of a firework can be seen 64 blocks away, regardless of its height. | There is a delay between the detonation and the player hearing the sound, emulating real fireworks, but this sound travels much more slowly than in the real world.<ref>{{Tweet|jeb|277075644804907009|However, no sound effects for fireworks yet... but everything's implemented, so they can be added without doing a new snapshot|December 7, 2012}}</ref><ref>{{Tweet|jeb|277075517226762242|Haha, @igblan , the speed of sound is 40 m/s, because the realistic speed of ~340 m/s didn't work well in Minecraft scale|December 7, 2012}}</ref> The explosion of a firework can be seen 64 blocks away, regardless of its height. | ||
If the explosion exceeds the | If the explosion exceeds the particle limit of <abbr title="2 ** 14">16,384</abbr>, the oldest particles are removed before displaying new ones, resulting in severely diminished firework quality / duration. Particle counts per star are: | ||
{| class="wikitable" data-description="Particle counts per firework star" | {| class="wikitable" data-description="Particle counts per firework star" | ||
| Line 110: | Line 110: | ||
Twinkle effect adds 2 particles to the count. | Twinkle effect adds 2 particles to the count. | ||
Like most other entities, fireworks can be moved by [[Minecraft:water]] and | Like most other entities, fireworks can be moved by [[Minecraft:water]] and explosions, and teleported via portals. They also cannot move through solid surfaced blocks: upon hitting one, they either move to a side or explode based on the duration. If a firework explodes under a block, its explosion is flattened. | ||
Non-lethal fireworks and fireworks crafted with firework stars behave differently around terrains. Lethal fireworks when shot at a solid block explode immediately upon impact, while non-lethal fireworks glide on whatever surface they encounter along their paths for the remainder of their duration and may resume their original trajectories upon exiting the surface. | Non-lethal fireworks and fireworks crafted with firework stars behave differently around terrains. Lethal fireworks when shot at a solid block explode immediately upon impact, while non-lethal fireworks glide on whatever surface they encounter along their paths for the remainder of their duration and may resume their original trajectories upon exiting the surface. | ||
| Line 130: | Line 130: | ||
== Sounds == | == Sounds == | ||
{{Edition|Java}}:<br> | {{Edition|Java}}:<br> | ||
Firework rockets use the Friendly Creatures sound category for | Firework rockets use the Friendly Creatures sound category for entity-dependent sound events. | ||
{{SoundTable | {{SoundTable | ||
| Line 326: | Line 326: | ||
** {{nbt inherit/entity}} | ** {{nbt inherit/entity}} | ||
** {{nbt inherit/projectile}} | ** {{nbt inherit/projectile}} | ||
** {{nbt|compound|FireworksItem}}: The crafted | ** {{nbt|compound|FireworksItem}}: The crafted firework rocket. | ||
*** {{nbt inherit/itemnoslot}} | *** {{nbt inherit/itemnoslot}} | ||
** {{nbt|int|Life}}: The number of ticks this fireworks rocket has been flying for. | ** {{nbt|int|Life}}: The number of ticks this fireworks rocket has been flying for. | ||
| Line 342: | Line 342: | ||
=== Development === | === Development === | ||
{{HistoryTable | {{HistoryTable | ||
|{{HistoryLine||November 24, 2012|link=none| | |{{HistoryLine||November 24, 2012|link=none|Jeb stated that there may be fireworks in ''Minecraft'' at the ''Future Updates with the Minecraft PC Team'' panel at MINECON 2012.}} | ||
|{{HistoryLine||December 5, 2012|link={{tweet|jeb|276367442362630144}}|Jeb released the first image of fireworks, along with the information that colors, fade, height, effects and shapes are | |{{HistoryLine||December 5, 2012|link={{tweet|jeb|276367442362630144}}|Jeb released the first image of fireworks, along with the information that colors, fade, height, effects and shapes are craftable.}} | ||
|{{HistoryLine||December 7, 2012|link=https://twitter.com/jeb_/status/277075087503536128|Jeb mentions that fireworks should probably scare | |{{HistoryLine||December 7, 2012|link=https://twitter.com/jeb_/status/277075087503536128|Jeb mentions that fireworks should probably scare wolves and potentially have other effects on mobs.}} | ||
}} | }} | ||
| Line 352: | Line 352: | ||
|{{HistoryLine||1.4.6|dev=12w49a|[[File:Firework Rocket JE1 BE1.png|32px]] Added firework rockets. | |{{HistoryLine||1.4.6|dev=12w49a|[[File:Firework Rocket JE1 BE1.png|32px]] Added firework rockets. | ||
|Firework rockets cannot be obtained within the [[Minecraft:Creative inventory]].}} | |Firework rockets cannot be obtained within the [[Minecraft:Creative inventory]].}} | ||
|{{HistoryLine|||dev=12w50a|Added | |{{HistoryLine|||dev=12w50a|Added sound and more effects to firework rockets.}} | ||
|{{HistoryLine||1.9|dev=15w32a|Using fireworks now plays the hand animation.}} | |{{HistoryLine||1.9|dev=15w32a|Using fireworks now plays the hand animation.}} | ||
|{{HistoryLine||1.10|dev=16w20a|The firework rocket [[Minecraft:crafting]] recipe now produces 3 rockets, rather than 1.}} | |{{HistoryLine||1.10|dev=16w20a|The firework rocket [[Minecraft:crafting]] recipe now produces 3 rockets, rather than 1.}} | ||
|{{HistoryLine||1.11.1|dev=16w50a|Firework rockets can now cause | |{{HistoryLine||1.11.1|dev=16w50a|Firework rockets can now cause damage to entities that are within their explosion radius. | ||
|Firework rockets can now boost | |Firework rockets can now boost players while flying with [[Minecraft:elytra]].}} | ||
|{{HistoryLine||1.13|dev=17w47a|The fade effects on fireworks can now be added by combining the firework star with [[Minecraft:dye]]s. | |{{HistoryLine||1.13|dev=17w47a|The fade effects on fireworks can now be added by combining the firework star with [[Minecraft:dye]]s. | ||
|Firework rockets with no flight duration are now available in the [[Minecraft:Creative inventory]].}} | |Firework rockets with no flight duration are now available in the [[Minecraft:Creative inventory]].}} | ||
|{{HistoryLine||1.14|dev=18w43a|Fireworks can now be shot from [[Minecraft:crossbow]]s. | |{{HistoryLine||1.14|dev=18w43a|Fireworks can now be shot from [[Minecraft:crossbow]]s. | ||
|[[File:Firework Rocket JE2 BE2.png|32px]] The texture of firework rockets has been changed. | |[[File:Firework Rocket JE2 BE2.png|32px]] The texture of firework rockets has been changed. | ||
| | |Villagers now shoot a firework of a random color after winning a raid.}} | ||
|{{HistoryLine||1.15|dev=19w36a|Firework rockets dispensed from a [[Minecraft:dispenser]] now travel in the direction they were fired.}} | |{{HistoryLine||1.15|dev=19w36a|Firework rockets dispensed from a [[Minecraft:dispenser]] now travel in the direction they were fired.}} | ||
|{{HistoryLine|||dev=19w37a|Using a firework rocket now plays the hand animation when boosting [[Minecraft:elytra]] flight.<ref>{{bug|MC-161073}}</ref>}} | |{{HistoryLine|||dev=19w37a|Using a firework rocket now plays the hand animation when boosting [[Minecraft:elytra]] flight.<ref>{{bug|MC-161073}}</ref>}} | ||
|{{HistoryLine||1.17|dev=20w45a|Simple firework rockets with one gunpowder can now be crafted using the | |{{HistoryLine||1.17|dev=20w45a|Simple firework rockets with one gunpowder can now be crafted using the recipe book.}} | ||
|{{HistoryLine||1.19.3|dev=22w45a|All three flight durations of firework rockets are now available in the Creative inventory.<ref>{{bug | |{{HistoryLine||1.19.3|dev=22w45a|All three flight durations of firework rockets are now available in the Creative inventory.<ref>{{bug | ||
|MC-194390||A firework rocket from the creative inventory doesn't show a flight duration|Fixed}}</ref>}} | |MC-194390||A firework rocket from the creative inventory doesn't show a flight duration|Fixed}}</ref>}} | ||
|{{HistoryLine||1.21.5|dev=25w06a| | |{{HistoryLine||1.21.5|dev=25w06a|Tooltips for fireworks now show a compact form of multiple repeated stars that are identical.}} | ||
|{{HistoryLine||1.21.6|dev=25w16a|Firework rockets now boost players gliding with elytra even if the player is targeting a block.}} | |{{HistoryLine||1.21.6|dev=25w16a|Firework rockets now boost players gliding with elytra even if the player is targeting a block.}} | ||
}} | }} | ||
| Line 391: | Line 391: | ||
* Duration 3, burst, magenta, fade to blue, twinkle | * Duration 3, burst, magenta, fade to blue, twinkle | ||
* Duration 2, star shaped, yellow, fade to orange, trail}} | * Duration 2, star shaped, yellow, fade to orange, trail}} | ||
|{{HistoryLine||xbox=TU36|xbone=CU25|ps3=1.28|psvita=1.28|ps4=1.28|wiiu=Patch 7|switch=1.0.1|Firework rockets now show their flight duration and explosive effects above the | |{{HistoryLine||xbox=TU36|xbone=CU25|ps3=1.28|psvita=1.28|ps4=1.28|wiiu=Patch 7|switch=1.0.1|Firework rockets now show their flight duration and explosive effects above the HUD when switching items in the hotbar instead of just when hovering over them in the inventory.}} | ||
|{{HistoryLine||xbox=TU46|xbone=CU36|ps3=1.38|psvita=1.38|ps4=1.38|wiiu=Patch 15|Using fireworks now plays the hand animation.|The crafting interface has been updated to allow crafting | |{{HistoryLine||xbox=TU46|xbone=CU36|ps3=1.38|psvita=1.38|ps4=1.38|wiiu=Patch 15|Using fireworks now plays the hand animation.|The crafting interface has been updated to allow crafting firework stars and fireworks.}} | ||
|{{HistoryLine||xbox=TU53|xbone=CU43|ps3=1.49|psvita=1.49|ps4=1.50|wiiu=Patch 23|switch=1.0.3|Firework rockets can now boost | |{{HistoryLine||xbox=TU53|xbone=CU43|ps3=1.49|psvita=1.49|ps4=1.50|wiiu=Patch 23|switch=1.0.3|Firework rockets can now boost players while flying with [[Minecraft:elytra]].}} | ||
|{{HistoryLine||xbox=TU53|xbone=CU43|ps3=1.49|psvita=1.49|ps4=1.50|wiiu=Patch 23|switch=1.0.3|Firework rockets now | |{{HistoryLine||xbox=TU53|xbone=CU43|ps3=1.49|psvita=1.49|ps4=1.50|wiiu=Patch 23|switch=1.0.3|Firework rockets now damage players if there is a firework star applied to the firework rocket.}} | ||
|{{HistoryLine||xbox=TU56|xbone=CU47|ps3=1.55|psvita=1.55|ps4=1.55|wiiu=Patch 26|switch=1.0.6|Firework rockets now produce 3 rockets upon [[Minecraft:crafting]] them instead of 1.}} | |{{HistoryLine||xbox=TU56|xbone=CU47|ps3=1.55|psvita=1.55|ps4=1.55|wiiu=Patch 26|switch=1.0.6|Firework rockets now produce 3 rockets upon [[Minecraft:crafting]] them instead of 1.}} | ||
|{{HistoryLine||xbox=TU60|xbone=CU51|ps3=1.64|psvita=1.64|ps4=1.64|wiiu=Patch 30|switch=1.0.11|Added new firework rocket models.|Fireworks dispensed from a [[Minecraft:dispenser]] now travel in the direction fired.}} | |{{HistoryLine||xbox=TU60|xbone=CU51|ps3=1.64|psvita=1.64|ps4=1.64|wiiu=Patch 30|switch=1.0.11|Added new firework rocket models.|Fireworks dispensed from a [[Minecraft:dispenser]] now travel in the direction fired.}} | ||
| Line 406: | Line 406: | ||
|{{HistoryLine||1.11|dev=16w32a|The entity ID has been changed from <code>FireworksRocketEntity</code> to <code>fireworks_rocket</code>.}} | |{{HistoryLine||1.11|dev=16w32a|The entity ID has been changed from <code>FireworksRocketEntity</code> to <code>fireworks_rocket</code>.}} | ||
|{{HistoryLine||1.13|dev=17w47a|The ID has been changed from <code>fireworks</code> to <code>firework_rocket</code>. | |{{HistoryLine||1.13|dev=17w47a|The ID has been changed from <code>fireworks</code> to <code>firework_rocket</code>. | ||
|Prior to | |Prior to ''The Flattening'', this item's numeral ID was 401.{{info needed|and what was the entity's?}}}} | ||
|{{HistoryLine|||dev=pre5|The | |{{HistoryLine|||dev=pre5|The entity ID of firework rockets has been changed to <code>firework_rocket</code>.}} | ||
}} | }} | ||
| Line 420: | Line 420: | ||
== Trivia == | == Trivia == | ||
* Launching a rocket by hand on a wooden | * Launching a rocket by hand on a wooden pressure plate activates it. The same doesn't hold for stone pressure plates, or for a [[Minecraft:dispenser]] placing a rocket onto a wooden pressure plate. | ||
* New Year's Eve is what inspired | * New Year's Eve is what inspired Jeb to add fireworks.<ref>{{tweet|jeb|277080498814189568|@SPvs_TheWorld New Year's Eve|December 7, 2012}}</ref> | ||
* If the player shoots a firework into a | * If the player shoots a firework into a Nether portal, it explodes in [[Minecraft:the Nether]]. | ||
* There are around 2×10{{^|136}} distinct fireworks. | * There are around 2×10{{^|136}} distinct fireworks. | ||
* When a firework crafted without a firework star touches the surface of a block, it emits footstep noises. | * When a firework crafted without a firework star touches the surface of a block, it emits footstep noises. | ||
| Line 429: | Line 429: | ||
=== Screenshots === | === Screenshots === | ||
<gallery> | <gallery> | ||
File:Firework jeb twitter.jpg| | File:Firework jeb twitter.jpg|Jeb's first image of fireworks, also showing that they can be shot from dispensers. | ||
File:1.4.6 release image.png|1.4.6 Release image. | File:1.4.6 release image.png|1.4.6 Release image. | ||
File:Flatexplosion.png|An example of a flattened firework explosion. | File:Flatexplosion.png|An example of a flattened firework explosion. | ||
File:Creeper firework.png|Creeper face-shaped firework. | File:Creeper firework.png|Creeper face-shaped firework. | ||
File:Noor's Fireworks.jpg|" | File:Noor's Fireworks.jpg|"Noor, basking in the sunset, fires a Crossbow with a custom enchantment that allows for multiple Firework Rockets to be fired simultaneously."<ref>{{mcnet|minecraft-java-edition-1-21|Minecraft Java Edition 1.21|June 13, 2024}}</ref> | ||
</gallery> | </gallery> | ||
=== In other media === | === In other media === | ||
<gallery> | <gallery> | ||
File:Congratulations from a copper golem.jpeg|A meme of a | File:Congratulations from a copper golem.jpeg|A meme of a copper golem in front of a fireworks display | ||
File:Ari uses a firework rocket.png| | File:Ari uses a firework rocket.png|Ari uses a firework rocket, in Introducing New Default Skins! | ||
File:Sunny's firework rocket.png| | File:Sunny's firework rocket.png|Sunny firing a firework rocket, in Tricky Trials Update Official Trailer. | ||
File:Movie firework rockets.png|Firework rockets in {{amcm}}. | File:Movie firework rockets.png|Firework rockets in {{amcm}}. | ||
File:Pride Item Artwork.jpeg | File:Pride Item Artwork.jpeg | ||
| Line 456: | Line 456: | ||
[[Category:Projectiles]] | [[Category:Projectiles]] | ||
cs:Rachejtle | |||
de:Feuerwerksrakete | |||
es:Cohete de fuegos artificiales | |||
fr:Fusée de feu d'artifice | |||
hu:Tűzijáték rakéta | |||
it:Razzo pirotecnico | |||
ja:ロケット花火 | |||
ko:폭죽 로켓 | |||
nl:Vuurpijl | |||
pl:Fajerwerk | |||
pt:Fogo de Artifício | |||
ru:Пиротехническая ракета | |||
th:จรวดพลุ | |||
uk:Феєрверкова ракета | |||
zh:烟花火箭 | |||
Revision as of 15:49, 9 April 2026
Template:Redirect Template:Infobox item entity A firework rocket is an Minecraft:item that provides a speed boost when Template:Control while flying with Minecraft:elytra. It can also be launched as a projectile either by hand or from a Minecraft:crossbow or Minecraft:dispenser.
It can also be crafted using extra Minecraft:gunpowder to fly farther or with up to seven firework stars to add customizable damage-dealing explosions.
Obtaining
Firework rockets can only be obtained by crafting.
Template:IN, firework rockets with no explosive effects and 3 different flight durations are available in the Minecraft:Creative inventory. Template:IN, 16 firework rockets with the different base colors and the "small ball" effect, and a single firework with no explosion are available in the Creative inventory; these all have a flight duration of 1.
By crafting the rocket using firework star(s), colors, trail, and explosion effects can be added to the fireworks.
Crafting
Usage
Launching fireworks
A firework rocket can be launched up vertically by Template:Control its item on a block. Firework rockets can also be launched from Minecraft:dispensers and Minecraft:crossbows.
Dispenser
Using firework rockets with a dispenser is different than launching it on a block. The direction the dispenser is facing launches the firework in that direction; for example, if the dispenser is facing downward, the firework goes downward instead of going up.
Crossbow
A firework rocket can be used as ammunition for Minecraft:crossbows, although it deals damage only if it has an explosion effect. A higher flight duration gives the firework rocket a longer range, and more damage is added per firework star. If shot from a Multishot crossbow, then 3 rockets fire with the same effects. The Piercing enchantment has no effect on firework rockets shot from a crossbow.
Template:IN, if a firework rocket shot from a Minecraft:crossbow hits an entity, the rocket instantly explodes, no matter the flight duration. Attempting to do this Template:In, however, results in the firework passing through the entity,<ref>Template:Bug</ref> so the player must plan where to aim.
Boosting elytra
Normally, Minecraft:elytra can glide for a short distance, but with the use of fireworks, the player can fly a long distance, gain speed, and take off from the ground. Template:Control a firework rocket while flying with elytra propels the player in the direction they are facing at a speed of 33.5 blocks per second. Using a firework rocket on a block while gliding propels the player instead of launching the firework. If the rocket is equipped with a firework star of any kind, the player takes damage when it explodes.
If any entities are leashed to the player, they instantly detach from the player when they use a firework rocket while gliding with elytra.
The duration of the speed boost depends on the flight duration of the rocket - a higher flight duration means a longer boost.
| Firework flight duration | Elytra flight boost duration |
|---|---|
| 1 | ~1.17 seconds |
| 2 | ~1.48 seconds |
| 3 | ~2.22 seconds |
Village raids
After successfully defending a village from a raid, the Minecraft:villagers may celebrate by setting off firework rockets. If a firework rocket set off by a villager hits a neutral or hostile mob by accident, the mob retaliates and attacks the villager. Additionally, if a villager accidentally attacks the player by setting off a firework rocket, the player’s tamed wolves and trusting foxes attack the villager.
Behavior
Once launched, fireworks fly out vertically, with random horizontal offset up to 5 blocks. Fireworks can fly in any of the 6 directions a dispenser can point. After some time, the firework explodes into a colorful explosion based on the effects of the firework stars added upon crafting, or no explosion if no firework star was used. If multiple firework stars were added to the rocket upon crafting, they all explode simultaneously.
The explosion of a firework rocket deals damage to mobs and players that are within 5 blocks and not obstructed by Minecraft:solid blocks. The maximum damage of a rocket with one firework star is Template:Hp, with the damage decreasing with distance. Each additional firework star on the rocket adds Template:Hp points of damage, for a maximum damage of Template:Hp with 7 stars. Using commands to add additional firework stars results in more damage. The damage dealt is unaffected by any other ingredients used. The explosion does not destroy End crystals, item frames, or paintings, but does destroy armor stands and decorative pots.
There is a delay between the detonation and the player hearing the sound, emulating real fireworks, but this sound travels much more slowly than in the real world.<ref>Template:Tweet</ref><ref>Template:Tweet</ref> The explosion of a firework can be seen 64 blocks away, regardless of its height.
If the explosion exceeds the particle limit of 16,384, the oldest particles are removed before displaying new ones, resulting in severely diminished firework quality / duration. Particle counts per star are:
| Ball type | Plain | Trail |
|---|---|---|
| Small | 98 | ~1300 |
| Large | 387 | 4000+ |
| Star | 122 | ~1600 |
| Creeper | 266 | ~3500 |
| Burst | 72 | ~930 |
Twinkle effect adds 2 particles to the count.
Like most other entities, fireworks can be moved by Minecraft:water and explosions, and teleported via portals. They also cannot move through solid surfaced blocks: upon hitting one, they either move to a side or explode based on the duration. If a firework explodes under a block, its explosion is flattened.
Non-lethal fireworks and fireworks crafted with firework stars behave differently around terrains. Lethal fireworks when shot at a solid block explode immediately upon impact, while non-lethal fireworks glide on whatever surface they encounter along their paths for the remainder of their duration and may resume their original trajectories upon exiting the surface.
Duration and direction
Fireworks travel different heights based on the amount of gunpowder added. The number is displayed as a tag on the item's tooltip with the description of "Flight Duration".
Each firework determines its lifetime in ticks by 10 × (number of gunpowder + 1) + random value from 0 to 5 + random value from 0 to 6, after which it explodes.
When spawned by player or command, the height it rises is between 8 and 20 blocks with 1 gunpowder, 18 to 34 blocks with 2 gunpowder, and 32 to 52 blocks with 3 gunpowder. (Note: Template:IN, it is possible to use commands to create firework rockets with higher durations. These rockets go higher and keep accelerating with virtually no terminal velocity. If the duration is long enough, the firework rocket could reach heights of over 1,000,000 blocks and speeds of over 10,000 m/s in a matter of minutes. Such fireworks with significant X and Z motions speed up sideways exponentially and reach outside the world boundary in a matter of seconds.)
When spawned, fireworks have a vertical speed of .05 and a random small X and Z speed (random value near zero with a standard deviation of .001). Each tick, the firework accelerates horizontally by multiplying its X and Z velocities by 1.15, and vertically by adding a constant factor of 0.04.
When shot from a dispenser, it travels 9 to 10 blocks with 1 gunpowder, 14 to 15 blocks with 2 gunpowder, and 19 to 20 blocks with 3 gunpowder in the direction it was dispensed. When dispensed, the firework has a random velocity close to 0.5 (with a maximum deviation of .009) in the direction it was dispensed and a random small velocity in both other directions (random value near zero with a maximum deviation of .009). The firework's velocity does not change over the lifetime of the rocket.
Fireworks can be made to travel different directions by being dispensed or launched under flowing water. The firework's direction combines with the flow of the water to go diagonally. The direction changes significantly less if the firework is shot by a dispenser instead of by hand.
Sounds
Template:Edition:
Firework rockets use the Friendly Creatures sound category for entity-dependent sound events.
Data values
ID
Template:Edition: Template:ID table Template:ID table
Template:Edition: Template:ID table Template:ID table
Item data
Template:JE: Template:See also
- Template:Nbt: the item's components tag.
Template:BE: Template:See also
Entity data
<section begin="entity data"/>
- Template:Nbt Entity data
- Template:Nbt inherit/entity
- Template:Nbt inherit/projectile
- Template:Nbt: The crafted firework rocket.
- Template:Nbt: The number of ticks this fireworks rocket has been flying for.
- Template:Nbt: The number of ticks before this fireworks rocket explodes. This value is randomized when the firework is launched: ((Flight + 1) * 10 + random(0 to 5) + random(0 to 6))
- Template:Nbt: Template:Cd or Template:Cd (Template:Cd/Template:Cd) - If Template:Cd, this firework was shot from a crossbow or dispenser.
<section end="entity data"/>
Advancements
History
Development
Java Edition
Bedrock Edition
Legacy Console Edition
Data history
Java Edition
Bedrock Edition
Issues
Trivia
- Launching a rocket by hand on a wooden pressure plate activates it. The same doesn't hold for stone pressure plates, or for a Minecraft:dispenser placing a rocket onto a wooden pressure plate.
- New Year's Eve is what inspired Jeb to add fireworks.<ref>Template:Tweet</ref>
- If the player shoots a firework into a Nether portal, it explodes in Minecraft:the Nether.
- There are around 2×10Template:^ distinct fireworks.
- When a firework crafted without a firework star touches the surface of a block, it emits footstep noises.
Gallery
Screenshots
-
Jeb's first image of fireworks, also showing that they can be shot from dispensers.
-
1.4.6 Release image.
-
An example of a flattened firework explosion.
-
Creeper face-shaped firework.
-
"Noor, basking in the sunset, fires a Crossbow with a custom enchantment that allows for multiple Firework Rockets to be fired simultaneously."<ref>Template:Mcnet</ref>
In other media
-
A meme of a copper golem in front of a fireworks display
-
Ari uses a firework rocket, in Introducing New Default Skins!
-
Sunny firing a firework rocket, in Tricky Trials Update Official Trailer.
-
Firework rockets in Template:Amcm.
References
Template:Navbox items Template:Navbox entities Template:Navbox combat
cs:Rachejtle de:Feuerwerksrakete es:Cohete de fuegos artificiales fr:Fusée de feu d'artifice hu:Tűzijáték rakéta it:Razzo pirotecnico ja:ロケット花火 ko:폭죽 로켓 nl:Vuurpijl pl:Fajerwerk pt:Fogo de Artifício ru:Пиротехническая ракета th:จรวดพลุ uk:Феєрверкова ракета zh:烟花火箭