Minecraft:Nether Portal (block): Difference between revisions
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The '''Nether portal''' block is the translucent part of the | The '''Nether portal''' block is the translucent part of the Nether portal that teleports the player to and from [[Minecraft:the Nether]]. | ||
== Obtaining == | == Obtaining == | ||
The Nether portal block cannot be obtained as an item even by using the {{cmd|give}} command. The item form is completely non-existent {{in|java}}, but it can be obtained through [[Minecraft:add-on]]s, external editors or by using bugs {{in|bedrock}}. | The Nether portal block cannot be obtained as an item even by using the {{cmd|give}} command. The item form is completely non-existent {{in|java}}, but it can be obtained through [[Minecraft:add-on]]s, external editors or by using bugs {{in|bedrock}}. | ||
The Nether portal block can be placed using commands such as {{cmd|fill}} or {{cmd|setblock}} and is generated when lighting a | The Nether portal block can be placed using commands such as {{cmd|fill}} or {{cmd|setblock}} and is generated when lighting a Nether portal. | ||
== Usage == | == Usage == | ||
{{see also|Nether portal}} | {{see also|Nether portal}} | ||
Nether portal blocks can stably exist only within a Nether portal structure, unlike [[Minecraft:End Portal (block)|End portal block]]s. When the block is updated and detects it is not part of such a structure, it is destroyed. However, using | Nether portal blocks can stably exist only within a Nether portal structure, unlike [[Minecraft:End Portal (block)|End portal block]]s. When the block is updated and detects it is not part of such a structure, it is destroyed. However, using update suppression glitches, it is possible to obtain a standalone portal block without a frame, but the portal is destroyed once it receives an update, i.e. placing a block next to the portal or moving a piston next to or into the portal. | ||
Nether portal blocks can be used to teleport entities between [[Minecraft:the Nether]] and the [[Minecraft:Overworld]]. When a player in the Overworld or the Nether stands in a Nether portal block for 4 seconds, the player is taken to the other dimension. While in the Nether portal block, the player can neither open their [[Minecraft:inventory]] nor interact with blocks with GUI. The player can step out of a portal before it completes its animation to abort the teleport. However, in Creative mode there is no wait time—the player immediately transfers between dimensions. If there is already an ''active'' portal within range (125 blocks) in the other world, the player appears in that portal. Otherwise, a portal is created at or near the corresponding coordinates. If a single portal block is placed using commands, it can still be used to travel to the Nether. | Nether portal blocks can be used to teleport entities between [[Minecraft:the Nether]] and the [[Minecraft:Overworld]]. When a player in the Overworld or the Nether stands in a Nether portal block for 4 seconds, the player is taken to the other dimension. While in the Nether portal block, the player can neither open their [[Minecraft:inventory]] nor interact with blocks with GUI. The player can step out of a portal before it completes its animation to abort the teleport. However, in Creative mode there is no wait time—the player immediately transfers between dimensions. If there is already an ''active'' portal within range (125 blocks) in the other world, the player appears in that portal. Otherwise, a portal is created at or near the corresponding coordinates. If a single portal block is placed using commands, it can still be used to travel to the Nether. | ||
Nether portal blocks make distinctive sounds, and emit the same purple particles produced by | Nether portal blocks make distinctive sounds, and emit the same purple particles produced by endermen, endermites, and ender chests. Portal blocks emit a light level of 11, dimmer than a [[Minecraft:torch]]. | ||
Falling block entities can be teleported through a portal, but a piston cannot push a block through. | |||
Much like [[Minecraft:water]] or [[Minecraft:lava]], portal blocks cannot be broken by tools except in Creative. However, portal blocks ''can'' be destroyed by | Much like [[Minecraft:water]] or [[Minecraft:lava]], portal blocks cannot be broken by tools except in Creative. However, portal blocks ''can'' be destroyed by explosions (even weak ones) and can be replaced by placing [[Minecraft:water]] or [[Minecraft:lava]] sources in the same block (can also be done by [[Minecraft:dispenser]]s). If any portal block is destroyed, the whole portal is deactivated as adjacent portal blocks are updated and detect that the portal structure is no longer complete. | ||
While Nether portals themselves cannot be lit in [[Minecraft:the End]], a portal block set in the End and in | While Nether portals themselves cannot be lit in [[Minecraft:the End]], a portal block set in the End and in custom dimensions behave exactly like in the Overworld, calculating coordinates in the Nether with the same 1:8 ratio. They teleport players to the Nether {{in|java}}, and to the Overworld {{in|bedrock}}. However, once teleported to the Overworld from the End, the player is in a glitched state where they can no longer interact with the world or load chunks during that session. After reloading the world, the player spawns on a new End platform at the same coordinates in the End as where the Nether portal was. | ||
=== Piston interactivity === | === Piston interactivity === | ||
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|{{HistoryLine||1.0.0|dev=Beta 1.9 Prerelease 6|Nether portal blocks are no longer affected by smooth lighting.<ref>{{bug|MC-249033|||WAI}}</ref>}} | |{{HistoryLine||1.0.0|dev=Beta 1.9 Prerelease 6|Nether portal blocks are no longer affected by smooth lighting.<ref>{{bug|MC-249033|||WAI}}</ref>}} | ||
|{{HistoryLine|||dev=RC1|It is no longer possible to break portal blocks with [[Minecraft:water]] or [[Minecraft:lava]]. Both stop before hitting the portal and act as if the portal were a solid [[Minecraft:block]]; placing water instead of fire in the portal automatically deactivates the portal anyway.}} | |{{HistoryLine|||dev=RC1|It is no longer possible to break portal blocks with [[Minecraft:water]] or [[Minecraft:lava]]. Both stop before hitting the portal and act as if the portal were a solid [[Minecraft:block]]; placing water instead of fire in the portal automatically deactivates the portal anyway.}} | ||
|{{HistoryLine||1.2.1|dev=12w08a|The | |{{HistoryLine||1.2.1|dev=12w08a|The player can now (again) break a block portal in Creative by punching it. It makes the same sound as [[Minecraft:glass]] being destroyed.}} | ||
|{{HistoryLine||1.5|dev=13w02a|[[File:Nether Portal (in minecart) JE1.png|32px]] Blocks can now be displayed inside of a [[Minecraft:minecart]] via commands or map editing. If a nether portal is set as such a block, it appears opaque and as a full cube rather than the thinner cuboid we usually see.}} | |{{HistoryLine||1.5|dev=13w02a|[[File:Nether Portal (in minecart) JE1.png|32px]] Blocks can now be displayed inside of a [[Minecraft:minecart]] via commands or map editing. If a nether portal is set as such a block, it appears opaque and as a full cube rather than the thinner cuboid we usually see.}} | ||
|{{HistoryLine||1.7.2|dev=13w41a|Nether portals, [[Minecraft:water]] and [[Minecraft:ice]] are now visible through each other. | |{{HistoryLine||1.7.2|dev=13w41a|Nether portals, [[Minecraft:water]] and [[Minecraft:ice]] are now visible through each other. | ||
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{{HistoryTable | {{HistoryTable | ||
|{{HistoryLine|java alpha}} | |{{HistoryLine|java alpha}} | ||
|{{HistoryLine||v1.2.0|dev=preview|A unique | |{{HistoryLine||v1.2.0|dev=preview|A unique screen effect is shown after traveling through a Nether portal, in which the "nausea" effect slows down and the overlay disappears.}} | ||
|{{HistoryLine|java beta}} | |{{HistoryLine|java beta}} | ||
|{{HistoryLine||May 2, 2011|link=wordofnotch:5136312534|Portals were made to function properly in multiplayer, allowing players in servers to teleport between the Overworld and the Nether.}} | |{{HistoryLine||May 2, 2011|link=wordofnotch:5136312534|Portals were made to function properly in multiplayer, allowing players in servers to teleport between the Overworld and the Nether.}} | ||
|{{HistoryLine||1.6|dev=Test Build 3|The Nether portal's screen distortion effect now increases more smoothly. Previously, it would start off extremely subtly before becoming extremely intense. | |{{HistoryLine||1.6|dev=Test Build 3|The Nether portal's screen distortion effect now increases more smoothly. Previously, it would start off extremely subtly before becoming extremely intense. | ||
|Nether portals now work in [[Minecraft:multiplayer]]. Before this update, Nether portals could be created on multiplayer servers, but could not teleport | |Nether portals now work in [[Minecraft:multiplayer]]. Before this update, Nether portals could be created on multiplayer servers, but could not teleport players to [[Minecraft:the Nether]], thus multiplayer servers required modding to access the Nether.}} | ||
|{{HistoryLine|java}} | |{{HistoryLine|java}} | ||
|{{HistoryLine||1.3.1|dev=12w22a| | |{{HistoryLine||1.3.1|dev=12w22a|Zombie pigmen now rarely spawn from portal blocks in the [[Minecraft:Overworld]].}} | ||
|{{HistoryLine||?|<samp>trigger.ogg</samp> now always plays to completion when using a Nether portal.}} | |{{HistoryLine||?|<samp>trigger.ogg</samp> now always plays to completion when using a Nether portal.}} | ||
|{{HistoryLine||1.16|dev=20w14a| | |{{HistoryLine||1.16|dev=20w14a|Hoglins are now scared of Nether portal blocks.}} | ||
|{{HistoryLine|||dev=Pre-release 3|Nether portal blocks now have a | |{{HistoryLine|||dev=Pre-release 3|Nether portal blocks now have a loot table.<ref>{{bug|MC-177712|||Fixed}}</ref>}} | ||
|{{HistoryLine||1.20|dev=Pre-release 1|Nether portals no longer produce a screen animation and sound after changing dimensions.<ref name=standbug>{{Bug|MC-180|||Fixed}}</ref>}} | |{{HistoryLine||1.20|dev=Pre-release 1|Nether portals no longer produce a screen animation and sound after changing dimensions.<ref name=standbug>{{Bug|MC-180|||Fixed}}</ref>}} | ||
|{{HistoryLine|pocket alpha}} | |{{HistoryLine|pocket alpha}} | ||
|{{HistoryLine||unknown|The | |{{HistoryLine||unknown|The sounds of Nether portals have been updated to match ''Java Edition''.}} | ||
}} | }} | ||
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{{HistoryTable | {{HistoryTable | ||
|{{HistoryLine|java}} | |{{HistoryLine|java}} | ||
|{{HistoryLine||1.5|dev=13w02a|Nether portal blocks now use a texture file in | |{{HistoryLine||1.5|dev=13w02a|Nether portal blocks now use a texture file in resource packs: <code>textures/blocks/portal.png</code>.}} | ||
|{{HistoryLine||1.7.2|dev=13w37a|Nether portal blocks now use block data values (later changed to block state) to determine their orientation. Due to these changes, Nether portals created in | |{{HistoryLine||1.7.2|dev=13w37a|Nether portal blocks now use block data values (later changed to block state) to determine their orientation. Due to these changes, Nether portals created in 1.6.4 and earlier have a tendency to close when upgrading. | ||
|Metadata value 1 corresponds to a portal that reaches the west and east sides of the block, and 2 corresponds to one that touches the north and south sides. 0, 3, 4, 6, 7, 8, 10, 11, 12, 14 and 15 also appear as north/south and 5, 9 and 13 as east/west, however they appear to be unused.}} | |Metadata value 1 corresponds to a portal that reaches the west and east sides of the block, and 2 corresponds to one that touches the north and south sides. 0, 3, 4, 6, 7, 8, 10, 11, 12, 14 and 15 also appear as north/south and 5, 9 and 13 as east/west, however they appear to be unused.}} | ||
|{{HistoryLine|||dev=13w37b|[[File:Nether Portal (unconnected) JE1.png|32px]] Nether portal blocks with metadata value 3, 7, 11 and 15 now have a vertical post appearance rather than the pane or sheet appearance of other states.}} | |{{HistoryLine|||dev=13w37b|[[File:Nether Portal (unconnected) JE1.png|32px]] Nether portal blocks with metadata value 3, 7, 11 and 15 now have a vertical post appearance rather than the pane or sheet appearance of other states.}} | ||
|{{HistoryLine||1.8|dev=14w03a|Nether portal blocks with data values 3, 7, 11 and 15 now appear as north-south connected again.}} | |{{HistoryLine||1.8|dev=14w03a|Nether portal blocks with data values 3, 7, 11 and 15 now appear as north-south connected again.}} | ||
|{{HistoryLine||1.13|dev=17w47a|Prior to | |{{HistoryLine||1.13|dev=17w47a|Prior to ''The Flattening'', this block's numeral ID was 90.}} | ||
|{{HistoryLine|||dev=pre5|The block ID of Nether portals has been changed to <code>nether_portal</code>.}} | |{{HistoryLine|||dev=pre5|The block ID of Nether portals has been changed to <code>nether_portal</code>.}} | ||
}} | }} | ||
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[[Category:Createable blocks]] | [[Category:Createable blocks]] | ||
es:Portal del Nether (bloque) | |||
fr:Portail du Nether (bloc) | |||
ja:ネザーポータル (ブロック) | |||
ko:네더 차원문 (블록) | |||
pt:Portal do Nether (bloco) | |||
ru:Блок портала Нижнего мира | |||
uk:Портал Незеру (блок) | |||
zh:下界传送门(方块) | |||
Revision as of 15:57, 9 April 2026
Template:Infobox block The Nether portal block is the translucent part of the Nether portal that teleports the player to and from Minecraft:the Nether.
Obtaining
The Nether portal block cannot be obtained as an item even by using the Template:Cmd command. The item form is completely non-existent Template:In, but it can be obtained through Minecraft:add-ons, external editors or by using bugs Template:In.
The Nether portal block can be placed using commands such as Template:Cmd or Template:Cmd and is generated when lighting a Nether portal.
Usage
Nether portal blocks can stably exist only within a Nether portal structure, unlike End portal blocks. When the block is updated and detects it is not part of such a structure, it is destroyed. However, using update suppression glitches, it is possible to obtain a standalone portal block without a frame, but the portal is destroyed once it receives an update, i.e. placing a block next to the portal or moving a piston next to or into the portal.
Nether portal blocks can be used to teleport entities between Minecraft:the Nether and the Minecraft:Overworld. When a player in the Overworld or the Nether stands in a Nether portal block for 4 seconds, the player is taken to the other dimension. While in the Nether portal block, the player can neither open their Minecraft:inventory nor interact with blocks with GUI. The player can step out of a portal before it completes its animation to abort the teleport. However, in Creative mode there is no wait time—the player immediately transfers between dimensions. If there is already an active portal within range (125 blocks) in the other world, the player appears in that portal. Otherwise, a portal is created at or near the corresponding coordinates. If a single portal block is placed using commands, it can still be used to travel to the Nether.
Nether portal blocks make distinctive sounds, and emit the same purple particles produced by endermen, endermites, and ender chests. Portal blocks emit a light level of 11, dimmer than a Minecraft:torch.
Falling block entities can be teleported through a portal, but a piston cannot push a block through.
Much like Minecraft:water or Minecraft:lava, portal blocks cannot be broken by tools except in Creative. However, portal blocks can be destroyed by explosions (even weak ones) and can be replaced by placing Minecraft:water or Minecraft:lava sources in the same block (can also be done by Minecraft:dispensers). If any portal block is destroyed, the whole portal is deactivated as adjacent portal blocks are updated and detect that the portal structure is no longer complete.
While Nether portals themselves cannot be lit in Minecraft:the End, a portal block set in the End and in custom dimensions behave exactly like in the Overworld, calculating coordinates in the Nether with the same 1:8 ratio. They teleport players to the Nether Template:In, and to the Overworld Template:In. However, once teleported to the Overworld from the End, the player is in a glitched state where they can no longer interact with the world or load chunks during that session. After reloading the world, the player spawns on a new End platform at the same coordinates in the End as where the Nether portal was.
Piston interactivity
Nether portal blocks cannot be pushed by Minecraft:pistons. They also cannot be pushed or pulled by sticky pistons.
Sounds
Generic
Template:Sound table/Block/Glass
Unique
Data values
ID
Template:Edition: Template:ID table
Template:Edition: Template:ID table
Block states
History
Template:See technical block Template:See texture generation
History of the block itself
Template:More images Template:Info needed section
Java Edition
Bedrock Edition
Legacy Console Edition
History of the block's effects
Data history
Issues
References
es:Portal del Nether (bloque) fr:Portail du Nether (bloc) ja:ネザーポータル (ブロック) ko:네더 차원문 (블록) pt:Portal do Nether (bloco) ru:Блок портала Нижнего мира uk:Портал Незеру (блок) zh:下界传送门(方块)