Minecraft:Ominous Trial Spawner: Difference between revisions
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imported>Capopanzo Undo revision 3516125 by EndStoneBrickWall (talk) ominous trial spawners are a just a trial spawner state and don't have a proper inventory form - a trial spawner block item with the block state component set to be ominous still displays as a regular vault named "Trial Spawner" |
Remove broken links to missing pages |
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An '''ominous trial spawner''' is a | An '''ominous trial spawner''' is a trial spawner that has been altered by a Trial Omen effect carried by a player as part of an ominous trial. It spawns more dangerous mob waves, as well as ominous item spawners, but ejects better rewards and is the only source of [[Minecraft:Ominous Trial Key|ominous trial keys]]. | ||
== Obtaining == | == Obtaining == | ||
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=== Ominous trial === | === Ominous trial === | ||
Trial spawners convert to ominous trial spawners if a | Trial spawners convert to ominous trial spawners if a player with the Trial Omen effect enters the 14 block detection area and is in the line of sight of the trial spawner. This also happens when the player has the Bad Omen effect, which gets converted into Trial Omen. When a trial spawner becomes ominous, all of its existing mobs are despawned. If the spawner was on cooldown and was not ominous before going on cooldown, the cooldown is skipped when becoming ominous. The ominous trial spawner then immediately becomes active. An inactive ominous trial spawner converts back into a regular trial spawner after cooling down for 30 minutes. | ||
Ominous trial spawners cannot be obtained as items in | Ominous trial spawners cannot be obtained as items in Survival or Adventure mode. They are technically block state variants of normal trial spawners and can be obtained or created using [[Minecraft:commands]], such as: | ||
{{edition|java}}: | {{edition|java}}: | ||
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=== Mob spawning === | === Mob spawning === | ||
{{See also|Trial Spawner#Mob spawning|Trial Chambers#Trial spawners}} | {{See also|Trial Spawner#Mob spawning|Trial Chambers#Trial spawners}} | ||
Ominous trial spawners converted from trial spawners that generate naturally in | Ominous trial spawners converted from trial spawners that generate naturally in trial chambers spawn mobs with (better) weapons and wearing armor. Ominous trial spawners with mobs that are unable to wear equipment, such as spiders or silverfish, spawn double the total mob count over the course of the challenge. These spawners also allow an additional mob to be out all at once during their challenge. | ||
Each armor set consists of only a [[Minecraft:chestplate]] and [[Minecraft:helmet]] with each piece having a 50% chance of being missing. All armor is enchanted with | Each armor set consists of only a [[Minecraft:chestplate]] and [[Minecraft:helmet]] with each piece having a 50% chance of being missing. All armor is enchanted with Fire Protection IV, Projectile Protection IV, and{{verify|Drowning zombies spawned from ominous trial spawners on Bedrock Edition doesn't produce armor with multiple Protection enchantments, only armor with Protection IV.}} Protection IV. {{IN|JE}}<ref>{{bug|MCPE-189946||Ominous Trial mobs drop equipped armor and weapons on death}}</ref>, mobs don't drop the armor on death or upon conversion to a drowned In Java Edition. But it will drop when converted to drowned in Bedrock Edition. The armor is selected from: | ||
* {{ItemLink|Chainmail armor}} with {{ItemLink|bolt armor trim}} in {{ItemLink|id=copper-ingot|link=copper ingot|copper}} (4 in 7) | * {{ItemLink|Chainmail armor}} with {{ItemLink|bolt armor trim}} in {{ItemLink|id=copper-ingot|link=copper ingot|copper}} (4 in 7) | ||
* {{ItemLink|Iron armor}} with {{ItemLink|flow armor trim}} in copper (2 in 7) | * {{ItemLink|Iron armor}} with {{ItemLink|flow armor trim}} in copper (2 in 7) | ||
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Melee mobs spawn with a weapon selected from: | Melee mobs spawn with a weapon selected from: | ||
* {{ItemLink|Iron sword}} (4 in 7) | * {{ItemLink|Iron sword}} (4 in 7) | ||
* {{ItemLink|Iron sword}} with | * {{ItemLink|Iron sword}} with Sharpness I (1 in 7) | ||
* {{ItemLink|Iron sword}} with | * {{ItemLink|Iron sword}} with Knockback I (1 in 7) | ||
* {{ItemLink|Diamond sword}} (1 in 7). | * {{ItemLink|Diamond sword}} (1 in 7). | ||
Ranged mobs spawn with a {{ItemLink|bow}} with: | Ranged mobs spawn with a {{ItemLink|bow}} with: | ||
* no enchantment (2 in 4) | * no enchantment (2 in 4) | ||
* | * Power I (1 in 4) | ||
* | * Punch I (1 in 4). | ||
Ominous trial spawners converted from manually placed trial spawners continue to spawn the same mob as the trial spawner. | Ominous trial spawners converted from manually placed trial spawners continue to spawn the same mob as the trial spawner. | ||
=== Projectile spawning === | === Projectile spawning === | ||
When at least one player is within the activation range of an ominous trial spawner, every 8 seconds it spawns | When at least one player is within the activation range of an ominous trial spawner, every 8 seconds it spawns ominous item spawners above any player or any mob that was spawned by the ominous trial spawner spawner within 14 blocks. The location where it should spawn is determined by first performing a raycast from the feet of the entity to a random height between 2 and 6 blocks above the entity. If it hits a block, this block is used, otherwise the end of the line is used. Which block can be hit is determined by the same algorithm as the 3rd person camera. The item spawns in the center of the block below it, unless the block has a collision box. The ominous item spawner displays a projectile for 3 to 6 seconds before shooting that projectile downwards. | ||
Each ominous trial spawner has a set of 2 | Each ominous trial spawner has a set of 2 projectiles it spawns, one of which is a lingering potion. The lingering potion effect is selected randomly from one of the following (all with equal chance): | ||
* {{EffectLink|Wind Charged}} | * {{EffectLink|Wind Charged}} | ||
* {{EffectLink|Oozing}} | * {{EffectLink|Oozing}} | ||
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=== Loot === | === Loot === | ||
Ominous trial spawners in | Ominous trial spawners in trial chambers eject different, better, rewards compared to the non-ominous state. | ||
Like a normal trial spawner, it ejects loot once for each detected player. Instead of trial keys, an ominous trial spawner has a 30% chance to eject | Like a normal trial spawner, it ejects loot once for each detected player. Instead of trial keys, an ominous trial spawner has a 30% chance to eject ominous trial keys, in which case it drops for all players. The other 70% of the time it drops one of the other items for each player. | ||
{{LootChest|trial-chambers-trial-spawner-ominous}} | {{LootChest|trial-chambers-trial-spawner-ominous}} | ||
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=== Piston interactivity === | === Piston interactivity === | ||
Ominous trial spawner can't be pushed by the [[Minecraft:piston]], and can't be pulled by the | Ominous trial spawner can't be pushed by the [[Minecraft:piston]], and can't be pulled by the sticky piston. | ||
== Sounds == | == Sounds == | ||
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== Data values == | == Data values == | ||
{{Main|Trial Spawner#Data values}} | {{Main|Trial Spawner#Data values}} | ||
The ominous trial spawner is technically a | The ominous trial spawner is technically a block state of the trial spawner. Therefore, it has the same data value structure. | ||
== Advancements == | == Advancements == | ||
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|{{HistoryLine|java}} | |{{HistoryLine|java}} | ||
|{{HistoryLine||1.20.5|exp=Update 1.21|dev=24w13a|[[File:Ominous Trial Spawner (inactive) JE1 BE1.png|32px]] [[File:Ominous Trial Spawner (active) JE1 BE1.png|32px]] [[File:Ominous Trial Spawner (ejecting) JE1 BE1.png|32px]] Added ominous trial spawners.}} | |{{HistoryLine||1.20.5|exp=Update 1.21|dev=24w13a|[[File:Ominous Trial Spawner (inactive) JE1 BE1.png|32px]] [[File:Ominous Trial Spawner (active) JE1 BE1.png|32px]] [[File:Ominous Trial Spawner (ejecting) JE1 BE1.png|32px]] Added ominous trial spawners.}} | ||
|{{HistoryLine|||dev=pre1|[[File:Ominous Trial Spawner (inactive) JE2.png|32px]] [[File:Ominous Trial Spawner (active) JE2.png|32px]] [[File:Ominous Trial Spawner (ejecting) JE2.png|32px]] Updated textures to match | |{{HistoryLine|||dev=pre1|[[File:Ominous Trial Spawner (inactive) JE2.png|32px]] [[File:Ominous Trial Spawner (active) JE2.png|32px]] [[File:Ominous Trial Spawner (ejecting) JE2.png|32px]] Updated textures to match trial spawners.}} | ||
|{{HistoryLine||1.21|dev=24w18a|Ominous trial spawners are now available without using the "Update 1.21" experimental data pack. | |{{HistoryLine||1.21|dev=24w18a|Ominous trial spawners are now available without using the "Update 1.21" experimental data pack. | ||
|Ominous trial spawners with mobs that are unable to wear equipment now spawn double the total mob count over the course of the challenge. | |Ominous trial spawners with mobs that are unable to wear equipment now spawn double the total mob count over the course of the challenge. | ||
| | |Bottle o' enchanting is no longer a possible projectile for ominous trial spawners.}} | ||
|{{HistoryLine|||dev=24w19a|[[File:Ominous Trial Spawner (active) JE3.png|32px]] [[File:Ominous Trial Spawner (ejecting) JE3.png|32px]] Updated active and ejecting textures to be more consistent across all states as well as the | |{{HistoryLine|||dev=24w19a|[[File:Ominous Trial Spawner (active) JE3.png|32px]] [[File:Ominous Trial Spawner (ejecting) JE3.png|32px]] Updated active and ejecting textures to be more consistent across all states as well as the trial spawner.}} | ||
|{{HistoryLine|||dev=pre2|[[File:Ominous Trial Spawner (inactive) JE3 BE2.png|32px]] [[File:Ominous Trial Spawner (active) JE4 BE3.png|32px]] [[File:Ominous Trial Spawner (ejecting) JE4 BE3.png|32px]] Updated bottom texture to match ''Bedrock Edition''.}} | |{{HistoryLine|||dev=pre2|[[File:Ominous Trial Spawner (inactive) JE3 BE2.png|32px]] [[File:Ominous Trial Spawner (active) JE4 BE3.png|32px]] [[File:Ominous Trial Spawner (ejecting) JE4 BE3.png|32px]] Updated bottom texture to match ''Bedrock Edition''.}} | ||
}} | }} | ||
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|{{HistoryLine|||dev=Preview 1.21.0.21|Ominous trial spawners now show a preview of the item that is about to be ejected.}} | |{{HistoryLine|||dev=Preview 1.21.0.21|Ominous trial spawners now show a preview of the item that is about to be ejected.}} | ||
|{{HistoryLine||1.21.0|dev=Preview 1.21.0.22|Ominous trial spawners are now available without using the "Update 1.21" experimental toggle. | |{{HistoryLine||1.21.0|dev=Preview 1.21.0.22|Ominous trial spawners are now available without using the "Update 1.21" experimental toggle. | ||
|[[File:Ominous Trial Spawner (inactive) JE3 BE2.png|32px]] [[File:Ominous Trial Spawner (active) BE2.png|32px]] [[File:Ominous Trial Spawner (ejecting) BE2.png|32px]] Updated textures to match | |[[File:Ominous Trial Spawner (inactive) JE3 BE2.png|32px]] [[File:Ominous Trial Spawner (active) BE2.png|32px]] [[File:Ominous Trial Spawner (ejecting) BE2.png|32px]] Updated textures to match trial spawners.}} | ||
|{{HistoryLine||1.21.20|dev=Preview 1.21.10.20|[[File:Ominous Trial Spawner (active) JE4 BE3.png|32px]] [[File:Ominous Trial Spawner (ejecting) JE4 BE3.png|32px]] Updated active and ejecting textures to be more consistent across all states as well as the | |{{HistoryLine||1.21.20|dev=Preview 1.21.10.20|[[File:Ominous Trial Spawner (active) JE4 BE3.png|32px]] [[File:Ominous Trial Spawner (ejecting) JE4 BE3.png|32px]] Updated active and ejecting textures to be more consistent across all states as well as the trial spawner.}} | ||
}} | }} | ||
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=== Renders === | === Renders === | ||
<gallery> | <gallery> | ||
Breeze ominous trial spawner.png|A | Breeze ominous trial spawner.png|A breeze ominous trial spawner. | ||
Slime ominous trial spawner.png|A | Slime ominous trial spawner.png|A slime ominous trial spawner. | ||
Zombie ominous trial spawner.png|A [[Minecraft:zombie]] ominous trial spawner. | Zombie ominous trial spawner.png|A [[Minecraft:zombie]] ominous trial spawner. | ||
Baby zombie ominous trial spawner.png|A | Baby zombie ominous trial spawner.png|A baby zombie ominous trial spawner. | ||
Husk ominous trial spawner.png|A [[Minecraft:husk]] ominous trial spawner. | Husk ominous trial spawner.png|A [[Minecraft:husk]] ominous trial spawner. | ||
Skeleton ominous trial spawner.png|A | Skeleton ominous trial spawner.png|A skeleton ominous trial spawner. | ||
Bogged ominous trial spawner.png|A | Bogged ominous trial spawner.png|A bogged ominous trial spawner. | ||
Stray ominous trial spawner.png|A | Stray ominous trial spawner.png|A stray ominous trial spawner. | ||
Spider ominous trial spawner.png|A | Spider ominous trial spawner.png|A spider ominous trial spawner. | ||
Cave spider ominous trial spawner.png|A | Cave spider ominous trial spawner.png|A cave spider ominous trial spawner. | ||
Silverfish ominous trial spawner.png|A | Silverfish ominous trial spawner.png|A silverfish ominous trial spawner. | ||
</gallery> | </gallery> | ||
=== Mojang screenshots === | === Mojang screenshots === | ||
<gallery> | <gallery> | ||
File:Noor's Reward.jpg| | File:Noor's Reward.jpg|Noor looking at an [[Minecraft:Ominous Trial Key]]. | ||
File:Ominous silverfish.webp|A | File:Ominous silverfish.webp|A silverfish next to an ominous trial spawner. | ||
</gallery> | </gallery> | ||
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[[Category:Hazardous blocks]] | [[Category:Hazardous blocks]] | ||
de:Unheilvoller Prüfungs-Spawner | |||
es:Generador de desafío ominoso | |||
fr:Générateur des épreuves funeste | |||
ja:不吉な試練のスポナー | |||
pt:Gerador Sombrio do Desafio | |||
ru:Зловещий спаунер испытаний | |||
zh:不祥试炼刷怪笼 | |||
Revision as of 15:58, 9 April 2026
An ominous trial spawner is a trial spawner that has been altered by a Trial Omen effect carried by a player as part of an ominous trial. It spawns more dangerous mob waves, as well as ominous item spawners, but ejects better rewards and is the only source of ominous trial keys.
Obtaining
Breaking
No tool can accelerate the breaking process of an ominous trial spawner. Template:Breaking row Ominous trial spawners drop nothing when destroyed.
Ominous trial
Trial spawners convert to ominous trial spawners if a player with the Trial Omen effect enters the 14 block detection area and is in the line of sight of the trial spawner. This also happens when the player has the Bad Omen effect, which gets converted into Trial Omen. When a trial spawner becomes ominous, all of its existing mobs are despawned. If the spawner was on cooldown and was not ominous before going on cooldown, the cooldown is skipped when becoming ominous. The ominous trial spawner then immediately becomes active. An inactive ominous trial spawner converts back into a regular trial spawner after cooling down for 30 minutes.
Ominous trial spawners cannot be obtained as items in Survival or Adventure mode. They are technically block state variants of normal trial spawners and can be obtained or created using Minecraft:commands, such as:
Usage
An ominous trial spawner is similar to a normal trial spawner, but spawns more difficult Minecraft:mobs and ejects more powerful loot.
Mob spawning
Template:See also Ominous trial spawners converted from trial spawners that generate naturally in trial chambers spawn mobs with (better) weapons and wearing armor. Ominous trial spawners with mobs that are unable to wear equipment, such as spiders or silverfish, spawn double the total mob count over the course of the challenge. These spawners also allow an additional mob to be out all at once during their challenge.
Each armor set consists of only a Minecraft:chestplate and Minecraft:helmet with each piece having a 50% chance of being missing. All armor is enchanted with Fire Protection IV, Projectile Protection IV, andTemplate:Verify Protection IV. Template:IN<ref>Template:Bug</ref>, mobs don't drop the armor on death or upon conversion to a drowned In Java Edition. But it will drop when converted to drowned in Bedrock Edition. The armor is selected from:
- Template:ItemLink with Template:ItemLink in Template:ItemLink (4 in 7)
- Template:ItemLink with Template:ItemLink in copper (2 in 7)
- Template:ItemLink with Template:ItemLink in copper (1 in 7).
Melee mobs spawn with a weapon selected from:
- Template:ItemLink (4 in 7)
- Template:ItemLink with Sharpness I (1 in 7)
- Template:ItemLink with Knockback I (1 in 7)
- Template:ItemLink (1 in 7).
Ranged mobs spawn with a Template:ItemLink with:
- no enchantment (2 in 4)
- Power I (1 in 4)
- Punch I (1 in 4).
Ominous trial spawners converted from manually placed trial spawners continue to spawn the same mob as the trial spawner.
Projectile spawning
When at least one player is within the activation range of an ominous trial spawner, every 8 seconds it spawns ominous item spawners above any player or any mob that was spawned by the ominous trial spawner spawner within 14 blocks. The location where it should spawn is determined by first performing a raycast from the feet of the entity to a random height between 2 and 6 blocks above the entity. If it hits a block, this block is used, otherwise the end of the line is used. Which block can be hit is determined by the same algorithm as the 3rd person camera. The item spawns in the center of the block below it, unless the block has a collision box. The ominous item spawner displays a projectile for 3 to 6 seconds before shooting that projectile downwards.
Each ominous trial spawner has a set of 2 projectiles it spawns, one of which is a lingering potion. The lingering potion effect is selected randomly from one of the following (all with equal chance):
- Template:EffectLink
- Template:EffectLink
- Template:EffectLink
- Template:EffectLink
- Template:EffectLink
- Template:EffectLink
- Template:EffectLink
The second projectile is randomly selected from one of the following (again, all with equal chance):
- Template:ItemLink
- Template:ItemLink with Template:EffectLink (0:45)<ref name="arrow">Template:Bug</ref>
- Template:ItemLink with Template:EffectLink IV (0:20)<ref name="arrow"/>
- Template:ItemLink
- Template:ItemLink
The potions and projectiles chosen will not change between trials and are based on location, so it is likely that spawners very close to each other will have the same projectiles.
Loot
Ominous trial spawners in trial chambers eject different, better, rewards compared to the non-ominous state.
Like a normal trial spawner, it ejects loot once for each detected player. Instead of trial keys, an ominous trial spawner has a 30% chance to eject ominous trial keys, in which case it drops for all players. The other 70% of the time it drops one of the other items for each player. Template:LootChest
Ominous trial spawners converted from manually placed trial spawners continue to drop the loot of a normal trial spawner (see Minecraft:Trial Spawner#Loot).
Piston interactivity
Ominous trial spawner can't be pushed by the Minecraft:piston, and can't be pulled by the sticky piston.
Sounds
Generic
Template:Sound table/Block/Trial spawner
Unique
Data values
Template:Main The ominous trial spawner is technically a block state of the trial spawner. Therefore, it has the same data value structure.
Advancements
History
Java Edition
Bedrock Edition
Issues
Gallery
Renders
-
A breeze ominous trial spawner.
-
A slime ominous trial spawner.
-
A Minecraft:zombie ominous trial spawner.
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A baby zombie ominous trial spawner.
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A Minecraft:husk ominous trial spawner.
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A skeleton ominous trial spawner.
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A bogged ominous trial spawner.
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A stray ominous trial spawner.
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A spider ominous trial spawner.
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A cave spider ominous trial spawner.
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A silverfish ominous trial spawner.
Mojang screenshots
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Noor looking at an Minecraft:Ominous Trial Key.
-
A silverfish next to an ominous trial spawner.
References
<references />
de:Unheilvoller Prüfungs-Spawner es:Generador de desafío ominoso fr:Générateur des épreuves funeste ja:不吉な試練のスポナー pt:Gerador Sombrio do Desafio ru:Зловещий спаунер испытаний zh:不祥试炼刷怪笼