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Minecraft:Vault/Upstream: Difference between revisions

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| lavasusceptible = No
| lavasusceptible = No
}}
}}
A '''vault''' is a [[Minecraft:block]] found in [[Minecraft:trial chambers]] that ejects loot when unlocked using a [[Minecraft:trial key]]. Each vault can be opened by an unlimited number of [[Minecraft:players]], but each player can unlock a specific vault only once.<ref name="Minecraft Monthly">{{ytl|gbCSAffHr0w|REVEALING A NEW BLOCK + TRIAL KEY UNLOCKS...??? {{!}} MINECRAFT MONTHLY|Minecraft|January 26, 2024|t=4m}}</ref>
A '''vault''' is a [[Minecraft:block]] found in trial chambers that ejects loot when unlocked using a trial key. Each vault can be opened by an unlimited number of players, but each player can unlock a specific vault only once.<ref name="Minecraft Monthly">{{ytl|gbCSAffHr0w|REVEALING A NEW BLOCK + TRIAL KEY UNLOCKS...??? {{!}} MINECRAFT MONTHLY|Minecraft|January 26, 2024|t=4m}}</ref>


== Obtaining ==
== Obtaining ==
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=== Natural generation ===
=== Natural generation ===
[[File:Vaultrender3.png|thumb|200px|A vault, as it appears in [[trial chambers]].]]
[[File:Vaultrender3.png|thumb|200px|A vault, as it appears in [[trial chambers]].]]
In [[Minecraft:trial chambers]], vaults can generate naturally in all rooms that also contain [[Minecraft:trial spawner]]s, as well as the entrance room. They are found generated on small pedestals made of waxed [[Minecraft:cut copper block]]s and [[Minecraft:cut copper slab]]s.
In trial chambers, vaults can generate naturally in all rooms that also contain trial spawners, as well as the entrance room. They are found generated on small pedestals made of waxed cut copper blocks and cut copper slabs.


== Usage ==
== Usage ==
=== Activation ===
=== Activation ===
When a player is within 3.0 blocks of a vault, it becomes active and begins emitting flame [[Minecraft:particles]] inside of it. If the player has not unlocked the vault before (i.e. if the player is not in its [[#Player limit|list of players]]), a stream of orange particles flows from the player to the vault's keyhole. The vault becomes inactive if there are no players within 4.0 blocks who have not unlocked the vault.
When a player is within 3.0 blocks of a vault, it becomes active and begins emitting flame particles inside of it. If the player has not unlocked the vault before (i.e. if the player is not in its [[#Player limit|list of players]]), a stream of orange particles flows from the player to the vault's keyhole. The vault becomes inactive if there are no players within 4.0 blocks who have not unlocked the vault.


When active, a vault idly cycles between items once every second, visually displaying the current item inside the block. Each time the vault cycles to a new item, the item is randomly chosen from the loot table ({{slink||Loot}}). While the display items are chosen from the same loot table, their sequence is unrelated to the sequence rolls for items to eject while opening the vault. Small orange particles also appear in front of the vault as if they were being sucked into the keyhole.
When active, a vault idly cycles between items once every second, visually displaying the current item inside the block. Each time the vault cycles to a new item, the item is randomly chosen from the loot table ({{slink||Loot}}). While the display items are chosen from the same loot table, their sequence is unrelated to the sequence rolls for items to eject while opening the vault. Small orange particles also appear in front of the vault as if they were being sucked into the keyhole.
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When a vault is finished ejecting items, it becomes inactive until another player approaches it.
When a vault is finished ejecting items, it becomes inactive until another player approaches it.


Each vault can be unlocked only once per player. Vaults are intended to reward each player for completing each trial chamber one time. This gives every player in a [[Minecraft:world]] the opportunity to find their own loot without having to travel substantial distances to find undiscovered loot at a fresh structure.
Each vault can be unlocked only once per player. Vaults are intended to reward each player for completing each trial chamber one time. This gives every player in a world the opportunity to find their own loot without having to travel substantial distances to find undiscovered loot at a fresh structure.


; Player limit {{anchor|Player limit}}
; Player limit {{anchor|Player limit}}
Each vault keeps track of up to 128 unique players that have opened it. If the list of players is full and another opens the vault, the new player is added to the end of the list while the first known player is forgotten and becomes able to open the vault again. Because of this, any item dropped by vaults is functionally [[Minecraft:renewable]] with enough players.<ref>{{bug|MC-274049|||WAI}}</ref> See {{Slink|Renewable resource|Vault}}.
Each vault keeps track of up to 128 unique players that have opened it. If the list of players is full and another opens the vault, the new player is added to the end of the list while the first known player is forgotten and becomes able to open the vault again. Because of this, any item dropped by vaults is functionally renewable with enough players.<ref>{{bug|MC-274049|||WAI}}</ref> See {{Slink|Renewable resource|Vault}}.


=== Piston interactivity ===
=== Piston interactivity ===
A vault cannot be pushed by a [[Minecraft:piston]] or pulled by a [[Minecraft:sticky piston]].
A vault cannot be pushed by a [[Minecraft:piston]] or pulled by a sticky piston.


== Loot ==
== Loot ==
A vault ejects 2 to 5 stacks of loot, which can sometimes include a few unstackable items. It ejects a combination of loot from three different loot tables. The following information describes the loot ejected for a single [[Minecraft:player]] when a single [[Minecraft:trial key]] is {{control|used}}.
A vault ejects 2 to 5 stacks of loot, which can sometimes include a few unstackable items. It ejects a combination of loot from three different loot tables. The following information describes the loot ejected for a single player when a single trial key is {{control|used}}.
* Common loot
* Common loot
** Every vault gives between one and three sets of common loot, corresponding the 3rd and 6th columns below.
** Every vault gives between one and three sets of common loot, corresponding the 3rd and 6th columns below.
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{{JE}}:
{{JE}}:
{{bst|facing|north|east,north,south,west|The direction the vault's face is facing.<br>The opposite from the direction the player faces while placing the vault.}}
{{bst|facing|north|east,north,south,west|The direction the vault's face is facing.<br>The opposite from the direction the player faces while placing the vault.}}
{{bst|ominous|false|false,true|Controls whether this vault is an [[Minecraft:ominous vault]].}}
{{bst|ominous|false|false,true|Controls whether this vault is an ominous vault.}}
{{bst|vault_state|inactive
{{bst|vault_state|inactive
|active|When a player who has not used the vault is nearby.
|active|When a player who has not used the vault is nearby.
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{{BE}}:
{{BE}}:
{{bst|showaux=1|bits=|minecraft:cardinal_direction|south|east,north,south,west|The direction the vault's face is facing.<br>The opposite from the direction the player faces while placing the vault.|Unsupported}}
{{bst|showaux=1|bits=|minecraft:cardinal_direction|south|east,north,south,west|The direction the vault's face is facing.<br>The opposite from the direction the player faces while placing the vault.|Unsupported}}
{{bst|ominous|false|false,true|Controls whether this vault is an [[Minecraft:ominous vault]].|Unsupported}}
{{bst|ominous|false|false,true|Controls whether this vault is an ominous vault.|Unsupported}}
{{bst|vault_state|inactive
{{bst|vault_state|inactive
|active|When a player who has not used the vault is nearby.|Unsupported
|active|When a player who has not used the vault is nearby.|Unsupported
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** {{nbt inherit/blockentity}}
** {{nbt inherit/blockentity}}
** {{nbt|compound|config}}: Configuration data that does not automatically change. All fields are optional.
** {{nbt|compound|config}}: Configuration data that does not automatically change. All fields are optional.
*** {{nbt|string|loot_table}}: A resource location to the [[Minecraft:loot table]] that is ejected when unlocking the vault. Defaults to {{cd|"minecraft:chests/trial_chambers/reward"}}.
*** {{nbt|string|loot_table}}: A resource location to the loot table that is ejected when unlocking the vault. Defaults to {{cd|"minecraft:chests/trial_chambers/reward"}}.
*** {{nbt|string|override_loot_table_to_display}}: A resource location to the loot table that is used to display items in the vault. If not present, the game uses the {{cd|loot_table}} field.
*** {{nbt|string|override_loot_table_to_display}}: A resource location to the loot table that is used to display items in the vault. If not present, the game uses the {{cd|loot_table}} field.
*** {{nbt|double|activation_range}}: The range in blocks when the vault should activate. Defaults to 4.
*** {{nbt|double|activation_range}}: The range in blocks when the vault should activate. Defaults to 4.
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=== Announcement ===
=== Announcement ===
{{HistoryTable
{{HistoryTable
|{{HistoryLine||January 26, 2024|link=https://www.youtube.com/watch?v=gbCSAffHr0w|[[File:Vault JE1 BE1.png|32px]] [[File:Vault (active) JE1 BE1.png|32px]] [[File:Vault (unlocking) JE1 BE1.png|32px]] [[File:Vault (ejecting) JE1 BE1.png|32px]] Vaults are announced at [[Minecraft:Minecraft Monthly]].}}
|{{HistoryLine||January 26, 2024|link=https://www.youtube.com/watch?v=gbCSAffHr0w|[[File:Vault JE1 BE1.png|32px]] [[File:Vault (active) JE1 BE1.png|32px]] [[File:Vault (unlocking) JE1 BE1.png|32px]] [[File:Vault (ejecting) JE1 BE1.png|32px]] Vaults are announced at Minecraft Monthly.}}
}}
}}


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|{{HistoryLine|java}}
|{{HistoryLine|java}}
|{{HistoryLine||1.20.5|exp=Update 1.21|dev=24w05a|[[File:Vault JE1 BE1.png|32px]] [[File:Vault (active) JE1 BE1.png|32px]] [[File:Vault (unlocking) JE1 BE1.png|32px]] [[File:Vault (ejecting) JE1 BE1.png|32px]] Added vaults.}}
|{{HistoryLine||1.20.5|exp=Update 1.21|dev=24w05a|[[File:Vault JE1 BE1.png|32px]] [[File:Vault (active) JE1 BE1.png|32px]] [[File:Vault (unlocking) JE1 BE1.png|32px]] [[File:Vault (ejecting) JE1 BE1.png|32px]] Added vaults.}}
|{{HistoryLine|||dev=24w06a|[[File:Vault JE2 BE2.png|32px]] [[File:Vault (active) JE2 BE2.png|32px]] [[File:Vault (unlocking) JE2 BE2.png|32px]] [[File:Vault (ejecting) JE2 BE2.png|32px]] Changed the textures of vaults to distinguish them from [[Minecraft:trial spawner]]s.}}
|{{HistoryLine|||dev=24w06a|[[File:Vault JE2 BE2.png|32px]] [[File:Vault (active) JE2 BE2.png|32px]] [[File:Vault (unlocking) JE2 BE2.png|32px]] [[File:Vault (ejecting) JE2 BE2.png|32px]] Changed the textures of vaults to distinguish them from trial spawners.}}
|{{HistoryLine|||dev=24w09a|[[File:Vault JE3 BE3.png|32px]] [[File:Vault (active) JE3 BE3.png|32px]] [[File:Vault (unlocking) JE3 BE3.png|32px]] [[File:Vault (ejecting) JE3 BE3.png|32px]] Changed the textures of vaults to further distinguish them from trial spawners.}}
|{{HistoryLine|||dev=24w09a|[[File:Vault JE3 BE3.png|32px]] [[File:Vault (active) JE3 BE3.png|32px]] [[File:Vault (unlocking) JE3 BE3.png|32px]] [[File:Vault (ejecting) JE3 BE3.png|32px]] Changed the textures of vaults to further distinguish them from trial spawners.}}
|{{HistoryLine|||dev=24w10a|[[File:Vault JE4.png|32px]] Updated the left column of pixels on the front face of the disabled vault to match the textures of the other states.}}
|{{HistoryLine|||dev=24w10a|[[File:Vault JE4.png|32px]] Updated the left column of pixels on the front face of the disabled vault to match the textures of the other states.}}
|{{HistoryLine|||dev=24w11a|Their loot tables have been updated to address some inventory management issues.}}
|{{HistoryLine|||dev=24w11a|Their loot tables have been updated to address some inventory management issues.}}
|{{HistoryLine|||dev=24w13a|Changed the loot table of the standard vaults.
|{{HistoryLine|||dev=24w13a|Changed the loot table of the standard vaults.
|[[File:Vault JE5 BE4.png|32px]] [[File:Vault (active) JE4 BE4.png|32px]] [[File:Vault (unlocking) JE4 BE4.png|32px]] [[File:Vault (ejecting) JE4 BE4.png|32px]] Changed the textures of the vault to match the colors used in [[Minecraft:ominous vault]]s.}}
|[[File:Vault JE5 BE4.png|32px]] [[File:Vault (active) JE4 BE4.png|32px]] [[File:Vault (unlocking) JE4 BE4.png|32px]] [[File:Vault (ejecting) JE4 BE4.png|32px]] Changed the textures of the vault to match the colors used in ominous vaults.}}
|{{HistoryLine|||dev=pre1|[[File:Vault JE6 BE5.png|32px]] [[File:Vault (active) JE5 BE5.png|32px]] [[File:Vault (unlocking) JE5 BE5.png|32px]] [[File:Vault (ejecting) JE5 BE5.png|32px]] Updated textures to fix inconsistencies across all states.}}
|{{HistoryLine|||dev=pre1|[[File:Vault JE6 BE5.png|32px]] [[File:Vault (active) JE5 BE5.png|32px]] [[File:Vault (unlocking) JE5 BE5.png|32px]] [[File:Vault (ejecting) JE5 BE5.png|32px]] Updated textures to fix inconsistencies across all states.}}
|{{HistoryLine||1.21|dev=24w18a|Vaults are now available without using the "Update 1.21" experimental data pack.|Vaults can now eject the new "[[Minecraft:Precipice]]" music disc.}}
|{{HistoryLine||1.21|dev=24w18a|Vaults are now available without using the "Update 1.21" experimental data pack.|Vaults can now eject the new "Precipice" music disc.}}
|{{HistoryLine|||dev=24w21a|Vaults now have a new sound to help players understand if they've already looted a vault.}}
|{{HistoryLine|||dev=24w21a|Vaults now have a new sound to help players understand if they've already looted a vault.}}
|{{HistoryLine||1.21.2|dev=24w40a|Breaking vaults no longer needs wooden tools or higher.}}
|{{HistoryLine||1.21.2|dev=24w40a|Breaking vaults no longer needs wooden tools or higher.}}
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|{{HistoryLine|bedrock}}
|{{HistoryLine|bedrock}}
|{{HistoryLine||1.20.70|exp=Update 1.21|dev=Preview 1.20.70.21|[[File:Vault JE1 BE1.png|32px]] [[File:Vault (active) JE1 BE1.png|32px]] [[File:Vault (unlocking) JE1 BE1.png|32px]] [[File:Vault (ejecting) JE1 BE1.png|32px]] Added vaults.}}
|{{HistoryLine||1.20.70|exp=Update 1.21|dev=Preview 1.20.70.21|[[File:Vault JE1 BE1.png|32px]] [[File:Vault (active) JE1 BE1.png|32px]] [[File:Vault (unlocking) JE1 BE1.png|32px]] [[File:Vault (ejecting) JE1 BE1.png|32px]] Added vaults.}}
|{{HistoryLine|||dev=Preview 1.20.70.22|[[File:Vault JE2 BE2.png|32px]] [[File:Vault (active) JE2 BE2.png|32px]] [[File:Vault (unlocking) JE2 BE2.png|32px]] [[File:Vault (ejecting) JE2 BE2.png|32px]] Changed the textures of vaults to distinguish them from [[Minecraft:trial spawner]]s.}}
|{{HistoryLine|||dev=Preview 1.20.70.22|[[File:Vault JE2 BE2.png|32px]] [[File:Vault (active) JE2 BE2.png|32px]] [[File:Vault (unlocking) JE2 BE2.png|32px]] [[File:Vault (ejecting) JE2 BE2.png|32px]] Changed the textures of vaults to distinguish them from trial spawners.}}
|{{HistoryLine||1.20.80|exp=Update 1.21|dev=Preview 1.20.80.20|[[File:Vault JE3 BE3.png|32px]] [[File:Vault (active) JE3 BE3.png|32px]] [[File:Vault (unlocking) JE3 BE3.png|32px]] [[File:Vault (ejecting) JE3 BE3.png|32px]] Changed the textures of vaults to further distinguish them from trial spawners.}}
|{{HistoryLine||1.20.80|exp=Update 1.21|dev=Preview 1.20.80.20|[[File:Vault JE3 BE3.png|32px]] [[File:Vault (active) JE3 BE3.png|32px]] [[File:Vault (unlocking) JE3 BE3.png|32px]] [[File:Vault (ejecting) JE3 BE3.png|32px]] Changed the textures of vaults to further distinguish them from trial spawners.}}
|{{HistoryLine|||dev=Preview 1.20.80.22|Vaults no longer eject more than one unstackable item per unlock.}}
|{{HistoryLine|||dev=Preview 1.20.80.22|Vaults no longer eject more than one unstackable item per unlock.}}
|{{HistoryLine||1.21.0|exp=Update 1.21|dev=Preview 1.21.0.20|[[File:Vault JE5 BE4.png|32px]] [[File:Vault (active) JE4 BE4.png|32px]] [[File:Vault (unlocking) JE4 BE4.png|32px]] [[File:Vault (ejecting) JE4 BE4.png|32px]] Changed the textures of the vault to match the colors used in [[Minecraft:ominous vault]]s.}}
|{{HistoryLine||1.21.0|exp=Update 1.21|dev=Preview 1.21.0.20|[[File:Vault JE5 BE4.png|32px]] [[File:Vault (active) JE4 BE4.png|32px]] [[File:Vault (unlocking) JE4 BE4.png|32px]] [[File:Vault (ejecting) JE4 BE4.png|32px]] Changed the textures of the vault to match the colors used in ominous vaults.}}
|{{HistoryLine||1.21.0|dev=Preview 1.21.0.22|Vaults are now available without using the "Update 1.21" experimental toggle.
|{{HistoryLine||1.21.0|dev=Preview 1.21.0.22|Vaults are now available without using the "Update 1.21" experimental toggle.
|[[File:Vault JE6 BE5.png|32px]] [[File:Vault (active) JE5 BE5.png|32px]] [[File:Vault (unlocking) JE5 BE5.png|32px]] [[File:Vault (ejecting) JE5 BE5.png|32px]] Updated textures to fix inconsistencies across all states.}}
|[[File:Vault JE6 BE5.png|32px]] [[File:Vault (active) JE5 BE5.png|32px]] [[File:Vault (unlocking) JE5 BE5.png|32px]] [[File:Vault (ejecting) JE5 BE5.png|32px]] Updated textures to fix inconsistencies across all states.}}
|{{HistoryLine|||dev=Preview 1.21.0.24|Vaults can now eject the new "[[Minecraft:Precipice]]" music disc.}}
|{{HistoryLine|||dev=Preview 1.21.0.24|Vaults can now eject the new "Precipice" music disc.}}
}}
}}


<gallery>
<gallery>
Vault render.png|A vault, as it appeared in trial chambers before [[Minecraft:24w06a]] and [[Minecraft:1.20.70.22]].
Vault render.png|A vault, as it appeared in trial chambers before 24w06a and 1.20.70.22.
Vault from Trial Chamber Render.png|A vault, as it appeared in trial chambers before [[Minecraft:24w09a]] and [[Minecraft:1.21.80.20]].
Vault from Trial Chamber Render.png|A vault, as it appeared in trial chambers before 24w09a and 1.21.80.20.
Vaultrender.png|A vault, as it appeared in trial chambers before [[Minecraft:24w11a]] and [[Minecraft:1.20.80.22]].
Vaultrender.png|A vault, as it appeared in trial chambers before 24w11a and 1.20.80.22.
File:Vaultrender2.png|A vault, as it appeared in [[Minecraft:trial chambers]] before [[Minecraft:24w13a]] and [[Minecraft:1.21.0.20]].
File:Vaultrender2.png|A vault, as it appeared in trial chambers before 24w13a and 1.21.0.20.
</gallery>
</gallery>
<gallery>
<gallery>
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== Trivia ==
== Trivia ==
* During unseen development, the texture of a vault had blue eyes, but the eyes were later changed to be orange to match the eyes seen on the [[Minecraft:trial spawner]].<ref>{{Tweet|kingbdogz|1751177169651298356|The original key texture was never aimed at the Deep Dark, it's just that an older texture of Vaults had blue eyes instead of orange ones. We opted to change it so that both Vaults and Trial Spawners had the same eye color.|January 27, 2024}}</ref>
* During unseen development, the texture of a vault had blue eyes, but the eyes were later changed to be orange to match the eyes seen on the trial spawner.<ref>{{Tweet|kingbdogz|1751177169651298356|The original key texture was never aimed at the Deep Dark, it's just that an older texture of Vaults had blue eyes instead of orange ones. We opted to change it so that both Vaults and Trial Spawners had the same eye color.|January 27, 2024}}</ref>
* Vaults were inspired by {{w|Gashapon|gashapon machines|newtab=1}}, which are vending machines that dispense capsuled toys.<ref>https://www.youtube.com/watch?v=bBr8BBrk1v8</ref>
* Vaults were inspired by {{w|Gashapon|gashapon machines|newtab=1}}, which are vending machines that dispense capsuled toys.<ref>https://www.youtube.com/watch?v=bBr8BBrk1v8</ref>


Line 235: Line 235:
=== Mojang screenshots ===
=== Mojang screenshots ===
<gallery>
<gallery>
File:Kai Zuri Efe Steve vault.png|[[Minecraft:Kai]], [[Minecraft:Zuri]], [[Minecraft:Efe]], and [[Minecraft:Steve]] looting a vault.
File:Kai Zuri Efe Steve vault.png|Kai, Zuri, [[Minecraft:Efe]], and Steve looting a vault.
</gallery>
</gallery>


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=== In other media ===
=== In other media ===
<gallery>
<gallery>
File:Minecraft characters open the trial vault.png|[[Minecraft:Ari]] and [[Minecraft:Sunny]] open a vault.
File:Minecraft characters open the trial vault.png|Ari and Sunny open a vault.
File:Approaching the vault.png|Sunny, [[Minecraft:Kai]], [[Minecraft:Steve]], [[Minecraft:Makena]], and [[Minecraft:Efe]] approaching a vault, from the [[Minecraft:Tricky Trials Update Official Trailer]]
File:Approaching the vault.png|Sunny, Kai, Steve, Makena, and [[Minecraft:Efe]] approaching a vault, from the Tricky Trials Update Official Trailer
</gallery>
</gallery>


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[[Category:Light sources]]
[[Category:Light sources]]


[[Minecraft:de:Tresor]]
de:Tresor
[[Minecraft:es:Arca]]
es:Arca
[[Minecraft:fr:Coffre-fort]]
fr:Coffre-fort
[[Minecraft:ja:宝物庫]]
ja:宝物庫
[[Minecraft:ko:금고]]
ko:금고
[[Minecraft:pl:Skarbiec]]
pl:Skarbiec
[[Minecraft:pt:Cofre]]
pt:Cofre
[[Minecraft:ru:Хранилище]]
ru:Хранилище
[[Minecraft:uk:Сховище]]
uk:Сховище
[[Minecraft:zh:宝库]]
zh:宝库

Revision as of 16:08, 9 April 2026

Template:Infobox block A vault is a Minecraft:block found in trial chambers that ejects loot when unlocked using a trial key. Each vault can be opened by an unlimited number of players, but each player can unlock a specific vault only once.<ref name="Minecraft Monthly">Template:Ytl</ref>

Obtaining

Vaults can be obtained only by the Minecraft:Creative inventory, using Template:Control, or executing Minecraft:commands.

Breaking

A vault has no tool associated with it and does not drop anything when destroyed. Template:Breaking row

Natural generation

File:Vaultrender3.png
A vault, as it appears in trial chambers.

In trial chambers, vaults can generate naturally in all rooms that also contain trial spawners, as well as the entrance room. They are found generated on small pedestals made of waxed cut copper blocks and cut copper slabs.

Usage

Activation

When a player is within 3.0 blocks of a vault, it becomes active and begins emitting flame particles inside of it. If the player has not unlocked the vault before (i.e. if the player is not in its list of players), a stream of orange particles flows from the player to the vault's keyhole. The vault becomes inactive if there are no players within 4.0 blocks who have not unlocked the vault.

When active, a vault idly cycles between items once every second, visually displaying the current item inside the block. Each time the vault cycles to a new item, the item is randomly chosen from the loot table (Template:Slink). While the display items are chosen from the same loot table, their sequence is unrelated to the sequence rolls for items to eject while opening the vault. Small orange particles also appear in front of the vault as if they were being sucked into the keyhole.

Unlocking

File:Vault Ejecting Loot Screenshot.png
A vault in the process of ejecting loot.

When a trial key is Template:Control on a vault, it ejects items. Items are ejected one stack at a time with a burst of particles for each stack.

While a vault is ejecting items, it will briefly show the next item to be ejected. This should not be confused with the random items displayed while the vault is idle. These random item displays cannot be used for timing the unlocking, as the items to eject are rolled independently of whatever the idle display shows.

When a vault is finished ejecting items, it becomes inactive until another player approaches it.

Each vault can be unlocked only once per player. Vaults are intended to reward each player for completing each trial chamber one time. This gives every player in a world the opportunity to find their own loot without having to travel substantial distances to find undiscovered loot at a fresh structure.

Player limit Template:Anchor

Each vault keeps track of up to 128 unique players that have opened it. If the list of players is full and another opens the vault, the new player is added to the end of the list while the first known player is forgotten and becomes able to open the vault again. Because of this, any item dropped by vaults is functionally renewable with enough players.<ref>Template:Bug</ref> See Template:Slink.

Piston interactivity

A vault cannot be pushed by a Minecraft:piston or pulled by a sticky piston.

Loot

A vault ejects 2 to 5 stacks of loot, which can sometimes include a few unstackable items. It ejects a combination of loot from three different loot tables. The following information describes the loot ejected for a single player when a single trial key is Template:Control.

  • Common loot
    • Every vault gives between one and three sets of common loot, corresponding the 3rd and 6th columns below.
    • A vault that does not give rare loot gives an additional set of common loot, making it possible to get 4 sets of common loot.
  • Rare loot
    • Template:IN, every vault has an 80% chance to include a set of rare loot.
    • Template:IN, every vault has a 20% chance to include a set of rare loot.
    • The loot listed in the 2nd and 5th columns below corresponds with the chance of one set of rare loot, plus the chance of the one set of common loot that can be used in its place.
  • Unique loot
    • Every vault has a 25% chance to also include one set of unique loot.
    • This loot, and the 75% chance for each vault to not have this loot, corresponds with the 4th and 7th columns below.

Template:LootChest

Sounds

Generic

Template:Sound table/Block/Vault

Unique

Vault/Sounds

Data values

ID

Template:JE: Template:ID table Template:ID table

Template:BE: Template:ID table Template:ID table

Block states

Template:See also

Template:JE: Template:Bst Template:Bst Template:Bst

Template:BE: Template:Bst Template:Bst Template:Bst

Block data

A vault has a block entity associated with it that holds additional data about the block.

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<section begin="block data"/>

<section end="block data"/>

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See Minecraft:Bedrock Edition level format/Block entity format.

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