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Minecraft:Air: Difference between revisions

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Fix template calls: add MC/ prefix
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{{for||Gas}}
{{MC/For||Gas}}
{{Infobox block
{{Infobox block
| group = Normal
| group = Normal
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== Obtaining ==
== Obtaining ==
{{IN|Bedrock}}, air cannot be obtained in the [[Minecraft:inventory]] without editing.
{{MC/In|Bedrock}}, air cannot be obtained in the [[Minecraft:inventory]] without editing.


{{IN|Java}}, the block is completely unobtainable as an item. When attempting to use commands with air as an item ID:
{{MC/In|Java}}, the block is completely unobtainable as an item. When attempting to use commands with air as an item ID:


* Using {{cmd|give}} does nothing.
* Using {{MC/Cmd|give}} does nothing.
* Using {{cmd|clear}} will always fail to find any matching items.
* Using {{MC/Cmd|clear}} will always fail to find any matching items.
* Using {{cmd|item replace}} deletes the item in the specified slot.
* Using {{MC/Cmd|item replace}} deletes the item in the specified slot.
* Using {{cmd|summon}} to attempt to create an item entity (i.e. <code>/summon item ~ ~ ~ {Item:{id:"air"}}</code>) does nothing.
* Using {{MC/Cmd|summon}} to attempt to create an item entity (i.e. <code>/summon item ~ ~ ~ {Item:{id:"air"}}</code>) does nothing.


As a block, air can be destroyed or created only by the placement or removal of other [[Minecraft:block]]s respectively. When using commands such as {{cmd|fill}}, specifying air deletes other blocks.
As a block, air can be destroyed or created only by the placement or removal of other [[Minecraft:block]]s respectively. When using commands such as {{MC/Cmd|fill}}, specifying air deletes other blocks.


=== Natural generation ===
=== Natural generation ===
Upon world generation, all otherwise empty spaces are occupied by air.
Upon world generation, all otherwise empty spaces are occupied by air.


{{IN|java}}, carver caves and some underground structures generate containing cave air instead, including mineshafts<ref>{{bug|MC-125112||Surface mineshafts in mesas use cave_air|WF}}</ref>, strongholds, monster rooms, and lava lakes<ref>{{bug|MC-128250||Surface water and lava ponds use cave_air|WF}}</ref>, and void air is used in place of unloaded chunks and above or below the world's buildable area to denote illegal locations for blocks to be put.
{{MC/In|java}}, carver caves and some underground structures generate containing cave air instead, including mineshafts<ref>{{bug|MC-125112||Surface mineshafts in mesas use cave_air|WF}}</ref>, strongholds, monster rooms, and lava lakes<ref>{{bug|MC-128250||Surface water and lava ponds use cave_air|WF}}</ref>, and void air is used in place of unloaded chunks and above or below the world's buildable area to denote illegal locations for blocks to be put.


{{block distribution}}
{{MC/Block Distribution}}


=== Post-generation ===
=== Post-generation ===
Line 59: Line 59:
== Data values ==
== Data values ==
=== ID ===
=== ID ===
{{edition|java}}:
{{MC/Edition|java}}:
{{ID table
{{ID table
|edition=java
|edition=java
Line 87: Line 87:
|foot=1}}
|foot=1}}


{{edition|bedrock}}:
{{MC/Edition|bedrock}}:
{{ID table2
{{ID table2
|shownumericids=y
|shownumericids=y
Line 101: Line 101:


== Videos ==
== Videos ==
{{yt|7AS-15eef5c}}
{{MC/Yt|7AS-15eef5c}}


== History ==
== History ==
{{See technical block}}
{{MC/See technical block}}
=== ''Java Edition'' ===
=== ''Java Edition'' ===
{{HistoryTable
{{HistoryTable
|{{HistoryLine|java pre-classic}}
|{{MC/HistoryLine|java pre-classic}}
|{{HistoryLine||Cave game tech test|link=Cave game tech test|Added air, which is any space devoid of blocks.
|{{MC/HistoryLine||Cave game tech test|link=Cave game tech test|Added air, which is any space devoid of blocks.
|Air is not internally considered a block.}}
|Air is not internally considered a block.}}
|{{HistoryLine|java indev}}
|{{MC/HistoryLine|java indev}}
|{{HistoryLine||0.31|dev=20100114|Air now affects liquid blocks that are horizontally adjacent to it. If air is touching the [[Minecraft:fluid]] block, there is a {{frac|2|3}} chance for the fluid block to disappear and make the pool recede, and a {{frac|1|3}} chance for the fluid block to fill the air, making the pool spread.}}
|{{HistoryLine||0.31|dev=20100114|Air now affects liquid blocks that are horizontally adjacent to it. If air is touching the [[Minecraft:fluid]] block, there is a {{frac|2|3}} chance for the fluid block to disappear and make the pool recede, and a {{frac|1|3}} chance for the fluid block to fill the air, making the pool spread.}}
|{{HistoryLine|java}}
|{{MC/HistoryLine|java}}
|{{HistoryLine||1.7.2|dev=13w38b|Air is now internally a [[Minecraft:block]].<ref>{{tweet|Dinnerbone|381055646806077440|This snapshot may be very crashy because @_grum redefined the concept of "air". We're keeping an eye on the crash list though!|September 20, 2013}}</ref>}}
|{{HistoryLine||1.7.2|dev=13w38b|Air is now internally a [[Minecraft:block]].<ref>{{tweet|Dinnerbone|381055646806077440|This snapshot may be very crashy because @_grum redefined the concept of "air". We're keeping an eye on the crash list though!|September 20, 2013}}</ref>}}
|{{HistoryLine||1.9|dev=16w02a|Air is now translatable into other languages.}}
|{{MC/HistoryLine||1.9|dev=16w02a|Air is now translatable into other languages.}}
|{{HistoryLine||1.10|dev=16w20a|[[File:Air (shown) JE1.png|32px]] Air can now be visualized with the use of structure blocks.}}
|{{MC/HistoryLine||1.10|dev=16w20a|[[File:Air (shown) JE1.png|32px]] Air can now be visualized with the use of structure blocks.}}
|{{HistoryLine||1.13|dev=18w06a|Two new variations of air have been added: cave air and void air.
|{{MC/HistoryLine||1.13|dev=18w06a|Two new variations of air have been added: cave air and void air.
|Carver caves now generate cave air instead of normal air.
|Carver caves now generate cave air instead of normal air.
|Void air is now internally used at Y values less than 0 or greater than 255 and in unloaded chunks.}}
|Void air is now internally used at Y values less than 0 or greater than 255 and in unloaded chunks.}}
|{{HistoryLine||1.15|dev=19w39a|[[File:Air (shown) JE2.png|32px]] Outlines of air shown by "show invisible blocks" by a structure block no longer have black outlines.}}
|{{MC/HistoryLine||1.15|dev=19w39a|[[File:Air (shown) JE2.png|32px]] Outlines of air shown by "show invisible blocks" by a structure block no longer have black outlines.}}
|{{HistoryLine||1.18|dev=21w37a|Void air is now internally used at Y values less than -64 or greater than 319 and in unloaded chunks.{{check version|21w37a doesn't mention}}}}
|{{HistoryLine||1.18|dev=21w37a|Void air is now internally used at Y values less than -64 or greater than 319 and in unloaded chunks.{{check version|21w37a doesn't mention}}}}
}}
}}
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=== ''Bedrock Edition'' ===
=== ''Bedrock Edition'' ===
{{HistoryTable
{{HistoryTable
|{{HistoryLine|pocket alpha}}
|{{MC/HistoryLine|pocket alpha}}
|{{HistoryLine||Pre-release|Added air.}}
|{{MC/HistoryLine||Pre-release|Added air.}}
}}
}}


=== Legacy Console Edition ===
=== Legacy Console Edition ===
{{HistoryTable
{{HistoryTable
|{{HistoryLine|console}}
|{{MC/HistoryLine|console}}
|{{HistoryLine||xbox=Build 0016|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|Added air.}}
|{{MC/HistoryLine||xbox=Build 0016|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|Added air.}}
}}
}}


=== ''New Nintendo 3DS Edition'' ===
=== ''New Nintendo 3DS Edition'' ===
{{HistoryTable
{{HistoryTable
|{{HistoryLine|3ds}}
|{{MC/HistoryLine|3ds}}
|{{HistoryLine||0.1.0|Added air.}}
|{{MC/HistoryLine||0.1.0|Added air.}}
}}
}}


=== Data history ===
=== Data history ===
{{HistoryTable
{{HistoryTable
|{{HistoryLine|java}}
|{{MC/HistoryLine|java}}
|{{HistoryLine||1.13|dev=17w47a|Prior to ''The Flattening'', this block's numeric ID was 0.}}
|{{MC/HistoryLine||1.13|dev=17w47a|Prior to ''The Flattening'', this block's numeric ID was 0.}}
}}
}}


== Issues ==
== Issues ==
{{Issue list}}
{{MC/Issue list}}


== See also ==
== See also ==
Line 155: Line 155:


== References ==
== References ==
{{reflist}}
{{MC/Reflist}}


== Navigation ==
== Navigation ==
{{Navbox_invisible_block}}
{{Navbox_invisible_block}}
{{Navbox blocks|Natural}}
{{MC/Navbox blocks|Natural}}
{{navbox environment}}
{{MC/Navbox environment}}
[[Category:Natural blocks]]
[[Category:Natural blocks]]
[[Category:Generated structure blocks]]
[[Category:Generated structure blocks]]

Revision as of 19:00, 9 April 2026

Template:Hatnote Template:Infobox block Air is an invisible Minecraft:block used to define unoccupied space where other blocks and items could exist; it represents the absence of a block or an item. It is one of the few blocks in the game that players cannot normally interact with.

Cave airTemplate:Only is a variant found only underground in carver caves and some generated structures along with Minecraft:features like lava lakes.

Void airTemplate:Only is a variant used internally for the 'air' in unloaded chunks and outside of the world height limits (above Y=319 and below Y=-64 in the Minecraft:Overworld, and above Y=255 and below Y=0 in Minecraft:the Nether and Minecraft:the End dimensions).

Appearance

All types of air are completely invisible.

The only exception is that air can be visualized with the use of structure blocks in Save mode: when "Show invisible blocks" is enabled, air is represented as small blue cubes. Air, cave air, and void air are all displayed identically.

Obtaining

in Template:Editions, air cannot be obtained in the Minecraft:inventory without editing.

in Template:Editions, the block is completely unobtainable as an item. When attempting to use commands with air as an item ID:

  • Using
  1. REDIRECT Template:Command

Template:Redr does nothing.

  • Using
  1. REDIRECT Template:Command

Template:Redr will always fail to find any matching items.

  • Using
  1. REDIRECT Template:Command

Template:Redr deletes the item in the specified slot.

  • Using
  1. REDIRECT Template:Command

Template:Redr to attempt to create an item entity (i.e. /summon item ~ ~ ~ {Item:{id:"air"}}) does nothing.

As a block, air can be destroyed or created only by the placement or removal of other Minecraft:blocks respectively. When using commands such as

  1. REDIRECT Template:Command

Template:Redr, specifying air deletes other blocks.

Natural generation

Upon world generation, all otherwise empty spaces are occupied by air.

in Template:Editions, carver caves and some underground structures generate containing cave air instead, including mineshafts<ref>Template:Bug</ref>, strongholds, monster rooms, and lava lakes<ref>Template:Bug</ref>, and void air is used in place of unloaded chunks and above or below the world's buildable area to denote illegal locations for blocks to be put.

  1. REDIRECT Template:Block distribution

Post-generation

When other Minecraft:blocks are destroyed by any means, air is created.

Usage

File:Shown Invisible Blocks.png
Air, shown at left, is represented by blue cubes within structures. Cave air and void air are also shown as such.

Air shares some properties with non-Minecraft:solid blocks, including allowing the player or Minecraft:mob to move within that space without suffocating, and also to catch their breath if they are drowning in Minecraft:water.

Cave air and void air have no special properties; they function the same as normal air.

Piston interactivity

Air and its variants are destroyed when pushed by a Minecraft:piston. They cannot be pulled by sticky pistons.

Data values

ID

Template:!((Java EditionTemplate:))!: Template:ID table Template:ID table Template:ID table Template:ID table

Template:!((Bedrock EditionTemplate:))!: Template:ID table2

Videos

  1. REDIRECT Template:YouTube

Template:Redr

History

Template:Hatnote

Java Edition

Template:HistoryTable

Bedrock Edition

Template:HistoryTable

Legacy Console Edition

Template:HistoryTable

New Nintendo 3DS Edition

Template:HistoryTable

Data history

Template:HistoryTable

Issues

Script error: No such module "Issue list".

See also

References

<references group="">

 </references>

Navigation

Template:Navbox invisible block

Wood/Hypha
Stone-based
Template:EnvLink
Upcoming
Template:EnvLink
Template:EnvLink
Ore/Mineral
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Partial Blocks
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Lighting
Template:Els only
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Misc. rock
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de:Luft es:Aire fr:Air it:Aria ja:空気 ko:공기 lzh:氣 nl:Lucht pl:Powietrze pt:Ar ru:Воздух th:อากาศ uk:Повітря zh:空气