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Minecraft:Bedrock Edition 1.20.40: Difference between revisions

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'''1.20.40''' is a minor update to {{BE}} released on October 24, 2023,<ref>{{cite|url=https://feedback.minecraft.net/hc/en-us/articles/20637099144333|title=Minecraft - 1.20.40 (Bedrock)|website=Minecraft Feedback|date=October 24, 2023}}</ref><ref>{{cite|url=https://learn.microsoft.com/en-us/minecraft/creator/documents/update1.20.40?view=minecraft-bedrock-stable|title=Minecraft Bedrock 1.20.40 Update Notes for Creators|website=Microsoft Learn|date=December 14, 2023}}</ref> which brings more parity with {{JE}}, and fixes bugs.
'''1.20.40''' is a minor update to {{MC/BE}} released on October 24, 2023,<ref>{{cite|url=https://feedback.minecraft.net/hc/en-us/articles/20637099144333|title=Minecraft - 1.20.40 (Bedrock)|website=Minecraft Feedback|date=October 24, 2023}}</ref><ref>{{cite|url=https://learn.microsoft.com/en-us/minecraft/creator/documents/update1.20.40?view=minecraft-bedrock-stable|title=Minecraft Bedrock 1.20.40 Update Notes for Creators|website=Microsoft Learn|date=December 14, 2023}}</ref> which brings more parity with {{MC/JE}}, and fixes bugs.


== Additions ==
== Additions ==
Line 90: Line 90:
'''[[Minecraft:Water]]'''
'''[[Minecraft:Water]]'''
* [[Minecraft:Mob]]s no longer receive fall damage when falling into a 1 block deep water pool.
* [[Minecraft:Mob]]s no longer receive fall damage when falling into a 1 block deep water pool.
* The ambient sounds for entering exiting water is now played only when an entity is submerged below eye-level in water, matching {{JE}}.
* The ambient sounds for entering exiting water is now played only when an entity is submerged below eye-level in water, matching {{MC/JE}}.
* The splash sound for entering water has been updated to match {{JE}}.<ref>{{bug|MCPE-44120}}</ref>
* The splash sound for entering water has been updated to match {{MC/JE}}.<ref>{{bug|MCPE-44120}}</ref>


=== Command format ===
=== Command format ===
'''{{cmd|give}}'''
'''{{MC/Cmd|give}}'''
* The sound for picking up items is now played when using the command.
* The sound for picking up items is now played when using the command.


Line 103: Line 103:
=== Gameplay ===
=== Gameplay ===
'''Game rules'''
'''Game rules'''
* The <code>spawnradius</code> game rule is now set to <code>10</code> by default to match {{JE}}.
* The <code>spawnradius</code> game rule is now set to <code>10</code> by default to match {{MC/JE}}.


=== General ===
=== General ===
Line 139: Line 139:


'''[[Minecraft:Wither]]'''
'''[[Minecraft:Wither]]'''
* The boss bar on the HUD is now same color as {{JE}}.
* The boss bar on the HUD is now same color as {{MC/JE}}.


'''Wither Skeleton'''
'''Wither Skeleton'''
Line 145: Line 145:


'''Zombie Villager'''
'''Zombie Villager'''
* Curing time is now randomized between 3 and 5 minutes, to match {{JE}}.
* Curing time is now randomized between 3 and 5 minutes, to match {{MC/JE}}.


=== Non-mob entities ===
=== Non-mob entities ===
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|-
|-
! rowspan=2 | Novice
! rowspan=2 | Novice
| {{ItemLink|Paper}} || 24 || 0.05 || {{ItemLink|Emerald}} || 1 || 16 || 2
| {{MC/Itemlink|Paper}} || 24 || 0.05 || {{MC/Itemlink|Emerald}} || 1 || 16 || 2
|-
|-
| {{ItemLink|Emerald}} || 7 || 0.05 || {{ItemLink|Empty Map}} || 1 || 12 || 1
| {{MC/Itemlink|Emerald}} || 7 || 0.05 || {{MC/Itemlink|Empty Map}} || 1 || 12 || 1
|-
|-
! rowspan=2 | Apprentice
! rowspan=2 | Apprentice
| {{BlockLink|Glass Pane}} || 11 || 0.05 || {{ItemLink|Emerald}} || 1 || 16 || 10
| {{MC/Blocklink|Glass Pane}} || 11 || 0.05 || {{MC/Itemlink|Emerald}} || 1 || 16 || 10
|-
|-
| {{ItemLink|Emerald}}<br>{{ItemLink|Compass}} || 8<br>1 || 0.2 || ''Forementioned maps''<ref group=note>Divided into 3 groups, pulled independently.</ref> || 1 || 12 || 5
| {{MC/Itemlink|Emerald}}<br>{{MC/Itemlink|Compass}} || 8<br>1 || 0.2 || ''Forementioned maps''<ref group=note>Divided into 3 groups, pulled independently.</ref> || 1 || 12 || 5
|-
|-
! rowspan=2 | Journeyman
! rowspan=2 | Journeyman
| {{ItemLink|Compass}} || 1 || 0.05 || {{ItemLink|Emerald}} || 1 || 12 || 10
| {{MC/Itemlink|Compass}} || 1 || 0.05 || {{MC/Itemlink|Emerald}} || 1 || 12 || 10
|-
|-
| {{ItemLink|Emerald}}<br>{{ItemLink|Compass}} || 13<br>1 || 0.2 || {{ItemLink|Ocean Explorer Map}} || 1 || 12 || 10
| {{MC/Itemlink|Emerald}}<br>{{MC/Itemlink|Compass}} || 13<br>1 || 0.2 || {{MC/Itemlink|Ocean Explorer Map}} || 1 || 12 || 10
|-
|-
! rowspan=2 | Expert
! rowspan=2 | Expert
| {{ItemLink|Emerald}} || 7 || 0.05 || {{ItemLink|Item Frame}} || 1 || 12 || 15
| {{MC/Itemlink|Emerald}} || 7 || 0.05 || {{MC/Itemlink|Item Frame}} || 1 || 12 || 15
|-
|-
| {{ItemLink|Emerald}} || 3 || 0.05 || {{BlockSprite|white-banner}}{{BlockSprite|blue-banner}}{{BlockSprite|light-blue-banner}}{{BlockSprite|red-banner}}{{BlockSprite|pink-banner}}{{BlockSprite|green-banner}}{{BlockSprite|lime-banner}}{{BlockSprite|gray-banner}}<br>{{BlockSprite|black-banner}}{{BlockSprite|purple-banner}}{{BlockSprite|magenta-banner}}{{BlockSprite|cyan-banner}}{{BlockSprite|brown-banner}}{{BlockSprite|yellow-banner}}{{BlockSprite|orange-banner}}{{BlockSprite|light-gray-banner}}<br>Any color blank [[Minecraft:Banner]]<ref group="note" name="colored-offers">The list of possible offers contains individual offers for each color, so multiple colors may be offered by the same villager as separate trades.</ref> || 1 || 12 || 15
| {{MC/Itemlink|Emerald}} || 3 || 0.05 || {{MC/Blocksprite|white-banner}}{{MC/Blocksprite|blue-banner}}{{MC/Blocksprite|light-blue-banner}}{{MC/Blocksprite|red-banner}}{{MC/Blocksprite|pink-banner}}{{MC/Blocksprite|green-banner}}{{MC/Blocksprite|lime-banner}}{{MC/Blocksprite|gray-banner}}<br>{{MC/Blocksprite|black-banner}}{{MC/Blocksprite|purple-banner}}{{MC/Blocksprite|magenta-banner}}{{MC/Blocksprite|cyan-banner}}{{MC/Blocksprite|brown-banner}}{{MC/Blocksprite|yellow-banner}}{{MC/Blocksprite|orange-banner}}{{MC/Blocksprite|light-gray-banner}}<br>Any color blank [[Minecraft:Banner]]<ref group="note" name="colored-offers">The list of possible offers contains individual offers for each color, so multiple colors may be offered by the same villager as separate trades.</ref> || 1 || 12 || 15
|-
|-
! rowspan=2 | Master
! rowspan=2 | Master
| {{ItemLink|Emerald}} || 8 || 0.05 || {{ItemLink|Banner Pattern|Globe Banner Pattern}} || 1 || 12 || 30
| {{MC/Itemlink|Emerald}} || 8 || 0.05 || {{MC/Itemlink|Banner Pattern|Globe Banner Pattern}} || 1 || 12 || 30
|-
|-
| {{ItemLink|Emerald}}<br>{{ItemLink|Compass}} || 14<br>1 || 0.2 || {{ItemLink|Woodland Explorer Map}} || 1 || 1 || 30
| {{MC/Itemlink|Emerald}}<br>{{MC/Itemlink|Compass}} || 14<br>1 || 0.2 || {{MC/Itemlink|Woodland Explorer Map}} || 1 || 1 || 30
|}
|}
* Changed trades of armorers, change summary:
* Changed trades of armorers, change summary:
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|-
|-
! rowspan=2 | Novice
! rowspan=2 | Novice
| {{ItemLink|Coal}} || 15 || 0.05 || {{ItemLink|Emerald}} || 1 || 12 || 2
| {{MC/Itemlink|Coal}} || 15 || 0.05 || {{MC/Itemlink|Emerald}} || 1 || 12 || 2
|-
|-
| {{ItemLink|Iron Ingot}} || 5 || 0.05 || {{ItemLink|Emerald}} || 1 || 12 || 2
| {{MC/Itemlink|Iron Ingot}} || 5 || 0.05 || {{MC/Itemlink|Emerald}} || 1 || 12 || 2
|-
|-
! rowspan=4 | Apprentice
! rowspan=4 | Apprentice
| {{ItemLink|Emerald}} || 4 || 0.05 || {{ItemLink|Iron Boots}} || 1 || 12 || 5
| {{MC/Itemlink|Emerald}} || 4 || 0.05 || {{MC/Itemlink|Iron Boots}} || 1 || 12 || 5
|-
|-
| {{ItemLink|Emerald}} || 5 || 0.05 || {{ItemLink|Iron Helmet}} || 1 || 12 || 5
| {{MC/Itemlink|Emerald}} || 5 || 0.05 || {{MC/Itemlink|Iron Helmet}} || 1 || 12 || 5
|-
|-
| {{ItemLink|Emerald}} || 7 || 0.05 || {{ItemLink|Iron Leggings}} || 1 || 12 || 5
| {{MC/Itemlink|Emerald}} || 7 || 0.05 || {{MC/Itemlink|Iron Leggings}} || 1 || 12 || 5
|-
|-
| {{ItemLink|Emerald}} || 9 || 0.05 || {{ItemLink|Iron Chestplate}} || 1 || 12 || 5
| {{MC/Itemlink|Emerald}} || 9 || 0.05 || {{MC/Itemlink|Iron Chestplate}} || 1 || 12 || 5
|-
|-
! rowspan=3 | Journeyman
! rowspan=3 | Journeyman
| {{ItemLink|Lava Bucket}} || 1 || 0.05 || {{ItemLink|Emerald}} || 1 || 12 || 20
| {{MC/Itemlink|Lava Bucket}} || 1 || 0.05 || {{MC/Itemlink|Emerald}} || 1 || 12 || 20
|-
|-
| {{ItemLink|Emerald}} || 5 || 0.05 || {{ItemLink|Shield}} || 1 || 12 || 10
| {{MC/Itemlink|Emerald}} || 5 || 0.05 || {{MC/Itemlink|Shield}} || 1 || 12 || 10
|-
|-
| {{ItemLink|Emerald}} || 36 || 0.2 || {{ItemLink|Bell}} || 1 || 12 || 10
| {{MC/Itemlink|Emerald}} || 36 || 0.2 || {{MC/Itemlink|Bell}} || 1 || 12 || 10
|-
|-
! rowspan=4 | Expert
! rowspan=4 | Expert
| {{ItemLink|Emerald}} || 8 || 0.05 || {{ItemLink|Iron Boots}} (Thorns I) || 1 || 3 || 15
| {{MC/Itemlink|Emerald}} || 8 || 0.05 || {{MC/Itemlink|Iron Boots}} (Thorns I) || 1 || 3 || 15
|-
|-
| {{ItemLink|Emerald}} || 9 || 0.05 || {{ItemLink|Iron Helmet}} (Thorns I) || 1 || 3 || 15
| {{MC/Itemlink|Emerald}} || 9 || 0.05 || {{MC/Itemlink|Iron Helmet}} (Thorns I) || 1 || 3 || 15
|-
|-
| {{ItemLink|Emerald}} || 11 || 0.05 || {{ItemLink|Iron Leggings}} (Thorns I) || 1 || 3 || 15
| {{MC/Itemlink|Emerald}} || 11 || 0.05 || {{MC/Itemlink|Iron Leggings}} (Thorns I) || 1 || 3 || 15
|-
|-
| {{ItemLink|Emerald}} || 13 || 0.05 || {{ItemLink|Iron Chestplate}} (Thorns I) || 1 || 3 || 15
| {{MC/Itemlink|Emerald}} || 13 || 0.05 || {{MC/Itemlink|Iron Chestplate}} (Thorns I) || 1 || 3 || 15
|-
|-
! rowspan=3 | Master
! rowspan=3 | Master
| {{ItemLink|Emerald}}<br>{{ItemLink|Diamond}} || 16<br>4 || 0.05 || {{ItemLink|Diamond Chestplate}} (Thorns I) || 1 || 3 || 30
| {{MC/Itemlink|Emerald}}<br>{{MC/Itemlink|Diamond}} || 16<br>4 || 0.05 || {{MC/Itemlink|Diamond Chestplate}} (Thorns I) || 1 || 3 || 30
|-
|-
| {{ItemLink|Emerald}}<br>{{ItemLink|Diamond}} || 16<br>3 || 0.05 || {{ItemLink|Diamond Leggings}} (Thorns I) || 1 || 3 || 30
| {{MC/Itemlink|Emerald}}<br>{{MC/Itemlink|Diamond}} || 16<br>3 || 0.05 || {{MC/Itemlink|Diamond Leggings}} (Thorns I) || 1 || 3 || 30
|-
|-
| {{BlockLink|Block of Iron}} || 1 || 0.05 || {{ItemLink|Emerald}} || 4 || 12 || 30
| {{MC/Blocklink|Block of Iron}} || 1 || 0.05 || {{MC/Itemlink|Emerald}} || 4 || 12 || 30
|}
|}
:: {| class="wikitable" style="text-align:center"
:: {| class="wikitable" style="text-align:center"
Line 257: Line 257:
|-
|-
! rowspan=2 | Novice
! rowspan=2 | Novice
| {{ItemLink|Coal}} || 15 || 0.05 || {{ItemLink|Emerald}} || 1 || 12 || 2
| {{MC/Itemlink|Coal}} || 15 || 0.05 || {{MC/Itemlink|Emerald}} || 1 || 12 || 2
|-
|-
| {{ItemLink|Iron Ingot}} || 5 || 0.05 || {{ItemLink|Emerald}} || 1 || 12 || 2
| {{MC/Itemlink|Iron Ingot}} || 5 || 0.05 || {{MC/Itemlink|Emerald}} || 1 || 12 || 2
|-
|-
! rowspan=4 | Apprentice
! rowspan=4 | Apprentice
| {{ItemLink|Emerald}} || 4 || 0.05 || {{ItemLink|Chainmail Boots}} || 1 || 12 || 5
| {{MC/Itemlink|Emerald}} || 4 || 0.05 || {{MC/Itemlink|Chainmail Boots}} || 1 || 12 || 5
|-
|-
| {{ItemLink|Emerald}} || 5 || 0.05 || {{ItemLink|Chainmail Helmet}} || 1 || 12 || 5
| {{MC/Itemlink|Emerald}} || 5 || 0.05 || {{MC/Itemlink|Chainmail Helmet}} || 1 || 12 || 5
|-
|-
| {{ItemLink|Emerald}} || 7 || 0.05 || {{ItemLink|Chainmail Leggings}} || 1 || 12 || 5
| {{MC/Itemlink|Emerald}} || 7 || 0.05 || {{MC/Itemlink|Chainmail Leggings}} || 1 || 12 || 5
|-
|-
| {{ItemLink|Emerald}} || 9 || 0.05 || {{ItemLink|Chainmail Chestplate}} || 1 || 12 || 5
| {{MC/Itemlink|Emerald}} || 9 || 0.05 || {{MC/Itemlink|Chainmail Chestplate}} || 1 || 12 || 5
|-
|-
! rowspan=3 | Journeyman
! rowspan=3 | Journeyman
| {{ItemLink|Lava Bucket}} || 1 || 0.05 || {{ItemLink|Emerald}} || 1 || 12 || 20
| {{MC/Itemlink|Lava Bucket}} || 1 || 0.05 || {{MC/Itemlink|Emerald}} || 1 || 12 || 20
|-
|-
| {{ItemLink|Emerald}} || 5 || 0.05 || {{ItemLink|Shield}} || 1 || 12 || 10
| {{MC/Itemlink|Emerald}} || 5 || 0.05 || {{MC/Itemlink|Shield}} || 1 || 12 || 10
|-
|-
| {{ItemLink|Emerald}} || 36 || 0.2 || {{ItemLink|Bell}} || 1 || 12 || 10
| {{MC/Itemlink|Emerald}} || 36 || 0.2 || {{MC/Itemlink|Bell}} || 1 || 12 || 10
|-
|-
! rowspan=4 | Expert
! rowspan=4 | Expert
| {{ItemLink|Emerald}} || 8 || 0.05 || {{ItemLink|Chainmail Boots}} (Unbreaking I) || 1 || 3 || 15
| {{MC/Itemlink|Emerald}} || 8 || 0.05 || {{MC/Itemlink|Chainmail Boots}} (Unbreaking I) || 1 || 3 || 15
|-
|-
| {{ItemLink|Emerald}} || 9 || 0.05 || {{ItemLink|Chainmail Helmet}} (Unbreaking I) || 1 || 3 || 15
| {{MC/Itemlink|Emerald}} || 9 || 0.05 || {{MC/Itemlink|Chainmail Helmet}} (Unbreaking I) || 1 || 3 || 15
|-
|-
| {{ItemLink|Emerald}} || 11 || 0.05 || {{ItemLink|Chainmail Leggings}} (Unbreaking I) || 1 || 3 || 15
| {{MC/Itemlink|Emerald}} || 11 || 0.05 || {{MC/Itemlink|Chainmail Leggings}} (Unbreaking I) || 1 || 3 || 15
|-
|-
| {{ItemLink|Emerald}} || 13 || 0.05 || {{ItemLink|Chainmail Chestplate}} (Unbreaking I) || 1 || 3 || 15
| {{MC/Itemlink|Emerald}} || 13 || 0.05 || {{MC/Itemlink|Chainmail Chestplate}} (Unbreaking I) || 1 || 3 || 15
|-
|-
! rowspan=3 | Master
! rowspan=3 | Master
| {{ItemLink|Emerald}} || 9 || 0.05 || {{ItemLink|Chainmail Helmet}} (Projectile Protection I) || 1 || 3 || 30
| {{MC/Itemlink|Emerald}} || 9 || 0.05 || {{MC/Itemlink|Chainmail Helmet}} (Projectile Protection I) || 1 || 3 || 30
|-
|-
| {{ItemLink|Emerald}} || 8 || 0.05 || {{ItemLink|Chainmail Boots}} (Feather Falling I) || 1 || 3 || 30
| {{MC/Itemlink|Emerald}} || 8 || 0.05 || {{MC/Itemlink|Chainmail Boots}} (Feather Falling I) || 1 || 3 || 30
|-
|-
| {{BlockLink|Block of Iron}} || 1 || 0.05 || {{ItemLink|Emerald}} || 4 || 12 || 30
| {{MC/Blocklink|Block of Iron}} || 1 || 0.05 || {{MC/Itemlink|Emerald}} || 4 || 12 || 30
|}
|}
:: {| class="wikitable" style="text-align:center"
:: {| class="wikitable" style="text-align:center"
Line 299: Line 299:
|-
|-
! rowspan=2 | Novice
! rowspan=2 | Novice
| {{ItemLink|Coal}} || 15 || 0.05 || {{ItemLink|Emerald}} || 1 || 12 || 2
| {{MC/Itemlink|Coal}} || 15 || 0.05 || {{MC/Itemlink|Emerald}} || 1 || 12 || 2
|-
|-
| {{ItemLink|Iron Ingot}} || 5 || 0.05 || {{ItemLink|Emerald}} || 1 || 12 || 2
| {{MC/Itemlink|Iron Ingot}} || 5 || 0.05 || {{MC/Itemlink|Emerald}} || 1 || 12 || 2
|-
|-
! rowspan=4 | Apprentice
! rowspan=4 | Apprentice
| {{ItemLink|Emerald}} || 4 || 0.05 || {{ItemLink|Iron Boots}} || 1 || 12 || 5
| {{MC/Itemlink|Emerald}} || 4 || 0.05 || {{MC/Itemlink|Iron Boots}} || 1 || 12 || 5
|-
|-
| {{ItemLink|Emerald}} || 5 || 0.05 || {{ItemLink|Iron Helmet}} || 1 || 12 || 5
| {{MC/Itemlink|Emerald}} || 5 || 0.05 || {{MC/Itemlink|Iron Helmet}} || 1 || 12 || 5
|-
|-
| {{ItemLink|Emerald}} || 7 || 0.05 || {{ItemLink|Iron Leggings}} || 1 || 12 || 5
| {{MC/Itemlink|Emerald}} || 7 || 0.05 || {{MC/Itemlink|Iron Leggings}} || 1 || 12 || 5
|-
|-
| {{ItemLink|Emerald}} || 9 || 0.05 || {{ItemLink|Iron Chestplate}} || 1 || 12 || 5
| {{MC/Itemlink|Emerald}} || 9 || 0.05 || {{MC/Itemlink|Iron Chestplate}} || 1 || 12 || 5
|-
|-
! rowspan=3 | Journeyman
! rowspan=3 | Journeyman
| {{ItemLink|Lava Bucket}} || 1 || 0.05 || {{ItemLink|Emerald}} || 1 || 12 || 20
| {{MC/Itemlink|Lava Bucket}} || 1 || 0.05 || {{MC/Itemlink|Emerald}} || 1 || 12 || 20
|-
|-
| {{ItemLink|Emerald}} || 5 || 0.05 || {{ItemLink|Shield}} || 1 || 12 || 10
| {{MC/Itemlink|Emerald}} || 5 || 0.05 || {{MC/Itemlink|Shield}} || 1 || 12 || 10
|-
|-
| {{ItemLink|Emerald}} || 36 || 0.2 || {{ItemLink|Bell}} || 1 || 12 || 10
| {{MC/Itemlink|Emerald}} || 36 || 0.2 || {{MC/Itemlink|Bell}} || 1 || 12 || 10
|-
|-
! rowspan=4 | Expert
! rowspan=4 | Expert
| {{ItemLink|Emerald}} || 8 || 0.05 || {{ItemLink|Iron Boots}} (Protection I) || 1 || 3 || 15
| {{MC/Itemlink|Emerald}} || 8 || 0.05 || {{MC/Itemlink|Iron Boots}} (Protection I) || 1 || 3 || 15
|-
|-
| {{ItemLink|Emerald}} || 9 || 0.05 || {{ItemLink|Iron Helmet}} (Protection I) || 1 || 3 || 15
| {{MC/Itemlink|Emerald}} || 9 || 0.05 || {{MC/Itemlink|Iron Helmet}} (Protection I) || 1 || 3 || 15
|-
|-
| {{ItemLink|Emerald}} || 11 || 0.05 || {{ItemLink|Iron Leggings}} (Protection I) || 1 || 3 || 15
| {{MC/Itemlink|Emerald}} || 11 || 0.05 || {{MC/Itemlink|Iron Leggings}} (Protection I) || 1 || 3 || 15
|-
|-
| {{ItemLink|Emerald}} || 13 || 0.05 || {{ItemLink|Iron Chestplate}} (Protection I) || 1 || 3 || 15
| {{MC/Itemlink|Emerald}} || 13 || 0.05 || {{MC/Itemlink|Iron Chestplate}} (Protection I) || 1 || 3 || 15
|-
|-
! rowspan=3 | Master
! rowspan=3 | Master
| {{ItemLink|Emerald}}<br>{{ItemLink|Diamond}} || 16<br>3 || 0.05 || {{ItemLink|Diamond Leggings}} (Protection I) || 1 || 3 || 30
| {{MC/Itemlink|Emerald}}<br>{{MC/Itemlink|Diamond}} || 16<br>3 || 0.05 || {{MC/Itemlink|Diamond Leggings}} (Protection I) || 1 || 3 || 30
|-
|-
| {{ItemLink|Emerald}}<br>{{ItemLink|Diamond}} || 16<br>2 || 0.05 || {{ItemLink|Diamond Boots}} (Protection I) || 1 || 3 || 30
| {{MC/Itemlink|Emerald}}<br>{{MC/Itemlink|Diamond}} || 16<br>2 || 0.05 || {{MC/Itemlink|Diamond Boots}} (Protection I) || 1 || 3 || 30
|-
|-
| {{BlockLink|Block of Iron}} || 1 || 0.05 || {{ItemLink|Emerald}} || 4 || 12 || 30
| {{MC/Blocklink|Block of Iron}} || 1 || 0.05 || {{MC/Itemlink|Emerald}} || 4 || 12 || 30
|}
|}
:: {| class="wikitable" style="text-align:center"
:: {| class="wikitable" style="text-align:center"
Line 341: Line 341:
|-
|-
! rowspan=2 | Novice
! rowspan=2 | Novice
| {{ItemLink|Coal}} || 15 || 0.05 || {{ItemLink|Emerald}} || 1 || 12 || 2
| {{MC/Itemlink|Coal}} || 15 || 0.05 || {{MC/Itemlink|Emerald}} || 1 || 12 || 2
|-
|-
| {{ItemLink|Iron Ingot}} || 5 || 0.05 || {{ItemLink|Emerald}} || 1 || 12 || 2
| {{MC/Itemlink|Iron Ingot}} || 5 || 0.05 || {{MC/Itemlink|Emerald}} || 1 || 12 || 2
|-
|-
! rowspan=4 | Apprentice
! rowspan=4 | Apprentice
| {{ItemLink|Emerald}} || 4 || 0.05 || {{ItemLink|Iron Boots}} || 1 || 12 || 5
| {{MC/Itemlink|Emerald}} || 4 || 0.05 || {{MC/Itemlink|Iron Boots}} || 1 || 12 || 5
|-
|-
| {{ItemLink|Emerald}} || 5 || 0.05 || {{ItemLink|Iron Helmet}} || 1 || 12 || 5
| {{MC/Itemlink|Emerald}} || 5 || 0.05 || {{MC/Itemlink|Iron Helmet}} || 1 || 12 || 5
|-
|-
| {{ItemLink|Emerald}} || 7 || 0.05 || {{ItemLink|Iron Leggings}} || 1 || 12 || 5
| {{MC/Itemlink|Emerald}} || 7 || 0.05 || {{MC/Itemlink|Iron Leggings}} || 1 || 12 || 5
|-
|-
| {{ItemLink|Emerald}} || 9 || 0.05 || {{ItemLink|Iron Chestplate}} || 1 || 12 || 5
| {{MC/Itemlink|Emerald}} || 9 || 0.05 || {{MC/Itemlink|Iron Chestplate}} || 1 || 12 || 5
|-
|-
! rowspan=3 | Journeyman
! rowspan=3 | Journeyman
| {{ItemLink|Lava Bucket}} || 1 || 0.05 || {{ItemLink|Emerald}} || 1 || 12 || 20
| {{MC/Itemlink|Lava Bucket}} || 1 || 0.05 || {{MC/Itemlink|Emerald}} || 1 || 12 || 20
|-
|-
| {{ItemLink|Emerald}} || 5 || 0.05 || {{ItemLink|Shield}} || 1 || 12 || 10
| {{MC/Itemlink|Emerald}} || 5 || 0.05 || {{MC/Itemlink|Shield}} || 1 || 12 || 10
|-
|-
| {{ItemLink|Emerald}} || 36 || 0.2 || {{ItemLink|Bell}} || 1 || 12 || 10
| {{MC/Itemlink|Emerald}} || 36 || 0.2 || {{MC/Itemlink|Bell}} || 1 || 12 || 10
|-
|-
! rowspan=4 | Expert
! rowspan=4 | Expert
| {{ItemLink|Emerald}} || 2 || 0.05 || {{ItemLink|Iron Boots}} (Curse of Binding) || 1 || 3 || 15
| {{MC/Itemlink|Emerald}} || 2 || 0.05 || {{MC/Itemlink|Iron Boots}} (Curse of Binding) || 1 || 3 || 15
|-
|-
| {{ItemLink|Emerald}} || 3 || 0.05 || {{ItemLink|Iron Helmet}} (Curse of Binding) || 1 || 3 || 15
| {{MC/Itemlink|Emerald}} || 3 || 0.05 || {{MC/Itemlink|Iron Helmet}} (Curse of Binding) || 1 || 3 || 15
|-
|-
| {{ItemLink|Emerald}} || 5 || 0.05 || {{ItemLink|Iron Leggings}} (Curse of Binding) || 1 || 3 || 15
| {{MC/Itemlink|Emerald}} || 5 || 0.05 || {{MC/Itemlink|Iron Leggings}} (Curse of Binding) || 1 || 3 || 15
|-
|-
| {{ItemLink|Emerald}} || 7 || 0.05 || {{ItemLink|Iron Chestplate}} (Curse of Binding) || 1 || 3 || 15
| {{MC/Itemlink|Emerald}} || 7 || 0.05 || {{MC/Itemlink|Iron Chestplate}} (Curse of Binding) || 1 || 3 || 15
|-
|-
! rowspan=3 | Master
! rowspan=3 | Master
| {{ItemLink|Emerald}}<br>{{ItemLink|Diamond}} || 6<br>2 || 0.05 || {{ItemLink|Diamond Helmet}} (Curse of Binding) || 1 || 3 || 30
| {{MC/Itemlink|Emerald}}<br>{{MC/Itemlink|Diamond}} || 6<br>2 || 0.05 || {{MC/Itemlink|Diamond Helmet}} (Curse of Binding) || 1 || 3 || 30
|-
|-
| {{ItemLink|Emerald}}<br>{{ItemLink|Diamond}} || 8<br>3 || 0.05 || {{ItemLink|Diamond Chestplate}} (Curse of Binding) || 1 || 3 || 30
| {{MC/Itemlink|Emerald}}<br>{{MC/Itemlink|Diamond}} || 8<br>3 || 0.05 || {{MC/Itemlink|Diamond Chestplate}} (Curse of Binding) || 1 || 3 || 30
|-
|-
| {{BlockLink|Block of Iron}} || 1 || 0.05 || {{ItemLink|Emerald}} || 4 || 12 || 30
| {{MC/Blocklink|Block of Iron}} || 1 || 0.05 || {{MC/Itemlink|Emerald}} || 4 || 12 || 30
|}
|}
:: {| class="wikitable" style="text-align:center"
:: {| class="wikitable" style="text-align:center"
Line 383: Line 383:
|-
|-
! rowspan=2 | Novice
! rowspan=2 | Novice
| {{ItemLink|Coal}} || 15 || 0.05 || {{ItemLink|Emerald}} || 1 || 12 || 2
| {{MC/Itemlink|Coal}} || 15 || 0.05 || {{MC/Itemlink|Emerald}} || 1 || 12 || 2
|-
|-
| {{ItemLink|Iron Ingot}} || 5 || 0.05 || {{ItemLink|Emerald}} || 1 || 12 || 2
| {{MC/Itemlink|Iron Ingot}} || 5 || 0.05 || {{MC/Itemlink|Emerald}} || 1 || 12 || 2
|-
|-
! rowspan=4 | Apprentice
! rowspan=4 | Apprentice
| {{ItemLink|Emerald}} || 4 || 0.05 || {{ItemLink|Iron Boots}} || 1 || 12 || 5
| {{MC/Itemlink|Emerald}} || 4 || 0.05 || {{MC/Itemlink|Iron Boots}} || 1 || 12 || 5
|-
|-
| {{ItemLink|Emerald}} || 5 || 0.05 || {{ItemLink|Iron Helmet}} || 1 || 12 || 5
| {{MC/Itemlink|Emerald}} || 5 || 0.05 || {{MC/Itemlink|Iron Helmet}} || 1 || 12 || 5
|-
|-
| {{ItemLink|Emerald}} || 7 || 0.05 || {{ItemLink|Iron Leggings}} || 1 || 12 || 5
| {{MC/Itemlink|Emerald}} || 7 || 0.05 || {{MC/Itemlink|Iron Leggings}} || 1 || 12 || 5
|-
|-
| {{ItemLink|Emerald}} || 9 || 0.05 || {{ItemLink|Iron Chestplate}} || 1 || 12 || 5
| {{MC/Itemlink|Emerald}} || 9 || 0.05 || {{MC/Itemlink|Iron Chestplate}} || 1 || 12 || 5
|-
|-
! rowspan=3 | Journeyman
! rowspan=3 | Journeyman
| {{ItemLink|Lava Bucket}} || 1 || 0.05 || {{ItemLink|Emerald}} || 1 || 12 || 20
| {{MC/Itemlink|Lava Bucket}} || 1 || 0.05 || {{MC/Itemlink|Emerald}} || 1 || 12 || 20
|-
|-
| {{ItemLink|Emerald}} || 5 || 0.05 || {{ItemLink|Shield}} || 1 || 12 || 10
| {{MC/Itemlink|Emerald}} || 5 || 0.05 || {{MC/Itemlink|Shield}} || 1 || 12 || 10
|-
|-
| {{ItemLink|Emerald}} || 36 || 0.2 || {{ItemLink|Bell}} || 1 || 12 || 10
| {{MC/Itemlink|Emerald}} || 36 || 0.2 || {{MC/Itemlink|Bell}} || 1 || 12 || 10
|-
|-
! rowspan=2 | Expert
! rowspan=2 | Expert
| {{ItemLink|Emerald}} || 8 || 0.05 || {{ItemLink|Iron Boots}} (Frost Walker I) || 1 || 3 || 15
| {{MC/Itemlink|Emerald}} || 8 || 0.05 || {{MC/Itemlink|Iron Boots}} (Frost Walker I) || 1 || 3 || 15
|-
|-
| {{ItemLink|Emerald}} || 9 || 0.05 || {{ItemLink|Iron Helmet}} (Aqua Affinity) || 1 || 3 || 15
| {{MC/Itemlink|Emerald}} || 9 || 0.05 || {{MC/Itemlink|Iron Helmet}} (Aqua Affinity) || 1 || 3 || 15
|-
|-
! rowspan=3 | Master
! rowspan=3 | Master
| {{ItemLink|Emerald}}<br>{{ItemLink|Diamond}} || 12<br>2 || 0.05 || {{ItemLink|Diamond Boots}} (Frost Walker I) || 1 || 3 || 30
| {{MC/Itemlink|Emerald}}<br>{{MC/Itemlink|Diamond}} || 12<br>2 || 0.05 || {{MC/Itemlink|Diamond Boots}} (Frost Walker I) || 1 || 3 || 30
|-
|-
| {{ItemLink|Emerald}}<br>{{ItemLink|Diamond}} || 12<br>3 || 0.05 || {{ItemLink|Diamond Helmet}} (Aqua Affinity) || 1 || 3 || 30
| {{MC/Itemlink|Emerald}}<br>{{MC/Itemlink|Diamond}} || 12<br>3 || 0.05 || {{MC/Itemlink|Diamond Helmet}} (Aqua Affinity) || 1 || 3 || 30
|-
|-
| {{BlockLink|Block of Iron}} || 1 || 0.05 || {{ItemLink|Emerald}} || 4 || 12 || 30
| {{MC/Blocklink|Block of Iron}} || 1 || 0.05 || {{MC/Itemlink|Emerald}} || 4 || 12 || 30
|}
|}
:: {| class="wikitable" style="text-align:center"
:: {| class="wikitable" style="text-align:center"
Line 421: Line 421:
|-
|-
! rowspan=2 | Novice
! rowspan=2 | Novice
| {{ItemLink|Coal}} || 15 || 0.05 || {{ItemLink|Emerald}} || 1 || 12 || 2
| {{MC/Itemlink|Coal}} || 15 || 0.05 || {{MC/Itemlink|Emerald}} || 1 || 12 || 2
|-
|-
| {{ItemLink|Iron Ingot}} || 5 || 0.05 || {{ItemLink|Emerald}} || 1 || 12 || 2
| {{MC/Itemlink|Iron Ingot}} || 5 || 0.05 || {{MC/Itemlink|Emerald}} || 1 || 12 || 2
|-
|-
! rowspan=4 | Apprentice
! rowspan=4 | Apprentice
| {{ItemLink|Emerald}} || 4 || 0.05 || {{ItemLink|Chainmail Boots}} || 1 || 12 || 5
| {{MC/Itemlink|Emerald}} || 4 || 0.05 || {{MC/Itemlink|Chainmail Boots}} || 1 || 12 || 5
|-
|-
| {{ItemLink|Emerald}} || 5 || 0.05 || {{ItemLink|Chainmail Helmet}} || 1 || 12 || 5
| {{MC/Itemlink|Emerald}} || 5 || 0.05 || {{MC/Itemlink|Chainmail Helmet}} || 1 || 12 || 5
|-
|-
| {{ItemLink|Emerald}} || 7 || 0.05 || {{ItemLink|Chainmail Leggings}} || 1 || 12 || 5
| {{MC/Itemlink|Emerald}} || 7 || 0.05 || {{MC/Itemlink|Chainmail Leggings}} || 1 || 12 || 5
|-
|-
| {{ItemLink|Emerald}} || 9 || 0.05 || {{ItemLink|Chainmail Chestplate}} || 1 || 12 || 5
| {{MC/Itemlink|Emerald}} || 9 || 0.05 || {{MC/Itemlink|Chainmail Chestplate}} || 1 || 12 || 5
|-
|-
! rowspan=3 | Journeyman
! rowspan=3 | Journeyman
| {{ItemLink|Lava Bucket}} || 1 || 0.05 || {{ItemLink|Emerald}} || 1 || 12 || 20
| {{MC/Itemlink|Lava Bucket}} || 1 || 0.05 || {{MC/Itemlink|Emerald}} || 1 || 12 || 20
|-
|-
| {{ItemLink|Emerald}} || 5 || 0.05 || {{ItemLink|Shield}} || 1 || 12 || 10
| {{MC/Itemlink|Emerald}} || 5 || 0.05 || {{MC/Itemlink|Shield}} || 1 || 12 || 10
|-
|-
| {{ItemLink|Emerald}} || 36 || 0.2 || {{ItemLink|Bell}} || 1 || 12 || 10
| {{MC/Itemlink|Emerald}} || 36 || 0.2 || {{MC/Itemlink|Bell}} || 1 || 12 || 10
|-
|-
! rowspan=4 | Expert
! rowspan=4 | Expert
| {{ItemLink|Emerald}} || 8 || 0.05 || {{ItemLink|Chainmail Boots}} (Mending) || 1 || 3 || 15
| {{MC/Itemlink|Emerald}} || 8 || 0.05 || {{MC/Itemlink|Chainmail Boots}} (Mending) || 1 || 3 || 15
|-
|-
| {{ItemLink|Emerald}} || 9 || 0.05 || {{ItemLink|Chainmail Helmet}} (Mending) || 1 || 3 || 15
| {{MC/Itemlink|Emerald}} || 9 || 0.05 || {{MC/Itemlink|Chainmail Helmet}} (Mending) || 1 || 3 || 15
|-
|-
| {{ItemLink|Emerald}} || 11 || 0.05 || {{ItemLink|Chainmail Leggings}} (Mending) || 1 || 3 || 15
| {{MC/Itemlink|Emerald}} || 11 || 0.05 || {{MC/Itemlink|Chainmail Leggings}} (Mending) || 1 || 3 || 15
|-
|-
| {{ItemLink|Emerald}} || 13 || 0.05 || {{ItemLink|Chainmail Chestplate}} (Mending) || 1 || 3 || 15
| {{MC/Itemlink|Emerald}} || 13 || 0.05 || {{MC/Itemlink|Chainmail Chestplate}} (Mending) || 1 || 3 || 15
|-
|-
! rowspan=3 | Master
! rowspan=3 | Master
| {{ItemLink|Emerald}} || 9 || 0.05 || {{ItemLink|Chainmail Helmet}} (Respiration I) || 1 || 3 || 30
| {{MC/Itemlink|Emerald}} || 9 || 0.05 || {{MC/Itemlink|Chainmail Helmet}} (Respiration I) || 1 || 3 || 30
|-
|-
| {{ItemLink|Emerald}} || 8 || 0.05 || {{ItemLink|Chainmail Boots}} (Depth Strider I) || 1 || 3 || 30
| {{MC/Itemlink|Emerald}} || 8 || 0.05 || {{MC/Itemlink|Chainmail Boots}} (Depth Strider I) || 1 || 3 || 30
|-
|-
| {{BlockLink|Block of Iron}} || 1 || 0.05 || {{ItemLink|Emerald}} || 4 || 12 || 30
| {{MC/Blocklink|Block of Iron}} || 1 || 0.05 || {{MC/Itemlink|Emerald}} || 4 || 12 || 30
|}
|}
:: {| class="wikitable" style="text-align:center"
:: {| class="wikitable" style="text-align:center"
Line 463: Line 463:
|-
|-
! rowspan=2 | Novice
! rowspan=2 | Novice
| {{ItemLink|Coal}} || 15 || 0.05 || {{ItemLink|Emerald}} || 1 || 12 || 2
| {{MC/Itemlink|Coal}} || 15 || 0.05 || {{MC/Itemlink|Emerald}} || 1 || 12 || 2
|-
|-
| {{ItemLink|Iron Ingot}} || 5 || 0.05 || {{ItemLink|Emerald}} || 1 || 12 || 2
| {{MC/Itemlink|Iron Ingot}} || 5 || 0.05 || {{MC/Itemlink|Emerald}} || 1 || 12 || 2
|-
|-
! rowspan=4 | Apprentice
! rowspan=4 | Apprentice
| {{ItemLink|Emerald}} || 4 || 0.05 || {{ItemLink|Iron Boots}} || 1 || 12 || 5
| {{MC/Itemlink|Emerald}} || 4 || 0.05 || {{MC/Itemlink|Iron Boots}} || 1 || 12 || 5
|-
|-
| {{ItemLink|Emerald}} || 5 || 0.05 || {{ItemLink|Iron Helmet}} || 1 || 12 || 5
| {{MC/Itemlink|Emerald}} || 5 || 0.05 || {{MC/Itemlink|Iron Helmet}} || 1 || 12 || 5
|-
|-
| {{ItemLink|Emerald}} || 7 || 0.05 || {{ItemLink|Iron Leggings}} || 1 || 12 || 5
| {{MC/Itemlink|Emerald}} || 7 || 0.05 || {{MC/Itemlink|Iron Leggings}} || 1 || 12 || 5
|-
|-
| {{ItemLink|Emerald}} || 9 || 0.05 || {{ItemLink|Iron Chestplate}} || 1 || 12 || 5
| {{MC/Itemlink|Emerald}} || 9 || 0.05 || {{MC/Itemlink|Iron Chestplate}} || 1 || 12 || 5
|-
|-
! rowspan=3 | Journeyman
! rowspan=3 | Journeyman
| {{ItemLink|Lava Bucket}} || 1 || 0.05 || {{ItemLink|Emerald}} || 1 || 12 || 20
| {{MC/Itemlink|Lava Bucket}} || 1 || 0.05 || {{MC/Itemlink|Emerald}} || 1 || 12 || 20
|-
|-
| {{ItemLink|Emerald}} || 5 || 0.05 || {{ItemLink|Shield}} || 1 || 12 || 10
| {{MC/Itemlink|Emerald}} || 5 || 0.05 || {{MC/Itemlink|Shield}} || 1 || 12 || 10
|-
|-
| {{ItemLink|Emerald}} || 36 || 0.2 || {{ItemLink|Bell}} || 1 || 12 || 10
| {{MC/Itemlink|Emerald}} || 36 || 0.2 || {{MC/Itemlink|Bell}} || 1 || 12 || 10
|-
|-
! rowspan=4 | Expert
! rowspan=4 | Expert
| {{ItemLink|Emerald}}<br>{{ItemLink|Diamond Boots}} || 4<br>1 || 0.05 || {{ItemLink|Diamond Leggings}} || 1 || 3 || 15
| {{MC/Itemlink|Emerald}}<br>{{MC/Itemlink|Diamond Boots}} || 4<br>1 || 0.05 || {{MC/Itemlink|Diamond Leggings}} || 1 || 3 || 15
|-
|-
| {{ItemLink|Emerald}}<br>{{ItemLink|Diamond Leggings}} || 4<br>1 || 0.05 || {{ItemLink|Diamond Chestplate}} || 1 || 3 || 15
| {{MC/Itemlink|Emerald}}<br>{{MC/Itemlink|Diamond Leggings}} || 4<br>1 || 0.05 || {{MC/Itemlink|Diamond Chestplate}} || 1 || 3 || 15
|-
|-
| {{ItemLink|Emerald}}<br>{{ItemLink|Diamond Helmet}} || 4<br>1 || 0.05 || {{ItemLink|Diamond Boots}} || 1 || 3 || 15
| {{MC/Itemlink|Emerald}}<br>{{MC/Itemlink|Diamond Helmet}} || 4<br>1 || 0.05 || {{MC/Itemlink|Diamond Boots}} || 1 || 3 || 15
|-
|-
| {{ItemLink|Emerald}}<br>{{ItemLink|Diamond Chestplate}} || 2<br>1 || 0.05 || {{ItemLink|Diamond Helmet}} || 1 || 3 || 15
| {{MC/Itemlink|Emerald}}<br>{{MC/Itemlink|Diamond Chestplate}} || 2<br>1 || 0.05 || {{MC/Itemlink|Diamond Helmet}} || 1 || 3 || 15
|-
|-
! rowspan=3 | Master
! rowspan=3 | Master
| {{ItemLink|Emerald}}<br>{{ItemLink|Diamond}} || 18<br>4 || 0.05 || {{ItemLink|Diamond Chestplate}} (Blast Protection I) || 1 || 3 || 30
| {{MC/Itemlink|Emerald}}<br>{{MC/Itemlink|Diamond}} || 18<br>4 || 0.05 || {{MC/Itemlink|Diamond Chestplate}} (Blast Protection I) || 1 || 3 || 30
|-
|-
| {{ItemLink|Emerald}}<br>{{ItemLink|Diamond}} || 18<br>3 || 0.05 || {{ItemLink|Diamond Leggings}} (Blast Protection I) || 1 || 3 || 30
| {{MC/Itemlink|Emerald}}<br>{{MC/Itemlink|Diamond}} || 18<br>3 || 0.05 || {{MC/Itemlink|Diamond Leggings}} (Blast Protection I) || 1 || 3 || 30
|-
|-
| {{BlockLink|Block of Diamond}} || 1 || 0.05 || {{ItemLink|Emerald}} || 42 || 12 || 30
| {{MC/Blocklink|Block of Diamond}} || 1 || 0.05 || {{MC/Itemlink|Emerald}} || 42 || 12 || 30
|}
|}


Line 675: Line 675:
|154385|New UI for brewing stand doesn't fit the screen.
|154385|New UI for brewing stand doesn't fit the screen.
|157918|Missing sound for filling water bottles from source blocks and cauldrons.
|157918|Missing sound for filling water bottles from source blocks and cauldrons.
|160290|Command {{cmd|damage}} override type not working correctly.
|160290|Command {{MC/Cmd|damage}} override type not working correctly.
|164734|Command candidates are not displayed if <code>@e[type{{=}}item]</code> is entered in {{cmd|execute}}.
|164734|Command candidates are not displayed if <code>@e[type{{=}}item]</code> is entered in {{MC/Cmd|execute}}.
|168369|Purple border and tooltip text are broken when upgrading diamond gear to netherite.
|168369|Purple border and tooltip text are broken when upgrading diamond gear to netherite.
|168913|Invalid data in <code>sound_definitions.json</code> can crash the game.
|168913|Invalid data in <code>sound_definitions.json</code> can crash the game.
Line 698: Line 698:
|172785|Player can pass through blocks by spamming jump and sneak.
|172785|Player can pass through blocks by spamming jump and sneak.
|173006|Iron golems spawn in 2 block high space.
|173006|Iron golems spawn in 2 block high space.
|173362|{{cmd|recipe}} is still highlighted in blue in the chat box.
|173362|{{MC/Cmd|recipe}} is still highlighted in blue in the chat box.
|173799|<code>minecraft:transformation</code> scale key without limit.
|173799|<code>minecraft:transformation</code> scale key without limit.
|173898|Foxes can't pick up equippable items (armor, mob heads, carved pumpkin, etc.).
|173898|Foxes can't pick up equippable items (armor, mob heads, carved pumpkin, etc.).
Line 706: Line 706:
|174529|Water from a waterlogged block cannot be removed with an empty bucket without aiming at the block in the water.
|174529|Water from a waterlogged block cannot be removed with an empty bucket without aiming at the block in the water.
|174859|Powder snow does not prevent fall damage.
|174859|Powder snow does not prevent fall damage.
|175072|Unable to type any text after writing on a sign and pressing {{key|Esc}}.
|175072|Unable to type any text after writing on a sign and pressing {{MC/Key|Esc}}.
|175114|Tap-and-hold full stack crafting no longer works on mobile.
|175114|Tap-and-hold full stack crafting no longer works on mobile.
|175119|Buttons and non-full blocks do not prevent spiders from spawning.
|175119|Buttons and non-full blocks do not prevent spiders from spawning.
Line 737: Line 737:


== References ==
== References ==
{{reflist}}
{{MC/Reflist}}


== Navigation ==
== Navigation ==
{{Navbox Bedrock Edition versions|1.2x}}
{{MC/Navbox Bedrock Edition versions|1.2x}}


de:Bedrock Edition 1.20.40
de:Bedrock Edition 1.20.40

Latest revision as of 19:09, 9 April 2026

Template:Infobox version

1.20.40 is a minor update to Bedrock Edition released on October 24, 2023,<ref>Template:Cite</ref><ref>Template:Cite</ref> which brings more parity with Java Edition, and fixes bugs.

Additions

General

Controls

  • Added the ability to customize touch controls.

Minecraft:Settings

  • Added "Customize Controls" experimental touch option, OFF by default.
    • Enables the ability to customize touch controls.
      • It can only be done within a world.

Minecraft:options.txt

  • Added the following options:
    • gfx_moveStickX, defaults to 0.15.
    • gfx_moveStickY, defaults to 0.6.
    • gfx_moveStickScale, defaults to 1.
    • gfx_touchButton1X, defaults to 0.925.
    • gfx_touchButton1Y, defaults to 0.4.
    • gfx_touchButton1Scale, defaults to 1.
    • gfx_touchButton1Opacity, defaults to 1.
    • gfx_touchButton2X, defaults to 0.825.
    • gfx_touchButton2Y, defaults to 0.5.
    • gfx_touchButton2Scale, defaults to 1.
    • gfx_touchButton2Opacity, defaults to 1.
    • gfx_touchButton3X, defaults to 0.925.
    • gfx_touchButton3Y, defaults to 0.6.
    • gfx_touchButton3Scale, defaults to 1.
    • gfx_touchButton3Opacity, defaults to 1.
    • gfx_touchButton4X, defaults to 0.825.
    • gfx_touchButton4Y, defaults to 0.7.
    • gfx_touchButton4Scale, defaults to 1.
    • gfx_touchButton4Opacity, defaults to 1.
    • gfx_touchButton5X, defaults to 0.925.
    • gfx_touchButton5Y, defaults to 0.8.
    • gfx_touchButton5Scale, defaults to 1.
    • gfx_touchButton5Opacity, defaults to 1.
    • gfx_touchDpadX, defaults to 0.135.
    • gfx_touchDpadY, defaults to 0.775.
    • gfx_touchDpadScale, defaults to 1.
    • gfx_touchDpadOpacity, defaults to 1.
    • gfx_classicButton1X, defaults to 0.9.
    • gfx_classicButton1Y, defaults to 0.6.
    • gfx_classicButton1Scale, defaults to 1.
    • gfx_classicButton1Opacity, defaults to 1.
    • gfx_classicButton2X, defaults to 0.9.
    • gfx_classicButton2Y, defaults to 0.75.
    • gfx_classicButton2Scale, defaults to 1.
    • gfx_classicButton2Opacity, defaults to 1.
    • gfx_classicButton3X, defaults to 0.9.
    • gfx_classicButton3Y, defaults to 0.9.
    • gfx_classicButton3Scale, defaults to 1.
    • gfx_classicButton3Opacity, defaults to 1.

Changes

Blocks

Minecraft:Note Block

  • Updated the sound that’s played when wither skeleton skulls are placed on top.

Minecraft:Sculk

Minecraft:Sculk Sensor and Minecraft:Calibrated Sculk Sensor

  • Can now detect closing the inventory of a boat with chest, a bamboo raft with chest, or a minecart with chest.

Minecraft:Water

  • Minecraft:Mobs no longer receive fall damage when falling into a 1 block deep water pool.
  • The ambient sounds for entering exiting water is now played only when an entity is submerged below eye-level in water, matching Java Edition.
  • The splash sound for entering water has been updated to match Java Edition.<ref>Template:Bug</ref>

Command format

  1. REDIRECT Template:Command

Template:Redr

  • The sound for picking up items is now played when using the command.

Minecraft:Chest, Minecraft:Ender Chest, Minecraft:Stonecutter, and Minecraft:Trapped Chest

  • Now they use the minecraft:cardinal_direction block state instead of facing_direction.
    • minecraft:cardinal_direction uses four string values ["east", "north", "south", "west"].

Gameplay

Game rules

  • The spawnradius game rule is now set to 10 by default to match Java Edition.

General

World options

  • The "Respawn radius" advanced option is now set to 10 by default instead of 5.

Items

Minecraft:Glass Bottle

  • Now emit sounds when filling it from Minecraft:water.
  • Pouring liquid from a bottle into a Minecraft:cauldron emits the appropriate sound.
  • Filling a bottle from a cauldron now emits the appropriate sound.
  • Drinking from a bottle now emits the appropriate sound.

Minecraft:Explorer Map

  • Updated structure icons on explorer maps sold by cartographers.

Minecraft:Goat Horns

  • Now have a range of 256 blocks.

Mobs

Cat

  • Now plays a sound when begging for food.

Guardian and Elder Guardian

  • Makes flopping sounds again when on land.

Iron Golem and Snow Golem

  • Now have a crumbling-like particle effect when they are created.

Minecraft:Villager

  • Cartographers no longer offer exploration maps as a trade item when not in the overworld.

Minecraft:Witch

  • Now target players within a 16 block distance.

Minecraft:Wither

Wither Skeleton

  • Now have their own unique sounds.

Zombie Villager

  • Curing time is now randomized between 3 and 5 minutes, to match Java Edition.

Non-mob entities

Minecraft:Boat and Minecraft:Boat with Chest

  • Falling from a great height while riding it no longer deals fall damage.

Experimental

These additions and changes are accessible by enabling the "Villager Trade Rebalancing", "Beta APIs", "Molang Features", and "Experimental Cameras" experimental toggles.

Changes

Gameplay

Trading

  • Added seven new maps which cartographers can sell, depending on the biome they come from.
    • Jungle and swamp villages do not generate naturally. Thus, players must breed villagers or cure zombie villagers in these biomes to access their trades.
    • Village maps points to a village in specific biome. Jungle explorer map points to a jungle pyramid. Swamp explorer map points to a swamp hut.
Available new tradable maps
Desert Jungle Plains Savanna Snow Swamp Taiga
Group 1 Savanna Village Map Savanna Village Map Savanna Village Map Desert Village Map Plains Village Map Snowy Village Map Plains Village Map
Group 2 Plains Village Map Desert Village Map Taiga Village Map Plains Village Map Taiga Village Map Taiga Village Map Snowy Village Map
Group 3 Jungle Explorer Map Swamp Explorer Map Jungle Explorer Map Swamp Explorer Map Jungle Explorer Map Swamp Explorer Map
Current version of trades for cartographer
Level Item wanted Default quantity Price multiplier Item given Quantity Trades until disabled XP to villager
Novice
  1. REDIRECT Template:ItemLink || 24 || 0.05 ||
  2. REDIRECT Template:ItemLink || 1 || 16 || 2
  1. REDIRECT Template:ItemLink || 7 || 0.05 ||
  2. REDIRECT Template:ItemLink || 1 || 12 || 1
Apprentice
  1. redirect Template:blockLink

Template:Redr || 11 || 0.05 ||

  1. REDIRECT Template:ItemLink || 1 || 16 || 10
  1. REDIRECT Template:ItemLink
  2. REDIRECT Template:ItemLink || 8
    1 || 0.2 || Forementioned maps<ref group=note>Divided into 3 groups, pulled independently.</ref> || 1 || 12 || 5
Journeyman
  1. REDIRECT Template:ItemLink || 1 || 0.05 ||
  2. REDIRECT Template:ItemLink || 1 || 12 || 10
  1. REDIRECT Template:ItemLink
  2. REDIRECT Template:ItemLink || 13
    1 || 0.2 ||
  3. REDIRECT Template:ItemLink || 1 || 12 || 10
Expert
  1. REDIRECT Template:ItemLink || 7 || 0.05 ||
  2. REDIRECT Template:ItemLink || 1 || 12 || 15
  1. REDIRECT Template:ItemLink || 3 || 0.05 ||
  2. redirect Template:BlockSprite

Template:Redr

  1. redirect Template:BlockSprite

Template:Redr

  1. redirect Template:BlockSprite

Template:Redr

  1. redirect Template:BlockSprite

Template:Redr

  1. redirect Template:BlockSprite

Template:Redr

  1. redirect Template:BlockSprite

Template:Redr

  1. redirect Template:BlockSprite

Template:Redr

  1. redirect Template:BlockSprite

Template:Redr

  1. redirect Template:BlockSprite

Template:Redr

  1. redirect Template:BlockSprite

Template:Redr

  1. redirect Template:BlockSprite

Template:Redr

  1. redirect Template:BlockSprite

Template:Redr

  1. redirect Template:BlockSprite

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  1. redirect Template:BlockSprite

Template:Redr
Any color blank Minecraft:Banner<ref group="note" name="colored-offers">The list of possible offers contains individual offers for each color, so multiple colors may be offered by the same villager as separate trades.</ref> || 1 || 12 || 15

Master
  1. REDIRECT Template:ItemLink || 8 || 0.05 ||
  2. REDIRECT Template:ItemLink || 1 || 12 || 30
  1. REDIRECT Template:ItemLink
  2. REDIRECT Template:ItemLink || 14
    1 || 0.2 ||
  3. REDIRECT Template:ItemLink || 1 || 1 || 30
  • Changed trades of armorers, change summary:
    • Buying diamond armor now also requires a small amount of diamonds.
    • Most master-level armorers buy iron blocks and pay 4 emeralds for them.
    • Chainmail armor is exclusively sold by jungle and swamp armorers.
    • The savanna armorer sells cursed diamond armor at reduced prices.
    • The taiga armorer can swap one piece of diamond armor for another.
Current version of trades for desert armorers
Level Item wanted Default quantity Price multiplier Item given Quantity Trades until disabled XP to villager
Novice
  1. REDIRECT Template:ItemLink || 15 || 0.05 ||
  2. REDIRECT Template:ItemLink || 1 || 12 || 2
  1. REDIRECT Template:ItemLink || 5 || 0.05 ||
  2. REDIRECT Template:ItemLink || 1 || 12 || 2
Apprentice
  1. REDIRECT Template:ItemLink || 4 || 0.05 ||
  2. REDIRECT Template:ItemLink || 1 || 12 || 5
  1. REDIRECT Template:ItemLink || 5 || 0.05 ||
  2. REDIRECT Template:ItemLink || 1 || 12 || 5
  1. REDIRECT Template:ItemLink || 7 || 0.05 ||
  2. REDIRECT Template:ItemLink || 1 || 12 || 5
  1. REDIRECT Template:ItemLink || 9 || 0.05 ||
  2. REDIRECT Template:ItemLink || 1 || 12 || 5
Journeyman
  1. REDIRECT Template:ItemLink || 1 || 0.05 ||
  2. REDIRECT Template:ItemLink || 1 || 12 || 20
  1. REDIRECT Template:ItemLink || 5 || 0.05 ||
  2. REDIRECT Template:ItemLink || 1 || 12 || 10
  1. REDIRECT Template:ItemLink || 36 || 0.2 ||
  2. REDIRECT Template:ItemLink || 1 || 12 || 10
Expert
  1. REDIRECT Template:ItemLink || 8 || 0.05 ||
  2. REDIRECT Template:ItemLink (Thorns I) || 1 || 3 || 15
  1. REDIRECT Template:ItemLink || 9 || 0.05 ||
  2. REDIRECT Template:ItemLink (Thorns I) || 1 || 3 || 15
  1. REDIRECT Template:ItemLink || 11 || 0.05 ||
  2. REDIRECT Template:ItemLink (Thorns I) || 1 || 3 || 15
  1. REDIRECT Template:ItemLink || 13 || 0.05 ||
  2. REDIRECT Template:ItemLink (Thorns I) || 1 || 3 || 15
Master
  1. REDIRECT Template:ItemLink
  2. REDIRECT Template:ItemLink || 16
    4 || 0.05 ||
  3. REDIRECT Template:ItemLink (Thorns I) || 1 || 3 || 30
  1. REDIRECT Template:ItemLink
  2. REDIRECT Template:ItemLink || 16
    3 || 0.05 ||
  3. REDIRECT Template:ItemLink (Thorns I) || 1 || 3 || 30
  1. redirect Template:blockLink

Template:Redr || 1 || 0.05 ||

  1. REDIRECT Template:ItemLink || 4 || 12 || 30
Current version of trades for jungle armorers
Level Item wanted Default quantity Price multiplier Item given Quantity Trades until disabled XP to villager
Novice
  1. REDIRECT Template:ItemLink || 15 || 0.05 ||
  2. REDIRECT Template:ItemLink || 1 || 12 || 2
  1. REDIRECT Template:ItemLink || 5 || 0.05 ||
  2. REDIRECT Template:ItemLink || 1 || 12 || 2
Apprentice
  1. REDIRECT Template:ItemLink || 4 || 0.05 ||
  2. REDIRECT Template:ItemLink || 1 || 12 || 5
  1. REDIRECT Template:ItemLink || 5 || 0.05 ||
  2. REDIRECT Template:ItemLink || 1 || 12 || 5
  1. REDIRECT Template:ItemLink || 7 || 0.05 ||
  2. REDIRECT Template:ItemLink || 1 || 12 || 5
  1. REDIRECT Template:ItemLink || 9 || 0.05 ||
  2. REDIRECT Template:ItemLink || 1 || 12 || 5
Journeyman
  1. REDIRECT Template:ItemLink || 1 || 0.05 ||
  2. REDIRECT Template:ItemLink || 1 || 12 || 20
  1. REDIRECT Template:ItemLink || 5 || 0.05 ||
  2. REDIRECT Template:ItemLink || 1 || 12 || 10
  1. REDIRECT Template:ItemLink || 36 || 0.2 ||
  2. REDIRECT Template:ItemLink || 1 || 12 || 10
Expert
  1. REDIRECT Template:ItemLink || 8 || 0.05 ||
  2. REDIRECT Template:ItemLink (Unbreaking I) || 1 || 3 || 15
  1. REDIRECT Template:ItemLink || 9 || 0.05 ||
  2. REDIRECT Template:ItemLink (Unbreaking I) || 1 || 3 || 15
  1. REDIRECT Template:ItemLink || 11 || 0.05 ||
  2. REDIRECT Template:ItemLink (Unbreaking I) || 1 || 3 || 15
  1. REDIRECT Template:ItemLink || 13 || 0.05 ||
  2. REDIRECT Template:ItemLink (Unbreaking I) || 1 || 3 || 15
Master
  1. REDIRECT Template:ItemLink || 9 || 0.05 ||
  2. REDIRECT Template:ItemLink (Projectile Protection I) || 1 || 3 || 30
  1. REDIRECT Template:ItemLink || 8 || 0.05 ||
  2. REDIRECT Template:ItemLink (Feather Falling I) || 1 || 3 || 30
  1. redirect Template:blockLink

Template:Redr || 1 || 0.05 ||

  1. REDIRECT Template:ItemLink || 4 || 12 || 30
Current version of trades for plains armorers
Level Item wanted Default quantity Price multiplier Item given Quantity Trades until disabled XP to villager
Novice
  1. REDIRECT Template:ItemLink || 15 || 0.05 ||
  2. REDIRECT Template:ItemLink || 1 || 12 || 2
  1. REDIRECT Template:ItemLink || 5 || 0.05 ||
  2. REDIRECT Template:ItemLink || 1 || 12 || 2
Apprentice
  1. REDIRECT Template:ItemLink || 4 || 0.05 ||
  2. REDIRECT Template:ItemLink || 1 || 12 || 5
  1. REDIRECT Template:ItemLink || 5 || 0.05 ||
  2. REDIRECT Template:ItemLink || 1 || 12 || 5
  1. REDIRECT Template:ItemLink || 7 || 0.05 ||
  2. REDIRECT Template:ItemLink || 1 || 12 || 5
  1. REDIRECT Template:ItemLink || 9 || 0.05 ||
  2. REDIRECT Template:ItemLink || 1 || 12 || 5
Journeyman
  1. REDIRECT Template:ItemLink || 1 || 0.05 ||
  2. REDIRECT Template:ItemLink || 1 || 12 || 20
  1. REDIRECT Template:ItemLink || 5 || 0.05 ||
  2. REDIRECT Template:ItemLink || 1 || 12 || 10
  1. REDIRECT Template:ItemLink || 36 || 0.2 ||
  2. REDIRECT Template:ItemLink || 1 || 12 || 10
Expert
  1. REDIRECT Template:ItemLink || 8 || 0.05 ||
  2. REDIRECT Template:ItemLink (Protection I) || 1 || 3 || 15
  1. REDIRECT Template:ItemLink || 9 || 0.05 ||
  2. REDIRECT Template:ItemLink (Protection I) || 1 || 3 || 15
  1. REDIRECT Template:ItemLink || 11 || 0.05 ||
  2. REDIRECT Template:ItemLink (Protection I) || 1 || 3 || 15
  1. REDIRECT Template:ItemLink || 13 || 0.05 ||
  2. REDIRECT Template:ItemLink (Protection I) || 1 || 3 || 15
Master
  1. REDIRECT Template:ItemLink
  2. REDIRECT Template:ItemLink || 16
    3 || 0.05 ||
  3. REDIRECT Template:ItemLink (Protection I) || 1 || 3 || 30
  1. REDIRECT Template:ItemLink
  2. REDIRECT Template:ItemLink || 16
    2 || 0.05 ||
  3. REDIRECT Template:ItemLink (Protection I) || 1 || 3 || 30
  1. redirect Template:blockLink

Template:Redr || 1 || 0.05 ||

  1. REDIRECT Template:ItemLink || 4 || 12 || 30
Current version of trades for savanna armorers
Level Item wanted Default quantity Price multiplier Item given Quantity Trades until disabled XP to villager
Novice
  1. REDIRECT Template:ItemLink || 15 || 0.05 ||
  2. REDIRECT Template:ItemLink || 1 || 12 || 2
  1. REDIRECT Template:ItemLink || 5 || 0.05 ||
  2. REDIRECT Template:ItemLink || 1 || 12 || 2
Apprentice
  1. REDIRECT Template:ItemLink || 4 || 0.05 ||
  2. REDIRECT Template:ItemLink || 1 || 12 || 5
  1. REDIRECT Template:ItemLink || 5 || 0.05 ||
  2. REDIRECT Template:ItemLink || 1 || 12 || 5
  1. REDIRECT Template:ItemLink || 7 || 0.05 ||
  2. REDIRECT Template:ItemLink || 1 || 12 || 5
  1. REDIRECT Template:ItemLink || 9 || 0.05 ||
  2. REDIRECT Template:ItemLink || 1 || 12 || 5
Journeyman
  1. REDIRECT Template:ItemLink || 1 || 0.05 ||
  2. REDIRECT Template:ItemLink || 1 || 12 || 20
  1. REDIRECT Template:ItemLink || 5 || 0.05 ||
  2. REDIRECT Template:ItemLink || 1 || 12 || 10
  1. REDIRECT Template:ItemLink || 36 || 0.2 ||
  2. REDIRECT Template:ItemLink || 1 || 12 || 10
Expert
  1. REDIRECT Template:ItemLink || 2 || 0.05 ||
  2. REDIRECT Template:ItemLink (Curse of Binding) || 1 || 3 || 15
  1. REDIRECT Template:ItemLink || 3 || 0.05 ||
  2. REDIRECT Template:ItemLink (Curse of Binding) || 1 || 3 || 15
  1. REDIRECT Template:ItemLink || 5 || 0.05 ||
  2. REDIRECT Template:ItemLink (Curse of Binding) || 1 || 3 || 15
  1. REDIRECT Template:ItemLink || 7 || 0.05 ||
  2. REDIRECT Template:ItemLink (Curse of Binding) || 1 || 3 || 15
Master
  1. REDIRECT Template:ItemLink
  2. REDIRECT Template:ItemLink || 6
    2 || 0.05 ||
  3. REDIRECT Template:ItemLink (Curse of Binding) || 1 || 3 || 30
  1. REDIRECT Template:ItemLink
  2. REDIRECT Template:ItemLink || 8
    3 || 0.05 ||
  3. REDIRECT Template:ItemLink (Curse of Binding) || 1 || 3 || 30
  1. redirect Template:blockLink

Template:Redr || 1 || 0.05 ||

  1. REDIRECT Template:ItemLink || 4 || 12 || 30
Current version of trades for snow armorers
Level Item wanted Default quantity Price multiplier Item given Quantity Trades until disabled XP to villager
Novice
  1. REDIRECT Template:ItemLink || 15 || 0.05 ||
  2. REDIRECT Template:ItemLink || 1 || 12 || 2
  1. REDIRECT Template:ItemLink || 5 || 0.05 ||
  2. REDIRECT Template:ItemLink || 1 || 12 || 2
Apprentice
  1. REDIRECT Template:ItemLink || 4 || 0.05 ||
  2. REDIRECT Template:ItemLink || 1 || 12 || 5
  1. REDIRECT Template:ItemLink || 5 || 0.05 ||
  2. REDIRECT Template:ItemLink || 1 || 12 || 5
  1. REDIRECT Template:ItemLink || 7 || 0.05 ||
  2. REDIRECT Template:ItemLink || 1 || 12 || 5
  1. REDIRECT Template:ItemLink || 9 || 0.05 ||
  2. REDIRECT Template:ItemLink || 1 || 12 || 5
Journeyman
  1. REDIRECT Template:ItemLink || 1 || 0.05 ||
  2. REDIRECT Template:ItemLink || 1 || 12 || 20
  1. REDIRECT Template:ItemLink || 5 || 0.05 ||
  2. REDIRECT Template:ItemLink || 1 || 12 || 10
  1. REDIRECT Template:ItemLink || 36 || 0.2 ||
  2. REDIRECT Template:ItemLink || 1 || 12 || 10
Expert
  1. REDIRECT Template:ItemLink || 8 || 0.05 ||
  2. REDIRECT Template:ItemLink (Frost Walker I) || 1 || 3 || 15
  1. REDIRECT Template:ItemLink || 9 || 0.05 ||
  2. REDIRECT Template:ItemLink (Aqua Affinity) || 1 || 3 || 15
Master
  1. REDIRECT Template:ItemLink
  2. REDIRECT Template:ItemLink || 12
    2 || 0.05 ||
  3. REDIRECT Template:ItemLink (Frost Walker I) || 1 || 3 || 30
  1. REDIRECT Template:ItemLink
  2. REDIRECT Template:ItemLink || 12
    3 || 0.05 ||
  3. REDIRECT Template:ItemLink (Aqua Affinity) || 1 || 3 || 30
  1. redirect Template:blockLink

Template:Redr || 1 || 0.05 ||

  1. REDIRECT Template:ItemLink || 4 || 12 || 30
Current version of trades for swamp armorers
Level Item wanted Default quantity Price multiplier Item given Quantity Trades until disabled XP to villager
Novice
  1. REDIRECT Template:ItemLink || 15 || 0.05 ||
  2. REDIRECT Template:ItemLink || 1 || 12 || 2
  1. REDIRECT Template:ItemLink || 5 || 0.05 ||
  2. REDIRECT Template:ItemLink || 1 || 12 || 2
Apprentice
  1. REDIRECT Template:ItemLink || 4 || 0.05 ||
  2. REDIRECT Template:ItemLink || 1 || 12 || 5
  1. REDIRECT Template:ItemLink || 5 || 0.05 ||
  2. REDIRECT Template:ItemLink || 1 || 12 || 5
  1. REDIRECT Template:ItemLink || 7 || 0.05 ||
  2. REDIRECT Template:ItemLink || 1 || 12 || 5
  1. REDIRECT Template:ItemLink || 9 || 0.05 ||
  2. REDIRECT Template:ItemLink || 1 || 12 || 5
Journeyman
  1. REDIRECT Template:ItemLink || 1 || 0.05 ||
  2. REDIRECT Template:ItemLink || 1 || 12 || 20
  1. REDIRECT Template:ItemLink || 5 || 0.05 ||
  2. REDIRECT Template:ItemLink || 1 || 12 || 10
  1. REDIRECT Template:ItemLink || 36 || 0.2 ||
  2. REDIRECT Template:ItemLink || 1 || 12 || 10
Expert
  1. REDIRECT Template:ItemLink || 8 || 0.05 ||
  2. REDIRECT Template:ItemLink (Mending) || 1 || 3 || 15
  1. REDIRECT Template:ItemLink || 9 || 0.05 ||
  2. REDIRECT Template:ItemLink (Mending) || 1 || 3 || 15
  1. REDIRECT Template:ItemLink || 11 || 0.05 ||
  2. REDIRECT Template:ItemLink (Mending) || 1 || 3 || 15
  1. REDIRECT Template:ItemLink || 13 || 0.05 ||
  2. REDIRECT Template:ItemLink (Mending) || 1 || 3 || 15
Master
  1. REDIRECT Template:ItemLink || 9 || 0.05 ||
  2. REDIRECT Template:ItemLink (Respiration I) || 1 || 3 || 30
  1. REDIRECT Template:ItemLink || 8 || 0.05 ||
  2. REDIRECT Template:ItemLink (Depth Strider I) || 1 || 3 || 30
  1. redirect Template:blockLink

Template:Redr || 1 || 0.05 ||

  1. REDIRECT Template:ItemLink || 4 || 12 || 30
Current version of trades for taiga armorers
Level Item wanted Default quantity Price multiplier Item given Quantity Trades until disabled XP to villager
Novice
  1. REDIRECT Template:ItemLink || 15 || 0.05 ||
  2. REDIRECT Template:ItemLink || 1 || 12 || 2
  1. REDIRECT Template:ItemLink || 5 || 0.05 ||
  2. REDIRECT Template:ItemLink || 1 || 12 || 2
Apprentice
  1. REDIRECT Template:ItemLink || 4 || 0.05 ||
  2. REDIRECT Template:ItemLink || 1 || 12 || 5
  1. REDIRECT Template:ItemLink || 5 || 0.05 ||
  2. REDIRECT Template:ItemLink || 1 || 12 || 5
  1. REDIRECT Template:ItemLink || 7 || 0.05 ||
  2. REDIRECT Template:ItemLink || 1 || 12 || 5
  1. REDIRECT Template:ItemLink || 9 || 0.05 ||
  2. REDIRECT Template:ItemLink || 1 || 12 || 5
Journeyman
  1. REDIRECT Template:ItemLink || 1 || 0.05 ||
  2. REDIRECT Template:ItemLink || 1 || 12 || 20
  1. REDIRECT Template:ItemLink || 5 || 0.05 ||
  2. REDIRECT Template:ItemLink || 1 || 12 || 10
  1. REDIRECT Template:ItemLink || 36 || 0.2 ||
  2. REDIRECT Template:ItemLink || 1 || 12 || 10
Expert
  1. REDIRECT Template:ItemLink
  2. REDIRECT Template:ItemLink || 4
    1 || 0.05 ||
  3. REDIRECT Template:ItemLink || 1 || 3 || 15
  1. REDIRECT Template:ItemLink
  2. REDIRECT Template:ItemLink || 4
    1 || 0.05 ||
  3. REDIRECT Template:ItemLink || 1 || 3 || 15
  1. REDIRECT Template:ItemLink
  2. REDIRECT Template:ItemLink || 4
    1 || 0.05 ||
  3. REDIRECT Template:ItemLink || 1 || 3 || 15
  1. REDIRECT Template:ItemLink
  2. REDIRECT Template:ItemLink || 2
    1 || 0.05 ||
  3. REDIRECT Template:ItemLink || 1 || 3 || 15
Master
  1. REDIRECT Template:ItemLink
  2. REDIRECT Template:ItemLink || 18
    4 || 0.05 ||
  3. REDIRECT Template:ItemLink (Blast Protection I) || 1 || 3 || 30
  1. REDIRECT Template:ItemLink
  2. REDIRECT Template:ItemLink || 18
    3 || 0.05 ||
  3. REDIRECT Template:ItemLink (Blast Protection I) || 1 || 3 || 30
  1. redirect Template:blockLink

Template:Redr || 1 || 0.05 ||

  1. REDIRECT Template:ItemLink || 42 || 12 || 30

World generation

Ancient City

  • Increases the chance of generating enchanted books with Mending.

Desert Pyramid

  • Increases the chance of generating enchanted books with Unbreaking (level I to III).

Jungle Temple

  • Increases the chance of generating enchanted books with Unbreaking (level I to III).

Mineshaft

  • Increases the chance of generating enchanted books with Efficiency (level I to V).

Pillager Outpost

  • Increases the chance of generating enchanted books with Quick Charge (level I to III).

Technical

API

  • Changed the names of the CameraSetOptions options to not include the word 'Script'.
  • Added the chat(message: string) method.
  • Changed get to return ItemType | undefined.
  • Changed source on ItemDefinitionTriggeredAfterEvent to be optional.
  • Added the following methods to Player:
    • above(steps?: number): Block | undefined
    • below(steps?: number): Block | undefined
    • north(steps?: number): Block | undefined
    • east(steps?: number): Block | undefined
    • south(steps?: number): Block | undefined
    • west(steps?: number): Block | undefined
    • offset(offset: Vector3): Block | undefined
    • center(): Vector3
    • bottomCenter(): Vector3
    • Made getItemStack function return ItemStack or undefined.
    • playMusic(trackId: string, musicOptions?: MusicOptions): void
    • queueMusic(trackId: string, musicOptions?: MusicOptions): void
    • stopMusic(): void
  • BlockStates
    • Made get function return BlockStateType or undefined.
  • Updated ExplosionAfterEvent and ExplosionBeforeEvent.
    • getUpdatedBlocks() will now return Block[].
    • setUpdatesBlocks(blocks: Block[]) now takes in a Block[].
  • Dynamic Properties
    • Property registration is no longer required and propertyRegistry has been removed from the worldInitialize event.
    • Removed limits on the count and size of properties that can set on an entity or the world.
    • Default values have been removed. getProperty will now always return undefined for unset properties.
    • String dynamic property values are now restricted to a length of 32767 bytes.
    • Removed function removeDynamicProperty.
    • Added function getDynamicPropertyIds - Returns an array of all dynamic property ids on an entity/world used by the Minecraft:behavior pack.
    • Added function getDynamicPropertyTotalByteCount - Returns the total number of bytes used by all dynamic properties on an entity/world by the behavior pack.
    • Added function clearDynamicProperties - Removes all dynamic properties added by this behavior pack from an entity/world.
    • Dynamic property numbers are now stored with double precision (64 bits)
  • Adding PlayerInteractWithBlock and PlayerInteractWithEntity before & after events.
  • Adding PlayerDimensionChangeBeforeEvent and PlayerDimensionChangeAfterEvent.
  • Released World.getMoonPhase, MoonPhase, and MoonPhaseCount v1.6.0.
  • Camera APIs moved from beta to 1.6.0.
  • Released Entity.is* API’s from beta to 1.6.0:
    • isSleeping.
    • isSneaking.
    • isSprinting.
    • isSwimming.
    • isClimbing.
    • isOnGround.
    • isInWater.
    • isFalling.
  • Released player level & XP APIs from beta to 1.6.0:
    • addLevels.
    • addExperience.
    • level.
    • getTotalXP.
    • xpEarnedAtCurrentLevel.
    • totalXpNeededForNextLevel.
    • resetLevel.
  • Released Player.is* API’s from beta to 1.6.0:
    • isEmoting.
    • isGliding.
    • isJumping.
    • isFlying.
  • Updated all methods besides show on ActionFormData, MessageFormData, and ModalFormData to be callable in read-only mode.
  • BlockInventoryComponent
    • container member variable now correctly reflects it can be a Container or undefined.
  • Fixed a versioning bug preventing @minecraft/server-ui module from working with @minecraft/server above version 1.2.0.
  • WeatherType moved to 1.6.0:
    • Moved function setWeather to 1.6.0.
    • Moved event/property entityRemove from beta to 1.6.0.
    • Moved event/property entityRemove from beta to 1.6.0.
  • Moved class EntityRemovedAfterEvent from beta to 1.6.0.
  • Moved class EntityRemoveAfterEventSignal from beta to 1.6.0.
  • Moved class EntityRemovedBeforeEvent from beta to 1.6.0.
  • Moved class EntityRemoveBeforeEventSignal from beta to 1.6.0.
    • Moved event/property entityLoad from beta to 1.6.0.
  • Moved class EntityLoadAfterEvent from beta to 1.6.0.
  • Moved class EntityLoadAfterEventSignal from beta to 1.6.0.
    • Moved event/property entitySpawn from beta to 1.6.0.
  • Moved enum EntityInitializationCause from beta to 1.6.0.
  • Moved class EntitySpawnAfterEvent from beta to 1.6.0.
  • Moved class EntitySpawnAfterEventSignal from beta to 1.6.0.
    • Moved event/property playerBreakBlock from beta to 1.6.0.
    • Moved event/property playerBreakBlock from beta to 1.6.0.
  • Moved class PlayerBreakBlockAfterEvent from beta to 1.6.0.
  • Moved class PlayerBreakBlockAfterEventSignal from beta to 1.6.0.
  • Moved class PlayerBreakBlockBeforeEvent from beta to 1.6.0.
  • Moved class PlayerBreakBlockBeforeEventSignal from beta to 1.6.0.
    • Moved event/property playerPlaceBlock from beta to 1.6.0.
  • Moved class PlayerPlaceBlockAfterEvent from beta to 1.6.0.
  • Moved class PlayerPlaceBlockAfterEventSignal from beta to 1.6.0.
  • Moved class BlockEventSignalOptions from beta to 1.6.0.
    • Move isAir(): boolean from beta to 1.6.0.
    • Move isLiquid(): boolean from beta to 1.6.0.
    • Moved amount from beta to 1.6.0.
    • Moved keepOnDeath: boolean from beta to 1.6.0.
    • Moved lockMode: ItemLockMode from beta to 1.6.0.
    • Moved nameTag?: string from beta to 1.6.0.
    • Moved clone(): ItemStack from beta to 1.6.0.
    • Moved getTags(): string[] from beta to 1.6.0.
    • Moved hasTag(tag: string): boolean from beta to 1.6.0.
    • Moved setCanDestroy(blockIdentifiers?: string[]): void from beta to 1.6.0.
    • Moved getCanDestroy(): string[] from beta to 1.6.0.
    • Moved setCanPlaceOn(blockIdentifiers?: string[]): void from beta to 1.6.0.
    • Moved getCanPlaceOn(): string[] from beta to 1.6.0.
    • Moved function getProperty to 1.6.0.
    • Moved function resetProperty to 1.6.0.
    • Moved function setProperty to 1.6.0.
  • Added function getWeather.
  • Added matches function called on an entity, which takes in EntityQueryOptions and returns true if the entity matches and false otherwise.
  • Moved getRotation from Beta to 1.6.0.
  • Move setRotation from beta to 1.6.0.
  • Added PlayerLeaveBeforeEvent - This event fires when a player leaves the server, before the Player object is removed.
  • Releasing PlayerDimensionChangeAfterEvent beta to 1.6.0.

Minecraft:JSON

  • Added a content error when attempting to load a damage sensor with an invalid "cause" value.
  • Allow single value parsing for minecraft:icon item component.
  • The camel mob dash component can now be applied to rideable mobs other than horse, donkey, and mule using minecraft:dash.
  • Trade items now have a filters property to determine if a trade should be considered.
  • Trade items no longer support the biome property to check villager biome types, the is_mark_variant filter can be used in the filters property instead to check the villager biome type.
  • Deprecated minecraft:weapon component starting in version 1.20.40.
  • Deprecated minecraft:on_use component starting in version 1.20.40.
  • Deprecated minecraft:on_use_on component starting in version 1.20.40.
  • The behavior.random_look_around_and_sit now has the field continue_sitting_on_reload.
  • behavior.is_scenting renamed to generic behavior.timer_flag_1.
  • behavior.is_rising renamed to generic behavior.timer_flag_2.
  • behavior.is_feeling_happy renamed to generic behavior.timer_flag_3.
  • behavior.timer_flag 1: Fires an event when this behavior starts, then waits for a duration before stopping. When stopping due to that timeout or due to being interrupted by another behavior, fires another event. query.timer_flag_1 will return 1.0 on both the client and server when this behavior is running, and 0.0 otherwise.
  • behavior.timer_flag 2: Fires an event when this behavior starts, then waits for a duration before stopping. When stopping due to that timeout or due to being interrupted by another behavior, fires another event. query.timer_flag_2 will return 1.0 on both the client and server when this behavior is running, and 0.0 otherwise.
  • behavior.timer_flag 3: Fires an event when this behavior starts, then waits for a duration before stopping. When stopping due to that timeout or due to being interrupted by another behavior, fires another event. query.timer_flag_3 will return 1.0 on both the client and server when this behavior is running, and 0.0 otherwise.
  • Unlocked behavior.random_search_and_dig.
  • target_blocks field added. List of blocks that the mob can dig on. Default if target_blocks isn't added is dirt, grass, podzol, dirt with roots, moss, mud, and muddy mangrove roots.
  • item_table field added. Path to a loot table that specifies what the mob can dig up. item_table takes precedence over items.
  • Content errors added if the behavior has trouble reading or finding item_table and if unable to get an item from items.
  • on_item_found event now fires on item found AND digging finished. Before the event firing caused the digging to stop early.

Minecraft:Molang

  • Updated to version 1.20.40.
  • Added a new query.is_in_lava query function to Molang, to know if a mob is currently in Minecraft:lava.

Fixes

Template:Fixes Others

  • Fixed an issue where text to speech did not say how to open chat or emotes.
  • Text-to-speech message for popup title/description is now played properly.
  • Clicking off the game window will not unselect a friend.
  • Fixed a bug where the tooltip for the v-sync setting was showing without being hovered.
  • Fixed a bug where "PBR" was not included in HUD while in level using "Deferred Technical Preview".
  • The seven new explorer maps from cartographers can now also point to structures in already explored chunks.
  • Fixed a crash that could occur when running in the archold room in the spellrune marketplace map.
  • Fixed an issue where particles were not consistently lit while in the "Deferred Technical Preview".
  • Camels can no longer dash while in lava or water.
  • Fixed an extremely rare bug (~0.000003% chance) that could cause item frames to not drop their item when hit or destroyed.
  • Fixed a bug where closing the game while having the portfolio open resulted in a crash.
  • Autocompleting text now moves the caret to end of the line.
  • Lightweight mobs and entities wearing leather boots once again sink into the top layer of Powder Snow when falling from a height of more than two and a half blocks.
  • Splash particles are now emitted at an actor's waist instead of above their head
  • Fixed a crash related to tessellation of water blocks.
  • Placing invalid items into offhand slot will no longer cause them to drop.
  • Fixed a bug where the sniffer ended digging as soon as item was created, not at the end of the specified dig duration.
  • Fixed a bug that prevented summon NPC commands from working if the users did not have worldbuilder permissions where the base version of the world was before 1.19.80.
  • High emissive values (> 0.25) no longer obscure surface detail in the "Deferred Technical Preview".
  • Fixed several crashes that could occur during gameplay.

Notes

Template:Notelist

References

<references group="">

 </references>

Navigation

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1.1.1
1.1.3
Template:FileLink Better Together Update
(Guide)
1.2.0
1.2.3
1.2.5
1.2.6
1.2.10
1.2.13
Template:ItemSprite Update Aquatic (Phase One)
(Guide)
1.4.0
Template:BlockSprite Update Aquatic (Phase Two)
(Guide)
1.5.0
Template:EntitySprite 1.6
(Guide)
1.6.0
Template:BlockSprite 1.7
(Guide)
1.7.0
Template:EntitySprite 1.8
(Guide)
1.8.0
Template:EntitySprite 1.9
(Guide)
1.9.0
Template:BlockSprite Texture Update
(Guide)
1.10.0
Template:EffectSprite Village & Pillage
(Guide)
1.11.0
Template:BlockSprite 1.12
(Guide)
1.12.0
Template:EntitySprite 1.13
(Guide)
1.13.0
Template:EntitySprite Buzzy Bees
(Guide)
1.14.0
1.14.1
1.14.20
1.14.30
Template:ItemSprite Nether Update
(Guide)
1.16.0
1.16.20
1.16.100
1.16.200
RTX Beta
1.16.210
1.16.220
Template:BlockSprite Caves & Cliffs: Part I
(Guide)
1.17.0
1.17.10
1.17.30
1.17.40
Template:BlockSprite Caves & Cliffs: Part II
(Guide)
1.18.0
1.18.10
1.18.30
Template:BlockSprite The Wild Update
(Guide)
1.19.0
1.19.10
1.19.20
1.19.30
1.19.40
1.19.50
1.19.60
1.19.70
1.19.80
Template:ItemSprite Trails & Tales
(Guide)
1.20.0
1.20.10
1.20.30
1.20.40
Template:EntitySprite Bats and Pots
(Guide)
1.20.50
1.20.60
1.20.70
Template:EntitySprite Armored Paws
(Guide)
1.20.80
Template:ItemSprite Tricky Trials
(Guide)
1.21.0
1.21.20
1.21.30
Template:ItemSprite Bundles of Bravery
(Guide)
1.21.40
Template:BlockSprite The Garden Awakens
(Guide)
1.21.50
1.21.60
Template:BlockSprite Spring to Life
(Guide)
1.21.70
1.21.80
Template:EntitySprite Chase the Skies
(Guide)
1.21.90
1.21.100
Template:EntitySprite The Copper Age
(Guide)
1.21.111*
1.21.120
Template:ItemSprite Mounts of Mayhem
(Guide)
1.21.130
26.0
Template:Nowrap

Template:Article other

de:Bedrock Edition 1.20.40 es:Bedrock Edition 1.20.40 ko:Bedrock Edition 1.20.40 pt:Edição Bedrock 1.20.40 ru:1.20.40 (Bedrock Edition) uk:1.20.40 (Bedrock Edition) zh:基岩版1.20.40