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Minecraft:Bedrock Edition Preview 1.19.0.25: Difference between revisions

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=== Blocks ===
=== Blocks ===
'''Mangrove propagule'''
'''Mangrove propagule'''
*Changed the model to match {{JE}}.
*Changed the model to match {{MC/JE}}.


'''[[Minecraft:Mud]]'''
'''[[Minecraft:Mud]]'''
Line 58: Line 58:


'''Sculk shrieker'''
'''Sculk shrieker'''
* Added {{cd|can_summon}} blockstate, which determines it summon a [[Minecraft:warden]] or not.
* Added {{MC/Cd|can_summon}} blockstate, which determines it summon a [[Minecraft:warden]] or not.
** Set to {{cd|true}} by default for sculk shriekers placed via worldgen.
** Set to {{MC/Cd|true}} by default for sculk shriekers placed via worldgen.
** Set to {{cd|false}} by default for sculk shriekers placed by a player or generated via sculk spread.
** Set to {{MC/Cd|false}} by default for sculk shriekers placed by a player or generated via sculk spread.


=== Mobs ===
=== Mobs ===
Line 75: Line 75:
=== World generation ===
=== World generation ===
'''Mangrove swamp'''
'''Mangrove swamp'''
* Biome size and placement now matches {{JE}}.
* Biome size and placement now matches {{MC/JE}}.
* Mud now generates all the way from the surface down to stone.
* Mud now generates all the way from the surface down to stone.
* Tall mangroves are far more common than short mangroves now.
* Tall mangroves are far more common than short mangroves now.
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=== General ===
=== General ===
'''Upgrading of old worlds'''
'''Upgrading of old worlds'''
* Several improvements to level chunk blending to match {{JE}}.
* Several improvements to level chunk blending to match {{MC/JE}}.


'''Panorama'''
'''Panorama'''
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* Tweaked the shrieking particles of the sculk shrieker. ({{bug|MCPE-153007}})
* Tweaked the shrieking particles of the sculk shrieker. ({{bug|MCPE-153007}})
* Sculk shriekers should not be triggered by redstone activation.
* Sculk shriekers should not be triggered by redstone activation.
* Added {{cd|can_summon}} blockstate to sculk shriekers that determines whether a shrieker can trigger a warden to spawn. Only sculk shriekers placed during world generation in the deep dark and ancient cities have this state set to true. ({{bug|MCPE-153801}})
* Added {{MC/Cd|can_summon}} blockstate to sculk shriekers that determines whether a shrieker can trigger a warden to spawn. Only sculk shriekers placed during world generation in the deep dark and ancient cities have this state set to true. ({{bug|MCPE-153801}})
* Running away from a sculk shrieker during shrieking is no longer a viable way of preventing the summoning of a warden.
* Running away from a sculk shrieker during shrieking is no longer a viable way of preventing the summoning of a warden.
* The sculk shrieker no longer attempts to spawn the Warden in Peaceful mode.
* The sculk shrieker no longer attempts to spawn the Warden in Peaceful mode.
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* Command selectors now correctly identify players by name instead of their name tag.
* Command selectors now correctly identify players by name instead of their name tag.
* Title commands fired before a client was done joining now show instead of being ignored.
* Title commands fired before a client was done joining now show instead of being ignored.
* The {{cd|is_moving}} filter now returns the correct value when an actor is moving.
* The {{MC/Cd|is_moving}} filter now returns the correct value when an actor is moving.
* Avoid crashes on certain devices when parsing Molang expressions with many OR or AND operators.
* Avoid crashes on certain devices when parsing Molang expressions with many OR or AND operators.
* Tie consume animation to consume duration.</onlyinclude>
* Tie consume animation to consume duration.</onlyinclude>


== References ==
== References ==
{{Reflist}}
{{MC/Reflist}}


== Navigation ==
== Navigation ==
{{Navbox Bedrock Edition versions|1.1x}}
{{MC/Navbox Bedrock Edition versions|1.1x}}


[[Category:Bedrock Edition 1.19.0 betas]]
[[Category:Bedrock Edition 1.19.0 betas]]

Latest revision as of 19:16, 9 April 2026

Template:Infobox version

Beta 1.19.0.24 (Windows, Android, Xbox) or Preview 1.19.0.25 (Windows, iOS, iPadOS, Xbox) is the second beta/Preview version for Minecraft:Bedrock Edition 1.19.0, released on April 14, 2022,<ref>Template:Cite</ref> which adds echo shards and recovery compasses, along with the Swift Sneak enchantment, the removal of copper horn, and bug fixes.

Additions

Items

Echo shard

  • Currently cannot be found in Survival.
  • Can be used to craft recovery compasses.

Recovery compass

  • A new type of compass which can point to the last place where player died.
  • Randomly spins if not held by a player, the player hasn't died, or when the player is not in the same dimension of the death point.
  • Can be crafted with a Minecraft:compass surrounded by 8 echo shards.

Gameplay

Enchanting

  • Added the Swift Sneak enchantment.
    • Has three levels.
    • Can be applied only on Minecraft:leggings.
    • Allow the player to walk faster while sneaking.
    • Can be found in ancient city chests.

Changes

Blocks

Mangrove propagule

Minecraft:Mud

  • Now can convert into Minecraft:clay by placing mud above a block which has pointed dripstone underneath.

Reinforced deepslate

  • Can no longer be pushed by pistons.

Sculk sensor

  • Now drop experience when mined without Silk Touch.

Sculk shrieker

  • Added
  1. REDIRECT Template:Code

Template:Redr blockstate, which determines it summon a Minecraft:warden or not.

    • Set to
  1. REDIRECT Template:Code

Template:Redr by default for sculk shriekers placed via worldgen.

    • Set to
  1. REDIRECT Template:Code

Template:Redr by default for sculk shriekers placed by a player or generated via sculk spread.

Mobs

Allay

Wandering trader

Minecraft:Warden

  • Wardens now can sniff players from further away (from 16 to 24 blocks).

World generation

Mangrove swamp

  • Biome size and placement now matches Java Edition.
  • Mud now generates all the way from the surface down to stone.
  • Tall mangroves are far more common than short mangroves now.
  • Moss carpet now generates on top of some mangrove tree's roots.
  • Tropical fish now spawn in water.
  • Water color is now cyan instead of yellow like in the normal swamp.

General

Upgrading of old worlds

  • Several improvements to level chunk blending to match Java Edition.

Panorama

  • Changed to reflect The Wild Update, showing a mangrove swamp.
    • The changes are not shown due to the beta/preview panorama showing instead.

Experimental

These additions and changes are accessible by enabling the "Vanilla Experiments" experimental toggle.

Changes

Items

Copper horns

  • Removed from the game.

Goat horns

  • Sounds played with the tooting animation is now instant.
  • Removed the "Fly" and "Dream" sound variant.
  • More goat horn variations can be found inside pillager outposts chest.

Fixes

Sculk shrieker

  • Tweaked the shrieking particles of the sculk shrieker. (Template:Bug)
  • Sculk shriekers should not be triggered by redstone activation.
  • Added
  1. REDIRECT Template:Code

Template:Redr blockstate to sculk shriekers that determines whether a shrieker can trigger a warden to spawn. Only sculk shriekers placed during world generation in the deep dark and ancient cities have this state set to true. (Template:Bug)

  • Running away from a sculk shrieker during shrieking is no longer a viable way of preventing the summoning of a warden.
  • The sculk shrieker no longer attempts to spawn the Warden in Peaceful mode.
  • The sculk shrieker now spreads the highest threat level among players in the vicinity, not the threat level of the closest player.

Warden

  • Warden now has a hurt animation when taking damage. (Template:Bug)
  • Fixed a bug where the warden's ribcage UVs were overlapping their right tendril UVs. (Template:Bug)
  • Warden now prioritize players over mobs when angry.
  • Improved warden suspect tracking gameplay behavior, and increased the warden's "sniff" range.
  • Spawning a warden in Creative mode no longer applies the Darkness effect to the player. (Template:Bug)

Reinforced deepslate

  • Reinforced deepslate can no longer be pushed by pistons. (Template:Bug)

Frog

Goat horn

  • Goat Horn sound is now instant.
  • Added goat horn variations to the pillager outposts.

Touch controls

  • Player can now change hotbar item slot while in a boat. (Template:Bug)

Allay

  • Fixed a crash that could occur if a non-owner player takes an item from the allay while it was chasing its owner.
  • The allay now regenerates two health each second.

Boat with chest

  • The group of boats with chests now has the correct translation in the inventory. (Template:Bug)
  • Mangrove boat with chest now has a crafting recipe. (Template:Bug)

Mud bricks

  • Crafting mud bricks now correctly gives four mud bricks from one craft.

Gameplay

  • Set stack limit for brewing station result slot to 1, as to avoid getting input stacks being overwritten when the brew is complete.
  • Fix crash in block_placer component when the block parameter is an unknown block.
  • Blocks affected by gravity now fall correctly on replaceable blocks. (Template:Bug)
  • Slabs can now be placed continuously. (Template:Bug)

General

  • Fixed an issue where clicking on the top row of pixels of a button in the new Create New World screen didn't properly trigger its action. (Template:Bug)

Graphical

  • Fixed a bug causing the fire animation to flicker when the player is standing in a lava cauldron while in Creative mode. (Template:Bug)

Items

  • Fixed incorrect names for white dye, black dye, brown dye, and blue dye. (Template:Bug)

Stability and performance

  • Fixed enchantment option on Pocket UI Profile not being displayed.

Technical

  • Command selectors now correctly identify players by name instead of their name tag.
  • Title commands fired before a client was done joining now show instead of being ignored.
  • The
  1. REDIRECT Template:Code

Template:Redr filter now returns the correct value when an actor is moving.

  • Avoid crashes on certain devices when parsing Molang expressions with many OR or AND operators.
  • Tie consume animation to consume duration.

References

<references group="">

 </references>

Navigation

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(Guide)
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(Guide)
Template:BlockSprite 0.5
(Guide)
Template:ItemSprite 0.6
(Guide)
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(Guide)
v0.7.0
Template:LegacyItemSprite 0.8
(Guide)
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Template:LegacyBlockSprite 0.9
(Guide)
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Template:EnvSprite 0.10
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Template:ItemSprite 0.11
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(Guide)
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(Guide)
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Template:EntitySprite Friendly Update
(Guide)
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Realms
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Template:ItemSprite Boss Update
(Guide)
v0.16.0
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(Guide)
1.0.0
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Template:ItemSprite Discovery Update
(Guide)
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Template:ItemSprite Update Aquatic (Phase One)
(Guide)
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Template:EntitySprite 1.6
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(Guide)
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(Guide)
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(Guide)
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RTX Beta
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Template:BlockSprite Caves & Cliffs: Part I
(Guide)
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Template:BlockSprite Caves & Cliffs: Part II
(Guide)
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(Guide)
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(Guide)
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(Guide)
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(Guide)
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(Guide)
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(Guide)
1.21.90
1.21.100
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(Guide)
1.21.111*
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(Guide)
1.21.130
26.0
Template:Nowrap

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de:Bedrock Edition beta 1.19.0.24 es:Bedrock Edition Preview 1.19.0.25 ja:Bedrock Edition Preview 1.19.0.25 pt:Edição Bedrock Preview 1.19.0.25 zh:基岩版1.19.0.24