Minecraft:Bedrock Edition Preview 1.21.110.23: Difference between revisions
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'''[[Minecraft:Lightning Rod]]''' | '''[[Minecraft:Lightning Rod]]''' | ||
* All lightning rods now flash white when hit by lightning like in {{JE}}. | * All lightning rods now flash white when hit by lightning like in {{MC/JE}}. | ||
'''[[Minecraft:Shelf]]''' | '''[[Minecraft:Shelf]]''' | ||
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=== Technical === | === Technical === | ||
'''[[Minecraft:Biome]]s''' | '''[[Minecraft:Biome]]s''' | ||
* Pre Caves and Cliffs components {{ | * Pre Caves and Cliffs components {{MC/Cd|minecraft:overworld_generation_rules}} and {{MC/Cd|minecraft:multinoise_generation_rules}} do nothing with biome generation and will return a content error when used in custom biomes. | ||
'''[[Minecraft:Block]]s''' | '''[[Minecraft:Block]]s''' | ||
*Added {{ | *Added {{MC/Cd|mossy_stone_brick_double_slab}}, {{MC/Cd|smooth_quartz_double_slab}}, {{MC/Cd|normal_stone_double_slab}}, {{MC/Cd|cut_sandstone_double_slab}}, and {{MC/Cd|cut_red_sandstone_double_slab}} definitions to {{MC/Cd|blocks.json}}. | ||
'''[[Minecraft:Item]]s''' | '''[[Minecraft:Item]]s''' | ||
* All items that can be eaten now have the [[Minecraft:item tag (Bedrock Edition)|tag]] {{ | * All items that can be eaten now have the [[Minecraft:item tag (Bedrock Edition)|tag]] {{MC/Cd|minecraft:is_food}}, except {{MC/Cd|glow_berries}}. | ||
* Merged the inventory item for the iron chain ({{ | * Merged the inventory item for the iron chain ({{MC/Cd|chain}}) with the direct item form of the iron chain block ({{MC/Cd|item.chain}}). The merged item now has the ID {{MC/Cd|iron_chain}} (due to the renaming of the chain to iron chain) and has the numeric ID of the former {{MC/Cd|item.chain}}. | ||
'''[[Minecraft:Mob]]s''' | '''[[Minecraft:Mob]]s''' | ||
* The {{ | * The {{MC/Cd|minecraft:shareables}} component now also accepts item entries specifying item tags to name all items tagged as that to become shareable with the given settings. | ||
* Foxes now use the {{ | * Foxes now use the {{MC/Cd|minecraft:is_food}} tag instead of listing all foods manually, except {{MC/Cd|glow_berries}} which is still listed manually. | ||
'''Molang''' | '''Molang''' | ||
* Renamed {{ | * Renamed {{MC/Cd|query.is_cooldown_type}} to {{MC/Cd|query.is_cooldown_category}}, to better reflect what it does. | ||
== Experimental == | == Experimental == | ||
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==== Technical ==== | ==== Technical ==== | ||
'''API''' | '''API''' | ||
* Added methods {{ | * Added methods {{MC/Cd|setAfterBatchMethod}} and {{MC/Cd|setBeforeBatchMethod}} to {{MC/Cd|GameTest}}, which can be used to add methods that will be run before and after test batches. | ||
* Added methods to Block scripting API that allows creators to get the total light level and the sky light level at a specific position. | * Added methods to Block scripting API that allows creators to get the total light level and the sky light level at a specific position. | ||
* Added {{ | * Added {{MC/Cd|InvalidPotionDeliveryTypeError}} and {{MC/Cd|InvalidPotionEffectTypeError}} errors to {{MC/Cd|beta}}. | ||
* Potions | * Potions | ||
** Added {{cd|resolve(potionEffectType: PotionEffectType {{!}} T, potionDeliveryType: PotionDeliveryType {{!}} U): ItemStack}} method to {{ | ** Added {{cd|resolve(potionEffectType: PotionEffectType {{!}} T, potionDeliveryType: PotionDeliveryType {{!}} U): ItemStack}} method to {{MC/Cd|beta}}. | ||
*** This replaces the {{ | *** This replaces the {{MC/Cd|createPotion(options: PotionOptions): ItemStack}} that was removed from {{MC/Cd|ItemStack}}. | ||
** Added {{ | ** Added {{MC/Cd|getAllDeliveryTypes(): PotionDeliveryType[]}} method to {{MC/Cd|beta}}. | ||
*** This returns all the potion delivery types. | *** This returns all the potion delivery types. | ||
** Added {{ | ** Added {{MC/Cd|getAllEffectTypes(): PotionEffectType[]}} method to {{MC/Cd|beta}}. | ||
*** This returns all the potion effect types. | *** This returns all the potion effect types. | ||
* {{ | * {{MC/Cd|PotionEffectType}} | ||
** Added {{ | ** Added {{MC/Cd|readonly durationTicks?: number}} property to {{MC/Cd|beta}}. | ||
*** This is the number of ticks the effect will last for. Undefined means the effect does not expire. | *** This is the number of ticks the effect will last for. Undefined means the effect does not expire. | ||
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==== Technical ==== | ==== Technical ==== | ||
'''API''' | '''API''' | ||
* Removed {{ | * Removed {{MC/Cd|PotionModifierType}} from {{MC/Cd|beta}}. | ||
* Removed {{ | * Removed {{MC/Cd|PotionOptions}} from {{MC/Cd|beta}}. | ||
* Renamed {{ | * Renamed {{MC/Cd|PotionLiquidType}} to {{MC/Cd|PotionDeliveryType}} in {{MC/Cd|beta}}. | ||
* Potions | * Potions | ||
** Removed {{cd|getPotionModifierType(potionModifierId: string): PotionModifierType {{!}} undefined}} from {{ | ** Removed {{cd|getPotionModifierType(potionModifierId: string): PotionModifierType {{!}} undefined}} from {{MC/Cd|beta}}. | ||
** Renamed {{ | ** Renamed {{MC/Cd|getPotionEffectType}} to {{MC/Cd|getEffectType}} in {{MC/Cd|beta}}. | ||
** Renamed {{ | ** Renamed {{MC/Cd|getPotionLiquidType}} to {{MC/Cd|getDeliveryType}} in {{MC/Cd|beta}}. | ||
* {{ | * {{MC/Cd|ItemPotionComponent}} | ||
** Removed {{ | ** Removed {{MC/Cd|readonly potionLiquidType: PotionLiquidType}} property in {{MC/Cd|beta}}. | ||
** Renamed {{ | ** Renamed {{MC/Cd|readonly potionLiquidType: PotionLiquidType}} property to {{MC/Cd|readonly potionDeliveryType: PotionDeliveryType}} in {{MC/Cd|beta}}. | ||
* {{ | * {{MC/Cd|PotionEffectType}} | ||
** Removed {{ | ** Removed {{MC/Cd|static createPotion(options: PotionOptions): ItemStack}} method from {{MC/Cd|beta}}. | ||
*** This was replaced by {{ | *** This was replaced by {{MC/Cd|Potions.resolve}}. | ||
== Fixes == | == Fixes == | ||
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|;old | |;old | ||
|135298|Pick block doesn't work on light blocks. | |135298|Pick block doesn't work on light blocks. | ||
|177977|Planks and Stone variants haven't been given separate definitions in {{ | |177977|Planks and Stone variants haven't been given separate definitions in {{MC/Cd|blocks.json}}. | ||
|184856|Fly, swim and entity dismount buttons cannot be hidden using {{ | |184856|Fly, swim and entity dismount buttons cannot be hidden using {{MC/Cmd|hud}}. | ||
|184858|Horse jump/Camel dash bar cannot be hidden using {{ | |184858|Horse jump/Camel dash bar cannot be hidden using {{MC/Cmd|hud}}. | ||
|186346|Text shadows are missing on action bar background and text background. | |186346|Text shadows are missing on action bar background and text background. | ||
|189996|Updating the world causes some loaded unchanged chunks to regenerate incorrectly. | |189996|Updating the world causes some loaded unchanged chunks to regenerate incorrectly. | ||
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|223737|Copper chests make stone stepping sounds. | |223737|Copper chests make stone stepping sounds. | ||
|223837|Copper Golems can include chests they can't pathfind to in their list of 10 chests. | |223837|Copper Golems can include chests they can't pathfind to in their list of 10 chests. | ||
|223857|There's a {{ | |223857|There's a {{MC/Cd|_}} in the file name of {{MC/Cd|copper_golem/regular/step4_.fsb}}. | ||
|;dev | |;dev | ||
|225226|Shelves do not interact with comparators. | |225226|Shelves do not interact with comparators. | ||
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* Fixed the copper golem cloning its item when turning into a statue. <!--(MCPE-225251)--> | * Fixed the copper golem cloning its item when turning into a statue. <!--(MCPE-225251)--> | ||
* Fixed the copper golem attempting to pathfind to any block below a floating copper chest that is too far for it to open. | * Fixed the copper golem attempting to pathfind to any block below a floating copper chest that is too far for it to open. | ||
* Fixed a bug where custom items' {{ | * Fixed a bug where custom items' {{MC/Cd|menu_category}} {{MC/Cd|is_hidden_in_commands}} value was not sent to client and the items would show up in commands' autocomplete when they shouldn't. | ||
* Fixed a bug where the {{ | * Fixed a bug where the {{MC/Cd|minecraft:shareables}} component would mix attributes of duplicated entries in its {{MC/Cd|items}} list. E.g. the {{MC/Cd|priority}} would be taken from the first duplicated element and the {{MC/Cd|max_amount}} from the last, now the first {{MC/Cd|matching}} entry will fully shadow those coming after it. Consider this items list in a {{MC/Cd|minecraft:shareables}} using the new {{MC/Cd|tag}} functionality:<syntaxhighlight lang="json"> | ||
"items": [ | "items": [ | ||
{ "item": "minecraft:apple", "priority": 1, "max_amount": 2 }, | { "item": "minecraft:apple", "priority": 1, "max_amount": 2 }, | ||
{ "item": "minecraft:is_food", "priority": 0, "max_amount": 1 }] | { "item": "minecraft:is_food", "priority": 0, "max_amount": 1 }] | ||
</syntaxhighlight> Previously {{ | </syntaxhighlight> Previously {{MC/Cd|minecraft:apple}} would have had {{MC/Cd|priority}} 1 but {{MC/Cd|max_amount}} 1 instead of 2, now it will correctly use all data from that first item apple entry.</onlyinclude> | ||
== Notes == | == Notes == | ||
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== References == | == References == | ||
{{ | {{MC/Reflist}} | ||
== Navigation == | == Navigation == | ||
{{Navbox Bedrock Edition versions|1.2x}} | {{MC/Navbox Bedrock Edition versions|1.2x}} | ||
[[Category:Bedrock Edition 1.21.111 betas]] | [[Category:Bedrock Edition 1.21.111 betas]] | ||
Latest revision as of 19:21, 9 April 2026
Beta 1.21.110.23 (ChromeOS, Android) or Preview 1.21.110.23 (Windows, iOS, iPadOS, Xbox, PlayStation) is the third beta/Preview version for Minecraft:Bedrock Edition 1.21.111Template:Note, released on August 6, 2025,<ref>Template:Cite</ref> which adds new copper variant blocks, and fixes bugs.
Additions
Blocks
- Functions like the existing iron bars, but can be waxed.
- Crafted from copper ingots, and oxidizes over time.
- Sixteen copper bars can be crafted using six copper ingots.
- Functions like the existing iron chain, but can be waxed.
- Crafted from copper ingots and copper nuggets, and oxidizes over time.
- Copper chains can be crafted using a copper ingot and two copper nuggets.
- Crafted using copper nuggets and one copper torch.
- The lantern itself oxidizes, changing its look as it ages.
- Can be waxed.
- Functionally identical to the Minecraft:lantern.
- A green variant of the torch crafted from a copper nugget, Minecraft:coal, and Minecraft:stick.
- Functionally identical to the Minecraft:torch.
Changes
Blocks
- The crafting recipe now uses 4 copper ingots, instead of 6.
- The old recipe is now used by copper bars.
- The above change has not been mentioned in the changelog.
- Crafting still produces 2 trapdoors even though it should produce 1.
- The statue is now popped when pushed by a Minecraft:piston like other non-full cube decorative blocks.
- Renamed from "Chain" due to the addition of the copper chain.
- All lightning rods now flash white when hit by lightning like in Java Edition.
- Interacting with an unpowered shelf while in creative mode now replaces the shelf item with the player's selected item instead of swapping them.
- Items on the shelf have been repositioned to sit on the shelf.
Mobs
Fox
- Foxes now consider honey bottles to be a food item and will prioritize picking them up the same way it does other food items.
Copper Golem
- When leashed the copper golem will no longer try and transport items.
- Reduced the collision box so the copper golem can fit through doors properly like other mobs.
General
Accessibility
- Text to Speech support has been added to all dressing room pages.
Technical
- Pre Caves and Cliffs components
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- Added
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Template:Redr, and
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- All items that can be eaten now have the tag
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Template:Redr, except
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- Merged the inventory item for the iron chain (
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Template:Redr) with the direct item form of the iron chain block (
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Template:Redr). The merged item now has the ID
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Template:Redr (due to the renaming of the chain to iron chain) and has the numeric ID of the former
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- The
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Template:Redr component now also accepts item entries specifying item tags to name all items tagged as that to become shareable with the given settings.
- Foxes now use the
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Template:Redr tag instead of listing all foods manually, except
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Template:Redr which is still listed manually.
Molang
- Renamed
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Template:Redr, to better reflect what it does.
Experimental
These additions and changes are accessible by enabling the Beta APIs experimental toggle.
Additions
Technical
API
- Added methods
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Template:Redr and
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Template:Redr, which can be used to add methods that will be run before and after test batches.
- Added methods to Block scripting API that allows creators to get the total light level and the sky light level at a specific position.
- Added
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Template:Redr and
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Template:Redr errors to
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- Potions
- Added Template:Cd method to
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- This replaces the
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Template:Redr that was removed from
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- Added
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Template:Redr method to
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- This returns all the potion delivery types.
- Added
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- This returns all the potion effect types.
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- Added
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Template:Redr property to
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- This is the number of ticks the effect will last for. Undefined means the effect does not expire.
Changes
Technical
API
- Removed
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- Removed
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Template:Redr from
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- Renamed
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- Potions
- Removed Template:Cd from
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- Renamed
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- Renamed
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- Removed
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- Removed
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Fixes
Template:Fixes Other
- Fixed the pose of the statue not always updating in multiplayer and split screen.
- Fixed only unoxidized lightning rods emitting a redstone signal when struck by lightning.
- Fixed not being able to leash copper golems to other entities.
- Fixed position when sitting in boats.
- Fixed the copper golem cloning its item when turning into a statue.
- Fixed the copper golem attempting to pathfind to any block below a floating copper chest that is too far for it to open.
- Fixed a bug where custom items'
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Template:Redr value was not sent to client and the items would show up in commands' autocomplete when they shouldn't.
- Fixed a bug where the
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Template:Redr component would mix attributes of duplicated entries in its
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Template:Redr list. E.g. the
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Template:Redr would be taken from the first duplicated element and the
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Template:Redr from the last, now the first
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Template:Redr entry will fully shadow those coming after it. Consider this items list in a
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Template:Redr functionality:<syntaxhighlight lang="json"> "items": [
{ "item": "minecraft:apple", "priority": 1, "max_amount": 2 },
{ "item": "minecraft:is_food", "priority": 0, "max_amount": 1 }]
</syntaxhighlight> Previously
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Template:Redr 1 but
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Template:Redr 1 instead of 2, now it will correctly use all data from that first item apple entry.
Notes
References
<references group="">
</references>
de:Bedrock Edition beta 1.21.110.23 pt:Edição Bedrock Preview 1.21.110.23 ru: Preview 1.21.110.23 (Bedrock Edition) uk:Preview 1.21.110.23 (Bedrock Edition) zh:基岩版1.21.110.23