Minecraft:Bedrock Edition Preview 1.21.120.23: Difference between revisions
More actions
Remove broken links to missing pages |
Fix template calls: add MC/ prefix |
||
| Line 39: | Line 39: | ||
=== Technical === | === Technical === | ||
'''API''' | '''API''' | ||
* Released {{ | * Released {{MC/Cd|setDynamicProperties}} method on {{MC/Cd|Entity}}, {{MC/Cd|ContainerSlot}}, {{MC/Cd|ItemStack}} and {{MC/Cd|World}} to 2.3.0. | ||
* Dimension | * Dimension | ||
** Moved {{ | ** Moved {{MC/Cd|isChunkLoaded(location: Vector3): boolean}} from {{MC/Cd|beta}} to v2.3.0. | ||
'''Block Components''' | '''Block Components''' | ||
* Added {{ | * Added {{MC/Cd|emissive}} field to {{MC/Cd|minecraft:material_instances}} block component with these requirements. | ||
** World must enable Upcoming Creator Features experiment for emissive face materials to work. | ** World must enable Upcoming Creator Features experiment for emissive face materials to work. | ||
** Block {{ | ** Block {{MC/Cd|format_version}} must be greater than or equal to {{MC/Cd|1.21.120}}. | ||
'''Item Components''' | '''Item Components''' | ||
* Added the {{ | * Added the {{MC/Cd|emit_vibrations}} field to the {{MC/Cd|minecraft:use_modifiers}} item component, which controls whether an item emits vibrations when it starts or stops being used. | ||
'''[[Minecraft:Structure]]s''' | '''[[Minecraft:Structure]]s''' | ||
| Line 60: | Line 60: | ||
==== Technical ==== | ==== Technical ==== | ||
'''API''' | '''API''' | ||
* Added {{ | * Added {{MC/Cd|getBlockStandingOn(options?: GetBlocksStandingOnOptions): Block | undefined}} method to {{MC/Cd|beta}}. | ||
* Added {{ | * Added {{MC/Cd|getAllBlocksStandingOn(options?: GetBlocksStandingOnOptions): Block[];}} methods to {{MC/Cd|beta}}. | ||
* Added {{ | * Added {{MC/Cd|GetBlocksStandingOnOptions}} interface. | ||
* Added {{ | * Added {{MC/Cd|AABB}} interface which defines an axis-aligned bounding box to {{MC/Cd|beta}}. | ||
** Added parameter {{ | ** Added parameter {{MC/Cd|center:Vector3}} which defines the centerpoint of the box. | ||
** Added parameter {{ | ** Added parameter {{MC/Cd|extent:Vector3}} which defines the distance from the centerpoint to the edges of the box. | ||
** Added method {{ | ** Added method {{MC/Cd|getAABB(): AABB}} to {{MC/Cd|beta}}. | ||
* Added {{ | * Added {{MC/Cd|unbreakable}} property to {{MC/Cd|ItemDurabilityComponent}} in {{MC/Cd|beta}}. | ||
* (Beta) Player method {{ | * (Beta) Player method {{MC/Cd|clearPropertyOverridesForEntity}} can now take an Entity or Entity ID as valid arguments. | ||
== Fixes == | == Fixes == | ||
| Line 83: | Line 83: | ||
|227626|Player models in inventory no longer follows cursor movement. | |227626|Player models in inventory no longer follows cursor movement. | ||
|227830|Buttons can no longer be immediately pressed while the game window is unfocused. | |227830|Buttons can no longer be immediately pressed while the game window is unfocused. | ||
|227920|Preview GDK Build is missing a lot of {{ | |227920|Preview GDK Build is missing a lot of {{MC/Cd|SupportedFileTypes}} from the UWP Build. | ||
|otherissuescount=6}} | |otherissuescount=6}} | ||
'''Other''' | '''Other''' | ||
*Fixed a bug with the biome blending system in [[Minecraft:Vibrant Visuals]] that caused non-surface biomes to be ignored. | *Fixed a bug with the biome blending system in [[Minecraft:Vibrant Visuals]] that caused non-surface biomes to be ignored. | ||
*Fixed a bug where a sound played on certain screens after an invalid navigation with gamepad or keyboard even when Text To Speech was disabled. | *Fixed a bug where a sound played on certain screens after an invalid navigation with gamepad or keyboard even when Text To Speech was disabled. | ||
*Fixed a crash occurring on mobs running the {{ | *Fixed a crash occurring on mobs running the {{MC/Cd|minecraft:behavior.delayed_attack}} AI goal. | ||
*Fixed some scenarios where the additional context information for error messages was inaccurate after previously catching an exception. | *Fixed some scenarios where the additional context information for error messages was inaccurate after previously catching an exception. | ||
*Fixed use of a default surface builder by some recent preview builds, biomes no longer require a surface builder. Surfaces in distant chunks now appear correctly when playing on Realms. | *Fixed use of a default surface builder by some recent preview builds, biomes no longer require a surface builder. Surfaces in distant chunks now appear correctly when playing on Realms. | ||
| Line 94: | Line 94: | ||
== References == | == References == | ||
{{ | {{MC/Reflist}} | ||
== Navigation == | == Navigation == | ||
{{Navbox Bedrock Edition versions|1.2x}} | {{MC/Navbox Bedrock Edition versions|1.2x}} | ||
[[Category:Bedrock Edition 1.21.120 betas]] | [[Category:Bedrock Edition 1.21.120 betas]] | ||
Latest revision as of 19:22, 9 April 2026
Beta 1.21.120.23 (ChromeOS, Android) or Preview 1.21.120.23 (Windows, iOS, iPadOS, Xbox, PlayStation) is the fourth beta/Preview version for Minecraft:Bedrock Edition 1.21.120, released on September 23, 2025,<ref>Template:Cite</ref> which fixes bugs.
Additions
General
- Added a toggle to the accessibility settings to enable/disable the dithering effect on mobs.
Changes
Mobs
width=43x43 Drowned
- Can now spawn with enchanted tridents.
- This change was not mentioned in the changelog.
width=43x43 Parrot
- Parrots imitating hostile mob sounds are now affected by the "Friendly Creatures" volume slider in settings.
Technical
API
- Released
- REDIRECT Template:Code
Template:Redr method on
- REDIRECT Template:Code
- REDIRECT Template:Code
- REDIRECT Template:Code
Template:Redr and
- REDIRECT Template:Code
Template:Redr to 2.3.0.
- Dimension
- Moved
- REDIRECT Template:Code
Template:Redr from
- REDIRECT Template:Code
Template:Redr to v2.3.0.
Block Components
- Added
- REDIRECT Template:Code
Template:Redr field to
- REDIRECT Template:Code
Template:Redr block component with these requirements.
- World must enable Upcoming Creator Features experiment for emissive face materials to work.
- Block
- REDIRECT Template:Code
Template:Redr must be greater than or equal to
- REDIRECT Template:Code
Item Components
- Added the
- REDIRECT Template:Code
Template:Redr field to the
- REDIRECT Template:Code
Template:Redr item component, which controls whether an item emits vibrations when it starts or stops being used.
- Data driven jigsaw structures can now be used outside of experiments.
Experimental
These additions and changes are accessible by enabling the "Beta APIs" experimental toggle.
Additions
Technical
API
- Added
- REDIRECT Template:Code
Template:Redr method to
- REDIRECT Template:Code
- Added
- REDIRECT Template:Code
Template:Redr methods to
- REDIRECT Template:Code
- Added
- REDIRECT Template:Code
Template:Redr interface.
- Added
- REDIRECT Template:Code
Template:Redr interface which defines an axis-aligned bounding box to
- REDIRECT Template:Code
- Added parameter
- REDIRECT Template:Code
Template:Redr which defines the centerpoint of the box.
- Added parameter
- REDIRECT Template:Code
Template:Redr which defines the distance from the centerpoint to the edges of the box.
- Added method
- REDIRECT Template:Code
- REDIRECT Template:Code
- Added
- REDIRECT Template:Code
Template:Redr property to
- REDIRECT Template:Code
- REDIRECT Template:Code
- (Beta) Player method
- REDIRECT Template:Code
Template:Redr can now take an Entity or Entity ID as valid arguments.
Fixes
Template:Fixes Other
- Fixed a bug with the biome blending system in Minecraft:Vibrant Visuals that caused non-surface biomes to be ignored.
- Fixed a bug where a sound played on certain screens after an invalid navigation with gamepad or keyboard even when Text To Speech was disabled.
- Fixed a crash occurring on mobs running the
- REDIRECT Template:Code
Template:Redr AI goal.
- Fixed some scenarios where the additional context information for error messages was inaccurate after previously catching an exception.
- Fixed use of a default surface builder by some recent preview builds, biomes no longer require a surface builder. Surfaces in distant chunks now appear correctly when playing on Realms.
- Fixed an issue when inserting items into storage items through the UI. Previously the items inserted could result in gaps in the container stack when it was previously modified through the ItemInventoryComponent API. The storage container now sorts items to remove gaps prior to an item being inserted via the UI.
References
<references group="">
</references>
de:Bedrock Edition beta 1.21.120.23 es:Bedrock Edition Preview 1.21.120.23 ja:Bedrock Edition Preview 1.21.120.23 pt:Edição Bedrock Preview 1.21.120.23 uk:Preview 1.21.120.23 (Bedrock Edition) zh:基岩版1.21.120.23