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Minecraft:Bedrock Edition Preview 1.21.130.26: Difference between revisions

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[[File:Netherite Horse Armor (item).png|32px]] '''[[Minecraft:Netherite Horse Armor]]'''
[[File:Netherite Horse Armor (item).png|32px]] '''[[Minecraft:Netherite Horse Armor]]'''
* Can be obtained by upgrading diamond horse armor with a smithing table.
* Can be obtained by upgrading diamond horse armor with a smithing table.
{{Smithing|Netherite Upgrade|Diamond Horse Armor|Netherite Ingot|Netherite Horse Armor}}
{{MC/Smithing|Netherite Upgrade|Diamond Horse Armor|Netherite Ingot|Netherite Horse Armor}}


== Changes ==
== Changes ==
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'''UI'''
'''UI'''
* Added a new joystick for touch controls when using the control schemes {{cd|'player_relative_strafe'}} or {{cd|'camera_relative_strafe'}}.
* Added a new joystick for touch controls when using the control schemes {{MC/Cd|'player_relative_strafe'}} or {{MC/Cd|'camera_relative_strafe'}}.
** The new joystick is only available with "Joystick & tap to interact" and "Joystick & aim crosshair" control modes.
** The new joystick is only available with "Joystick & tap to interact" and "Joystick & aim crosshair" control modes.
** Players who are using "D-Pad & tap to interact" when entering into one of the two control schemes will be put into "Joystick & tap to interact" and then returned to "D-Pad & tap to interact" after they stop using one of the two control schemes.
** Players who are using "D-Pad & tap to interact" when entering into one of the two control schemes will be put into "Joystick & tap to interact" and then returned to "D-Pad & tap to interact" after they stop using one of the two control schemes.
* Implemented the same HUD icon for ambient mob effects as {{JE}}.
* Implemented the same HUD icon for ambient mob effects as {{MC/JE}}.
* All items now show the "Hit" attack prompt when aiming at a mob.
* All items now show the "Hit" attack prompt when aiming at a mob.
* Items with dedicated interaction prompts now show when aiming at a mob if there is no other special mob interaction prompt.
* Items with dedicated interaction prompts now show when aiming at a mob if there is no other special mob interaction prompt.
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'''Performance'''
'''Performance'''
* Improved loading times when exiting worlds.
* Improved loading times when exiting worlds.
* Improved loading times when using the {{cmd|/reload all}} command.
* Improved loading times when using the {{MC/Cmd|/reload all}} command.
* Improved loading times when re-entering similar worlds.
* Improved loading times when re-entering similar worlds.
* Improved loading times when transferring between servers.
* Improved loading times when transferring between servers.
Line 71: Line 71:


=== Spawn events ===
=== Spawn events ===
{{cd|spawn_adult}}
{{MC/Cd|spawn_adult}}
* Can now be applied when summoning zombified piglins, spawning as an adult.
* Can now be applied when summoning zombified piglins, spawning as an adult.
{{cd|spawn_baby}}
{{MC/Cd|spawn_baby}}
* Can now be applied when summoning zombified piglins, spawning as a baby.
* Can now be applied when summoning zombified piglins, spawning as a baby.


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=== Technical ===
=== Technical ===
'''AI Goals'''
'''AI Goals'''
* Added a new field to {{cd|behavior.nearest_attackable_target}} to enable a probability of target being chosen by {{cd|behavior.nearest_attackable_target}} goal:
* Added a new field to {{MC/Cd|behavior.nearest_attackable_target}} to enable a probability of target being chosen by {{MC/Cd|behavior.nearest_attackable_target}} goal:
** {{cd|target_acquisition_probability:}} Probability (0.0 to 1.0) that an entity will accept a found target.
** {{MC/Cd|target_acquisition_probability:}} Probability (0.0 to 1.0) that an entity will accept a found target.
*** The default value unless specified is 1.0.
*** The default value unless specified is 1.0.
* Modified {{cd|behavior.nearest_attackable_target}}'s {{cd|attack_interval}} field to support a range of value:
* Modified {{MC/Cd|behavior.nearest_attackable_target}}'s {{MC/Cd|attack_interval}} field to support a range of value:
** {{cd|range_min}}: Minimum time in seconds before the entity searches for a attack target, can now be set to other values than just 0.
** {{MC/Cd|range_min}}: Minimum time in seconds before the entity searches for a attack target, can now be set to other values than just 0.
** {{cd|range_max}}: Maximum time in seconds before the entity searches for a attack target.
** {{MC/Cd|range_max}}: Maximum time in seconds before the entity searches for a attack target.
* Added the {{cd|"hijack_mount_navigation"}} field to the {{cd|"minecraft:behavior.use_kinetic_weapon"}} AI goal.
* Added the {{MC/Cd|"hijack_mount_navigation"}} field to the {{MC/Cd|"minecraft:behavior.use_kinetic_weapon"}} AI goal.
** Allows a mob to override its mount’s navigation behavior with the one defined by this goal.
** Allows a mob to override its mount’s navigation behavior with the one defined by this goal.
*** Requires the mount to be running the {{cd|"minecraft:behavior.mount_pathing"}} goal, whose default behavior will be ignored.
*** Requires the mount to be running the {{MC/Cd|"minecraft:behavior.mount_pathing"}} goal, whose default behavior will be ignored.


'''API'''
'''API'''
* Released {{cd|BlockComponentBlockBreakEvent}} from {{cd|beta}} to {{cd|v2.4.0}}.
* Released {{MC/Cd|BlockComponentBlockBreakEvent}} from {{MC/Cd|beta}} to {{MC/Cd|v2.4.0}}.
* {{cmd|/structure}} and {{cmd|/place}} commands and {{cd|StructureManager}} API Place function now trigger {{cd|onBreak}} beta API event for custom blocks when overidden.
* {{MC/Cmd|/structure}} and {{MC/Cmd|/place}} commands and {{MC/Cd|StructureManager}} API Place function now trigger {{MC/Cd|onBreak}} beta API event for custom blocks when overidden.


'''[[Minecraft:Block]]s'''
'''[[Minecraft:Block]]s'''
* Moved the {{cd|minecraft:precipitation_interactions}} i.e. {{cd|Block Precipitations Interactions}} component from experimental to stable.
* Moved the {{MC/Cd|minecraft:precipitation_interactions}} i.e. {{MC/Cd|Block Precipitations Interactions}} component from experimental to stable.
* Extended {{cd|"minecraft:collision_box"}} height to 24 when using a format version of 1.21.130 or higher and the Upcoming Creator Features toggle is enabled.
* Extended {{MC/Cd|"minecraft:collision_box"}} height to 24 when using a format version of 1.21.130 or higher and the Upcoming Creator Features toggle is enabled.
* {{cd|"minecraft:collision_box"}} now supports arrays of boxes when using a format version of 1.21.130 or higher and the Upcoming Creator Features toggle is enabled.
* {{MC/Cd|"minecraft:collision_box"}} now supports arrays of boxes when using a format version of 1.21.130 or higher and the Upcoming Creator Features toggle is enabled.


'''Components'''
'''Components'''
* Added {{cd|is_controlling_passenger_family}} entity filter to check if the passenger controlling a mount is of the specified family.
* Added {{MC/Cd|is_controlling_passenger_family}} entity filter to check if the passenger controlling a mount is of the specified family.
* Added {{cd|has_item_with_component}} entity filter to check if the entity has equipped an item with the designated component name.
* Added {{MC/Cd|has_item_with_component}} entity filter to check if the entity has equipped an item with the designated component name.


'''Entity Components'''
'''Entity Components'''
*Added the {{cd|ambient}} field to {{cd|minecraft:mob_effect}} component.
*Added the {{MC/Cd|ambient}} field to {{MC/Cd|minecraft:mob_effect}} component.
** Causes the effect to render with the ambient effect background.
** Causes the effect to render with the ambient effect background.
** Causes the effect to not pulse for timing out.
** Causes the effect to not pulse for timing out.


'''Network'''
'''Network'''
* Added {{cd|Ambient}} boolean field to {{cd|MobEffectPacket}}, defines if the effect is considered ambient.
* Added {{MC/Cd|Ambient}} boolean field to {{MC/Cd|MobEffectPacket}}, defines if the effect is considered ambient.


== Experimental ==
== Experimental ==
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'''API'''
'''API'''
* World:
* World:
** Added property {{cd|readonly}} {{cd|tickingAreaManager: TickingAreaManager}} to {{cd|beta}}.
** Added property {{MC/Cd|readonly}} {{MC/Cd|tickingAreaManager: TickingAreaManager}} to {{MC/Cd|beta}}.
*Added class {{cd|TickingAreaManager}} to {{cd|beta}}.
*Added class {{MC/Cd|TickingAreaManager}} to {{MC/Cd|beta}}.
* Added interface {{cd|TickingArea}} to {{cd|beta}}.
* Added interface {{MC/Cd|TickingArea}} to {{MC/Cd|beta}}.
* Added interface {{cd|TickingAreaOptions}} to {{cd|beta}}.
* Added interface {{MC/Cd|TickingAreaOptions}} to {{MC/Cd|beta}}.
* Added class {{cd|TickingAreaError}} to {{cd|beta}}.
* Added class {{MC/Cd|TickingAreaError}} to {{MC/Cd|beta}}.
* Added enum {{cd|TickingAreaErrorReason}} to {{cd|beta}}.
* Added enum {{MC/Cd|TickingAreaErrorReason}} to {{MC/Cd|beta}}.


=== Changes ===
=== Changes ===
==== Technical ====
==== Technical ====
'''[[Minecraft:Block]]s'''
'''[[Minecraft:Block]]s'''
* Blocks that use the {{cd|minecraft:placement_position}} block trait with the state {{cd|minecraft:vertical_half}} and {{cd|minecraft:placement_direction}} with the state {{cd|minecraft:corner_and_cardinal_direction}} now update the corner state immediately instead of a tick later.
* Blocks that use the {{MC/Cd|minecraft:placement_position}} block trait with the state {{MC/Cd|minecraft:vertical_half}} and {{MC/Cd|minecraft:placement_direction}} with the state {{MC/Cd|minecraft:corner_and_cardinal_direction}} now update the corner state immediately instead of a tick later.


== Fixes ==
== Fixes ==
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|176018|Wolf's model has an offset to the left against their shadow.
|176018|Wolf's model has an offset to the left against their shadow.
|178232|Some sounds of goats aren't controlled by the "Friendly Creatures" sound slider.
|178232|Some sounds of goats aren't controlled by the "Friendly Creatures" sound slider.
|179847|{{cmd|/clone...filtered|link=none}} does not filter out water from waterlogged blocks, and will waterlog any block in target area.
|179847|{{MC/Cmd|/clone...filtered|link=none}} does not filter out water from waterlogged blocks, and will waterlog any block in target area.
|222444|Other players' skins appear as Steve/default skin on Android.
|222444|Other players' skins appear as Steve/default skin on Android.
|226509|Holding up on the D-pad no longer continuously scrolls up in JSON UI menus.
|226509|Holding up on the D-pad no longer continuously scrolls up in JSON UI menus.
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* Fixed a crash from using a data driven renderer.
* Fixed a crash from using a data driven renderer.
* Fixed ambient mob effects constantly flashing like they are timing out.
* Fixed ambient mob effects constantly flashing like they are timing out.
* Fixed {{cd|"ambient_occlusion"}} field in {{cd|"minecraft:material_instances"}} block component.
* Fixed {{MC/Cd|"ambient_occlusion"}} field in {{MC/Cd|"minecraft:material_instances"}} block component.
* Fixed content warning that incorrectly occurred for {{cd|format_version}} field in entity json in versions before 1.8.0.
* Fixed content warning that incorrectly occurred for {{MC/Cd|format_version}} field in entity json in versions before 1.8.0.
* Fixed an issue where {{cd|DebugShape}} objects were not cleaned up properly after running {{cmd|/reload}}.
* Fixed an issue where {{MC/Cd|DebugShape}} objects were not cleaned up properly after running {{MC/Cmd|/reload}}.
* Fixed an issue where {{cd|DebugText}} would not be affected by the scale property.
* Fixed an issue where {{MC/Cd|DebugText}} would not be affected by the scale property.
* Reduced flickering and fixed incorrect reflections on low roughness materials with height maps in Vibrant Visuals.</onlyinclude>
* Reduced flickering and fixed incorrect reflections on low roughness materials with height maps in Vibrant Visuals.</onlyinclude>


== References ==
== References ==
{{reflist}}
{{MC/Reflist}}


== Navigation ==
== Navigation ==
{{Navbox Bedrock Edition versions|1.2x}}
{{MC/Navbox Bedrock Edition versions|1.2x}}


[[Category:Bedrock Edition 1.21.130 betas]]
[[Category:Bedrock Edition 1.21.130 betas]]

Latest revision as of 19:22, 9 April 2026

Template:Infobox version Beta 1.21.130.26 (ChromeOS, Android) or Preview 1.21.130.26 (Windows, iOS, iPadOS, Xbox, PlayStation) is the fourth beta and fifth Preview version for Minecraft:Bedrock Edition 1.21.130, released on November 4, 2025,<ref>Template:Cite</ref> which adds netherite horse armor, a coral zombie nautilus variant, and fixes bugs.

Additions

Mobs

File:Coral Zombie Nautilus.png Coral Zombie Nautilus

  • A new variant of the zombie nautilus.
  • Spawns in warm oceans, replacing the normal zombie nautilus.

Items

File:Netherite Horse Armor (item).png Minecraft:Netherite Horse Armor

  • Can be obtained by upgrading diamond horse armor with a smithing table.

Script error: No such module "Smithing".

Changes

Blocks

File:Water.png Minecraft:Water

  • Light absorption in water has been changed from 2 to 1 units, to match Java Edition.

General

Minecraft:Settings

  • Accessibility option "Enable Open Chat Message" has been renamed to "Chat Instructions on Join".

UI

  • Added a new joystick for touch controls when using the control schemes
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Template:Redr or

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    • The new joystick is only available with "Joystick & tap to interact" and "Joystick & aim crosshair" control modes.
    • Players who are using "D-Pad & tap to interact" when entering into one of the two control schemes will be put into "Joystick & tap to interact" and then returned to "D-Pad & tap to interact" after they stop using one of the two control schemes.
  • Implemented the same HUD icon for ambient mob effects as Java Edition.
  • All items now show the "Hit" attack prompt when aiming at a mob.
  • Items with dedicated interaction prompts now show when aiming at a mob if there is no other special mob interaction prompt.
  • Camel husks are now the appropriate size in their Pocket UI screen.
  • The mob's inventory panel is now hidden for all unchested mobs in the default UI.

Panorama

  • Updated the panorama to reflect Mounts of Mayhem.

Performance

  • Improved loading times when exiting worlds.
  • Improved loading times when using the
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Template:Redr command.

  • Improved loading times when re-entering similar worlds.
  • Improved loading times when transferring between servers.

Graphical

  • Minecraft:Kelp is now affected by block dithering when near the camera.

Items

File:Zombie Horse Spawn Egg JE3.png Minecraft:Spawn Eggs

  • Changed zombie horse spawn egg texture to reflect the updated texture of the zombie horse.

Spawn events

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Template:Redr

  • Can now be applied when summoning zombified piglins, spawning as an adult.
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Template:Redr

  • Can now be applied when summoning zombified piglins, spawning as a baby.

Mobs

File:Dolphin.png Dolphin

  • No longer spawn in cold ocean or deep cold ocean biomes to match Java Edition.

File:Zombie Horse BE3.png Zombie Horse

  • Zombie horses now spawn less frequently on Peaceful difficulty.

Technical

AI Goals

  • Added a new field to
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Template:Redr to enable a probability of target being chosen by

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Template:Redr goal:

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Template:Redr Probability (0.0 to 1.0) that an entity will accept a found target.

      • The default value unless specified is 1.0.
  • Modified
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Template:Redr: Minimum time in seconds before the entity searches for a attack target, can now be set to other values than just 0.

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Template:Redr: Maximum time in seconds before the entity searches for a attack target.

  • Added the
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Template:Redr AI goal.

    • Allows a mob to override its mount’s navigation behavior with the one defined by this goal.
      • Requires the mount to be running the
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Template:Redr goal, whose default behavior will be ignored.

API

  • Released
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Template:Redr API Place function now trigger

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Template:Redr beta API event for custom blocks when overidden.

Minecraft:Blocks

  • Moved the
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Template:Redr component from experimental to stable.

  • Extended
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Template:Redr height to 24 when using a format version of 1.21.130 or higher and the Upcoming Creator Features toggle is enabled.

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Template:Redr now supports arrays of boxes when using a format version of 1.21.130 or higher and the Upcoming Creator Features toggle is enabled.

Components

  • Added
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Template:Redr entity filter to check if the passenger controlling a mount is of the specified family.

  • Added
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Entity Components

  • Added the
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Template:Redr field to

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Template:Redr component.

    • Causes the effect to render with the ambient effect background.
    • Causes the effect to not pulse for timing out.

Network

  • Added
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Template:Redr boolean field to

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Template:Redr, defines if the effect is considered ambient.

Experimental

These additions and changes are accessible by enabling the "Beta APIs", "Upcoming Creator Features" experimental toggles.

Additions

Technical

API

  • World:
    • Added property
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Template:Redr

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  • Added class
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  • Added interface
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  • Added interface
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  • Added class
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  • Added enum
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Changes

Technical

Minecraft:Blocks

  • Blocks that use the
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Template:Redr block trait with the state

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Template:Redr and

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Template:Redr with the state

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Template:Redr now update the corner state immediately instead of a tick later.

Fixes

Template:Fixes Other

  • Fixed a visual issue in the nautilus model that caused the top part of the shell to protrude.
  • Fixed the parched being able to hit the Minecraft:husk driver when riding a camel husk.
  • Fixed the parched being able to hit the camel husk it is riding.
  • Fixed a visual issue in the zombie nautilus model that caused the top part of the shell to protrude.
  • Fixed Minecraft:water being rendered opaque.
  • Fixed an issue where blocks moved by Minecraft:pistons are too dark.
  • Fixed blocks flashing yellow when pushed with a piston with Minecraft:Vibrant Visuals enabled.
  • Fixed damage particles sometimes rendering as black with vanilla renderer.
  • Fixed archaeology items sometimes rendering as nearly black.
  • Fixed an issue where players could get temporarily stuck when adding members to a newly purchased Realm.
  • Fixed a crash from using a data driven renderer.
  • Fixed ambient mob effects constantly flashing like they are timing out.
  • Fixed
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Template:Redr field in

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Template:Redr block component.

  • Fixed content warning that incorrectly occurred for
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Template:Redr field in entity json in versions before 1.8.0.

  • Fixed an issue where
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Template:Redr objects were not cleaned up properly after running

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Template:Redr.

  • Fixed an issue where
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Template:Redr would not be affected by the scale property.

  • Reduced flickering and fixed incorrect reflections on low roughness materials with height maps in Vibrant Visuals.

References

<references group="">

 </references>

Navigation

Template:BlockSprite Demo
(Guide)
Template:BlockSprite 0.1
(Guide)
Template:FileLink 0.2
(Guide)
Template:BlockSprite 0.3
(Guide)
Template:BlockSprite 0.4
(Guide)
Template:BlockSprite 0.5
(Guide)
Template:ItemSprite 0.6
(Guide)
Template:ItemSprite 0.7
(Guide)
v0.7.0
Template:LegacyItemSprite 0.8
(Guide)
v0.8.0
Template:LegacyBlockSprite 0.9
(Guide)
v0.9.0
Template:EnvSprite 0.10
(Guide)
v0.10.0
Template:ItemSprite 0.11
(Guide)
v0.11.0
Template:EnvSprite 0.12
(Guide)
v0.12.1
Template:ItemSprite 0.13
(Guide)
v0.13.0
Template:ItemSprite Overworld Update
(Guide)
v0.14.0
Template:EntitySprite Friendly Update
(Guide)
v0.15.0
Realms
v0.15.1
Template:ItemSprite Boss Update
(Guide)
v0.16.0
Template:EntitySprite Ender Update
(Guide)
1.0.0
1.0.3
1.0.4
1.0.5
1.0.6
Template:ItemSprite Discovery Update
(Guide)
1.1.0
1.1.1
1.1.3
Template:FileLink Better Together Update
(Guide)
1.2.0
1.2.3
1.2.5
1.2.6
1.2.10
1.2.13
Template:ItemSprite Update Aquatic (Phase One)
(Guide)
1.4.0
Template:BlockSprite Update Aquatic (Phase Two)
(Guide)
1.5.0
Template:EntitySprite 1.6
(Guide)
1.6.0
Template:BlockSprite 1.7
(Guide)
1.7.0
Template:EntitySprite 1.8
(Guide)
1.8.0
Template:EntitySprite 1.9
(Guide)
1.9.0
Template:BlockSprite Texture Update
(Guide)
1.10.0
Template:EffectSprite Village & Pillage
(Guide)
1.11.0
Template:BlockSprite 1.12
(Guide)
1.12.0
Template:EntitySprite 1.13
(Guide)
1.13.0
Template:EntitySprite Buzzy Bees
(Guide)
1.14.0
1.14.1
1.14.20
1.14.30
Template:ItemSprite Nether Update
(Guide)
1.16.0
1.16.20
1.16.100
1.16.200
RTX Beta
1.16.210
1.16.220
Template:BlockSprite Caves & Cliffs: Part I
(Guide)
1.17.0
1.17.10
1.17.30
1.17.40
Template:BlockSprite Caves & Cliffs: Part II
(Guide)
1.18.0
1.18.10
1.18.30
Template:BlockSprite The Wild Update
(Guide)
1.19.0
1.19.10
1.19.20
1.19.30
1.19.40
1.19.50
1.19.60
1.19.70
1.19.80
Template:ItemSprite Trails & Tales
(Guide)
1.20.0
1.20.10
1.20.30
1.20.40
Template:EntitySprite Bats and Pots
(Guide)
1.20.50
1.20.60
1.20.70
Template:EntitySprite Armored Paws
(Guide)
1.20.80
Template:ItemSprite Tricky Trials
(Guide)
1.21.0
1.21.20
1.21.30
Template:ItemSprite Bundles of Bravery
(Guide)
1.21.40
Template:BlockSprite The Garden Awakens
(Guide)
1.21.50
1.21.60
Template:BlockSprite Spring to Life
(Guide)
1.21.70
1.21.80
Template:EntitySprite Chase the Skies
(Guide)
1.21.90
1.21.100
Template:EntitySprite The Copper Age
(Guide)
1.21.111*
1.21.120
Template:ItemSprite Mounts of Mayhem
(Guide)
1.21.130
26.0
Template:Nowrap

Template:Article other

de:Bedrock Edition beta 1.21.130.26 es:Bedrock Edition Preview 1.21.130.26 pt:Edição Bedrock Preview 1.21.130.26 zh:基岩版1.21.130.26