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Minecraft:Bedrock Edition Preview 1.21.40.20: Difference between revisions

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| nextparent = 1.21.41
| nextparent = 1.21.41
}}<onlyinclude>
}}<onlyinclude>
'''Beta 1.21.40.20''' (ChromeOS, Android) or '''Preview 1.21.40.20''' (Windows, iOS, iPadOS, Xbox, PlayStation) is the first beta/''Preview'' version for [[Minecraft:Bedrock Edition 1.21.40]], released on September 4, 2024,<ref>{{cite|url=https://feedback.minecraft.net/hc/en-us/articles/29937458432397|title=Minecraft Beta & Preview - 1.21.40.20|website=Minecraft Feedback|date=September 4, 2024}}</ref> which brings more parity with {{JE}}, and fixes bugs.
'''Beta 1.21.40.20''' (ChromeOS, Android) or '''Preview 1.21.40.20''' (Windows, iOS, iPadOS, Xbox, PlayStation) is the first beta/''Preview'' version for [[Minecraft:Bedrock Edition 1.21.40]], released on September 4, 2024,<ref>{{cite|url=https://feedback.minecraft.net/hc/en-us/articles/29937458432397|title=Minecraft Beta & Preview - 1.21.40.20|website=Minecraft Feedback|date=September 4, 2024}}</ref> which brings more parity with {{MC/JE}}, and fixes bugs.


== Changes ==
== Changes ==
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'''Mushroom Stem'''
'''Mushroom Stem'''
*{{cd|mushroom_stem}} is now its own block and is no longer a variant of {{cd|red_mushroom_block}} and {{cd|brown_mushroom_block}}.
*{{MC/Cd|mushroom_stem}} is now its own block and is no longer a variant of {{MC/Cd|red_mushroom_block}} and {{MC/Cd|brown_mushroom_block}}.
*Mushroom stems used on the composter have had their fill chance adjusted from 85% to 65%.
*Mushroom stems used on the composter have had their fill chance adjusted from 85% to 65%.


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! [[Minecraft:Bedrock Edition data values|New ID]]
! [[Minecraft:Bedrock Edition data values|New ID]]
|-
|-
| rowspan="7" | {{BlockSprite|heads}} <code>skull</code>
| rowspan="7" | {{MC/Blocksprite|heads}} <code>skull</code>
| {{BlockSprite|skeleton-skull}} <code>skeleton_skull</code>
| {{MC/Blocksprite|skeleton-skull}} <code>skeleton_skull</code>
|-
|-
| {{BlockSprite|wither-skeleton-skull}} <code>wither_skeleton_skull</code>
| {{MC/Blocksprite|wither-skeleton-skull}} <code>wither_skeleton_skull</code>
|-
|-
| {{BlockSprite|zombie-head}} <code>zombie_head</code>
| {{MC/Blocksprite|zombie-head}} <code>zombie_head</code>
|-
|-
| {{BlockSprite|player-head}} <code>player_head</code>
| {{MC/Blocksprite|player-head}} <code>player_head</code>
|-
|-
| {{BlockSprite|creeper-head}} <code>creeper_head</code>
| {{MC/Blocksprite|creeper-head}} <code>creeper_head</code>
|-
|-
| {{BlockSprite|dragon-head}} <code>dragon_head</code>
| {{MC/Blocksprite|dragon-head}} <code>dragon_head</code>
|-
|-
| {{BlockSprite|piglin-head}} <code>piglin_head</code>
| {{MC/Blocksprite|piglin-head}} <code>piglin_head</code>
|}
|}


=== Command format ===
=== Command format ===
'''{{cmd|/effect}}'''
'''{{MC/Cmd|/effect}}'''
*Added infinite duration option to the command:
*Added infinite duration option to the command:
** {{cmd|/effect <player: target> <effect: Effect> infinite [amplifier: int] [hideParticles: Boolean]}}
** {{MC/Cmd|/effect <player: target> <effect: Effect> infinite [amplifier: int] [hideParticles: Boolean]}}
*Added specific effect removal option to the command:
*Added specific effect removal option to the command:
** {{cmd|/effect <player: target> clear <effect: Effect>}}
** {{MC/Cmd|/effect <player: target> clear <effect: Effect>}}


=== General ===
=== General ===
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=== Technical ===
=== Technical ===
'''API'''
'''API'''
*{{cd|BlockLiquidContainerComponents}} API (water, lava, potion, snow) has been replaced with {{cd|BlockFluidContainerComponent}}.
*{{MC/Cd|BlockLiquidContainerComponents}} API (water, lava, potion, snow) has been replaced with {{MC/Cd|BlockFluidContainerComponent}}.
*Moved {{cd|isHardcore}} from {{cd|beta}} to {{cd|1.15.0}}.
*Moved {{MC/Cd|isHardcore}} from {{MC/Cd|beta}} to {{MC/Cd|1.15.0}}.


'''[[Minecraft:Commands]]'''
'''[[Minecraft:Commands]]'''
*Added new overloads for the {{cmd|/schedule}} command which allows you to clear a queued function:
*Added new overloads for the {{MC/Cmd|/schedule}} command which allows you to clear a queued function:
**{{cmd|/schedule clear <function name>}} - Clears all queued functions matching the given name.
**{{MC/Cmd|/schedule clear <function name>}} - Clears all queued functions matching the given name.
**{{cmd|/schedule on_area_loaded clear function <function name>}} - Clears all queued functions that are scheduled as {{cd|on_area_load}} by name.
**{{MC/Cmd|/schedule on_area_loaded clear function <function name>}} - Clears all queued functions that are scheduled as {{MC/Cd|on_area_load}} by name.
**{{cmd|/schedule on_area_loaded clear tickingarea <tickingarea name> [function name]}} - Clears all queued functions that are scheduled as {{cd|on_area_load}} by ticking area name (and optionally also checks function name too).
**{{MC/Cmd|/schedule on_area_loaded clear tickingarea <tickingarea name> [function name]}} - Clears all queued functions that are scheduled as {{MC/Cd|on_area_load}} by ticking area name (and optionally also checks function name too).


'''Components'''
'''Components'''
*The {{cd|restriction_type}} field has been added to the {{cd|minecraft:home}} component, allowing to define how an entity is restricted to its home position:
*The {{MC/Cd|restriction_type}} field has been added to the {{MC/Cd|minecraft:home}} component, allowing to define how an entity is restricted to its home position:
**Its values are:
**Its values are:
***{{cd|none}}, which poses no restriction.
***{{MC/Cd|none}}, which poses no restriction.
***{{cd|random_movement}}, which restricts randomized movement around the home position.
***{{MC/Cd|random_movement}}, which restricts randomized movement around the home position.
***{{cd|all_movement}}, which restricts any kind of movement around the home position.
***{{MC/Cd|all_movement}}, which restricts any kind of movement around the home position.
**The {{cd|all_movement}} value is currently in {{cd|[Beta]}} and is planned to be fully released at a later date.
**The {{MC/Cd|all_movement}} value is currently in {{MC/Cd|[Beta]}} and is planned to be fully released at a later date.
**Entities that have moved too far from their home will always be able to move closer to it if prompted.
**Entities that have moved too far from their home will always be able to move closer to it if prompted.
**The radius of the restriction is still specified with {{cd|restriction_radius}}.
**The radius of the restriction is still specified with {{MC/Cd|restriction_radius}}.
**Entities with a format version prior to {{cd|1.21.40}} will be upgraded to use the new field in a way that preserves their existing behavior.
**Entities with a format version prior to {{MC/Cd|1.21.40}} will be upgraded to use the new field in a way that preserves their existing behavior.
*Added the {{cd|minecraft:dimension_bound}} component, which prevents entities from changing dimension through portals.
*Added the {{MC/Cd|minecraft:dimension_bound}} component, which prevents entities from changing dimension through portals.
**In Vanilla content, this is used by the Ender Dragon, the fishing hook, and some projectiles.
**In Vanilla content, this is used by the Ender Dragon, the fishing hook, and some projectiles.
*Added the {{cd|minecraft:transient}} component, entities with this component will never be saved. In Vanilla content, this is currently used for the fishing hook.
*Added the {{MC/Cd|minecraft:transient}} component, entities with this component will never be saved. In Vanilla content, this is currently used for the fishing hook.


'''Entity Components'''
'''Entity Components'''
*{{cd|behavior.fire_at_target}} is no longer usable if it is missing a projectile definition and will now throw a content error if so.
*{{MC/Cd|behavior.fire_at_target}} is no longer usable if it is missing a projectile definition and will now throw a content error if so.


'''Entity Event Responses'''
'''Entity Event Responses'''
*Added the {{cd|execute_event_on_home_block}} entity event response, which allows the entity to execute an event on the block at its home position:
*Added the {{MC/Cd|execute_event_on_home_block}} entity event response, which allows the entity to execute an event on the block at its home position:
**The {{cd|event}} field allows to specify the event to execute.
**The {{MC/Cd|event}} field allows to specify the event to execute.
**For this to work properly, the entity must have a {{cd|minecraft:home}} component with a set home position.
**For this to work properly, the entity must have a {{MC/Cd|minecraft:home}} component with a set home position.


'''General'''
'''General'''
*Made the following changes to {{cd|minecraft:single_block_feature}}:
*Made the following changes to {{MC/Cd|minecraft:single_block_feature}}:
**{{cd|places_block}} now supports a list of weighted block specifiers.
**{{MC/Cd|places_block}} now supports a list of weighted block specifiers.
**New {{cd|randomize_rotation}} property.
**New {{MC/Cd|randomize_rotation}} property.
**New {{cd|may_not_attach_to}} placement conditions.
**New {{MC/Cd|may_not_attach_to}} placement conditions.
**Added {{cd|diagonal}} as a new option for {{cd|may_attach_to}} conditions.
**Added {{MC/Cd|diagonal}} as a new option for {{MC/Cd|may_attach_to}} conditions.
**File format version increased to {{cd|1.21.40}}.
**File format version increased to {{MC/Cd|1.21.40}}.


'''[[Minecraft:Molang]]'''
'''[[Minecraft:Molang]]'''
*Molang queries {{cd|wing_flap_position}} and {{cd|wing_flap_speed}} now work for the chicken.
*Molang queries {{MC/Cd|wing_flap_position}} and {{MC/Cd|wing_flap_speed}} now work for the chicken.


'''Resource and Behavior Packs'''
'''Resource and Behavior Packs'''
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==== Technical ====
==== Technical ====
'''API'''
'''API'''
*Moved {{cd|EntityBreathableComponent}} from {{cd|beta}} to {{cd|1.15.0}}.
*Moved {{MC/Cd|EntityBreathableComponent}} from {{MC/Cd|beta}} to {{MC/Cd|1.15.0}}.
**Moved {{cd|breathesAir}} from {{cd|beta}} to {{cd|1.15.0}}.
**Moved {{MC/Cd|breathesAir}} from {{MC/Cd|beta}} to {{MC/Cd|1.15.0}}.
**Moved {{cd|breathesLava}} from {{cd|beta}} to {{cd|1.15.0}}.
**Moved {{MC/Cd|breathesLava}} from {{MC/Cd|beta}} to {{MC/Cd|1.15.0}}.
**Moved {{cd|breathesSolids}} from {{cd|beta}} to {{cd|1.15.0}}.
**Moved {{MC/Cd|breathesSolids}} from {{MC/Cd|beta}} to {{MC/Cd|1.15.0}}.
**Moved {{cd|breathesWater}} from {{cd|beta}} to {{cd|1.15.0}}.
**Moved {{MC/Cd|breathesWater}} from {{MC/Cd|beta}} to {{MC/Cd|1.15.0}}.
**Moved {{cd|generatesBubbles}} from {{cd|beta}} to {{cd|1.15.0}}.
**Moved {{MC/Cd|generatesBubbles}} from {{MC/Cd|beta}} to {{MC/Cd|1.15.0}}.
**Moved {{cd|inhaleTime}} from {{cd|beta}} to {{cd|1.15.0}}.
**Moved {{MC/Cd|inhaleTime}} from {{MC/Cd|beta}} to {{MC/Cd|1.15.0}}.
**Moved {{cd|suffocateTime}} from {{cd|beta}} to {{cd|1.15.0}}.
**Moved {{MC/Cd|suffocateTime}} from {{MC/Cd|beta}} to {{MC/Cd|1.15.0}}.
**Moved {{cd|totalSupply}} from {{cd|beta}} to {{cd|1.15.0}}.
**Moved {{MC/Cd|totalSupply}} from {{MC/Cd|beta}} to {{MC/Cd|1.15.0}}.
**Moved {{cd|componentId}} from {{cd|beta}} to {{cd|1.15.0}}.
**Moved {{MC/Cd|componentId}} from {{MC/Cd|beta}} to {{MC/Cd|1.15.0}}.
**Moved {{cd|getBreatheBlocks()}} from {{cd|beta}} to {{cd|1.15.0}}.
**Moved {{MC/Cd|getBreatheBlocks()}} from {{MC/Cd|beta}} to {{MC/Cd|1.15.0}}.
**Moved {{cd|getNonBreatheBlocks()}} from {{cd|beta}} to {{cd|1.15.0}}.
**Moved {{MC/Cd|getNonBreatheBlocks()}} from {{MC/Cd|beta}} to {{MC/Cd|1.15.0}}.
*Moved class {{cd|BlockLocationIterator}} from {{cd|beta}} to {{cd|1.15.0}}.
*Moved class {{MC/Cd|BlockLocationIterator}} from {{MC/Cd|beta}} to {{MC/Cd|1.15.0}}.
*Moved class {{cd|InvalidIteratorError}} from {{cd|beta}} to {{cd|1.15.0}}.
*Moved class {{MC/Cd|InvalidIteratorError}} from {{MC/Cd|beta}} to {{MC/Cd|1.15.0}}.
*Moved property {{cd|BlockVolumeBase.getBlockLocationIterator}} from {{cd|beta}} to {{cd|1.15.0}}.
*Moved property {{MC/Cd|BlockVolumeBase.getBlockLocationIterator}} from {{MC/Cd|beta}} to {{MC/Cd|1.15.0}}.
*Moved enum {{cd|BlockVolumeIntersection}} from {{cd|beta}} to {{cd|1.15.0}}.  
*Moved enum {{MC/Cd|BlockVolumeIntersection}} from {{MC/Cd|beta}} to {{MC/Cd|1.15.0}}.  
*Moved class {{cd|BlockVolume}} from {{cd|beta}} to {{cd|1.15.0}}.
*Moved class {{MC/Cd|BlockVolume}} from {{MC/Cd|beta}} to {{MC/Cd|1.15.0}}.
*Added the {{cd|DyeableItemComponent}} to {{cd|beta}}.  
*Added the {{MC/Cd|DyeableItemComponent}} to {{MC/Cd|beta}}.  


'''Cameras '''
'''Cameras '''
*Added {{cd|minecraft:camera_attach_to_player}} to {{cd|minecraft:follow_orbit}}.
*Added {{MC/Cd|minecraft:camera_attach_to_player}} to {{MC/Cd|minecraft:follow_orbit}}.
*Added {{cd|align_target_and_camera_forward}} option to the camera preset behavior pack JSON which can be used when the third person camera preset experiment is enabled.
*Added {{MC/Cd|align_target_and_camera_forward}} option to the camera preset behavior pack JSON which can be used when the third person camera preset experiment is enabled.
*3rd person camera experiment - The radius property of the creator cameras is now constrained to a value between 0.1 and 100.  
*3rd person camera experiment - The radius property of the creator cameras is now constrained to a value between 0.1 and 100.  
*Third person boom camera will now reset to the starting rotation values specified in json when the {{cd|default}} parameter is passed in the camera command.
*Third person boom camera will now reset to the starting rotation values specified in json when the {{MC/Cd|default}} parameter is passed in the camera command.
*Added the {{cd|entity_offset}} parameter to the command.
*Added the {{MC/Cd|entity_offset}} parameter to the command.


'''Graphical'''
'''Graphical'''
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|122488|Polar bears killed by fire/lava does not drop cooked fish.
|122488|Polar bears killed by fire/lava does not drop cooked fish.
|128393|Beehives/nests work as furnace fuel.
|128393|Beehives/nests work as furnace fuel.
|131854|Vines placed with {{cmd|/setblock}} are invisible.
|131854|Vines placed with {{MC/Cmd|/setblock}} are invisible.
|150684|Dyeing mobs has no sound.
|150684|Dyeing mobs has no sound.
|151765|Tamed wolves ignoring player while chasing skeletons and won't teleport back soon enough.
|151765|Tamed wolves ignoring player while chasing skeletons and won't teleport back soon enough.
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|174398|Pink Screen Glitch when opening Microsoft Live Account Login Menu.
|174398|Pink Screen Glitch when opening Microsoft Live Account Login Menu.
|177192|The health bar and the hunger bar are not centered in Classic UI Profile on mobile.
|177192|The health bar and the hunger bar are not centered in Classic UI Profile on mobile.
|177299|Gamerule {{cd|showrecipemessages}} is considered a Cheat.
|177299|Gamerule {{MC/Cd|showrecipemessages}} is considered a Cheat.
|178148|[ScriptAPI] Invalid ModalFormData and ActionFormData never resolve the Promise.
|178148|[ScriptAPI] Invalid ModalFormData and ActionFormData never resolve the Promise.
|179008|Creeper doesn't drop a music disc when killed by bogged.
|179008|Creeper doesn't drop a music disc when killed by bogged.
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*Bogged now drops poison arrows when killed by mobs tamed by a player.
*Bogged now drops poison arrows when killed by mobs tamed by a player.
*Fixed an issue which prevented the new 1.21.30 trade table format from loading in-game.
*Fixed an issue which prevented the new 1.21.30 trade table format from loading in-game.
*Fixed method {{cd|ItemStack.getComponents}} from returning components that are unsupported in the current {{cd|@minecraft/server}} version.
*Fixed method {{MC/Cd|ItemStack.getComponents}} from returning components that are unsupported in the current {{MC/Cd|@minecraft/server}} version.
*Fixed a bug where the tessellation of redstone dust does not match the powered state of the dust for the following blocks:  
*Fixed a bug where the tessellation of redstone dust does not match the powered state of the dust for the following blocks:  
**{{cd|minecraft:*_slab}}
**{{MC/Cd|minecraft:*_slab}}
**{{cd|minecraft:chain}}
**{{MC/Cd|minecraft:chain}}
**{{cd|minecraft:chorus_flower}}
**{{MC/Cd|minecraft:chorus_flower}}
**{{cd|minecraft:chorus_plant}}
**{{MC/Cd|minecraft:chorus_plant}}
**{{cd|minecraft:farmland}}
**{{MC/Cd|minecraft:farmland}}
**{{cd|minecraft:grass_path}}
**{{MC/Cd|minecraft:grass_path}}
**{{cd|minecraft:heavy_core}}
**{{MC/Cd|minecraft:heavy_core}}
**{{cd|minecraft:jigsaw}}
**{{MC/Cd|minecraft:jigsaw}}
**{{cd|minecraft:sea_lantern}}
**{{MC/Cd|minecraft:sea_lantern}}
**{{cd|minecraft:sniffer_egg}}
**{{MC/Cd|minecraft:sniffer_egg}}
**{{cd|minecraft:structure_block}}
**{{MC/Cd|minecraft:structure_block}}
*Fixed a bug where extremely fast moving entities would cause the game to crash. Entities can now no longer move more than 16 blocks in a single tick. (For reference, an entity with Speed 255 will move ~11 blocks in a single tick.)
*Fixed a bug where extremely fast moving entities would cause the game to crash. Entities can now no longer move more than 16 blocks in a single tick. (For reference, an entity with Speed 255 will move ~11 blocks in a single tick.)
*Game will no longer crash when loading a world near an End city.
*Game will no longer crash when loading a world near an End city.
*Fixed an issue where {{cd|rider_rotation_lock}} of {{cd|minecraft:rideable}} had no effect when using the {{cd|minecraft:follow_orbit}} camera.</onlyinclude>
*Fixed an issue where {{MC/Cd|rider_rotation_lock}} of {{MC/Cd|minecraft:rideable}} had no effect when using the {{MC/Cd|minecraft:follow_orbit}} camera.</onlyinclude>


== References ==
== References ==
{{reflist}}
{{MC/Reflist}}


== Navigation ==
== Navigation ==
{{Navbox Bedrock Edition versions|1.2x}}
{{MC/Navbox Bedrock Edition versions|1.2x}}


[[Category:Bedrock Edition 1.21.40 betas]]
[[Category:Bedrock Edition 1.21.40 betas]]

Revision as of 19:23, 9 April 2026

Template:Infobox version Beta 1.21.40.20 (ChromeOS, Android) or Preview 1.21.40.20 (Windows, iOS, iPadOS, Xbox, PlayStation) is the first beta/Preview version for Minecraft:Bedrock Edition 1.21.40, released on September 4, 2024,<ref>Template:Cite</ref> which brings more parity with Java Edition, and fixes bugs.

Changes

Blocks

Minecraft:Mushroom Block

  • The all-sided pore mushroom block has been removed from the creative inventory.

Mushroom Stem

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Template:Redr is now its own block and is no longer a variant of

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  • Mushroom stems used on the composter have had their fill chance adjusted from 85% to 65%.

Minecraft:Heads

  • The different data values for the skull ID have been split up into their own IDs.
Old ID New ID
  1. redirect Template:BlockSprite

Template:Redr skull

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Template:Redr skeleton_skull

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Template:Redr wither_skeleton_skull

  1. redirect Template:BlockSprite

Template:Redr zombie_head

  1. redirect Template:BlockSprite

Template:Redr player_head

  1. redirect Template:BlockSprite

Template:Redr creeper_head

  1. redirect Template:BlockSprite

Template:Redr dragon_head

  1. redirect Template:BlockSprite

Template:Redr piglin_head

Command format

  1. REDIRECT Template:Command

Template:Redr

  • Added infinite duration option to the command:
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Template:Redr

  • Added specific effect removal option to the command:
  1. REDIRECT Template:Command

Template:Redr

General

Minecraft:Realms

  • Added a new Realm Event.

UI

  • Added a new message to explain when a Marketplace Template is not available on a specific platform.

Technical

API

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Template:Redr API (water, lava, potion, snow) has been replaced with

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Template:Redr.

  • Moved
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Template:Redr.

Minecraft:Commands

  • Added new overloads for the
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Template:Redr command which allows you to clear a queued function:

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Template:Redr - Clears all queued functions matching the given name.

  1. REDIRECT Template:Command

Template:Redr - Clears all queued functions that are scheduled as

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Template:Redr by name.

  1. REDIRECT Template:Command

Template:Redr - Clears all queued functions that are scheduled as

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Template:Redr by ticking area name (and optionally also checks function name too).

Components

  • The
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Template:Redr field has been added to the

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Template:Redr component, allowing to define how an entity is restricted to its home position:

    • Its values are:
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Template:Redr, which poses no restriction.

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Template:Redr, which restricts randomized movement around the home position.

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Template:Redr, which restricts any kind of movement around the home position.

    • The
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Template:Redr value is currently in

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Template:Redr and is planned to be fully released at a later date.

    • Entities that have moved too far from their home will always be able to move closer to it if prompted.
    • The radius of the restriction is still specified with
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Template:Redr.

    • Entities with a format version prior to
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Template:Redr will be upgraded to use the new field in a way that preserves their existing behavior.

  • Added the
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Template:Redr component, which prevents entities from changing dimension through portals.

    • In Vanilla content, this is used by the Ender Dragon, the fishing hook, and some projectiles.
  • Added the
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Template:Redr component, entities with this component will never be saved. In Vanilla content, this is currently used for the fishing hook.

Entity Components

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Template:Redr is no longer usable if it is missing a projectile definition and will now throw a content error if so.

Entity Event Responses

  • Added the
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Template:Redr entity event response, which allows the entity to execute an event on the block at its home position:

    • The
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Template:Redr field allows to specify the event to execute.

    • For this to work properly, the entity must have a
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Template:Redr component with a set home position.

General

  • Made the following changes to
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Template:Redr:

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Template:Redr now supports a list of weighted block specifiers.

    • New
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Template:Redr property.

    • New
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Template:Redr placement conditions.

    • Added
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Template:Redr as a new option for

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Template:Redr conditions.

    • File format version increased to
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Template:Redr.

Minecraft:Molang

  • Molang queries
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Template:Redr and

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Template:Redr now work for the chicken.

Resource and Behavior Packs

  • Built-in packs now include archive files for improved load performance on some platforms.

Stability and Performance

  • Increased the size of biome ids in saved chunk data from 8 bit to 16 bit values.

Technical blocks

  • Merged the separate and direct item form of the Minecraft:heads (item.skull).
    • This change is reverted in later versions (the direct item form of Minecraft:heads (item.skull) still exists).

Experimental

These additions and changes are accessible by enabling the "Beta APIs", "Bundles", and "Creator Cameras: New Third Person Presets" experimental toggles.

Changes

Items

Minecraft:Bundle

  • When a Bundle is used in the hotbar, one group of items is emptied at a time instead of everything being emptied at once.

Technical

API

  • Moved
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    • Moved
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    • Moved
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Template:Redr to

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Template:Redr.

    • Moved
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Template:Redr to

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    • Moved
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Cameras

  • Added
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  • 3rd person camera experiment - The radius property of the creator cameras is now constrained to a value between 0.1 and 100.
  • Third person boom camera will now reset to the starting rotation values specified in json when the
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  • Added the
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Graphical

  • Removed the dark aura around the moon in the Deferred Technical Preview.

Fixes

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  • Bundles now display the bar showing their fullness level when placed in the hotbar.
  • Bundle tooltip placement now takes screen safe area into account.
  • The "Swap" button hint is now shown when hovering an item over another item with a game controller.
  • The "Place" button hint is now shown on all screens when holding an item on the cursor with a game controller.
  • Wind Charges can't be hit and redirected shortly after throwing them.
  • Players hitting the edge of the generated world will keep their velocity. Example: While flying with the elytra, the player will stay floating instead of looing all speed instantly.
  • Wolves, cats, and parrots trying to catch up to their owner now seamlessly resume navigation after teleporting to them.
  • Wolves, cats, and parrots now teleport to their owner when panicking and far enough away.
  • Fixed a bug that would prevent activation of addon for a Realm via Marketplace.
  • Fixed a bug where the close button subpanel in the stonecutter panel was empty instead of hidden while using controller.
  • Bogged now drops poison arrows when killed by mobs tamed by a player.
  • Fixed an issue which prevented the new 1.21.30 trade table format from loading in-game.
  • Fixed method
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  • Fixed a bug where the tessellation of redstone dust does not match the powered state of the dust for the following blocks:
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  • Fixed a bug where extremely fast moving entities would cause the game to crash. Entities can now no longer move more than 16 blocks in a single tick. (For reference, an entity with Speed 255 will move ~11 blocks in a single tick.)
  • Game will no longer crash when loading a world near an End city.
  • Fixed an issue where
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References

<references group="">

 </references>

Navigation

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