Minecraft:Bedrock Edition Preview 1.21.40.20: Difference between revisions
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'''Beta 1.21.40.20''' (ChromeOS, Android) or '''Preview 1.21.40.20''' (Windows, iOS, iPadOS, Xbox, PlayStation) is the first beta/''Preview'' version for [[Minecraft:Bedrock Edition 1.21.40]], released on September 4, 2024,<ref>{{cite|url=https://feedback.minecraft.net/hc/en-us/articles/29937458432397|title=Minecraft Beta & Preview - 1.21.40.20|website=Minecraft Feedback|date=September 4, 2024}}</ref> which brings more parity with {{JE}}, and fixes bugs. | '''Beta 1.21.40.20''' (ChromeOS, Android) or '''Preview 1.21.40.20''' (Windows, iOS, iPadOS, Xbox, PlayStation) is the first beta/''Preview'' version for [[Minecraft:Bedrock Edition 1.21.40]], released on September 4, 2024,<ref>{{cite|url=https://feedback.minecraft.net/hc/en-us/articles/29937458432397|title=Minecraft Beta & Preview - 1.21.40.20|website=Minecraft Feedback|date=September 4, 2024}}</ref> which brings more parity with {{MC/JE}}, and fixes bugs. | ||
== Changes == | == Changes == | ||
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'''Mushroom Stem''' | '''Mushroom Stem''' | ||
*{{ | *{{MC/Cd|mushroom_stem}} is now its own block and is no longer a variant of {{MC/Cd|red_mushroom_block}} and {{MC/Cd|brown_mushroom_block}}. | ||
*Mushroom stems used on the composter have had their fill chance adjusted from 85% to 65%. | *Mushroom stems used on the composter have had their fill chance adjusted from 85% to 65%. | ||
| Line 37: | Line 37: | ||
! [[Minecraft:Bedrock Edition data values|New ID]] | ! [[Minecraft:Bedrock Edition data values|New ID]] | ||
|- | |- | ||
| rowspan="7" | {{ | | rowspan="7" | {{MC/Blocksprite|heads}} <code>skull</code> | ||
| {{ | | {{MC/Blocksprite|skeleton-skull}} <code>skeleton_skull</code> | ||
|- | |- | ||
| {{ | | {{MC/Blocksprite|wither-skeleton-skull}} <code>wither_skeleton_skull</code> | ||
|- | |- | ||
| {{ | | {{MC/Blocksprite|zombie-head}} <code>zombie_head</code> | ||
|- | |- | ||
| {{ | | {{MC/Blocksprite|player-head}} <code>player_head</code> | ||
|- | |- | ||
| {{ | | {{MC/Blocksprite|creeper-head}} <code>creeper_head</code> | ||
|- | |- | ||
| {{ | | {{MC/Blocksprite|dragon-head}} <code>dragon_head</code> | ||
|- | |- | ||
| {{ | | {{MC/Blocksprite|piglin-head}} <code>piglin_head</code> | ||
|} | |} | ||
=== Command format === | === Command format === | ||
'''{{ | '''{{MC/Cmd|/effect}}''' | ||
*Added infinite duration option to the command: | *Added infinite duration option to the command: | ||
** {{ | ** {{MC/Cmd|/effect <player: target> <effect: Effect> infinite [amplifier: int] [hideParticles: Boolean]}} | ||
*Added specific effect removal option to the command: | *Added specific effect removal option to the command: | ||
** {{ | ** {{MC/Cmd|/effect <player: target> clear <effect: Effect>}} | ||
=== General === | === General === | ||
| Line 69: | Line 69: | ||
=== Technical === | === Technical === | ||
'''API''' | '''API''' | ||
*{{ | *{{MC/Cd|BlockLiquidContainerComponents}} API (water, lava, potion, snow) has been replaced with {{MC/Cd|BlockFluidContainerComponent}}. | ||
*Moved {{ | *Moved {{MC/Cd|isHardcore}} from {{MC/Cd|beta}} to {{MC/Cd|1.15.0}}. | ||
'''[[Minecraft:Commands]]''' | '''[[Minecraft:Commands]]''' | ||
*Added new overloads for the {{ | *Added new overloads for the {{MC/Cmd|/schedule}} command which allows you to clear a queued function: | ||
**{{ | **{{MC/Cmd|/schedule clear <function name>}} - Clears all queued functions matching the given name. | ||
**{{ | **{{MC/Cmd|/schedule on_area_loaded clear function <function name>}} - Clears all queued functions that are scheduled as {{MC/Cd|on_area_load}} by name. | ||
**{{ | **{{MC/Cmd|/schedule on_area_loaded clear tickingarea <tickingarea name> [function name]}} - Clears all queued functions that are scheduled as {{MC/Cd|on_area_load}} by ticking area name (and optionally also checks function name too). | ||
'''Components''' | '''Components''' | ||
*The {{ | *The {{MC/Cd|restriction_type}} field has been added to the {{MC/Cd|minecraft:home}} component, allowing to define how an entity is restricted to its home position: | ||
**Its values are: | **Its values are: | ||
***{{ | ***{{MC/Cd|none}}, which poses no restriction. | ||
***{{ | ***{{MC/Cd|random_movement}}, which restricts randomized movement around the home position. | ||
***{{ | ***{{MC/Cd|all_movement}}, which restricts any kind of movement around the home position. | ||
**The {{ | **The {{MC/Cd|all_movement}} value is currently in {{MC/Cd|[Beta]}} and is planned to be fully released at a later date. | ||
**Entities that have moved too far from their home will always be able to move closer to it if prompted. | **Entities that have moved too far from their home will always be able to move closer to it if prompted. | ||
**The radius of the restriction is still specified with {{ | **The radius of the restriction is still specified with {{MC/Cd|restriction_radius}}. | ||
**Entities with a format version prior to {{ | **Entities with a format version prior to {{MC/Cd|1.21.40}} will be upgraded to use the new field in a way that preserves their existing behavior. | ||
*Added the {{ | *Added the {{MC/Cd|minecraft:dimension_bound}} component, which prevents entities from changing dimension through portals. | ||
**In Vanilla content, this is used by the Ender Dragon, the fishing hook, and some projectiles. | **In Vanilla content, this is used by the Ender Dragon, the fishing hook, and some projectiles. | ||
*Added the {{ | *Added the {{MC/Cd|minecraft:transient}} component, entities with this component will never be saved. In Vanilla content, this is currently used for the fishing hook. | ||
'''Entity Components''' | '''Entity Components''' | ||
*{{ | *{{MC/Cd|behavior.fire_at_target}} is no longer usable if it is missing a projectile definition and will now throw a content error if so. | ||
'''Entity Event Responses''' | '''Entity Event Responses''' | ||
*Added the {{ | *Added the {{MC/Cd|execute_event_on_home_block}} entity event response, which allows the entity to execute an event on the block at its home position: | ||
**The {{ | **The {{MC/Cd|event}} field allows to specify the event to execute. | ||
**For this to work properly, the entity must have a {{ | **For this to work properly, the entity must have a {{MC/Cd|minecraft:home}} component with a set home position. | ||
'''General''' | '''General''' | ||
*Made the following changes to {{ | *Made the following changes to {{MC/Cd|minecraft:single_block_feature}}: | ||
**{{ | **{{MC/Cd|places_block}} now supports a list of weighted block specifiers. | ||
**New {{ | **New {{MC/Cd|randomize_rotation}} property. | ||
**New {{ | **New {{MC/Cd|may_not_attach_to}} placement conditions. | ||
**Added {{ | **Added {{MC/Cd|diagonal}} as a new option for {{MC/Cd|may_attach_to}} conditions. | ||
**File format version increased to {{ | **File format version increased to {{MC/Cd|1.21.40}}. | ||
'''[[Minecraft:Molang]]''' | '''[[Minecraft:Molang]]''' | ||
*Molang queries {{ | *Molang queries {{MC/Cd|wing_flap_position}} and {{MC/Cd|wing_flap_speed}} now work for the chicken. | ||
'''Resource and Behavior Packs''' | '''Resource and Behavior Packs''' | ||
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==== Technical ==== | ==== Technical ==== | ||
'''API''' | '''API''' | ||
*Moved {{ | *Moved {{MC/Cd|EntityBreathableComponent}} from {{MC/Cd|beta}} to {{MC/Cd|1.15.0}}. | ||
**Moved {{ | **Moved {{MC/Cd|breathesAir}} from {{MC/Cd|beta}} to {{MC/Cd|1.15.0}}. | ||
**Moved {{ | **Moved {{MC/Cd|breathesLava}} from {{MC/Cd|beta}} to {{MC/Cd|1.15.0}}. | ||
**Moved {{ | **Moved {{MC/Cd|breathesSolids}} from {{MC/Cd|beta}} to {{MC/Cd|1.15.0}}. | ||
**Moved {{ | **Moved {{MC/Cd|breathesWater}} from {{MC/Cd|beta}} to {{MC/Cd|1.15.0}}. | ||
**Moved {{ | **Moved {{MC/Cd|generatesBubbles}} from {{MC/Cd|beta}} to {{MC/Cd|1.15.0}}. | ||
**Moved {{ | **Moved {{MC/Cd|inhaleTime}} from {{MC/Cd|beta}} to {{MC/Cd|1.15.0}}. | ||
**Moved {{ | **Moved {{MC/Cd|suffocateTime}} from {{MC/Cd|beta}} to {{MC/Cd|1.15.0}}. | ||
**Moved {{ | **Moved {{MC/Cd|totalSupply}} from {{MC/Cd|beta}} to {{MC/Cd|1.15.0}}. | ||
**Moved {{ | **Moved {{MC/Cd|componentId}} from {{MC/Cd|beta}} to {{MC/Cd|1.15.0}}. | ||
**Moved {{ | **Moved {{MC/Cd|getBreatheBlocks()}} from {{MC/Cd|beta}} to {{MC/Cd|1.15.0}}. | ||
**Moved {{ | **Moved {{MC/Cd|getNonBreatheBlocks()}} from {{MC/Cd|beta}} to {{MC/Cd|1.15.0}}. | ||
*Moved class {{ | *Moved class {{MC/Cd|BlockLocationIterator}} from {{MC/Cd|beta}} to {{MC/Cd|1.15.0}}. | ||
*Moved class {{ | *Moved class {{MC/Cd|InvalidIteratorError}} from {{MC/Cd|beta}} to {{MC/Cd|1.15.0}}. | ||
*Moved property {{ | *Moved property {{MC/Cd|BlockVolumeBase.getBlockLocationIterator}} from {{MC/Cd|beta}} to {{MC/Cd|1.15.0}}. | ||
*Moved enum {{ | *Moved enum {{MC/Cd|BlockVolumeIntersection}} from {{MC/Cd|beta}} to {{MC/Cd|1.15.0}}. | ||
*Moved class {{ | *Moved class {{MC/Cd|BlockVolume}} from {{MC/Cd|beta}} to {{MC/Cd|1.15.0}}. | ||
*Added the {{ | *Added the {{MC/Cd|DyeableItemComponent}} to {{MC/Cd|beta}}. | ||
'''Cameras ''' | '''Cameras ''' | ||
*Added {{ | *Added {{MC/Cd|minecraft:camera_attach_to_player}} to {{MC/Cd|minecraft:follow_orbit}}. | ||
*Added {{ | *Added {{MC/Cd|align_target_and_camera_forward}} option to the camera preset behavior pack JSON which can be used when the third person camera preset experiment is enabled. | ||
*3rd person camera experiment - The radius property of the creator cameras is now constrained to a value between 0.1 and 100. | *3rd person camera experiment - The radius property of the creator cameras is now constrained to a value between 0.1 and 100. | ||
*Third person boom camera will now reset to the starting rotation values specified in json when the {{ | *Third person boom camera will now reset to the starting rotation values specified in json when the {{MC/Cd|default}} parameter is passed in the camera command. | ||
*Added the {{ | *Added the {{MC/Cd|entity_offset}} parameter to the command. | ||
'''Graphical''' | '''Graphical''' | ||
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|122488|Polar bears killed by fire/lava does not drop cooked fish. | |122488|Polar bears killed by fire/lava does not drop cooked fish. | ||
|128393|Beehives/nests work as furnace fuel. | |128393|Beehives/nests work as furnace fuel. | ||
|131854|Vines placed with {{ | |131854|Vines placed with {{MC/Cmd|/setblock}} are invisible. | ||
|150684|Dyeing mobs has no sound. | |150684|Dyeing mobs has no sound. | ||
|151765|Tamed wolves ignoring player while chasing skeletons and won't teleport back soon enough. | |151765|Tamed wolves ignoring player while chasing skeletons and won't teleport back soon enough. | ||
| Line 183: | Line 183: | ||
|174398|Pink Screen Glitch when opening Microsoft Live Account Login Menu. | |174398|Pink Screen Glitch when opening Microsoft Live Account Login Menu. | ||
|177192|The health bar and the hunger bar are not centered in Classic UI Profile on mobile. | |177192|The health bar and the hunger bar are not centered in Classic UI Profile on mobile. | ||
|177299|Gamerule {{ | |177299|Gamerule {{MC/Cd|showrecipemessages}} is considered a Cheat. | ||
|178148|[ScriptAPI] Invalid ModalFormData and ActionFormData never resolve the Promise. | |178148|[ScriptAPI] Invalid ModalFormData and ActionFormData never resolve the Promise. | ||
|179008|Creeper doesn't drop a music disc when killed by bogged. | |179008|Creeper doesn't drop a music disc when killed by bogged. | ||
| Line 205: | Line 205: | ||
*Bogged now drops poison arrows when killed by mobs tamed by a player. | *Bogged now drops poison arrows when killed by mobs tamed by a player. | ||
*Fixed an issue which prevented the new 1.21.30 trade table format from loading in-game. | *Fixed an issue which prevented the new 1.21.30 trade table format from loading in-game. | ||
*Fixed method {{ | *Fixed method {{MC/Cd|ItemStack.getComponents}} from returning components that are unsupported in the current {{MC/Cd|@minecraft/server}} version. | ||
*Fixed a bug where the tessellation of redstone dust does not match the powered state of the dust for the following blocks: | *Fixed a bug where the tessellation of redstone dust does not match the powered state of the dust for the following blocks: | ||
**{{ | **{{MC/Cd|minecraft:*_slab}} | ||
**{{ | **{{MC/Cd|minecraft:chain}} | ||
**{{ | **{{MC/Cd|minecraft:chorus_flower}} | ||
**{{ | **{{MC/Cd|minecraft:chorus_plant}} | ||
**{{ | **{{MC/Cd|minecraft:farmland}} | ||
**{{ | **{{MC/Cd|minecraft:grass_path}} | ||
**{{ | **{{MC/Cd|minecraft:heavy_core}} | ||
**{{ | **{{MC/Cd|minecraft:jigsaw}} | ||
**{{ | **{{MC/Cd|minecraft:sea_lantern}} | ||
**{{ | **{{MC/Cd|minecraft:sniffer_egg}} | ||
**{{ | **{{MC/Cd|minecraft:structure_block}} | ||
*Fixed a bug where extremely fast moving entities would cause the game to crash. Entities can now no longer move more than 16 blocks in a single tick. (For reference, an entity with Speed 255 will move ~11 blocks in a single tick.) | *Fixed a bug where extremely fast moving entities would cause the game to crash. Entities can now no longer move more than 16 blocks in a single tick. (For reference, an entity with Speed 255 will move ~11 blocks in a single tick.) | ||
*Game will no longer crash when loading a world near an End city. | *Game will no longer crash when loading a world near an End city. | ||
*Fixed an issue where {{ | *Fixed an issue where {{MC/Cd|rider_rotation_lock}} of {{MC/Cd|minecraft:rideable}} had no effect when using the {{MC/Cd|minecraft:follow_orbit}} camera.</onlyinclude> | ||
== References == | == References == | ||
{{ | {{MC/Reflist}} | ||
== Navigation == | == Navigation == | ||
{{Navbox Bedrock Edition versions|1.2x}} | {{MC/Navbox Bedrock Edition versions|1.2x}} | ||
[[Category:Bedrock Edition 1.21.40 betas]] | [[Category:Bedrock Edition 1.21.40 betas]] | ||
Revision as of 19:23, 9 April 2026
Template:Infobox version Beta 1.21.40.20 (ChromeOS, Android) or Preview 1.21.40.20 (Windows, iOS, iPadOS, Xbox, PlayStation) is the first beta/Preview version for Minecraft:Bedrock Edition 1.21.40, released on September 4, 2024,<ref>Template:Cite</ref> which brings more parity with Java Edition, and fixes bugs.
Changes
Blocks
- The all-sided pore mushroom block has been removed from the creative inventory.
Mushroom Stem
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Template:Redr is now its own block and is no longer a variant of
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Template:Redr and
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- Mushroom stems used on the composter have had their fill chance adjusted from 85% to 65%.
- The different data values for the
skullID have been split up into their own IDs.
| Old ID | New ID |
|---|---|
Template:Redr |
Template:Redr |
Template:Redr | |
Template:Redr | |
Template:Redr | |
Template:Redr | |
Template:Redr | |
Template:Redr |
Command format
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- Added infinite duration option to the command:
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- Added specific effect removal option to the command:
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General
- Added a new Realm Event.
UI
- Added a new message to explain when a Marketplace Template is not available on a specific platform.
Technical
API
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Template:Redr API (water, lava, potion, snow) has been replaced with
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- Moved
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Template:Redr from
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- Added new overloads for the
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Template:Redr command which allows you to clear a queued function:
- REDIRECT Template:Command
Template:Redr - Clears all queued functions matching the given name.
- REDIRECT Template:Command
Template:Redr - Clears all queued functions that are scheduled as
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Template:Redr by name.
- REDIRECT Template:Command
Template:Redr - Clears all queued functions that are scheduled as
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Template:Redr by ticking area name (and optionally also checks function name too).
Components
- The
- REDIRECT Template:Code
Template:Redr field has been added to the
- REDIRECT Template:Code
Template:Redr component, allowing to define how an entity is restricted to its home position:
- Its values are:
- Its values are:
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Template:Redr, which poses no restriction.
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Template:Redr, which restricts randomized movement around the home position.
- REDIRECT Template:Code
Template:Redr, which restricts any kind of movement around the home position.
- The
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Template:Redr value is currently in
- REDIRECT Template:Code
Template:Redr and is planned to be fully released at a later date.
- Entities that have moved too far from their home will always be able to move closer to it if prompted.
- The radius of the restriction is still specified with
- REDIRECT Template:Code
- Entities with a format version prior to
- REDIRECT Template:Code
Template:Redr will be upgraded to use the new field in a way that preserves their existing behavior.
- Added the
- REDIRECT Template:Code
Template:Redr component, which prevents entities from changing dimension through portals.
- In Vanilla content, this is used by the Ender Dragon, the fishing hook, and some projectiles.
- Added the
- REDIRECT Template:Code
Template:Redr component, entities with this component will never be saved. In Vanilla content, this is currently used for the fishing hook.
Entity Components
- REDIRECT Template:Code
Template:Redr is no longer usable if it is missing a projectile definition and will now throw a content error if so.
Entity Event Responses
- Added the
- REDIRECT Template:Code
Template:Redr entity event response, which allows the entity to execute an event on the block at its home position:
- The
- REDIRECT Template:Code
Template:Redr field allows to specify the event to execute.
- For this to work properly, the entity must have a
- REDIRECT Template:Code
Template:Redr component with a set home position.
General
- Made the following changes to
- REDIRECT Template:Code
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Template:Redr now supports a list of weighted block specifiers.
- New
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Template:Redr property.
- New
- REDIRECT Template:Code
Template:Redr placement conditions.
- Added
- REDIRECT Template:Code
Template:Redr as a new option for
- REDIRECT Template:Code
Template:Redr conditions.
- File format version increased to
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- Molang queries
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Template:Redr and
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Template:Redr now work for the chicken.
Resource and Behavior Packs
- Built-in packs now include archive files for improved load performance on some platforms.
Stability and Performance
- Increased the size of biome ids in saved chunk data from 8 bit to 16 bit values.
Technical blocks
- Merged the separate and direct item form of the Minecraft:heads (
item.skull).- This change is reverted in later versions (the direct item form of Minecraft:heads (
item.skull) still exists).
- This change is reverted in later versions (the direct item form of Minecraft:heads (
Experimental
These additions and changes are accessible by enabling the "Beta APIs", "Bundles", and "Creator Cameras: New Third Person Presets" experimental toggles.
Changes
Items
- When a Bundle is used in the hotbar, one group of items is emptied at a time instead of everything being emptied at once.
Technical
API
- Moved
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- Moved
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- Moved
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- Moved
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Template:Redr from
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- Moved
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Template:Redr from
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- Moved
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Template:Redr from
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- Moved
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Template:Redr from
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- Moved
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Template:Redr from
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- Moved
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Template:Redr from
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- Moved
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- Moved
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- Moved
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- Moved class
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- Moved class
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- Moved property
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- Moved enum
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- Moved class
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- Added the
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Cameras
- Added
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- Added
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Template:Redr option to the camera preset behavior pack JSON which can be used when the third person camera preset experiment is enabled.
- 3rd person camera experiment - The radius property of the creator cameras is now constrained to a value between 0.1 and 100.
- Third person boom camera will now reset to the starting rotation values specified in json when the
- REDIRECT Template:Code
Template:Redr parameter is passed in the camera command.
- Added the
- REDIRECT Template:Code
Template:Redr parameter to the command.
Graphical
- Removed the dark aura around the moon in the Deferred Technical Preview.
Fixes
Template:Fixes Other
- Bundles now display the bar showing their fullness level when placed in the hotbar.
- Bundle tooltip placement now takes screen safe area into account.
- The "Swap" button hint is now shown when hovering an item over another item with a game controller.
- The "Place" button hint is now shown on all screens when holding an item on the cursor with a game controller.
- Wind Charges can't be hit and redirected shortly after throwing them.
- Players hitting the edge of the generated world will keep their velocity. Example: While flying with the elytra, the player will stay floating instead of looing all speed instantly.
- Wolves, cats, and parrots trying to catch up to their owner now seamlessly resume navigation after teleporting to them.
- Wolves, cats, and parrots now teleport to their owner when panicking and far enough away.
- Fixed a bug that would prevent activation of addon for a Realm via Marketplace.
- Fixed a bug where the close button subpanel in the stonecutter panel was empty instead of hidden while using controller.
- Bogged now drops poison arrows when killed by mobs tamed by a player.
- Fixed an issue which prevented the new 1.21.30 trade table format from loading in-game.
- Fixed method
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Template:Redr from returning components that are unsupported in the current
- REDIRECT Template:Code
Template:Redr version.
- Fixed a bug where the tessellation of redstone dust does not match the powered state of the dust for the following blocks:
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- Fixed a bug where extremely fast moving entities would cause the game to crash. Entities can now no longer move more than 16 blocks in a single tick. (For reference, an entity with Speed 255 will move ~11 blocks in a single tick.)
- Game will no longer crash when loading a world near an End city.
- Fixed an issue where
- REDIRECT Template:Code
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Template:Redr had no effect when using the
- REDIRECT Template:Code
Template:Redr camera.
References
<references group="">
</references>
de:Bedrock Edition beta 1.21.40.20 pt:Edição Bedrock Preview 1.21.40.20 ru:Preview 1.21.40.20 (Bedrock Edition) uk:Preview 1.21.40.20 (Bedrock Edition) zh:基岩版1.21.40.20