Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Minecraft:Bedrock Edition Preview 26.10.25: Difference between revisions

From SAS Gaming Wiki
SyncBot (talk | contribs)
Remove broken links to missing pages
SyncBot (talk | contribs)
Fix template calls: add MC/ prefix
Line 26: Line 26:
== Changes ==
== Changes ==
=== Mobs ===
=== Mobs ===
{{animate|Baby Drowned BE4.png;Baby Husk JE4 BE4.png;Baby Zombie JE4 BE4.png|x32px}} '''Drowned''', '''[[Minecraft:husk]]''', and '''[[Minecraft:zombie]]'''
{{MC/Animate|Baby Drowned BE4.png;Baby Husk JE4 BE4.png;Baby Zombie JE4 BE4.png|x32px}} '''Drowned''', '''[[Minecraft:husk]]''', and '''[[Minecraft:zombie]]'''
* Reduced the head size of the baby mob models.
* Reduced the head size of the baby mob models.


Line 47: Line 47:
=== Technical ===
=== Technical ===
'''AI Goals'''
'''AI Goals'''
* The {{cd|minecraft:behavior.panic}} goal has been made more robust in how it calculates an entity's desired path.
* The {{MC/Cd|minecraft:behavior.panic}} goal has been made more robust in how it calculates an entity's desired path.


'''API'''
'''API'''
* Moved the interface {{cd|TickingAreaOptions}} from {{cd|beta}} to {{cd|V2.6.0}}.
* Moved the interface {{MC/Cd|TickingAreaOptions}} from {{MC/Cd|beta}} to {{MC/Cd|V2.6.0}}.
* Moved the class {{cd|TickingAreaManager}} from {{cd|beta}} to {{cd|V2.6.0}}.
* Moved the class {{MC/Cd|TickingAreaManager}} from {{MC/Cd|beta}} to {{MC/Cd|V2.6.0}}.
* Moved the interface {{cd|TickingArea}} from {{cd|beta}} to {{cd|V2.6.0}}.
* Moved the interface {{MC/Cd|TickingArea}} from {{MC/Cd|beta}} to {{MC/Cd|V2.6.0}}.
* Moved the error {{cd|TickingAreaError}} from {{cd|beta}} to {{cd|V2.6.0}}.
* Moved the error {{MC/Cd|TickingAreaError}} from {{MC/Cd|beta}} to {{MC/Cd|V2.6.0}}.
* Moved the enum {{cd|TickingAreaErrorReason}} from {{cd|beta}} to {{cd|V2.6.0}}.
* Moved the enum {{MC/Cd|TickingAreaErrorReason}} from {{MC/Cd|beta}} to {{MC/Cd|V2.6.0}}.
* Camera:
* Camera:
** Released {{cd|playAnimation}} method from {{cd|beta}} to {{cd|v2.6.0}}.
** Released {{MC/Cd|playAnimation}} method from {{MC/Cd|beta}} to {{MC/Cd|v2.6.0}}.
** Released {{cd|attachToEntity}} method from {{cd|beta}} to {{cd|v2.6.0}}.
** Released {{MC/Cd|attachToEntity}} method from {{MC/Cd|beta}} to {{MC/Cd|v2.6.0}}.
** Released {{cd|EntityAttachPoint}} from {{cd|beta}} to {{cd|v2.6.0}}.
** Released {{MC/Cd|EntityAttachPoint}} from {{MC/Cd|beta}} to {{MC/Cd|v2.6.0}}.
** Released {{cd|CatmullRomSpline}} from {{cd|beta}} to {{cd|v2.6.0}}.
** Released {{MC/Cd|CatmullRomSpline}} from {{MC/Cd|beta}} to {{MC/Cd|v2.6.0}}.
** Released {{cd|LinearSpline}} from {{cd|beta}} to {{cd|v2.6.0}}.
** Released {{MC/Cd|LinearSpline}} from {{MC/Cd|beta}} to {{MC/Cd|v2.6.0}}.
** Released {{cd|AnimationOptions}} from {{cd|beta}} to {{cd|v2.6.0}}.
** Released {{MC/Cd|AnimationOptions}} from {{MC/Cd|beta}} to {{MC/Cd|v2.6.0}}.
** Released {{cd|CameraAttachOptions}} from {{cd|beta}} to {{cd|v2.6.0}}.
** Released {{MC/Cd|CameraAttachOptions}} from {{MC/Cd|beta}} to {{MC/Cd|v2.6.0}}.
** Released {{cd|ProgressKeyFrame}} from {{cd|beta}} to {{cd|v2.6.0}}.
** Released {{MC/Cd|ProgressKeyFrame}} from {{MC/Cd|beta}} to {{MC/Cd|v2.6.0}}.
** Released {{cd|RotationKeyFrame}} from {{cd|beta}} to {{cd|v2.6.0}}.
** Released {{MC/Cd|RotationKeyFrame}} from {{MC/Cd|beta}} to {{MC/Cd|v2.6.0}}.
** Released SplineAnimation from {{cd|beta}} to {{cd|v2.6.0}}.
** Released SplineAnimation from {{MC/Cd|beta}} to {{MC/Cd|v2.6.0}}.
* World:
* World:
** Moved the property {{cd|readonly tickingAreaManager: TickingAreaManager}} from {{cd|beta}} to {{cd|V2.6.0}}.
** Moved the property {{MC/Cd|readonly tickingAreaManager: TickingAreaManager}} from {{MC/Cd|beta}} to {{MC/Cd|V2.6.0}}.


'''[[Minecraft:Block]]s'''
'''[[Minecraft:Block]]s'''
* Added some JSON constraints for blocks with trait [[Minecraft:Block definition#minecraft:multi_block|{{cd|minecraft:multi_block}}]]:
* Added some JSON constraints for blocks with trait [[Minecraft:Block definition#minecraft:multi_block|{{MC/Cd|minecraft:multi_block}}]]:
** Component [[Minecraft:Block components#minecraft:movable|{{cd|minecraft:movable}}]] must be defined and cannot be defined in permutations.  
** Component [[Minecraft:Block components#minecraft:movable|{{MC/Cd|minecraft:movable}}]] must be defined and cannot be defined in permutations.  
** Valid values for {{cd|movement_type}} are {{cd|popped}} or {{cd|immovable}}.
** Valid values for {{MC/Cd|movement_type}} are {{MC/Cd|popped}} or {{MC/Cd|immovable}}.
** Component [[Minecraft:Block components#minecraft:placement_filter|{{cd|minecraft:placement_filter}}]] cannot be defined in permutations.
** Component [[Minecraft:Block components#minecraft:placement_filter|{{MC/Cd|minecraft:placement_filter}}]] cannot be defined in permutations.


'''Entity components'''
'''Entity components'''
* Split the {{cd|minecraft:pushable}} component into two new components:
* Split the {{MC/Cd|minecraft:pushable}} component into two new components:
** {{cd|minecraft:pushable_by_block}} is the equivalent of setting {{cd|"is_pushable_by_piston": true}}.
** {{MC/Cd|minecraft:pushable_by_block}} is the equivalent of setting {{MC/Cd|"is_pushable_by_piston": true}}.
*** If {{cd|minecraft:pushable_by_block}} exists on the entity, then [[Minecraft:piston]]s and shulker boxes can attempt to push it.
*** If {{MC/Cd|minecraft:pushable_by_block}} exists on the entity, then [[Minecraft:piston]]s and shulker boxes can attempt to push it.
*** Removing {{cd|minecraft:pushable_by_block}} is the equivalent of setting {{cd|"is_pushable_by_piston": false}}.
*** Removing {{MC/Cd|minecraft:pushable_by_block}} is the equivalent of setting {{MC/Cd|"is_pushable_by_piston": false}}.
** {{cd|minecraft:pushable_by_entity}} is the equivalent of setting {{cd|"is_pushable": true}}.
** {{MC/Cd|minecraft:pushable_by_entity}} is the equivalent of setting {{MC/Cd|"is_pushable": true}}.
*** If {{cd|minecraft:pushable_by_entity}} exists on the entity, then other entities can attempt to push it.
*** If {{MC/Cd|minecraft:pushable_by_entity}} exists on the entity, then other entities can attempt to push it.
*** Removing {{cd|minecraft:pushable_by_entity}} is the equivalent of setting {{cd|"is_pushable": false}}.
*** Removing {{MC/Cd|minecraft:pushable_by_entity}} is the equivalent of setting {{MC/Cd|"is_pushable": false}}.
** The component {{cd|minecraft:pushable}} will no longer be parsed.
** The component {{MC/Cd|minecraft:pushable}} will no longer be parsed.


== Experimental ==
== Experimental ==
Line 92: Line 92:
'''API'''
'''API'''
* TickingAreaManager:
* TickingAreaManager:
** Changed {{cd|createTickingArea()}} to return {{cd|Promise<void>}} instead of {{cd|Promise<TickingArea>}} in {{cd|beta}}.
** Changed {{MC/Cd|createTickingArea()}} to return {{MC/Cd|Promise<void>}} instead of {{MC/Cd|Promise<TickingArea>}} in {{MC/Cd|beta}}.
* Added {{cd|locatorBar}} property to {{cd|beta}}:
* Added {{MC/Cd|locatorBar}} property to {{MC/Cd|beta}}:
** Manages the collection of waypoints displayed on the player's locator bar.
** Manages the collection of waypoints displayed on the player's locator bar.
* Added {{cd|Waypoint}} class to {{cd|beta}}:
* Added {{MC/Cd|Waypoint}} class to {{MC/Cd|beta}}:
** Base class for waypoints displayed on the player's locator bar.
** Base class for waypoints displayed on the player's locator bar.
* Added {{cd|EntityWaypoint}} class to {{cd|beta}}:
* Added {{MC/Cd|EntityWaypoint}} class to {{MC/Cd|beta}}:
** Waypoint that tracks an entity's position.
** Waypoint that tracks an entity's position.
* Added {{cd|PlayerWaypoint}} class to {{cd|beta}}:
* Added {{MC/Cd|PlayerWaypoint}} class to {{MC/Cd|beta}}:
** Waypoint that tracks a player's position with player specific visibility rules.
** Waypoint that tracks a player's position with player specific visibility rules.
* Added {{cd|LocationWaypoint}} class to {{cd|beta}}:
* Added {{MC/Cd|LocationWaypoint}} class to {{MC/Cd|beta}}:
** Waypoint that points to a fixed location in the world.
** Waypoint that points to a fixed location in the world.
* Added {{cd|WaypointTexture}} enum to {{cd|beta}}:
* Added {{MC/Cd|WaypointTexture}} enum to {{MC/Cd|beta}}:
** Enum representing different texture icons for waypoints.
** Enum representing different texture icons for waypoints.
* Added {{cd|WaypointTextureBounds}} interface to {{cd|beta}}:
* Added {{MC/Cd|WaypointTextureBounds}} interface to {{MC/Cd|beta}}:
** Defines a texture and distance range for waypoint display.
** Defines a texture and distance range for waypoint display.
* Added {{cd|WaypointTextureSelector}} interface to {{cd|beta}}:
* Added {{MC/Cd|WaypointTextureSelector}} interface to {{MC/Cd|beta}}:
** Defines how waypoint textures change based on distance.
** Defines how waypoint textures change based on distance.
* Added {{cd|EntityVisibilityRules}} interface to {{cd|beta}}:
* Added {{MC/Cd|EntityVisibilityRules}} interface to {{MC/Cd|beta}}:
** Controls waypoint visibility based on entity state.
** Controls waypoint visibility based on entity state.
* Added {{cd|PlayerVisibilityRules}} interface to {{cd|beta}}:
* Added {{MC/Cd|PlayerVisibilityRules}} interface to {{MC/Cd|beta}}:
** Controls waypoint visibility based on player-specific states.
** Controls waypoint visibility based on player-specific states.
* Added {{cd|LocatorBar}} class to {{cd|beta}}:
* Added {{MC/Cd|LocatorBar}} class to {{MC/Cd|beta}}:
** Manages the collection of waypoints displayed on a player's locator bar.
** Manages the collection of waypoints displayed on a player's locator bar.
* Added {{cd|LocatorBarError}} error class to {{cd|beta}}:
* Added {{MC/Cd|LocatorBarError}} error class to {{MC/Cd|beta}}:
** Error thrown when a locator bar operation fails.
** Error thrown when a locator bar operation fails.
* Added {{cd|LocatorBarErrorReason}} enum to {{cd|beta}}:
* Added {{MC/Cd|LocatorBarErrorReason}} enum to {{MC/Cd|beta}}:
** Enum representing reasons why locator bar operations fail.
** Enum representing reasons why locator bar operations fail.
* Added {{cd|InvalidWaypointError}} error class to {{cd|beta}}:
* Added {{MC/Cd|InvalidWaypointError}} error class to {{MC/Cd|beta}}:
** Error thrown when attempting operations on an invalid waypoint.
** Error thrown when attempting operations on an invalid waypoint.
* Added {{cd|InvalidWaypointTextureSelectorError}} error class to {{cd|beta}}:
* Added {{MC/Cd|InvalidWaypointTextureSelectorError}} error class to {{MC/Cd|beta}}:
** Error thrown when using {{cd|WaypointTextureSelector}} size over limit.
** Error thrown when using {{MC/Cd|WaypointTextureSelector}} size over limit.


'''[[Minecraft:Block]]s'''
'''[[Minecraft:Block]]s'''
* Added [[Minecraft:Block components#minecraft:chest_obstruction|{{cd|minecraft:chest_obstruction}}]] component under the Upcoming Creator Features toggle.
* Added [[Minecraft:Block components#minecraft:chest_obstruction|{{MC/Cd|minecraft:chest_obstruction}}]] component under the Upcoming Creator Features toggle.
** It defines how a block placed above a [[Minecraft:chest]] or ender chest should obstruct their opening.
** It defines how a block placed above a [[Minecraft:chest]] or ender chest should obstruct their opening.
*** {{cd|obstruction_rule}} specifies how the block is evaluated during opening if placed above; {{cd|shape}} is the default when not specified.
*** {{MC/Cd|obstruction_rule}} specifies how the block is evaluated during opening if placed above; {{MC/Cd|shape}} is the default when not specified.
*** {{cd|always}}: Will always obstruct a chest from opening.
*** {{MC/Cd|always}}: Will always obstruct a chest from opening.
*** {{cd|never}}: Will never obstruct a chest from opening.
*** {{MC/Cd|never}}: Will never obstruct a chest from opening.
*** {{cd|shape}}: Will use the Blocks AABB shape to determine if the chest is obstructed from opening.
*** {{MC/Cd|shape}}: Will use the Blocks AABB shape to determine if the chest is obstructed from opening.
** Blocks prior to 26.10 will behave as expected based on their defined geometry and material instances.
** Blocks prior to 26.10 will behave as expected based on their defined geometry and material instances.


== Fixes ==
== Fixes ==
{{fixes|project=MCPE|fixedin=26.10.25 Preview
{{MC/Fixes|project=MCPE|fixedin=26.10.25 Preview
|;old
|;old
|104070|Water leaks through stair blocks when not all of same type.
|104070|Water leaks through stair blocks when not all of same type.
Line 156: Line 156:
* Fixed a hole in the snifflet texture.
* Fixed a hole in the snifflet texture.
* Fixed broken modals shown when client attempts to play on a Realm.
* Fixed broken modals shown when client attempts to play on a Realm.
* Fixed {{cd|placement_filter}} and {{cd|block_placer}} components to support placing on liquid blocks when used with {{cd|liquid_clipped}}.
* Fixed {{MC/Cd|placement_filter}} and {{MC/Cd|block_placer}} components to support placing on liquid blocks when used with {{MC/Cd|liquid_clipped}}.
* Fixed rare crash on PS5 native due to inconsistency of packet ordering.
* Fixed rare crash on PS5 native due to inconsistency of packet ordering.
* Fixed content warnings for unit cube and empty shapes that appear when joining a voxel shape enabled world as a client.
* Fixed content warnings for unit cube and empty shapes that appear when joining a voxel shape enabled world as a client.
Line 163: Line 163:


== References ==
== References ==
{{Reflist}}
{{MC/Reflist}}


== Navigation ==
== Navigation ==
{{Navbox Bedrock Edition versions|2026}}
{{MC/Navbox Bedrock Edition versions|2026}}


[[Category:Bedrock Edition 26.10 betas]]
[[Category:Bedrock Edition 26.10 betas]]

Revision as of 19:25, 9 April 2026

Template:Infobox version


Beta 26.10.25 (ChromeOS, Android) or Preview 26.10.25 (Windows, iOS, iPadOS, Xbox, PlayStation) is the fifth beta/Preview for Minecraft:Bedrock Edition 26.10, released on February 24, 2026,<ref>Template:Cite</ref> which makes some minor changes, updates the panorama, and fixes bugs.

Changes

Mobs

Script error: No such module "animate". Drowned, Minecraft:husk, and Minecraft:zombie

  • Reduced the head size of the baby mob models.

Items

Name tag

  • Can no longer be bought from librarians.
  • Can now be sold by wandering traders as a common trade for 1 Minecraft:emerald with a 7% chance, and 5 trades in stock.
  • Can no longer be found in Minecraft:chests in woodland mansions and ancient cities.

General

Controls

  • Updated the name for the Describe control to Identify.

Graphical

Panorama

Technical

AI Goals

  • The
  1. REDIRECT Template:Code

Template:Redr goal has been made more robust in how it calculates an entity's desired path.

API

  • Moved the interface
  1. REDIRECT Template:Code

Template:Redr from

  1. REDIRECT Template:Code

Template:Redr to

  1. REDIRECT Template:Code

Template:Redr.

  • Moved the class
  1. REDIRECT Template:Code

Template:Redr from

  1. REDIRECT Template:Code

Template:Redr to

  1. REDIRECT Template:Code

Template:Redr.

  • Moved the interface
  1. REDIRECT Template:Code

Template:Redr from

  1. REDIRECT Template:Code

Template:Redr to

  1. REDIRECT Template:Code

Template:Redr.

  • Moved the error
  1. REDIRECT Template:Code

Template:Redr from

  1. REDIRECT Template:Code

Template:Redr to

  1. REDIRECT Template:Code

Template:Redr.

  • Moved the enum
  1. REDIRECT Template:Code

Template:Redr from

  1. REDIRECT Template:Code

Template:Redr to

  1. REDIRECT Template:Code

Template:Redr.

  • Camera:
    • Released
  1. REDIRECT Template:Code

Template:Redr method from

  1. REDIRECT Template:Code

Template:Redr to

  1. REDIRECT Template:Code

Template:Redr.

    • Released
  1. REDIRECT Template:Code

Template:Redr method from

  1. REDIRECT Template:Code

Template:Redr to

  1. REDIRECT Template:Code

Template:Redr.

    • Released
  1. REDIRECT Template:Code

Template:Redr from

  1. REDIRECT Template:Code

Template:Redr to

  1. REDIRECT Template:Code

Template:Redr.

    • Released
  1. REDIRECT Template:Code

Template:Redr from

  1. REDIRECT Template:Code

Template:Redr to

  1. REDIRECT Template:Code

Template:Redr.

    • Released
  1. REDIRECT Template:Code

Template:Redr from

  1. REDIRECT Template:Code

Template:Redr to

  1. REDIRECT Template:Code

Template:Redr.

    • Released
  1. REDIRECT Template:Code

Template:Redr from

  1. REDIRECT Template:Code

Template:Redr to

  1. REDIRECT Template:Code

Template:Redr.

    • Released
  1. REDIRECT Template:Code

Template:Redr from

  1. REDIRECT Template:Code

Template:Redr to

  1. REDIRECT Template:Code

Template:Redr.

    • Released
  1. REDIRECT Template:Code

Template:Redr from

  1. REDIRECT Template:Code

Template:Redr to

  1. REDIRECT Template:Code

Template:Redr.

    • Released
  1. REDIRECT Template:Code

Template:Redr from

  1. REDIRECT Template:Code

Template:Redr to

  1. REDIRECT Template:Code

Template:Redr.

    • Released SplineAnimation from
  1. REDIRECT Template:Code

Template:Redr to

  1. REDIRECT Template:Code

Template:Redr.

  • World:
    • Moved the property
  1. REDIRECT Template:Code

Template:Redr from

  1. REDIRECT Template:Code

Template:Redr to

  1. REDIRECT Template:Code

Template:Redr.

Minecraft:Blocks

  • Added some JSON constraints for blocks with trait [[Minecraft:Block definition#minecraft:multi_block|
  1. REDIRECT Template:Code

Template:Redr]]:

    • Component [[Minecraft:Block components#minecraft:movable|
  1. REDIRECT Template:Code

Template:Redr]] must be defined and cannot be defined in permutations.

    • Valid values for
  1. REDIRECT Template:Code

Template:Redr are

  1. REDIRECT Template:Code

Template:Redr or

  1. REDIRECT Template:Code

Template:Redr.

    • Component [[Minecraft:Block components#minecraft:placement_filter|
  1. REDIRECT Template:Code

Template:Redr]] cannot be defined in permutations.

Entity components

  • Split the
  1. REDIRECT Template:Code

Template:Redr component into two new components:

  1. REDIRECT Template:Code

Template:Redr is the equivalent of setting

  1. REDIRECT Template:Code

Template:Redr.

      • If
  1. REDIRECT Template:Code

Template:Redr exists on the entity, then Minecraft:pistons and shulker boxes can attempt to push it.

      • Removing
  1. REDIRECT Template:Code

Template:Redr is the equivalent of setting

  1. REDIRECT Template:Code

Template:Redr.

  1. REDIRECT Template:Code

Template:Redr is the equivalent of setting

  1. REDIRECT Template:Code

Template:Redr.

      • If
  1. REDIRECT Template:Code

Template:Redr exists on the entity, then other entities can attempt to push it.

      • Removing
  1. REDIRECT Template:Code

Template:Redr is the equivalent of setting

  1. REDIRECT Template:Code

Template:Redr.

    • The component
  1. REDIRECT Template:Code

Template:Redr will no longer be parsed.

Experimental

These additions and changes are accessible by enabling the "Beta APIs", "Upcoming Creator Features", and "Experimental Voxel Shape Features" experimental toggles.

Changes

Technical

API

  • TickingAreaManager:
    • Changed
  1. REDIRECT Template:Code

Template:Redr to return

  1. REDIRECT Template:Code

Template:Redr instead of

  1. REDIRECT Template:Code

Template:Redr in

  1. REDIRECT Template:Code

Template:Redr.

  • Added
  1. REDIRECT Template:Code

Template:Redr property to

  1. REDIRECT Template:Code

Template:Redr:

    • Manages the collection of waypoints displayed on the player's locator bar.
  • Added
  1. REDIRECT Template:Code

Template:Redr class to

  1. REDIRECT Template:Code

Template:Redr:

    • Base class for waypoints displayed on the player's locator bar.
  • Added
  1. REDIRECT Template:Code

Template:Redr class to

  1. REDIRECT Template:Code

Template:Redr:

    • Waypoint that tracks an entity's position.
  • Added
  1. REDIRECT Template:Code

Template:Redr class to

  1. REDIRECT Template:Code

Template:Redr:

    • Waypoint that tracks a player's position with player specific visibility rules.
  • Added
  1. REDIRECT Template:Code

Template:Redr class to

  1. REDIRECT Template:Code

Template:Redr:

    • Waypoint that points to a fixed location in the world.
  • Added
  1. REDIRECT Template:Code

Template:Redr enum to

  1. REDIRECT Template:Code

Template:Redr:

    • Enum representing different texture icons for waypoints.
  • Added
  1. REDIRECT Template:Code

Template:Redr interface to

  1. REDIRECT Template:Code

Template:Redr:

    • Defines a texture and distance range for waypoint display.
  • Added
  1. REDIRECT Template:Code

Template:Redr interface to

  1. REDIRECT Template:Code

Template:Redr:

    • Defines how waypoint textures change based on distance.
  • Added
  1. REDIRECT Template:Code

Template:Redr interface to

  1. REDIRECT Template:Code

Template:Redr:

    • Controls waypoint visibility based on entity state.
  • Added
  1. REDIRECT Template:Code

Template:Redr interface to

  1. REDIRECT Template:Code

Template:Redr:

    • Controls waypoint visibility based on player-specific states.
  • Added
  1. REDIRECT Template:Code

Template:Redr class to

  1. REDIRECT Template:Code

Template:Redr:

    • Manages the collection of waypoints displayed on a player's locator bar.
  • Added
  1. REDIRECT Template:Code

Template:Redr error class to

  1. REDIRECT Template:Code

Template:Redr:

    • Error thrown when a locator bar operation fails.
  • Added
  1. REDIRECT Template:Code

Template:Redr enum to

  1. REDIRECT Template:Code

Template:Redr:

    • Enum representing reasons why locator bar operations fail.
  • Added
  1. REDIRECT Template:Code

Template:Redr error class to

  1. REDIRECT Template:Code

Template:Redr:

    • Error thrown when attempting operations on an invalid waypoint.
  • Added
  1. REDIRECT Template:Code

Template:Redr error class to

  1. REDIRECT Template:Code

Template:Redr:

    • Error thrown when using
  1. REDIRECT Template:Code

Template:Redr size over limit.

Minecraft:Blocks

  • Added [[Minecraft:Block components#minecraft:chest_obstruction|
  1. REDIRECT Template:Code

Template:Redr]] component under the Upcoming Creator Features toggle.

    • It defines how a block placed above a Minecraft:chest or ender chest should obstruct their opening.
  1. REDIRECT Template:Code

Template:Redr specifies how the block is evaluated during opening if placed above;

  1. REDIRECT Template:Code

Template:Redr is the default when not specified.

  1. REDIRECT Template:Code

Template:Redr: Will always obstruct a chest from opening.

  1. REDIRECT Template:Code

Template:Redr: Will never obstruct a chest from opening.

  1. REDIRECT Template:Code

Template:Redr: Will use the Blocks AABB shape to determine if the chest is obstructed from opening.

    • Blocks prior to 26.10 will behave as expected based on their defined geometry and material instances.

Fixes

Script error: No such module "fixes". Other

  • Fixed an issue that could cause invalid classic skins to be shown as blank skins.
  • Fixed an issue where some players on PS5 had vertical sync disabled, causing image tearing.
  • Fixed a hole in the snifflet texture.
  • Fixed broken modals shown when client attempts to play on a Realm.
  • Fixed
  1. REDIRECT Template:Code

Template:Redr and

  1. REDIRECT Template:Code

Template:Redr components to support placing on liquid blocks when used with

  1. REDIRECT Template:Code

Template:Redr.

  • Fixed rare crash on PS5 native due to inconsistency of packet ordering.
  • Fixed content warnings for unit cube and empty shapes that appear when joining a voxel shape enabled world as a client.
  • Fixed a missing pixel in the robe of the baby plains zombie villager texture.
  • Mirrored baby hoglin and baby zoglin left ear texture.

References

<references group="">

 </references>

Navigation

Template:BlockSprite Demo
(Guide)
Template:BlockSprite 0.1
(Guide)
Template:FileLink 0.2
(Guide)
Template:BlockSprite 0.3
(Guide)
Template:BlockSprite 0.4
(Guide)
Template:BlockSprite 0.5
(Guide)
Template:ItemSprite 0.6
(Guide)
Template:ItemSprite 0.7
(Guide)
v0.7.0
Template:LegacyItemSprite 0.8
(Guide)
v0.8.0
Template:LegacyBlockSprite 0.9
(Guide)
v0.9.0
Template:EnvSprite 0.10
(Guide)
v0.10.0
Template:ItemSprite 0.11
(Guide)
v0.11.0
Template:EnvSprite 0.12
(Guide)
v0.12.1
Template:ItemSprite 0.13
(Guide)
v0.13.0
Template:ItemSprite Overworld Update
(Guide)
v0.14.0
Template:EntitySprite Friendly Update
(Guide)
v0.15.0
Realms
v0.15.1
Template:ItemSprite Boss Update
(Guide)
v0.16.0
Template:EntitySprite Ender Update
(Guide)
1.0.0
1.0.3
1.0.4
1.0.5
1.0.6
Template:ItemSprite Discovery Update
(Guide)
1.1.0
1.1.1
1.1.3
Template:FileLink Better Together Update
(Guide)
1.2.0
1.2.3
1.2.5
1.2.6
1.2.10
1.2.13
Template:ItemSprite Update Aquatic (Phase One)
(Guide)
1.4.0
Template:BlockSprite Update Aquatic (Phase Two)
(Guide)
1.5.0
Template:EntitySprite 1.6
(Guide)
1.6.0
Template:BlockSprite 1.7
(Guide)
1.7.0
Template:EntitySprite 1.8
(Guide)
1.8.0
Template:EntitySprite 1.9
(Guide)
1.9.0
Template:BlockSprite Texture Update
(Guide)
1.10.0
Template:EffectSprite Village & Pillage
(Guide)
1.11.0
Template:BlockSprite 1.12
(Guide)
1.12.0
Template:EntitySprite 1.13
(Guide)
1.13.0
Template:EntitySprite Buzzy Bees
(Guide)
1.14.0
1.14.1
1.14.20
1.14.30
Template:ItemSprite Nether Update
(Guide)
1.16.0
1.16.20
1.16.100
1.16.200
RTX Beta
1.16.210
1.16.220
Template:BlockSprite Caves & Cliffs: Part I
(Guide)
1.17.0
1.17.10
1.17.30
1.17.40
Template:BlockSprite Caves & Cliffs: Part II
(Guide)
1.18.0
1.18.10
1.18.30
Template:BlockSprite The Wild Update
(Guide)
1.19.0
1.19.10
1.19.20
1.19.30
1.19.40
1.19.50
1.19.60
1.19.70
1.19.80
Template:ItemSprite Trails & Tales
(Guide)
1.20.0
1.20.10
1.20.30
1.20.40
Template:EntitySprite Bats and Pots
(Guide)
1.20.50
1.20.60
1.20.70
Template:EntitySprite Armored Paws
(Guide)
1.20.80
Template:ItemSprite Tricky Trials
(Guide)
1.21.0
1.21.20
1.21.30
Template:ItemSprite Bundles of Bravery
(Guide)
1.21.40
Template:BlockSprite The Garden Awakens
(Guide)
1.21.50
1.21.60
Template:BlockSprite Spring to Life
(Guide)
1.21.70
1.21.80
Template:EntitySprite Chase the Skies
(Guide)
1.21.90
1.21.100
Template:EntitySprite The Copper Age
(Guide)
1.21.111*
1.21.120
Template:ItemSprite Mounts of Mayhem
(Guide)
1.21.130
26.0
Template:Nowrap

Template:Article other

de:Bedrock Edition beta 26.10.25 es:Bedrock Edition Preview 26.10.25 ko:Bedrock Edition 프리뷰 26.10.25 pt:Edição Bedrock Preview 26.10.25 th:รุ่น Bedrock Preview 26.10.25 zh:基岩版26.10.25