Minecraft:Bedrock Edition beta 1.18.0.20: Difference between revisions
More actions
Remove broken links to missing pages |
Fix template calls: add MC/ prefix |
||
| Line 38: | Line 38: | ||
'''Item Scripting''' | '''Item Scripting''' | ||
* Implemented first past of Item Script Components: | * Implemented first past of Item Script Components: | ||
** {{ | ** {{MC/Cd|ItemStack}} | ||
*** Exposed interfaces for accessing script-enabled {{ | *** Exposed interfaces for accessing script-enabled {{MC/Cd|ItemComponents}} on {{MC/Cd|ItemStack}} | ||
*** {{ | *** {{MC/Cd|hasComponent(componentId: string)}} - returns true if the {{MC/Cd|ItemStack}} has the component {{MC/Cd|[componentId]}} attached to it | ||
*** {{ | *** {{MC/Cd|getComponent(componentId: string)}} - returns a handle to the component attached to this {{MC/Cd|ItemStack}}. Returns an undefined handle if the component does not exist or if the component is yet to be exposed to script. | ||
*** {{ | *** {{MC/Cd|getComponents()}} - returns an array of all attached script-enabled components on this {{MC/Cd|ItemStack}}. | ||
** {{ | ** {{MC/Cd|NumberRange}} | ||
*** A class to describe a random value between a min and max number | *** A class to describe a random value between a min and max number | ||
*** Property {{ | *** Property {{MC/Cd|min}} - the minimum value in the range | ||
*** Property {{ | *** Property {{MC/Cd|max}} - the maximum value in the range | ||
*** {{ | *** {{MC/Cd|next()}} - returns a random number between min and max. | ||
** {{ | ** {{MC/Cd|Items}} registry | ||
*** Added {{ | *** Added {{MC/Cd|Items}} registry class to get all {{MC/Cd|Items}} by name. | ||
*** {{ | *** {{MC/Cd|get(itemId: string)}} - returns a handle to an {{MC/Cd|ItemType}} if a type by the given name exists. | ||
** Script-enabled item components | ** Script-enabled item components | ||
*** {{ | *** {{MC/Cd|minecraft:food}} | ||
**** Read-only property {{ | **** Read-only property {{MC/Cd|nutrition}} - number that describes how much nutrition the food item gives the player when eaten | ||
**** Read-only property {{ | **** Read-only property {{MC/Cd|saturationModifier}} - number that is the saturation modifier used to apply the saturation buff when eaten | ||
**** Read-only property {{ | **** Read-only property {{MC/Cd|canAlwaysEat}} - if true the player can always eat the specified item (even when not hungry). | ||
**** Read-only property {{ | **** Read-only property {{MC/Cd|usingConvertsTo}} - string name of the item that the food item will be converted into when eaten. If empty, the item will not convert into anything else. | ||
*** {{ | *** {{MC/Cd|minecraft:durability}} | ||
**** Read-only property {{ | **** Read-only property {{MC/Cd|maxDurability}} - the number that is the amount of damage this item can take before breaking | ||
**** Read-only property {{ | **** Read-only property {{MC/Cd|damageRange}} - a {{MC/Cd|NumberRange}} describing the chance of the item losing durability | ||
**** Property {{ | **** Property {{MC/Cd|damage}} - gets or sets the current damage on the {{MC/Cd|ItemStack}}. | ||
**** {{ | **** {{MC/Cd|<nowiki>getDamageChance(unbreaking: number = <level>)</nowiki>}} - gets the maximum chance that the item would be damaged using the {{MC/Cd|damageRange}} property if given an {{MC/Cd|unbreaking}} level. The incoming {{MC/Cd|unbreaking}} parameter must be greater than 0 | ||
== Fixes == | == Fixes == | ||
| Line 82: | Line 82: | ||
'''Commands''' | '''Commands''' | ||
* Order of function calls triggered by {{ | * Order of function calls triggered by {{MC/Cd|[[Minecraft:Commands/execute|/execute]]}} inside a function is now consistent. ({{bug|MCPE-111849}}) | ||
'''Gameplay''' | '''Gameplay''' | ||
* Corrected nether portal locations when the portal was moved but the location was not updated. ({{bug|MCPE-28765}}) | * Corrected nether portal locations when the portal was moved but the location was not updated. ({{bug|MCPE-28765}}) | ||
* Breaking a block below fire no longer creates an invisible fire block when the {{ | * Breaking a block below fire no longer creates an invisible fire block when the {{MC/Cd|doFireTick}} gamerule is disabled. ({{bug|MCPE-101371}}) | ||
'''General''' | '''General''' | ||
| Line 129: | Line 129: | ||
== References == | == References == | ||
{{Reflist}} | {{MC/Reflist}} | ||
== Navigation == | == Navigation == | ||
{{Navbox Bedrock Edition versions|1.1x}} | {{MC/Navbox Bedrock Edition versions|1.1x}} | ||
de:Bedrock Edition beta 1.18.0.20 | de:Bedrock Edition beta 1.18.0.20 | ||
Latest revision as of 19:32, 9 April 2026
Beta 1.18.0.20 is the first beta version for Minecraft:Bedrock Edition 1.18.0, released on October 6, 2021,<ref>Template:Cite</ref> which moved all Caves & Cliffs features out from experimental gameplay, and fixes bugs.
Changes
World generation
- Old caves can now reach all the way to the surface.
- Old cave carver placement is now on parity with Java Edition.
Mountains
- Tweaked peaks to look more jagged on small mountains instead of looking like flat hilly mounds.
General
Chunks
- Improved blending between old and new chunks.
Experiments
- Removed the “Caves and Cliffs” experimental toggle.
- All features previously locked behind this toggle are now available through normal gameplay.
Technical
Item Scripting
- Implemented first past of Item Script Components:
- REDIRECT Template:Code
- Exposed interfaces for accessing script-enabled
- REDIRECT Template:Code
- REDIRECT Template:Code
- REDIRECT Template:Code
Template:Redr - returns true if the
- REDIRECT Template:Code
Template:Redr has the component
- REDIRECT Template:Code
Template:Redr attached to it
- REDIRECT Template:Code
Template:Redr - returns a handle to the component attached to this
- REDIRECT Template:Code
Template:Redr. Returns an undefined handle if the component does not exist or if the component is yet to be exposed to script.
- REDIRECT Template:Code
Template:Redr - returns an array of all attached script-enabled components on this
- REDIRECT Template:Code
- REDIRECT Template:Code
- A class to describe a random value between a min and max number
- Property
- REDIRECT Template:Code
Template:Redr - the minimum value in the range
- Property
- REDIRECT Template:Code
Template:Redr - the maximum value in the range
- REDIRECT Template:Code
Template:Redr - returns a random number between min and max.
- REDIRECT Template:Code
Template:Redr registry
- Added
- REDIRECT Template:Code
Template:Redr registry class to get all
- REDIRECT Template:Code
Template:Redr by name.
- REDIRECT Template:Code
Template:Redr - returns a handle to an
- REDIRECT Template:Code
Template:Redr if a type by the given name exists.
- Script-enabled item components
- Script-enabled item components
- REDIRECT Template:Code
- Read-only property
- REDIRECT Template:Code
Template:Redr - number that describes how much nutrition the food item gives the player when eaten
- Read-only property
- REDIRECT Template:Code
Template:Redr - number that is the saturation modifier used to apply the saturation buff when eaten
- Read-only property
- REDIRECT Template:Code
Template:Redr - if true the player can always eat the specified item (even when not hungry).
- Read-only property
- REDIRECT Template:Code
Template:Redr - string name of the item that the food item will be converted into when eaten. If empty, the item will not convert into anything else.
- REDIRECT Template:Code
- Read-only property
- REDIRECT Template:Code
Template:Redr - the number that is the amount of damage this item can take before breaking
- Read-only property
- REDIRECT Template:Code
Template:Redr - a
- REDIRECT Template:Code
Template:Redr describing the chance of the item losing durability
- Property
- REDIRECT Template:Code
Template:Redr - gets or sets the current damage on the
- REDIRECT Template:Code
- REDIRECT Template:Code
Template:Redr - gets the maximum chance that the item would be damaged using the
- REDIRECT Template:Code
Template:Redr property if given an
- REDIRECT Template:Code
Template:Redr level. The incoming
- REDIRECT Template:Code
Template:Redr parameter must be greater than 0
Fixes
Caves & Cliffs
- Water no longer generates floating in caves. (Template:Bug)
- Meadow flowers no longer replace blocks in villages or other structures. (Template:Bug)
- Tuff blob features now generate below y=0. (Template:Bug)
- Minecraft:Deepslate patches no longer generate above y=0. (Template:Bug)
- Amethyst geodes now get placed in the correct y-range during Minecraft:world generation. (Template:Bug)
- Mineshaft tunnels cannot replace bedrock anymore. (Template:Bug)
- Fixed an issue that prevented large trees from growing below y=0. (Template:Bug)
- Small dripleaf now properly generates as part of the Lush Caves biome. (Template:Bug)
Stability and Performance
- Players are no longer disconnected if the server and client have different runtime block IDs.
- Optimized the time it takes to place vines in the Overworld.
Accessibility
- Added the missing screen reader on the “Controller lost connection” prompt.
Commands
- Order of function calls triggered by
- REDIRECT Template:Code
Template:Redr inside a function is now consistent. (Template:Bug)
Gameplay
- Corrected nether portal locations when the portal was moved but the location was not updated. (Template:Bug)
- Breaking a block below fire no longer creates an invisible fire block when the
- REDIRECT Template:Code
Template:Redr gamerule is disabled. (Template:Bug)
General
- Players with higher than recommended render distance settings are now prompted to change it to the recommended value.
- Render distance default and max settings have been updated for better performance
- A prompt now warns players that they will be taken back to the main menu if they sign in while in-game.
- Added caching support for subchunk requests and fixed issues with holes in the terrain.
- Fixed a rendering error that could occur when attempting to render a vanilla Minecraft:mob in a base game version prior to the version that mob was introduced through JSON files.
- Most content errors and warnings now only display once per world. (Template:Bug)
Graphical
- The carved pumpkin enchantment glint now only covers the item instead of the entire slot. (Template:Bug)
- Fixed a bug that could occur on older worlds where looking up in a Minecraft:minecart would display the inside of the minecart, blocking the player's view.
- Updated item rendering so enchanted items are no longer invisible in Minecraft:the Nether. (Template:Bug)
Marketplace
- The store update prompt no longer appears without internet connection or on session start failure.
Mobs
- Mobs can now path over trapdoors.
- Mobs no longer walk through campfires. (Template:Bug)
- Axolotls now animate correctly when airborne. (Template:Bug)
- Axolotls can no longer spawn in Minecraft:The End, as well as Minecraft:The Nether if there is a large amount of water. (Template:Bug)
- This fix was not mentioned in the changelog.
- Sweet berry bushes now damage mobs. (Template:Bug, Template:Bug)
- Mobs no longer try to path through sweet berry bushes.
User Interface
- Structure blocks can now be saved and loaded within the current Minecraft:dimension's height limits. (Template:Bug)
- Fixed an issue where searching for non-existent content brought up the incorrect "1 result" message.
- Fixed overlapping text on offerings occurring on 4:3 resolution screens.
- Fixed Minecraft:Java Edition parity while lying in bed in multiplayer game. A message will show how many players are lying in Minecraft:bed while waiting for all players to fall asleep.
- Provided better visual feedback and hints for different render distance settings.
Vanilla Parity
- Changed the raid bossbar color from pink to red. (Template:Bug)
- Raid mobs now despawn after a raid ends if every player moves far away enough from them.
- Vindicators no longer naturally spawn in patrols.
Villages
- The Hero of the Village effect now applies to all players who helped kill a raider once a raid is defeated; the effect also remains on the players, even if they travel outside the village. (Template:Bug)
References
<references group="">
</references>
de:Bedrock Edition beta 1.18.0.20 es:Bedrock Edition beta 1.18.0.20 ja:Bedrock Edition beta 1.18.0.20 pt:Edição Bedrock beta 1.18.0.20 ru:Beta 1.18.0.20 (Bedrock Edition) zh:基岩版1.18.0.20