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Minecraft:Bedrock Edition guides/0.13 releases: Difference between revisions

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Fix template calls: add MC/ prefix
 
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|name=
|name=
|vers=
|vers=
* {{vl|pe v0.13.0|}}
* {{MC/Vl|pe v0.13.0|}}
* {{vl|pe v0.13.1|}}
* {{MC/Vl|pe v0.13.1|}}
* {{vl|pe v0.13.2|}}
* {{MC/Vl|pe v0.13.2|}}
|prev=0.12 releases
|prev=0.12 releases
|next=Overworld Update
|next=Overworld Update
}}
}}
This guide is a simplified overview of all the changes in the {{BE}} 0.13.x releases, which assumes at least some familiarity with ''Bedrock Edition'' 0.12.x releases.
This guide is a simplified overview of all the changes in the {{MC/BE}} 0.13.x releases, which assumes at least some familiarity with ''Bedrock Edition'' 0.12.x releases.


==Mobs==
==Mobs==
===New===
===New===
{|{{Simple Guide table|New Mobs}}
{|{{MC/Simple Guide table|New Mobs}}
|-
|-
|Rabbit
|Rabbit
|{{Animate|Brown Rabbit JE1 BE1.png; White Rabbit BE1.png; Black Rabbit JE1 BE1.png; Gold Rabbit JE1 BE1.png; Salt & Pepper Rabbit JE1 BE1.png; Black & White Rabbit JE2 BE1.png|128px }}
|{{MC/Animate|Brown Rabbit JE1 BE1.png; White Rabbit BE1.png; Black Rabbit JE1 BE1.png; Gold Rabbit JE1 BE1.png; Salt & Pepper Rabbit JE1 BE1.png; Black & White Rabbit JE2 BE1.png|128px }}
{{Animate|Baby Brown Rabbit JE1 BE1.png; Baby White Rabbit BE1.png; Baby Black Rabbit JE1 BE1.png; Baby Gold Rabbit JE1 BE1.png; Baby Salt & Pepper Rabbit JE1 BE1.png; Baby Black & White Rabbit JE2 BE1.png|64px}}
{{MC/Animate|Baby Brown Rabbit JE1 BE1.png; Baby White Rabbit BE1.png; Baby Black Rabbit JE1 BE1.png; Baby Gold Rabbit JE1 BE1.png; Baby Salt & Pepper Rabbit JE1 BE1.png; Baby Black & White Rabbit JE2 BE1.png|64px}}
|
|
* {{BiomeLink|Desert}}
* {{MC/Biomelink|Desert}}
* {{BiomeLink|Flower Forest}}
* {{MC/Biomelink|Flower Forest}}
* {{BiomeLink|Taiga}}
* {{MC/Biomelink|Taiga}}
* {{BiomeLink|id=old growth pine taiga|Giant Tree Taiga}}
* {{MC/Biomelink|id=old growth pine taiga|Giant Tree Taiga}}
* {{BiomeLink|Snowy Taiga}}
* {{MC/Biomelink|Snowy Taiga}}
* {{BiomeLink|id=snowy plains|Snowy Tundra}}
* {{MC/Biomelink|id=snowy plains|Snowy Tundra}}
* {{BiomeLink|Frozen River}}
* {{MC/Biomelink|Frozen River}}
* {{BiomeLink|Snowy Beach}}
* {{MC/Biomelink|Snowy Beach}}
|
|
{{Drop|Item|Rabbit hide|0|1|}}
{{MC/Drop|Item|Rabbit hide|0|1|}}
{{Drop|Item|Raw rabbit|0|1|}}
{{MC/Drop|Item|Raw rabbit|0|1|}}
{{Drop|Item|Cooked rabbit|0|2|}} (if killed by fire)
{{MC/Drop|Item|Cooked rabbit|0|2|}} (if killed by fire)
{{Drop|Item|Rabbit's foot|0|1|}}
{{MC/Drop|Item|Rabbit's foot|0|1|}}
|
|
* New passive creatures.
* New passive creatures.
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===Changed===
===Changed===
{|{{Simple Guide table|Changed Mobs}}
{|{{MC/Simple Guide table|Changed Mobs}}
|-
|-
|Ghast
|Ghast
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|-
|-
|[[Minecraft:Villager]]
|[[Minecraft:Villager]]
|{{Animate|Farmer.png; Librarian.png; Priest.png; Blacksmith.png; Butcher.png; Nitwit.png|128px}}
|{{MC/Animate|Farmer.png; Librarian.png; Priest.png; Blacksmith.png; Butcher.png; Nitwit.png|128px}}
|Will follow the player or stop.
|Will follow the player or stop.
|-
|-
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==Blocks==
==Blocks==
===New===
===New===
{|{{Simple Guide table|New Blocks}}
{|{{MC/Simple Guide table|New Blocks}}
|-
|-
|Redstone lamp
|Redstone lamp
|{{Animate|Redstone Lamp JE2 BE1.png; Lit Redstone Lamp JE2 BE1.png|84px}}
|{{MC/Animate|Redstone Lamp JE2 BE1.png; Lit Redstone Lamp JE2 BE1.png|84px}}
|
|
{{Crafting
{{Crafting
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|-
|-
|Redstone torch
|Redstone torch
|{{Animate|Redstone Torch JE1 BE1.png; Redstone Wall Torch (S) JE1 BE1.png; Unlit Redstone Torch JE1 BE1.png; Unlit Redstone Wall Torch (S) JE1 BE1.png|84px}}
|{{MC/Animate|Redstone Torch JE1 BE1.png; Redstone Wall Torch (S) JE1 BE1.png; Unlit Redstone Torch JE1 BE1.png; Unlit Redstone Wall Torch (S) JE1 BE1.png|84px}}
|
|
{{Crafting
{{Crafting
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|Tripwire hook and tripwire
|Tripwire hook and tripwire
|[[File:Suspended Tripwire Hook (S) JE3.png|84px]]
|[[File:Suspended Tripwire Hook (S) JE3.png|84px]]
{{Animate|Tripwire (N).png; Tripwire (E).png; Tripwire (S).png; Tripwire (W).png; Tripwire (NS).png; Tripwire (EW).png; Tripwire (NE).png; Tripwire (ES).png; Tripwire (SW).png; Tripwire (NW).png; Tripwire (ESW).png; Tripwire (NSW).png; Tripwire (NEW).png; Tripwire (NES).png; Tripwire (NESW).png|84px}}
{{MC/Animate|Tripwire (N).png; Tripwire (E).png; Tripwire (S).png; Tripwire (W).png; Tripwire (NS).png; Tripwire (EW).png; Tripwire (NE).png; Tripwire (ES).png; Tripwire (SW).png; Tripwire (NW).png; Tripwire (ESW).png; Tripwire (NSW).png; Tripwire (NEW).png; Tripwire (NES).png; Tripwire (NESW).png|84px}}
|
|
; Tripwire hook:
; Tripwire hook:
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* Tripwire hooks can be obtained as "junk" items in fishing.
* Tripwire hooks can be obtained as "junk" items in fishing.
; Tripwire:
; Tripwire:
* {{control|use|text=USE}} wires against the surface where the tripwire needs to be placed.
* {{MC/Control|use|text=USE}} wires against the surface where the tripwire needs to be placed.
|Can be mined with bare hands or with any tool.
|Can be mined with bare hands or with any tool.
|Connected to each other to form a redstone switch.
|Connected to each other to form a redstone switch.
|-
|-
|Daylight detector and inverted daylight detector
|Daylight detector and inverted daylight detector
|{{Animate|Daylight Detector JE1 BE1.png; Inverted Daylight Detector JE1 BE1.png|84px}}
|{{MC/Animate|Daylight Detector JE1 BE1.png; Inverted Daylight Detector JE1 BE1.png|84px}}
|Press the {{control|use}} key on it to invert it into a reverse sunlight detector.
|Press the {{MC/Control|use}} key on it to invert it into a reverse sunlight detector.
{{Crafting
{{Crafting
|A1= Glass |B1= Glass |C1= Glass
|A1= Glass |B1= Glass |C1= Glass
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|-
|-
|Detector rail
|Detector rail
|{{Animate|Detector Rail (NS) JE1 BE1.png; Powered Detector Rail (NS) JE1 BE1.png|84px}}
|{{MC/Animate|Detector Rail (NS) JE1 BE1.png; Powered Detector Rail (NS) JE1 BE1.png|84px}}
|
|
{{Crafting
{{Crafting
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|-
|-
|Activator rail
|Activator rail
|{{Animate|Activator Rail JE1 BE1.png; Powered Activator Rail (NS) JE1 BE1.png|84px}}
|{{MC/Animate|Activator Rail JE1 BE1.png; Powered Activator Rail (NS) JE1 BE1.png|84px}}
|
|
{{Crafting
{{Crafting
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|-
|-
|[[Minecraft:Door|Birch door]], [[Minecraft:Door|spruce door]], [[Minecraft:Door|jungle door]], [[Minecraft:Door|acacia door]] and [[Minecraft:Door|dark oak door]]
|[[Minecraft:Door|Birch door]], [[Minecraft:Door|spruce door]], [[Minecraft:Door|jungle door]], [[Minecraft:Door|acacia door]] and [[Minecraft:Door|dark oak door]]
|{{Animate|Birch Door JE1 BE1.png; Spruce Door JE1 BE1.png; Jungle Door JE2 BE1.png; Acacia Door JE2 BE1.png; Dark Oak Door JE1 BE1.png|84px}}
|{{MC/Animate|Birch Door JE1 BE1.png; Spruce Door JE1 BE1.png; Jungle Door JE2 BE1.png; Acacia Door JE2 BE1.png; Dark Oak Door JE1 BE1.png|84px}}
|
|
{{Crafting
{{Crafting
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===Changed===
===Changed===
{|{{Simple Guide table|Changed Blocks}}
{|{{MC/Simple Guide table|Changed Blocks}}
|-
|-
|[[Minecraft:Flower]]
|[[Minecraft:Flower]]
|{{Animate|Poppy JE6 BE1.png; Blue Orchid JE6 BE1.png; Allium JE6 BE1.png; Azure Bluet JE6 BE1.png; Red Tulip JE6 BE1.png; Orange Tulip JE6 BE1.png; White Tulip JE6 BE1.png; Pink Tulip JE6 BE1.png; Oxeye Daisy JE6 BE1.png; Sunflower BE3.png; Lilac JE3 BE1.png; Rose Bush JE3 BE1.png; Peony JE3 BE1.png|84px}}
|{{MC/Animate|Poppy JE6 BE1.png; Blue Orchid JE6 BE1.png; Allium JE6 BE1.png; Azure Bluet JE6 BE1.png; Red Tulip JE6 BE1.png; Orange Tulip JE6 BE1.png; White Tulip JE6 BE1.png; Pink Tulip JE6 BE1.png; Oxeye Daisy JE6 BE1.png; Sunflower BE3.png; Lilac JE3 BE1.png; Rose Bush JE3 BE1.png; Peony JE3 BE1.png|84px}}
|Bone meal generated flowers are now biome dependent.
|Bone meal generated flowers are now biome dependent.
|-
|-
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|-
|-
|Tripwire
|Tripwire
|{{Animate|Tripwire (N).png; Tripwire (E).png; Tripwire (S).png; Tripwire (W).png; Tripwire (NS).png; Tripwire (EW).png; Tripwire (NE).png; Tripwire (ES).png; Tripwire (SW).png; Tripwire (NW).png; Tripwire (ESW).png; Tripwire (NSW).png; Tripwire (NEW).png; Tripwire (NES).png; Tripwire (NESW).png|84px}}
|{{MC/Animate|Tripwire (N).png; Tripwire (E).png; Tripwire (S).png; Tripwire (W).png; Tripwire (NS).png; Tripwire (EW).png; Tripwire (NE).png; Tripwire (ES).png; Tripwire (SW).png; Tripwire (NW).png; Tripwire (ESW).png; Tripwire (NSW).png; Tripwire (NEW).png; Tripwire (NES).png; Tripwire (NESW).png|84px}}
|Now placeable.
|Now placeable.
|}
|}
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==Items==
==Items==
===New===
===New===
{|{{Simple Guide table|New Items}}
{|{{MC/Simple Guide table|New Items}}
|-
|-
|Rabbit hide
|Rabbit hide
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|Adult rabbits will drop 0-1 raw rabbit when killed.
|Adult rabbits will drop 0-1 raw rabbit when killed.
|
|
* Press and hold the {{Control|Use}} key in the hotkey bar to eat raw rabbit. Doing so will restore {{hunger|3}} and 1.8 hunger saturation.
* Press and hold the {{MC/Control|Use}} key in the hotkey bar to eat raw rabbit. Doing so will restore {{hunger|3}} and 1.8 hunger saturation.
* Raw rabbit meat can be used to breed or heal tamed [[Minecraft:Wolf|wolves]], guide them to move around, and also reduce the growth timer of baby wolves by 10%.
* Raw rabbit meat can be used to breed or heal tamed [[Minecraft:Wolf|wolves]], guide them to move around, and also reduce the growth timer of baby wolves by 10%.
* Raw rabbit meat can be used to cook cooked rabbit meat.
* Raw rabbit meat can be used to cook cooked rabbit meat.
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}}
}}
|
|
* Press and hold the {{Control|Use}} key in the hotkey bar to eat cooked rabbit. Doing so will restore {{hunger|5}} and 6 hunger saturation.
* Press and hold the {{MC/Control|Use}} key in the hotkey bar to eat cooked rabbit. Doing so will restore {{hunger|5}} and 6 hunger saturation.
* Cooked rabbit meat can be used to breed or heal tamed [[Minecraft:Wolf|wolves]], guide them to move around, and also reduce the growth timer of baby wolves by 10%.
* Cooked rabbit meat can be used to breed or heal tamed [[Minecraft:Wolf|wolves]], guide them to move around, and also reduce the growth timer of baby wolves by 10%.
* Cooked rabbit meat can be used to craft rabbit meat stew.
* Cooked rabbit meat can be used to craft rabbit meat stew.
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}}
}}
|
|
* Press and hold the {{Control|Use}} key in the hotkey bar to eat rabbit stew. Doing so will restore {{hunger|10}} and 12 hunger saturation.
* Press and hold the {{MC/Control|Use}} key in the hotkey bar to eat rabbit stew. Doing so will restore {{hunger|10}} and 12 hunger saturation.
** After eating the rabbit stew, it will turn into a [[Minecraft:Bowl|bowl]].
** After eating the rabbit stew, it will turn into a [[Minecraft:Bowl|bowl]].
* Can be eaten by [[Minecraft:Wolf|wolves]] to restore {{hp|10|mob=1}} HP.
* Can be eaten by [[Minecraft:Wolf|wolves]] to restore {{hp|10|mob=1}} HP.
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===Changed===
===Changed===
{|{{Simple Guide table|Changed Items}}
{|{{MC/Simple Guide table|Changed Items}}
|-
|-
|Redstone dust
|Redstone dust
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==Non-mob entities==
==Non-mob entities==
===Changed===
===Changed===
{| {{Simple Guide table|Changed Non-mob entities}}
{| {{MC/Simple Guide table|Changed Non-mob entities}}
|-
|-
|[[Minecraft:Boat]]
|[[Minecraft:Boat]]
|{{Animate|Oak Boat JE2 BE1.png; Spruce Boat JE1 BE1.png; Birch Boat JE1 BE1.png; Jungle Boat JE1 BE1.png; Acacia Boat JE1 BE1.png; Dark Oak Boat JE1 BE1.png|128px}}
|{{MC/Animate|Oak Boat JE2 BE1.png; Spruce Boat JE1 BE1.png; Birch Boat JE1 BE1.png; Jungle Boat JE1 BE1.png; Acacia Boat JE1 BE1.png; Dark Oak Boat JE1 BE1.png|128px}}
|
|
* Speed equal to sprinting.
* Speed equal to sprinting.
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==Structures==
==Structures==
===New===
===New===
{|{{Simple Guide table|New Structures}}
{|{{MC/Simple Guide table|New Structures}}
|-
|-
|Desert pyramid
|Desert pyramid
|[[File:Desert pyramid_JE1_BE1.png|256px]]
|[[File:Desert pyramid_JE1_BE1.png|256px]]
|
|
* {{BiomeLink|Desert}}
* {{MC/Biomelink|Desert}}
|Yes
|Yes
|No
|No
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==Gameplay==
==Gameplay==
===New===
===New===
{| {{Simple Guide table|New Gameplay}}
{| {{MC/Simple Guide table|New Gameplay}}
|-
|-
|Height
|Height
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==See also==
==See also==
{{Navbox guides|bedrock}}
{{MC/Navbox guides|bedrock}}


pt:Guias da Edição Bedrock/Versões estáveis da 0.13
pt:Guias da Edição Bedrock/Versões estáveis da 0.13
zh:携带版指南/0.13版本
zh:携带版指南/0.13版本

Latest revision as of 19:42, 9 April 2026

Template:Infobox guide This guide is a simplified overview of all the changes in the Bedrock Edition 0.13.x releases, which assumes at least some familiarity with Bedrock Edition 0.12.x releases.

Mobs

New

Name Image Habitat Drops Note
Rabbit Script error: No such module "animate".

Script error: No such module "animate".

  1. REDIRECT Template:BiomeLink
  1. REDIRECT Template:BiomeLink
  1. REDIRECT Template:BiomeLink
  1. REDIRECT Template:BiomeLink
  1. REDIRECT Template:BiomeLink
  1. REDIRECT Template:BiomeLink
  1. REDIRECT Template:BiomeLink
  1. REDIRECT Template:BiomeLink
  • New passive creatures.
  • Will move away from the player.
  • Carrots can be used for breeding.
  • Can damage crops.

Changed

Name Image Changed
Ghast File:Ghast JE1 BE1.gif Increased spawn probability.
Slime File:Slime JE2 BE1.png Increased spawn probability.
Skeleton File:Skeleton JE4 BE2.png Now try to stay away from wolves.
Minecraft:Villager Script error: No such module "animate". Will follow the player or stop.
Minecraft:Wolf File:Angry Wolf JE2 BE2.png

File:Baby Angry Wolf JE2 BE2.png

Will now actively attack sheep and rabbits.

Blocks

New

Name Image Obtaining Tool Required Uses
Redstone lamp Script error: No such module "animate".

Template:Crafting

Can be mined with bare hands or with any tool. Emits level 15 light when activated.
Redstone torch Script error: No such module "animate".

Template:Crafting

Can be mined with bare hands or with any tool. Used to activate or deactivate redstone circuits.
Minecraft:Lever File:Wall Lever (S) JE2-L1.png

Template:Crafting

Can be mined with bare hands or with any tool. Used to activate or deactivate redstone circuits.
Tripwire hook and tripwire File:Suspended Tripwire Hook (S) JE3.png

Script error: No such module "animate".

Tripwire hook

Template:Crafting

  • Tripwire hooks can be obtained as "junk" items in fishing.
Tripwire
  • {{#vardefine: control | right click on mouse or left trigger on gamepad }}USE wires against the surface where the tripwire needs to be placed.
Can be mined with bare hands or with any tool. Connected to each other to form a redstone switch.
Daylight detector and inverted daylight detector Script error: No such module "animate". right click on mouse or left trigger on gamepad }}use key on it to invert it into a reverse sunlight detector.

Template:Crafting

Can be mined with bare hands or with any tool, but using an Minecraft:axe is fastest. Used to detect light levels during the day or night and output the corresponding redstone signal strength.
Pressure plate File:Oak Pressure Plate JE3 BE1.png

File:Stone Pressure Plate JE3 BE1.png

A stone pressure plate will naturally generate in each desert pyramid.

Template:Crafting Template:Crafting

  • Wooden pressure plates can be mined with bare hands or with any tool, but an axe is fastest.
  • Stone pressure plates can only be mined with Minecraft:pickaxe, otherwise they will not drop any items.
Used to detect entities on it (players, creatures, items, etc.).
Weighted pressure plate File:Light Weighted Pressure Plate JE1 BE1.png

File:Heavy Weighted Pressure Plate JE1 BE1.png

Template:Crafting Template:Crafting

Can only be mined with a pickaxe, otherwise no items will be dropped. Used to detect entities on it (players, creatures, items, etc.).
Minecraft:Button

File:Oak Wall Button (S) JE1 BE1.png File:Stone Wall Button (S) JE2 BE1.png

Template:Crafting Template:Crafting

  • Wooden buttons can be mined with bare hands or with any tool, but an axe is fastest.
  • Stone buttons can be mined with bare hands or with any tool, but a pickaxe is fastest.
Provides a short redstone signal.
Detector rail Script error: No such module "animate".

Template:Crafting

Can be mined with bare hands or with any tool, but a pickaxe is fastest. A minecart driving on it will emit a redstone signal.
Activator rail Script error: No such module "animate".

Template:Crafting

Can be mined with bare hands or with any tool, but a pickaxe is fastest. Driving a minecart on it will cause passengers to get off.
Trapped chest File:Trapped Chest.gif

Template:Crafting

Can be mined with bare hands or with any tool, but an axe is the fastest. Emits a redstone signal when opened.
Birch door, spruce door, jungle door, acacia door and dark oak door Script error: No such module "animate".

Template:Crafting

Can be mined with bare hands or with any tool, but an axe is the fastest.
Iron trapdoor File:Iron Trapdoor JE1 BE1.png

Template:Crafting

Can only be mined with a pickaxe, otherwise no items will be dropped. Same function as wooden trapdoor, but requires redstone signal to open.
Note block File:Note Block JE1 BE1.png

Template:Crafting

Can be mined with bare hands or with any tool, but an axe is the fastest.
  • Will emit different sounds depending on the type of block underneath it.
  • Click to adjust the tone, and use redstone to activate it to emit a constant tone.

Changed

Name Image Changed
Minecraft:Flower Script error: No such module "animate". Bone meal generated flowers are now biome dependent.
Minecraft:Obsidian File:Obsidian JE1 BE1.png Destruction time changed from 3 seconds to 6.5 seconds.
Stonecutter File:Stonecutter (Old) BE1.png
  • Removed its own synthesis recipe, and the original synthesis recipe is inherited by workbench.
  • No longer available in survival mode, only available as a decorative block in creative mode.
Iron door File:Iron Door JE1 BE1.png

File:Iron Door (item) JE2 BE2.png

  • Added actual functionality.
  • Can be crafted in survival mode.
  • Fixed textures.
Oak door File:Oak Door (item) JE3 BE2.png Updated textures.
Tripwire Script error: No such module "animate". Now placeable.

Items

New

Name Image Obtaining Uses
Rabbit hide File:Rabbit Hide JE2 BE1.png Adult rabbits will drop 0-1 rabbit hide when killed. Can be used to craft Minecraft:leather.
Raw rabbit File:Raw Rabbit JE2 BE1.png Adult rabbits will drop 0-1 raw rabbit when killed.
  • Press and hold the {{#vardefine: control | right click on mouse or left trigger on gamepad }}Use key in the hotkey bar to eat raw rabbit. Doing so will restore Template:Hunger and 1.8 hunger saturation.
  • Raw rabbit meat can be used to breed or heal tamed wolves, guide them to move around, and also reduce the growth timer of baby wolves by 10%.
  • Raw rabbit meat can be used to cook cooked rabbit meat.
Cooked rabbit File:Cooked Rabbit JE2 BE1.png Adult rabbits will drop 0-1 cooked rabbit when killed while on fire.

Template:Smelting

  • Press and hold the {{#vardefine: control | right click on mouse or left trigger on gamepad }}Use key in the hotkey bar to eat cooked rabbit. Doing so will restore Template:Hunger and 6 hunger saturation.
  • Cooked rabbit meat can be used to breed or heal tamed wolves, guide them to move around, and also reduce the growth timer of baby wolves by 10%.
  • Cooked rabbit meat can be used to craft rabbit meat stew.
Rabbit stew File:Rabbit Stew JE1 BE1.png

Template:Crafting

  • Press and hold the {{#vardefine: control | right click on mouse or left trigger on gamepad }}Use key in the hotkey bar to eat rabbit stew. Doing so will restore Template:Hunger and 12 hunger saturation.
    • After eating the rabbit stew, it will turn into a bowl.
  • Can be eaten by wolves to restore Template:Hp HP.

Changed

Name Image Changed
Redstone dust File:Redstone Dust JE1 BE1.png Now placeable.
Plants Produce particle effects when using bone meal on it.
Minecraft:Beetroot File:Beetroot JE1 BE1.png Now stackable to 64.

Non-mob entities

Changed

Name Image Changed
Minecraft:Boat Script error: No such module "animate".
  • Speed equal to sprinting.
  • No longer affects hunger.
  • Multiple boats will stack up high and can overlap when squeezing each other.
Minecraft:Minecart File:Minecart JE2 BE1.png Stacking multiple minecarts will increase the height.

Structures

New

Name Image Generates Chests Mobs Description
Desert pyramid File:Desert pyramid JE1 BE1.png
  1. REDIRECT Template:BiomeLink
Yes No Contains 4 treasure chests and a trap consisting of 9 Minecraft:TNT and 1 stone pressure plate.

Gameplay

New

Name Description
Height A client warning will now appear if you attempt to place blocks above 128 blocks.
Particle
  • happyVillager
  • note

See also

Template:Article other

pt:Guias da Edição Bedrock/Versões estáveis da 0.13 zh:携带版指南/0.13版本

Contents