Minecraft:Clock: Difference between revisions
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=== Generated loot === | === Generated loot === | ||
{{LootChestItem|clock}} | {{MC/LootChestItem|clock}} | ||
=== Trading === | === Trading === | ||
| Line 27: | Line 27: | ||
== Usage == | == Usage == | ||
[[File:WatchCycle.gif|class=pixel-image drop-shadow-dark|right|120px|Clock animation]] | [[File:WatchCycle.gif|class=pixel-image drop-shadow-dark|right|120px|Clock animation]] | ||
The clock dial consists of two halves, a day side and a night side. The dial spins clockwise slowly to indicate the time of day, corresponding to the sun or moon's actual position in the sky. When the time of day changes suddenly, such as after sleeping or when {{ | The clock dial consists of two halves, a day side and a night side. The dial spins clockwise slowly to indicate the time of day, corresponding to the sun or moon's actual position in the sky. When the time of day changes suddenly, such as after sleeping or when {{MC/Cmd|time}} is used, the clock dial spins rapidly to catch up. The player is able to sleep a few seconds after the clock shows exactly dusk. | ||
The dial always shows the current in-game time when in the [[Minecraft:Overworld]], regardless of where it appears. This includes a player's hand, an inventory slot, a crafting grid, an item frame, or even as a dropped [[Minecraft:Item (entity)|item]]. For a clock to be mounted on a wall, an item frame is required. | The dial always shows the current in-game time when in the [[Minecraft:Overworld]], regardless of where it appears. This includes a player's hand, an inventory slot, a crafting grid, an item frame, or even as a dropped [[Minecraft:Item (entity)|item]]. For a clock to be mounted on a wall, an item frame is required. | ||
| Line 34: | Line 34: | ||
=== Piglins === | === Piglins === | ||
[[Minecraft:Piglin]]s run toward any clock item on the ground and inspect it for 6 seconds {{ | [[Minecraft:Piglin]]s run toward any clock item on the ground and inspect it for 6 seconds {{MC/In|java}} or 8 seconds {{MC/In|bedrock}}<ref>{{bug|MCPE-99448||Piglins need 8 seconds to barter, while they only need 6 in java}}</ref> before putting it in their inventory. | ||
== Data values == | == Data values == | ||
=== ID === | === ID === | ||
{{ | {{MC/Edition|java}}: | ||
{{ID table | {{ID table | ||
|edition=java | |edition=java | ||
| Line 49: | Line 49: | ||
|foot=1}} | |foot=1}} | ||
{{ | {{MC/Edition|bedrock}}: | ||
{{ID table | {{ID table | ||
|edition=bedrock | |edition=bedrock | ||
| Line 64: | Line 64: | ||
== Achievements == | == Achievements == | ||
{{ | {{MC/Load achievements|Oooh, shiny!}} | ||
== Advancements == | == Advancements == | ||
{{ | {{MC/Load advancements|Oh Shiny}} | ||
== Videos == | == Videos == | ||
{{Video note|This video doesn't state that clocks can be found in shipwrecks or ruined portals because the video was released in an earlier [[Minecraft:Java Edition version history|version]].|inaccurate}} | {{MC/Video note|This video doesn't state that clocks can be found in shipwrecks or ruined portals because the video was released in an earlier [[Minecraft:Java Edition version history|version]].|inaccurate}} | ||
{{ | {{MC/Yt|Q3bsT84oVz4}} | ||
== History == | == History == | ||
{{See texture generation|Clocks|type=item}} | {{MC/See texture generation|Clocks|type=item}} | ||
=== ''Java Edition'' === | === ''Java Edition'' === | ||
{{HistoryTable | {{HistoryTable | ||
|{{HistoryLine|java alpha}} | |{{MC/HistoryLine|java alpha}} | ||
|{{HistoryLine||v1.2.0|dev=?|slink=:Category:Information needed requiring unarchived version|[[File:Clock JE1.gif|32px]] Added clocks. | |{{MC/HistoryLine||v1.2.0|dev=?|slink=:Category:Information needed requiring unarchived version|[[File:Clock JE1.gif|32px]] Added clocks. | ||
|They use a procedurally generated texture with 230 visually distinct frames.}} | |They use a procedurally generated texture with 230 visually distinct frames.}} | ||
|{{HistoryLine|java}} | |{{MC/HistoryLine|java}} | ||
|{{HistoryLine||1.3.1|dev=12w21a|Librarian [[Minecraft:villager]]s now sell clocks for 10-11 [[Minecraft:emerald]]s, making them renewable.}} | |{{MC/HistoryLine||1.3.1|dev=12w21a|Librarian [[Minecraft:villager]]s now sell clocks for 10-11 [[Minecraft:emerald]]s, making them renewable.}} | ||
|{{HistoryLine||1.5|dev=13w02a|[[File:Clock JE2 BE2.gif|32px]] Clocks now use the new animation feature included in texture packs. As a result, they are considerably less precise, having only 64 frames.}} | |{{MC/HistoryLine||1.5|dev=13w02a|[[File:Clock JE2 BE2.gif|32px]] Clocks now use the new animation feature included in texture packs. As a result, they are considerably less precise, having only 64 frames.}} | ||
|{{HistoryLine||1.8|dev=14w02a|Librarian [[Minecraft:villager]]s now sell clocks for 10-12 [[Minecraft:emerald]]s.}} | |{{MC/HistoryLine||1.8|dev=14w02a|Librarian [[Minecraft:villager]]s now sell clocks for 10-12 [[Minecraft:emerald]]s.}} | ||
|{{HistoryLine||1.9|dev=15w31a|Clocks are now broken up into individual textures, instead of having every individual frame on one vertical strip like with animated textures.}} | |{{MC/HistoryLine||1.9|dev=15w31a|Clocks are now broken up into individual textures, instead of having every individual frame on one vertical strip like with animated textures.}} | ||
|{{HistoryLine||1.13|dev=18w14a|Clocks can now be found in shipwreck map rooms.}} | |{{MC/HistoryLine||1.13|dev=18w14a|Clocks can now be found in shipwreck map rooms.}} | ||
|{{HistoryLine||1.14|dev=19w11a|Librarian villagers now sell clocks for 5 emeralds.}} | |{{MC/HistoryLine||1.14|dev=19w11a|Librarian villagers now sell clocks for 5 emeralds.}} | ||
|{{HistoryLine||1.16|dev=20w09a|Clocks can now be used to distract [[Minecraft:piglin]]s.<ref>{{bug|MC-172363}}</ref>}} | |{{HistoryLine||1.16|dev=20w09a|Clocks can now be used to distract [[Minecraft:piglin]]s.<ref>{{bug|MC-172363}}</ref>}} | ||
|{{HistoryLine|||dev=20w16a|Clocks now generate in ruined portal chests.}} | |{{MC/HistoryLine|||dev=20w16a|Clocks now generate in ruined portal chests.}} | ||
|{{HistoryLine|||dev=20w19a|Clocks no longer work in the recipe book.<ref>{{bug|MC-116293}}</ref>}} | |{{HistoryLine|||dev=20w19a|Clocks no longer work in the recipe book.<ref>{{bug|MC-116293}}</ref>}} | ||
|{{HistoryLine|||dev=20w22a|Clocks no longer work in the villager trading GUI.<ref>{{bug|MC-182888}}</ref>}} | |{{HistoryLine|||dev=20w22a|Clocks no longer work in the villager trading GUI.<ref>{{bug|MC-182888}}</ref>}} | ||
|{{HistoryLine||1.17|dev=20w48a|[[File:Clock JE3.gif|32px]] The texture of clocks has been changed to match the new gold ingot texture from the texture update.}} | |{{MC/HistoryLine||1.17|dev=20w48a|[[File:Clock JE3.gif|32px]] The texture of clocks has been changed to match the new gold ingot texture from the texture update.}} | ||
}} | }} | ||
=== ''Bedrock Edition'' === | === ''Bedrock Edition'' === | ||
{{HistoryTable | {{HistoryTable | ||
|{{HistoryLine|pocket alpha}} | |{{MC/HistoryLine|pocket alpha}} | ||
|{{HistoryLine||v0.2.0|[[File:Clock BE1.png|32px]] Added clocks. | |{{MC/HistoryLine||v0.2.0|[[File:Clock BE1.png|32px]] Added clocks. | ||
|Clocks currently have no function or legitimate method of obtaining them.}} | |Clocks currently have no function or legitimate method of obtaining them.}} | ||
|{{HistoryLine||v0.8.0|dev=build 1|Clocks are now functional and craftable. They have been added into the Creative inventory. | |{{MC/HistoryLine||v0.8.0|dev=build 1|Clocks are now functional and craftable. They have been added into the Creative inventory. | ||
|[[File:Clock JE2 BE2.gif|32px]] The texture of clocks has been changed. They use a predefined texture file with 64 different frames.}} | |[[File:Clock JE2 BE2.gif|32px]] The texture of clocks has been changed. They use a predefined texture file with 64 different frames.}} | ||
|{{HistoryLine||v0.15.0|dev=build 1|The resolution for the texture atlas for clocks has been changed from 128x128 to 16x1024.}} | |{{MC/HistoryLine||v0.15.0|dev=build 1|The resolution for the texture atlas for clocks has been changed from 128x128 to 16x1024.}} | ||
|{{HistoryLine|pocket}} | |{{MC/HistoryLine|pocket}} | ||
|{{HistoryLine||1.0.4|dev=alpha 1.0.4.0|Librarian [[Minecraft:villager]]s now sell clocks for 10-12 [[Minecraft:emerald]]s.}} | |{{MC/HistoryLine||1.0.4|dev=alpha 1.0.4.0|Librarian [[Minecraft:villager]]s now sell clocks for 10-12 [[Minecraft:emerald]]s.}} | ||
|{{HistoryLine|bedrock}} | |{{MC/HistoryLine|bedrock}} | ||
|{{HistoryLine||1.4.0|dev=beta 1.2.20.1|Clocks can now be found inside map room [[Minecraft:chest]]s in shipwrecks.}} | |{{MC/HistoryLine||1.4.0|dev=beta 1.2.20.1|Clocks can now be found inside map room [[Minecraft:chest]]s in shipwrecks.}} | ||
|{{HistoryLine||1.11.0|dev=beta 1.11.0.4|Trading has been changed, librarian [[Minecraft:villager]]s now have {{frac|1|3}} chance to sell a clock for 4 [[Minecraft:emerald]]s as part of their trades.}} | |{{HistoryLine||1.11.0|dev=beta 1.11.0.4|Trading has been changed, librarian [[Minecraft:villager]]s now have {{frac|1|3}} chance to sell a clock for 4 [[Minecraft:emerald]]s as part of their trades.}} | ||
|{{HistoryLine||1.16.0|dev=beta 1.16.0.57|Clocks now generate in ruined portal chests.}} | |{{MC/HistoryLine||1.16.0|dev=beta 1.16.0.57|Clocks now generate in ruined portal chests.}} | ||
|{{HistoryLine||1.17.0|dev=beta 1.17.0.54|[[File:Clock JE3.gif|32px]] The texture of clocks has been changed to match the new gold ingot texture from the texture update.}} | |{{MC/HistoryLine||1.17.0|dev=beta 1.17.0.54|[[File:Clock JE3.gif|32px]] The texture of clocks has been changed to match the new gold ingot texture from the texture update.}} | ||
}} | }} | ||
=== Legacy Console Edition === | === Legacy Console Edition === | ||
{{HistoryTable | {{HistoryTable | ||
|{{HistoryLine|console}} | |{{MC/HistoryLine|console}} | ||
|{{HistoryLine||xbox=TU1|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|[[File:Clock JE1.gif|32px]] Added clocks. | |{{MC/HistoryLine||xbox=TU1|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|[[File:Clock JE1.gif|32px]] Added clocks. | ||
|Like in old versions of Java Edition, they use a dynamically generated texture with 230 visually distinct frames.}} | |Like in old versions of Java Edition, they use a dynamically generated texture with 230 visually distinct frames.}} | ||
|{{HistoryLine||xbox=TU12|[[File:Clock JE2 BE2.gif|32px]] Alongside the addition of texture packs, clocks have been changed to use pre-rendered sprites. As a result, they are considerably less precise, having only 64 frames.}} | |{{MC/HistoryLine||xbox=TU12|[[File:Clock JE2 BE2.gif|32px]] Alongside the addition of texture packs, clocks have been changed to use pre-rendered sprites. As a result, they are considerably less precise, having only 64 frames.}} | ||
|{{HistoryLine||xbox=TU14|xbone=CU1|ps3=1.04|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|Librarian [[Minecraft:villager]]s now sell clocks for 10-11 [[Minecraft:emerald]]s, making them renewable.}} | |{{MC/HistoryLine||xbox=TU14|xbone=CU1|ps3=1.04|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|Librarian [[Minecraft:villager]]s now sell clocks for 10-11 [[Minecraft:emerald]]s, making them renewable.}} | ||
|{{HistoryLine||xbox=TU31|xbone=CU19|ps3=1.22|psvita=1.22|ps4=1.22|wiiu=Patch 3|switch=1.0.1|Librarian villagers now sell clocks for 10-12 emeralds.}} | |{{MC/HistoryLine||xbox=TU31|xbone=CU19|ps3=1.22|psvita=1.22|ps4=1.22|wiiu=Patch 3|switch=1.0.1|Librarian villagers now sell clocks for 10-12 emeralds.}} | ||
|{{HistoryLine||xbox=TU69|xbone=none|ps3=1.76|psvita=1.76|ps4=1.76|wiiu=Patch 38|switch=none|Clocks can now be found in shipwreck map rooms.}} | |{{MC/HistoryLine||xbox=TU69|xbone=none|ps3=1.76|psvita=1.76|ps4=1.76|wiiu=Patch 38|switch=none|Clocks can now be found in shipwreck map rooms.}} | ||
|{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.91|wiiu=none|switch=none|Trading has been changed, librarian [[Minecraft:villager]]s now have chance to sell a clock for 5 [[Minecraft:emerald]]s as part of their trades.}} | |{{MC/HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.91|wiiu=none|switch=none|Trading has been changed, librarian [[Minecraft:villager]]s now have chance to sell a clock for 5 [[Minecraft:emerald]]s as part of their trades.}} | ||
}} | }} | ||
=== ''New Nintendo 3DS Edition'' === | === ''New Nintendo 3DS Edition'' === | ||
{{HistoryTable | {{HistoryTable | ||
|{{HistoryLine|New Nintendo 3DS Edition}} | |{{MC/HistoryLine|New Nintendo 3DS Edition}} | ||
|{{HistoryLine||0.1.0|[[File:Clock JE2 BE2.gif|32px]] Added clocks.}} | |{{MC/HistoryLine||0.1.0|[[File:Clock JE2 BE2.gif|32px]] Added clocks.}} | ||
}} | }} | ||
=== Data history === | === Data history === | ||
{{HistoryTable | {{HistoryTable | ||
|{{HistoryLine|java}} | |{{MC/HistoryLine|java}} | ||
|{{HistoryLine||1.13|dev=17w47a|Prior to ''The Flattening'', this item's numeral ID was 347.}} | |{{MC/HistoryLine||1.13|dev=17w47a|Prior to ''The Flattening'', this item's numeral ID was 347.}} | ||
}} | }} | ||
== Issues == | == Issues == | ||
{{Issue list}} | {{MC/Issue list}} | ||
== Trivia == | == Trivia == | ||
* {{ | * {{MC/In|java}}, the default resource pack for the clock contains 64 individual frames, each frame lasting about 18.75 seconds in real time (375 ticks) (1350 seconds (22 minutes, 30 seconds) in Minecraft time). | ||
== Gallery == | == Gallery == | ||
| Line 154: | Line 154: | ||
File:Daylight savings clock.jpeg|Artwork of a clock used for daylight savings time | File:Daylight savings clock.jpeg|Artwork of a clock used for daylight savings time | ||
File:A clock as a watch.jpeg|A clock being used as a watch | File:A clock as a watch.jpeg|A clock being used as a watch | ||
File:MCSM2 Giant Clock (Sun).png|A {{MCSM|giant clock}} featured in {{MCSM}} | File:MCSM2 Giant Clock (Sun).png|A {{MC/MCSM|giant clock}} featured in {{MC/MCSM}} | ||
</gallery> | </gallery> | ||
== References== | == References== | ||
{{ | {{MC/Reflist}} | ||
== Navigation == | == Navigation == | ||
{{Navbox items|utilities}} | {{MC/Navbox items|utilities}} | ||
[[Category:Utilities]] | [[Category:Utilities]] | ||
Latest revision as of 20:07, 9 April 2026
|
For the {{{Description}}} of the same name, see [[{{{Destination}}}]]. |
Template:Infobox item A clock is an Minecraft:item that shows the state of the daylight cycle in the Overworld. It spins randomly in dimensions that do not have daylight cycles.
Obtaining
Crafting
Generated loot
Script error: No such module "lootChest".
Trading
Usage
The clock dial consists of two halves, a day side and a night side. The dial spins clockwise slowly to indicate the time of day, corresponding to the sun or moon's actual position in the sky. When the time of day changes suddenly, such as after sleeping or when
- REDIRECT Template:Command
Template:Redr is used, the clock dial spins rapidly to catch up. The player is able to sleep a few seconds after the clock shows exactly dusk.
The dial always shows the current in-game time when in the Minecraft:Overworld, regardless of where it appears. This includes a player's hand, an inventory slot, a crafting grid, an item frame, or even as a dropped item. For a clock to be mounted on a wall, an item frame is required.
Because there is no day–night cycle in Minecraft:the Nether or Minecraft:the End, clocks do not work properly in these dimensions. Instead, the dial rotates rapidly and randomly. Although clocks do not function in these dimensions, the actual daylight cycle does continue.
Piglins
Minecraft:Piglins run toward any clock item on the ground and inspect it for 6 seconds in Template:Editions or 8 seconds in Template:Editions<ref>Template:Bug</ref> before putting it in their inventory.
Data values
ID
Template:!((Java EditionTemplate:))!: Template:ID table
Template:!((Bedrock EditionTemplate:))!: Template:ID table
Achievements
Script error: No such module "Achievement".
Advancements
Script error: No such module "Advancement".
Videos
- REDIRECT Template:YouTube
History
Java Edition
Bedrock Edition
Legacy Console Edition
New Nintendo 3DS Edition
Data history
Issues
Script error: No such module "Issue list".
Trivia
- in Template:Editions, the default resource pack for the clock contains 64 individual frames, each frame lasting about 18.75 seconds in real time (375 ticks) (1350 seconds (22 minutes, 30 seconds) in Minecraft time).
Gallery
Screenshots
-
A clock in an item frame on a wall in a player's base, showing it is dawn
-
Early-game player holding a clock
In other media
-
Several clocks used to telegraph time zones, featured in Minecraft:Eerie Mojang Office Party
-
Artwork of a clock used for daylight savings time
-
A clock being used as a watch
-
A giant clock featured in Minecraft: Story Mode
References
<references group="">
</references>
Template:Article otherTemplate:Article other
cs:Hodiny de:Uhr es:Reloj fr:Montre hu:Óra it:Orologio ja:時計 ko:시계 nl:Klok pl:Zegar pt:Relógio ru:Часы th:นาฬิกา uk:Годинник zh:时钟