Minecraft:Compass: Difference between revisions
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{{For}} | {{MC/For}} | ||
{{Infobox item | {{Infobox item | ||
| image = Compass.gif | | image = Compass.gif | ||
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A '''compass''' is an [[Minecraft:item]] that points in the horizontal direction of the [[Minecraft:Overworld]]'s spawn point. | A '''compass''' is an [[Minecraft:item]] that points in the horizontal direction of the [[Minecraft:Overworld]]'s spawn point. | ||
A '''lodestone compass''' is a compass variant that is obtained by {{Control|use|text=using}} a compass or lodestone compass on a [[Minecraft:lodestone]], and instead points toward that lodestone's horizontal position. | A '''lodestone compass''' is a compass variant that is obtained by {{MC/Control|use|text=using}} a compass or lodestone compass on a [[Minecraft:lodestone]], and instead points toward that lodestone's horizontal position. | ||
If the target position of either type of compass is in a different dimension, or is a lodestone that has been broken, it spins in random directions. | If the target position of either type of compass is in a different dimension, or is a lodestone that has been broken, it spins in random directions. | ||
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}} | }} | ||
=== Generated loot === | === Generated loot === | ||
{{LootChestItem|compass}} | {{MC/LootChestItem|compass}} | ||
=== Trading === | === Trading === | ||
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Both types of compass normally point in the horizontal direction of a specific position in the world and do so when viewed in most ways; including in the inventory, when held by any player or entity or displayed in an item frame. They also point toward their target position when viewed in the crafting table preview menu, even without being crafted.{{Only|Bedrock}} The direction of the needle is relative to the player viewing it. | Both types of compass normally point in the horizontal direction of a specific position in the world and do so when viewed in most ways; including in the inventory, when held by any player or entity or displayed in an item frame. They also point toward their target position when viewed in the crafting table preview menu, even without being crafted.{{Only|Bedrock}} The direction of the needle is relative to the player viewing it. | ||
Normal compasses point toward the [[Minecraft:world spawn]] point in the [[Minecraft:Overworld]]. Using the {{ | Normal compasses point toward the [[Minecraft:world spawn]] point in the [[Minecraft:Overworld]]. Using the {{MC/Cmd|setworldspawn}} command to change the world spawn can change where normal compasses point. | ||
If a compass or lodestone compass is {{Control|use|text=used}} on a [[Minecraft:lodestone]], it becomes a lodestone compass that points toward that lodestone. All lodestone compasses have an enchantment glint to distinguish them from normal compasses. | If a compass or lodestone compass is {{MC/Control|use|text=used}} on a [[Minecraft:lodestone]], it becomes a lodestone compass that points toward that lodestone. All lodestone compasses have an enchantment glint to distinguish them from normal compasses. | ||
A compass or lodestone compass spins and points in random directions if it cannot find its target position. There are two causes for this: | A compass or lodestone compass spins and points in random directions if it cannot find its target position. There are two causes for this: | ||
* If the compass is in a different dimension to its target position (e.g. a lodestone compass is in the Overworld but its target lodestone is in [[Minecraft:the Nether]]), its needle spins randomly. Because of this, normal compasses only work in the Overworld (as their target position is the Overworld spawn point) and always spin randomly in the Nether and [[Minecraft:the End]]. | * If the compass is in a different dimension to its target position (e.g. a lodestone compass is in the Overworld but its target lodestone is in [[Minecraft:the Nether]]), its needle spins randomly. Because of this, normal compasses only work in the Overworld (as their target position is the Overworld spawn point) and always spin randomly in the Nether and [[Minecraft:the End]]. | ||
* If a lodestone compass's target lodestone is broken, it becomes 'disconnected' and its needle spins in random directions. A disconnected lodestone compass can be manually re-connected to any lodestone by {{Control|use|text=using}} the compass on the lodestone. It will not re-connect automatically. | * If a lodestone compass's target lodestone is broken, it becomes 'disconnected' and its needle spins in random directions. A disconnected lodestone compass can be manually re-connected to any lodestone by {{MC/Control|use|text=using}} the compass on the lodestone. It will not re-connect automatically. | ||
Compasses and lodestone compasses do not stack with each other, and only lodestone compasses that point toward the same lodestone may stack together. {{ | Compasses and lodestone compasses do not stack with each other, and only lodestone compasses that point toward the same lodestone may stack together. {{MC/In|JE}}, all disconnected lodestone compasses can stack with each other, regardless of which lodestones they originally pointed to. {{MC/In|BE}}, disconnected lodestone compasses can only stack together if they stacked together before they became disconnected, such as if they pointed to the same lodestone. | ||
{{ | {{MC/In|JE}}, if a lodestone compass is placed in a storage block, the lodestone can be broken and replaced without disconnecting the compass, as long as the compass remains in storage while the lodestone is missing. {{MC/In|BE}}, lodestone compasses in storage disconnect instantly when the lodestone is broken. | ||
{{ | {{MC/In|JE}}, uncrafted compasses viewed in the crafting table preview always point straight forward and never at any particular position in the world. | ||
=== Crafting ingredient === | === Crafting ingredient === | ||
| Line 65: | Line 65: | ||
|Curse of Vanishing | |Curse of Vanishing | ||
|I | |I | ||
|{{Inventory slot|Anvil}} | |{{MC/Inventory slot|Anvil}} | ||
|- | |- | ||
|} | |} | ||
=== Cartography table usage === | === Cartography table usage === | ||
{{ | {{MC/Exclusive|bedrock|section=1}} | ||
{{Cartography | {{Cartography | ||
| Line 92: | Line 92: | ||
=== Anvil usage === | === Anvil usage === | ||
{{ | {{MC/Exclusive|bedrock|section=1}} | ||
{{:Map/BE|position}} | {{:Map/BE|position}} | ||
== Sounds == | == Sounds == | ||
{{ | {{MC/Edition|java}} | ||
{{SoundTable | {{SoundTable | ||
| type = java | | type = java | ||
| Line 113: | Line 113: | ||
}} | }} | ||
{{ | {{MC/Edition|bedrock}}: | ||
{{SoundTable | {{SoundTable | ||
| type = bedrock | | type = bedrock | ||
| Line 129: | Line 129: | ||
== Data values == | == Data values == | ||
=== ID === | === ID === | ||
{{ | {{MC/Edition|java}}: | ||
{{ID table | {{ID table | ||
|edition=java | |edition=java | ||
| Line 141: | Line 141: | ||
|foot=1}} | |foot=1}} | ||
{{ | {{MC/Edition|bedrock}}: | ||
{{ID table | {{ID table | ||
|edition=bedrock | |edition=bedrock | ||
| Line 166: | Line 166: | ||
=== Item data === | === Item data === | ||
{{JE}}: | {{MC/JE}}: | ||
{{ | {{MC/See also|Data component format}} | ||
<div class="treeview"> | <div class="treeview"> | ||
* {{ | * {{MC/Nbt|compound|components}}: the item's '''components''' tag. | ||
{{:Data component format/lodestone_tracker}} | {{:Data component format/lodestone_tracker}} | ||
</div> | </div> | ||
{{BE}}: | {{MC/BE}}: | ||
{{ | {{MC/See also|Bedrock Edition level format/Item format}} | ||
== Advancements == | == Advancements == | ||
{{ | {{MC/Load advancements|Country Lode, Take Me Home}} | ||
== History == | == History == | ||
=== ''Java Edition'' === | === ''Java Edition'' === | ||
{{See texture generation|Compasses|type=item}} | {{MC/See texture generation|Compasses|type=item}} | ||
{{HistoryTable | {{HistoryTable | ||
|{{HistoryLine|java alpha}} | |{{MC/HistoryLine|java alpha}} | ||
|{{HistoryLine||v1.1.0|[[File:Compass JE1.gif|32px]] Added compasses. | |{{MC/HistoryLine||v1.1.0|[[File:Compass JE1.gif|32px]] Added compasses. | ||
|They use a procedurally generated texture with 102 visually distinct frames.}} | |They use a procedurally generated texture with 102 visually distinct frames.}} | ||
|{{HistoryLine|java beta}} | |{{MC/HistoryLine|java beta}} | ||
|{{HistoryLine||1.8|dev=Pre-release|Compasses can now be found in library [[Minecraft:chest]]s in the new strongholds.}} | |{{MC/HistoryLine||1.8|dev=Pre-release|Compasses can now be found in library [[Minecraft:chest]]s in the new strongholds.}} | ||
|{{HistoryLine|java}} | |{{MC/HistoryLine|java}} | ||
|{{HistoryLine||1.3.1|dev=12w21a|Librarian [[Minecraft:villager]]s now sell 1 compass for 10–11 [[Minecraft:emerald]]s, making them renewable.}} | |{{MC/HistoryLine||1.3.1|dev=12w21a|Librarian [[Minecraft:villager]]s now sell 1 compass for 10–11 [[Minecraft:emerald]]s, making them renewable.}} | ||
|{{HistoryLine||1.4.2|dev=12w34a|Since the mapping system has been changed, a compass can now be used to craft an empty [[Minecraft:map]].}} | |{{MC/HistoryLine||1.4.2|dev=12w34a|Since the mapping system has been changed, a compass can now be used to craft an empty [[Minecraft:map]].}} | ||
|{{HistoryLine||1.5|dev=13w02a|[[File:Compass JE2 BE2.gif|32px]] Compasses now use the new animation feature included in texture packs instead of a dynamically generated sprite. As a result, they are considerably less precise, having only 29 visually distinct frames. Shading has also been added to the needle.}} | |{{MC/HistoryLine||1.5|dev=13w02a|[[File:Compass JE2 BE2.gif|32px]] Compasses now use the new animation feature included in texture packs instead of a dynamically generated sprite. As a result, they are considerably less precise, having only 29 visually distinct frames. Shading has also been added to the needle.}} | ||
|{{HistoryLine||1.8|dev=14w02a|Librarian villagers now sell 1 compass for 10–12 emeralds.}} | |{{MC/HistoryLine||1.8|dev=14w02a|Librarian villagers now sell 1 compass for 10–12 emeralds.}} | ||
|{{HistoryLine||1.9|dev=15w31a|Compasses are now broken up into individual textures, instead of having every individual frame on one vertical strip like with animated textures.}} | |{{MC/HistoryLine||1.9|dev=15w31a|Compasses are now broken up into individual textures, instead of having every individual frame on one vertical strip like with animated textures.}} | ||
|{{HistoryLine|||dev=15w43a|The average yield of compasses in stronghold library [[Minecraft:chest]]s has been increased.}} | |{{MC/HistoryLine|||dev=15w43a|The average yield of compasses in stronghold library [[Minecraft:chest]]s has been increased.}} | ||
|{{HistoryLine||1.11|dev=16w39a|Cartographer [[Minecraft:villager]]s have been added, who buy compasses as their tier 2 trade. Additionally they buy them as their tier 4 trade for explorer maps.}} | |{{MC/HistoryLine||1.11|dev=16w39a|Cartographer [[Minecraft:villager]]s have been added, who buy compasses as their tier 2 trade. Additionally they buy them as their tier 4 trade for explorer maps.}} | ||
|{{HistoryLine||1.13|dev=18w11a|Compasses can now generate in shipwreck chests.}} | |{{MC/HistoryLine||1.13|dev=18w11a|Compasses can now generate in shipwreck chests.}} | ||
|{{HistoryLine||1.14|dev=18w48a|Compasses can now generate in chests in village cartographer houses.}} | |{{MC/HistoryLine||1.14|dev=18w48a|Compasses can now generate in chests in village cartographer houses.}} | ||
|{{HistoryLine|||dev=19w11a|Cartographer villagers now buy compasses for 1 emerald. | |{{MC/HistoryLine|||dev=19w11a|Cartographer villagers now buy compasses for 1 emerald. | ||
|Librarian villagers now sell compasses for 4 emeralds.}} | |Librarian villagers now sell compasses for 4 emeralds.}} | ||
|{{HistoryLine||1.16|dev=20w13a|[[File:Lodestone Compass JE1.gif|32px]] Added lodestone compasses alongside [[Minecraft:lodestone]]s. | |{{MC/HistoryLine||1.16|dev=20w13a|[[File:Lodestone Compass JE1.gif|32px]] Added lodestone compasses alongside [[Minecraft:lodestone]]s. | ||
|Compasses now point to the center of the spawn point block, instead of its north-west corner.}} | |Compasses now point to the center of the spawn point block, instead of its north-west corner.}} | ||
|{{HistoryLine|||dev=20w14a|Compasses can now have the Curse of Vanishing enchantment on them.}} | |{{MC/HistoryLine|||dev=20w14a|Compasses can now have the Curse of Vanishing enchantment on them.}} | ||
|{{HistoryLine|||dev=20w19a|Compasses no longer work in the recipe book.<ref>{{bug|MC-116293}}</ref>}} | |{{HistoryLine|||dev=20w19a|Compasses no longer work in the recipe book.<ref>{{bug|MC-116293}}</ref>}} | ||
|{{HistoryLine|||dev=20w22a|Compasses no longer work in the villager trading GUI.<ref>{{bug|MC-182888}}</ref>}} | |{{HistoryLine|||dev=20w22a|Compasses no longer work in the villager trading GUI.<ref>{{bug|MC-182888}}</ref>}} | ||
|{{HistoryLine||1.17|dev=20w48a|[[File:Compass JE3.gif|32px]] [[File:Lodestone Compass JE2.gif|32px]] The textures of compasses and lodestone compasses have been changed.}} | |{{MC/HistoryLine||1.17|dev=20w48a|[[File:Compass JE3.gif|32px]] [[File:Lodestone Compass JE2.gif|32px]] The textures of compasses and lodestone compasses have been changed.}} | ||
|{{HistoryLine||1.19|dev=22w13a|Compasses may now be found in ancient city chests.}} | |{{MC/HistoryLine||1.19|dev=22w13a|Compasses may now be found in ancient city chests.}} | ||
|{{HistoryLine|||dev=22w14a|Compasses can now be used to craft recovery compasses.}} | |{{MC/HistoryLine|||dev=22w14a|Compasses can now be used to craft recovery compasses.}} | ||
|{{HistoryLine||1.20.3|exp=Update 1.21|dev=23w45a|Compasses can now be found in trial chambers intersection barrels.}} | |{{MC/HistoryLine||1.20.3|exp=Update 1.21|dev=23w45a|Compasses can now be found in trial chambers intersection barrels.}} | ||
}} | }} | ||
=== ''Bedrock Edition'' === | === ''Bedrock Edition'' === | ||
{{HistoryTable | {{HistoryTable | ||
|{{HistoryLine|pocket alpha}} | |{{MC/HistoryLine|pocket alpha}} | ||
|{{HistoryLine||v0.2.0|[[File:Compass BE1.png|32px]] Added compasses. | |{{MC/HistoryLine||v0.2.0|[[File:Compass BE1.png|32px]] Added compasses. | ||
|Compasses currently have no function or legitimate method of obtaining them.}} | |Compasses currently have no function or legitimate method of obtaining them.}} | ||
|{{HistoryLine||v0.8.0|dev=build 1|[[File:Compass JE2 BE2.gif|32px]] Added actual functionality to compasses. | |{{MC/HistoryLine||v0.8.0|dev=build 1|[[File:Compass JE2 BE2.gif|32px]] Added actual functionality to compasses. | ||
|Compasses are now functional and craftable. They have been added into the Creative Inventory.}} | |Compasses are now functional and craftable. They have been added into the Creative Inventory.}} | ||
|{{HistoryLine||v0.14.0|dev=build 1|Compasses must now be added to a [[Minecraft:map]] using an [[Minecraft:anvil]] to add the location marker.}} | |{{MC/HistoryLine||v0.14.0|dev=build 1|Compasses must now be added to a [[Minecraft:map]] using an [[Minecraft:anvil]] to add the location marker.}} | ||
|{{HistoryLine|pocket}} | |{{MC/HistoryLine|pocket}} | ||
|{{HistoryLine||1.0.0|dev=release|[[Minecraft:Windows 10 Edition]] can now use the [[Minecraft:anvil]], as well as the crafting table, to apply position markers, with compasses just as [[Minecraft:Pocket Edition]] can in general.}} | |{{MC/HistoryLine||1.0.0|dev=release|[[Minecraft:Windows 10 Edition]] can now use the [[Minecraft:anvil]], as well as the crafting table, to apply position markers, with compasses just as [[Minecraft:Pocket Edition]] can in general.}} | ||
|{{HistoryLine||1.0.4|dev=alpha 1.0.4.0|Librarian [[Minecraft:villager]]s now sell 1 compass for 10–12 [[Minecraft:emerald]]s.}} | |{{MC/HistoryLine||1.0.4|dev=alpha 1.0.4.0|Librarian [[Minecraft:villager]]s now sell 1 compass for 10–12 [[Minecraft:emerald]]s.}} | ||
|{{HistoryLine||1.1.0|dev=alpha 1.1.0.3|Cartographer villagers have been added, who buy compasses as part of their tier 2 trade. | |{{MC/HistoryLine||1.1.0|dev=alpha 1.1.0.3|Cartographer villagers have been added, who buy compasses as part of their tier 2 trade. | ||
|Compasses used with emeralds can be used to buy explorer maps as part of cartographer villagers' fourth tiers trade.}} | |Compasses used with emeralds can be used to buy explorer maps as part of cartographer villagers' fourth tiers trade.}} | ||
|{{HistoryLine|bedrock}} | |{{MC/HistoryLine|bedrock}} | ||
|{{HistoryLine||1.4.0|dev=beta 1.2.14.2|Compasses can now be found inside map room [[Minecraft:chest]]s in shipwrecks.}} | |{{MC/HistoryLine||1.4.0|dev=beta 1.2.14.2|Compasses can now be found inside map room [[Minecraft:chest]]s in shipwrecks.}} | ||
|{{HistoryLine||1.10.0|dev=beta 1.10.0.3|Compasses can now be found in village cartographer house chests.}} | |{{MC/HistoryLine||1.10.0|dev=beta 1.10.0.3|Compasses can now be found in village cartographer house chests.}} | ||
|{{HistoryLine||1.11.0|dev=beta 1.11.0.4|Trading has been changed, cartographer [[Minecraft:villager]]s now buy compassess as part of their fourth tier trades. | |{{HistoryLine||1.11.0|dev=beta 1.11.0.4|Trading has been changed, cartographer [[Minecraft:villager]]s now buy compassess as part of their fourth tier trades. | ||
|Compasses used with [[Minecraft:emerald]]s can now be used to buy explorer maps as part of cartographer and fletcher villagers' third tier trades. | |Compasses used with [[Minecraft:emerald]]s can now be used to buy explorer maps as part of cartographer and fletcher villagers' third tier trades. | ||
|Librarian villagers now have a {{frac|1|3}} chance to sell compasses for 4 emeralds as part of their fourth tier trades.}} | |Librarian villagers now have a {{frac|1|3}} chance to sell compasses for 4 emeralds as part of their fourth tier trades.}} | ||
|{{HistoryLine||1.16.0|dev=beta 1.16.0.57|[[File:Lodestone Compass BE1.gif|32px]] Added lodestone compasses alongside [[Minecraft:lodestone|lodestones]]. | |{{MC/HistoryLine||1.16.0|dev=beta 1.16.0.57|[[File:Lodestone Compass BE1.gif|32px]] Added lodestone compasses alongside [[Minecraft:lodestone|lodestones]]. | ||
|Compasses now have the <code>LodestonePos</code>, <code>LodestoneDimension</code>, and <code>LodestoneTracked</code> data fields. If <code>LodestoneTracked</code> is zero, the game skips checking for a lodestone in the specified position. | |Compasses now have the <code>LodestonePos</code>, <code>LodestoneDimension</code>, and <code>LodestoneTracked</code> data fields. If <code>LodestoneTracked</code> is zero, the game skips checking for a lodestone in the specified position. | ||
|Compasses can now have the Curse of Vanishing enchantment on them.}} | |Compasses can now have the Curse of Vanishing enchantment on them.}} | ||
|{{HistoryLine||1.16.100|dev=beta 1.16.100.56|Changed the ID {{ | |{{HistoryLine||1.16.100|dev=beta 1.16.100.56|Changed the ID {{MC/Code|lodestonecompass}} to {{MC/Code|lodestone_compass}}.}} | ||
|{{HistoryLine||1.17.0|dev=beta 1.17.0.54|[[File:Compass JE3.gif|32px]] The textures of compasses have been changed.}} | |{{MC/HistoryLine||1.17.0|dev=beta 1.17.0.54|[[File:Compass JE3.gif|32px]] The textures of compasses have been changed.}} | ||
|{{HistoryLine||1.18.10|dev=beta 1.18.10.20|[[File:Lodestone Compass JE2.gif|32px]] The textures of lodestone compasses have been changed.}} | |{{MC/HistoryLine||1.18.10|dev=beta 1.18.10.20|[[File:Lodestone Compass JE2.gif|32px]] The textures of lodestone compasses have been changed.}} | ||
|{{HistoryLine||1.20.60|exp=Update 1.21|dev=Preview 1.20.60.20|Compasses can now be found in trial chambers intersection barrels.}} | |{{MC/HistoryLine||1.20.60|exp=Update 1.21|dev=Preview 1.20.60.20|Compasses can now be found in trial chambers intersection barrels.}} | ||
}} | }} | ||
=== Legacy Console Edition === | === Legacy Console Edition === | ||
{{HistoryTable | {{HistoryTable | ||
|{{HistoryLine|console}} | |{{MC/HistoryLine|console}} | ||
|{{HistoryLine||xbox=TU1|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|[[File:Compass JE1.gif|32px]] Added compasses. | |{{MC/HistoryLine||xbox=TU1|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|[[File:Compass JE1.gif|32px]] Added compasses. | ||
|Like in old versions of Java Edition, they use a dynamically generated texture with 102 visually distinct frames.}} | |Like in old versions of Java Edition, they use a dynamically generated texture with 102 visually distinct frames.}} | ||
|{{HistoryLine||xbox=TU5|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|Compasses can now be found in library [[Minecraft:chest]]s in the new strongholds.}} | |{{MC/HistoryLine||xbox=TU5|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|Compasses can now be found in library [[Minecraft:chest]]s in the new strongholds.}} | ||
|{{HistoryLine||xbox=TU12|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|[[File:Compass JE2 BE2.gif|32px]] Alongside the addition of texture packs, compasses have been changed to use pre-rendered sprites. As a result, they are considerably less precise, having only 29 visually distinct frames. Shading has also been added to the needle.}} | |{{MC/HistoryLine||xbox=TU12|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|[[File:Compass JE2 BE2.gif|32px]] Alongside the addition of texture packs, compasses have been changed to use pre-rendered sprites. As a result, they are considerably less precise, having only 29 visually distinct frames. Shading has also been added to the needle.}} | ||
|{{HistoryLine||xbox=TU14|xbone=CU1|ps3=1.04|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|Librarian [[Minecraft:villager]]s now sell 1 compass for 10–11 [[Minecraft:emerald]]s, making them renewable.}} | |{{MC/HistoryLine||xbox=TU14|xbone=CU1|ps3=1.04|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|Librarian [[Minecraft:villager]]s now sell 1 compass for 10–11 [[Minecraft:emerald]]s, making them renewable.}} | ||
|{{HistoryLine||xbox=TU21|xbone=CU9|ps3=1.14|psvita=1.14|ps4=1.14|wiiu=Patch 1|switch=1.0.1|Since the mapping system has been changed, a compass can now be used to craft an empty [[Minecraft:map]].}} | |{{MC/HistoryLine||xbox=TU21|xbone=CU9|ps3=1.14|psvita=1.14|ps4=1.14|wiiu=Patch 1|switch=1.0.1|Since the mapping system has been changed, a compass can now be used to craft an empty [[Minecraft:map]].}} | ||
|{{HistoryLine||xbox=TU31|xbone=CU19|ps3=1.22|psvita=1.22|ps4=1.22|wiiu=Patch 3|switch=1.0.1|Librarian villagers now sell 1 compass for 10–12 emeralds.}} | |{{MC/HistoryLine||xbox=TU31|xbone=CU19|ps3=1.22|psvita=1.22|ps4=1.22|wiiu=Patch 3|switch=1.0.1|Librarian villagers now sell 1 compass for 10–12 emeralds.}} | ||
|{{HistoryLine||xbox=TU54|xbone=CU44|ps3=1.52|psvita=1.52|ps4=1.52|wiiu=Patch 24|switch=1.0.4|Cartographer [[Minecraft:villager]]s have been added, who buy compasses as their tier 2 trade. Additionally they buy them as their tier 4 trade for explorer maps.}} | |{{MC/HistoryLine||xbox=TU54|xbone=CU44|ps3=1.52|psvita=1.52|ps4=1.52|wiiu=Patch 24|switch=1.0.4|Cartographer [[Minecraft:villager]]s have been added, who buy compasses as their tier 2 trade. Additionally they buy them as their tier 4 trade for explorer maps.}} | ||
|{{HistoryLine||xbox=TU69|xbone=none|ps3=1.76|psvita=1.76|ps4=1.76|wiiu=Patch 38|switch=none|Compasses can now be found inside map room [[Minecraft:chest]]s in shipwrecks.}} | |{{MC/HistoryLine||xbox=TU69|xbone=none|ps3=1.76|psvita=1.76|ps4=1.76|wiiu=Patch 38|switch=none|Compasses can now be found inside map room [[Minecraft:chest]]s in shipwrecks.}} | ||
|{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.91|wiiu=none|switch=none|Librarian villagers now have a chance to sell compasses for 4 emeralds as part of their fourth tier trades.}} | |{{MC/HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.91|wiiu=none|switch=none|Librarian villagers now have a chance to sell compasses for 4 emeralds as part of their fourth tier trades.}} | ||
}} | }} | ||
=== ''New Nintendo 3DS Edition'' === | === ''New Nintendo 3DS Edition'' === | ||
{{HistoryTable | {{HistoryTable | ||
|{{HistoryLine|New Nintendo 3DS Edition}} | |{{MC/HistoryLine|New Nintendo 3DS Edition}} | ||
|{{HistoryLine||0.1.0|[[File:Compass JE2 BE2.gif|32px]] Added compasses.}} | |{{MC/HistoryLine||0.1.0|[[File:Compass JE2 BE2.gif|32px]] Added compasses.}} | ||
|{{HistoryLine||1.9.19|Cartographer [[Minecraft:villager]]s have been added, who buy compasses as their tier 2 trade. Additionally they buy them as their tier 4 trade for explorer maps.}} | |{{MC/HistoryLine||1.9.19|Cartographer [[Minecraft:villager]]s have been added, who buy compasses as their tier 2 trade. Additionally they buy them as their tier 4 trade for explorer maps.}} | ||
}} | }} | ||
=== Data history === | === Data history === | ||
{{HistoryTable | {{HistoryTable | ||
|{{HistoryLine|java}} | |{{MC/HistoryLine|java}} | ||
|{{HistoryLine||1.13|dev=17w47a|Prior to ''The Flattening'', this item's numeral ID was 345.}} | |{{MC/HistoryLine||1.13|dev=17w47a|Prior to ''The Flattening'', this item's numeral ID was 345.}} | ||
|{{HistoryLine||1.16|dev=20w14a|Compasses can now have the Curse of Vanishing enchantment on them.}} | |{{MC/HistoryLine||1.16|dev=20w14a|Compasses can now have the Curse of Vanishing enchantment on them.}} | ||
}} | }} | ||
== Issues == | == Issues == | ||
{{ | {{MC/Issue list}} | ||
== Gallery == | == Gallery == | ||
| Line 287: | Line 287: | ||
File:MCSM Compass.png|A 3D render of a Compass from Story Mode. | File:MCSM Compass.png|A 3D render of a Compass from Story Mode. | ||
File:AMCM live event compass.png|A render of a compass from [[Minecraft:A Minecraft Movie Live Event]]. | File:AMCM live event compass.png|A render of a compass from [[Minecraft:A Minecraft Movie Live Event]]. | ||
File:Woodsword Chronicles Map and Compass.jpg|A compass as it appears in {{Woodsword Chronicle|5|1}} | File:Woodsword Chronicles Map and Compass.jpg|A compass as it appears in {{MC/Woodsword Chronicle|5|1}} | ||
</gallery> | </gallery> | ||
== See also == | == See also == | ||
*{{ | *{{MC/Itemlink|Clock}} | ||
*Navigation | *Navigation | ||
| Line 298: | Line 298: | ||
== References == | == References == | ||
{{ | {{MC/Reflist}} | ||
== Navigation == | == Navigation == | ||
{{Navbox items|utilities}} | {{MC/Navbox items|utilities}} | ||
[[Category:Utilities]] | [[Category:Utilities]] | ||
Latest revision as of 20:15, 9 April 2026
Template:Hatnote Template:Infobox item A compass is an Minecraft:item that points in the horizontal direction of the Minecraft:Overworld's spawn point.
A lodestone compass is a compass variant that is obtained by {{#vardefine: control | right click on mouse or left trigger on gamepad }}using a compass or lodestone compass on a Minecraft:lodestone, and instead points toward that lodestone's horizontal position.
If the target position of either type of compass is in a different dimension, or is a lodestone that has been broken, it spins in random directions.
Obtaining
Crafting
Generated loot
Script error: No such module "lootChest".
Trading
Usage
Both types of compass normally point in the horizontal direction of a specific position in the world and do so when viewed in most ways; including in the inventory, when held by any player or entity or displayed in an item frame. They also point toward their target position when viewed in the crafting table preview menu, even without being crafted.Template:Only The direction of the needle is relative to the player viewing it.
Normal compasses point toward the Minecraft:world spawn point in the Minecraft:Overworld. Using the
- REDIRECT Template:Command
Template:Redr command to change the world spawn can change where normal compasses point.
If a compass or lodestone compass is {{#vardefine: control | right click on mouse or left trigger on gamepad }}used on a Minecraft:lodestone, it becomes a lodestone compass that points toward that lodestone. All lodestone compasses have an enchantment glint to distinguish them from normal compasses.
A compass or lodestone compass spins and points in random directions if it cannot find its target position. There are two causes for this:
- If the compass is in a different dimension to its target position (e.g. a lodestone compass is in the Overworld but its target lodestone is in Minecraft:the Nether), its needle spins randomly. Because of this, normal compasses only work in the Overworld (as their target position is the Overworld spawn point) and always spin randomly in the Nether and Minecraft:the End.
- If a lodestone compass's target lodestone is broken, it becomes 'disconnected' and its needle spins in random directions. A disconnected lodestone compass can be manually re-connected to any lodestone by {{#vardefine: control | right click on mouse or left trigger on gamepad }}using the compass on the lodestone. It will not re-connect automatically.
Compasses and lodestone compasses do not stack with each other, and only lodestone compasses that point toward the same lodestone may stack together. in Template:Editions, all disconnected lodestone compasses can stack with each other, regardless of which lodestones they originally pointed to. in Template:Editions, disconnected lodestone compasses can only stack together if they stacked together before they became disconnected, such as if they pointed to the same lodestone.
in Template:Editions, if a lodestone compass is placed in a storage block, the lodestone can be broken and replaced without disconnecting the compass, as long as the compass remains in storage while the lodestone is missing. in Template:Editions, lodestone compasses in storage disconnect instantly when the lodestone is broken.
in Template:Editions, uncrafted compasses viewed in the crafting table preview always point straight forward and never at any particular position in the world.
Crafting ingredient
Trading
Enchantments
A compass can receive the following enchantment:
| Name | Max Level | Method |
|---|---|---|
| Curse of Vanishing | I | Script error: No such module "inventory slot". |
Cartography table usage
Script error: No such module "Exclusive".
Template:Cartography Template:Cartography
Anvil usage
Script error: No such module "Exclusive". Map/BE
Sounds
Template:!((Java EditionTemplate:))! Template:SoundTable
Template:!((Bedrock EditionTemplate:))!: Template:SoundTable
Data values
ID
Template:!((Java EditionTemplate:))!: Template:ID table
Template:!((Bedrock EditionTemplate:))!: Template:ID table Template:ID table
Item data
Java Edition: {{#vardefine:params|0 }}Template:Hatnote
- Template:Nbt/sprite components: the item's components tag.
Bedrock Edition: {{#vardefine:params|0 }}Template:Hatnote
Advancements
Script error: No such module "Advancement".
History
Java Edition
Template:Hatnote Template:HistoryTable
Bedrock Edition
Legacy Console Edition
New Nintendo 3DS Edition
Data history
Issues
Script error: No such module "Issue list".
Gallery
Screenshots
-
Purchasing a compass from a librarian Minecraft:villager.
Mojang screenshots
In other media
-
A 3D render of a Compass from Story Mode.
-
A render of a compass from Minecraft:A Minecraft Movie Live Event.
-
Dungeon Crawl!}}[[{{#var:booktitle}}]]
See also
- REDIRECT Template:ItemLink
- Navigation
External links
References
<references group="">
</references>
Template:Article otherTemplate:Article other
cs:Kompas de:Kompass es:Brújula fr:Boussole hu:Iránytű it:Bussola ja:コンパス ko:나침반 lzh:司南 nl:Kompas pl:Kompas pt:Bússola ru:Компас th:เข็มทิศ uk:Компас zh:指南针