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Minecraft:Firework Rocket: Difference between revisions

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{{Redirect|Firework}}
{{MC/Redirect|Firework}}
{{Infobox item entity
{{Infobox item entity
| image = Firework Rocket.png
| image = Firework Rocket.png
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| networkid =  
| networkid =  
}}
}}
A '''firework rocket''' is an [[Minecraft:item]] that provides a speed boost when {{Control|use|text=used}} while flying with [[Minecraft:elytra]]. It can also be launched as a projectile either by hand or from a [[Minecraft:crossbow]] or [[Minecraft:dispenser]].
A '''firework rocket''' is an [[Minecraft:item]] that provides a speed boost when {{MC/Control|use|text=used}} while flying with [[Minecraft:elytra]]. It can also be launched as a projectile either by hand or from a [[Minecraft:crossbow]] or [[Minecraft:dispenser]].


It can also be crafted using extra [[Minecraft:gunpowder]] to fly farther or with up to seven firework stars to add customizable damage-dealing explosions.
It can also be crafted using extra [[Minecraft:gunpowder]] to fly farther or with up to seven firework stars to add customizable damage-dealing explosions.
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Firework rockets can only be obtained by crafting.
Firework rockets can only be obtained by crafting.


{{IN|java}}, firework rockets with no explosive effects and 3 different flight durations are available in the [[Minecraft:Creative inventory]]. {{IN|bedrock}}, 16 firework rockets with the different base colors and the "small ball" effect, and a single firework with no explosion are available in the Creative inventory; these all have a flight duration of 1.
{{MC/In|java}}, firework rockets with no explosive effects and 3 different flight durations are available in the [[Minecraft:Creative inventory]]. {{MC/In|bedrock}}, 16 firework rockets with the different base colors and the "small ball" effect, and a single firework with no explosion are available in the Creative inventory; these all have a flight duration of 1.


By crafting the rocket using [[Minecraft:Firework Star|firework star]](s), colors, trail, and explosion effects can be added to the fireworks.
By crafting the rocket using [[Minecraft:Firework Star|firework star]](s), colors, trail, and explosion effects can be added to the fireworks.
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== Usage ==
== Usage ==
=== Launching fireworks ===
=== Launching fireworks ===
A firework rocket can be launched up vertically by {{control|using}} its item on a block. Firework rockets can also be launched from [[Minecraft:dispenser]]s and [[Minecraft:crossbow]]s.
A firework rocket can be launched up vertically by {{MC/Control|using}} its item on a block. Firework rockets can also be launched from [[Minecraft:dispenser]]s and [[Minecraft:crossbow]]s.


==== Dispenser ====
==== Dispenser ====
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A firework rocket can be used as ammunition for [[Minecraft:crossbow]]s, although it deals damage only if it has an explosion effect. A higher flight duration gives the firework rocket a longer range, and more damage is added per firework star. If shot from a Multishot crossbow, then 3 rockets fire with the same effects. The Piercing enchantment has no effect on firework rockets shot from a crossbow.
A firework rocket can be used as ammunition for [[Minecraft:crossbow]]s, although it deals damage only if it has an explosion effect. A higher flight duration gives the firework rocket a longer range, and more damage is added per firework star. If shot from a Multishot crossbow, then 3 rockets fire with the same effects. The Piercing enchantment has no effect on firework rockets shot from a crossbow.


{{IN|java}}, if a firework rocket shot from a [[Minecraft:crossbow]] hits an entity, the rocket instantly explodes, no matter the flight duration. Attempting to do this {{in|bedrock}}, however, results in the firework passing through the entity,<ref>{{bug|MCPE-52675||Fireworks do not explode on impact with entity and blocks}}</ref> so the player must plan where to aim.
{{MC/In|java}}, if a firework rocket shot from a [[Minecraft:crossbow]] hits an entity, the rocket instantly explodes, no matter the flight duration. Attempting to do this {{MC/In|bedrock}}, however, results in the firework passing through the entity,<ref>{{bug|MCPE-52675||Fireworks do not explode on impact with entity and blocks}}</ref> so the player must plan where to aim.


=== Boosting elytra ===
=== Boosting elytra ===
Normally, [[Minecraft:elytra]] can glide for a short distance, but with the use of fireworks, the player can fly a long distance, gain speed, and take off from the ground. {{control|Using}} a firework rocket while flying with elytra propels the player in the direction they are facing at a speed of 33.5 blocks per second. Using a firework rocket on a block while gliding propels the player instead of launching the firework. If the rocket is equipped with a firework star of any kind, the player takes damage when it explodes.
Normally, [[Minecraft:elytra]] can glide for a short distance, but with the use of fireworks, the player can fly a long distance, gain speed, and take off from the ground. {{MC/Control|Using}} a firework rocket while flying with elytra propels the player in the direction they are facing at a speed of 33.5 blocks per second. Using a firework rocket on a block while gliding propels the player instead of launching the firework. If the rocket is equipped with a firework star of any kind, the player takes damage when it explodes.


If any entities are leashed to the player, they instantly detach from the player when they use a firework rocket while gliding with elytra.
If any entities are leashed to the player, they instantly detach from the player when they use a firework rocket while gliding with elytra.
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== Behavior ==
== Behavior ==
{{see also|Firework Star#Effects}}
{{MC/See also|Firework Star#Effects}}


Once launched, fireworks fly out vertically, with random horizontal offset up to 5 blocks. Fireworks can fly in any of the 6 directions a dispenser can point. After [[#Duration and direction|some time]], the firework explodes into a colorful explosion based on the effects of the firework stars added upon crafting, or no explosion if no firework star was used. If multiple firework stars were added to the rocket upon crafting, they all explode simultaneously.
Once launched, fireworks fly out vertically, with random horizontal offset up to 5 blocks. Fireworks can fly in any of the 6 directions a dispenser can point. After [[#Duration and direction|some time]], the firework explodes into a colorful explosion based on the effects of the firework stars added upon crafting, or no explosion if no firework star was used. If multiple firework stars were added to the rocket upon crafting, they all explode simultaneously.
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When spawned by player or command, the height it rises is between 8 and 20 blocks with 1 gunpowder, 18 to 34 blocks with 2 gunpowder, and 32 to 52 blocks with 3 gunpowder.  
When spawned by player or command, the height it rises is between 8 and 20 blocks with 1 gunpowder, 18 to 34 blocks with 2 gunpowder, and 32 to 52 blocks with 3 gunpowder.  
(Note: {{IN|java}}, it is possible to use commands to create firework rockets with higher durations. These rockets go higher and keep accelerating with virtually no terminal velocity. If the duration is long enough, the firework rocket could reach heights of over 1,000,000 blocks and speeds of over 10,000&nbsp;m/s in a matter of minutes. Such fireworks with significant X and Z motions speed up sideways exponentially and reach outside the world boundary in a matter of seconds.)
(Note: {{MC/In|java}}, it is possible to use commands to create firework rockets with higher durations. These rockets go higher and keep accelerating with virtually no terminal velocity. If the duration is long enough, the firework rocket could reach heights of over 1,000,000 blocks and speeds of over 10,000&nbsp;m/s in a matter of minutes. Such fireworks with significant X and Z motions speed up sideways exponentially and reach outside the world boundary in a matter of seconds.)


When spawned, <!-- server-side --> fireworks have a vertical speed of .05 and a random small X and Z speed (random value near zero with a standard deviation of .001). Each tick, the firework accelerates horizontally by multiplying its X and Z velocities by 1.15, and vertically by adding a constant factor of 0.04.
When spawned, <!-- server-side --> fireworks have a vertical speed of .05 and a random small X and Z speed (random value near zero with a standard deviation of .001). Each tick, the firework accelerates horizontally by multiplying its X and Z velocities by 1.15, and vertically by adding a constant factor of 0.04.
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== Sounds ==
== Sounds ==
{{Edition|Java}}:<br>
{{MC/Edition|Java}}:<br>
Firework rockets use the Friendly Creatures sound category for entity-dependent sound events.
Firework rockets use the Friendly Creatures sound category for entity-dependent sound events.


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}}
}}


{{Edition|Bedrock}}:
{{MC/Edition|Bedrock}}:
{{SoundTable
{{SoundTable
| type = bedrock
| type = bedrock
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== Data values ==
== Data values ==
=== ID ===
=== ID ===
{{edition|java}}:
{{MC/Edition|java}}:
{{ID table
{{ID table
|edition=java
|edition=java
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|foot=1}}
|foot=1}}


{{edition|bedrock}}:
{{MC/Edition|bedrock}}:
{{ID table
{{ID table
|edition=bedrock
|edition=bedrock
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=== Item data ===
=== Item data ===
{{JE}}:
{{MC/JE}}:
{{see also|Data component format}}
{{MC/See also|Data component format}}
<div class="treeview">
<div class="treeview">
* {{nbt|compound|components}}: the item's '''components''' tag.
* {{MC/Nbt|compound|components}}: the item's '''components''' tag.
{{:Data component format/fireworks}}
{{:Data component format/fireworks}}
</div>
</div>


{{BE}}:
{{MC/BE}}:
{{see also|Bedrock Edition level format/Item format}}
{{MC/See also|Bedrock Edition level format/Item format}}


=== Entity data ===
=== Entity data ===
{{el|java}}:
{{MC/El|java}}:
{{main|Entity format}}
{{MC/Main|Entity format}}
<section begin="entity data"/><div class="treeview" style="margin-top: 0;">
<section begin="entity data"/><div class="treeview" style="margin-top: 0;">
* {{nbt|compound}} Entity data
* {{MC/Nbt|compound}} Entity data
** {{nbt inherit/entity}}
** {{MC/Nbt inherit/entity}}
** {{nbt inherit/projectile}}
** {{MC/Nbt inherit/projectile}}
** {{nbt|compound|FireworksItem}}: The crafted firework rocket.
** {{MC/Nbt|compound|FireworksItem}}: The crafted firework rocket.
*** {{nbt inherit/itemnoslot}}
*** {{MC/Nbt inherit/itemnoslot}}
** {{nbt|int|Life}}: The number of ticks this fireworks rocket has been flying for.
** {{MC/Nbt|int|Life}}: The number of ticks this fireworks rocket has been flying for.
** {{nbt|int|LifeTime}}: The number of ticks before this fireworks rocket explodes. This value is randomized when the firework is launched: ((Flight + 1) * 10 + random(0 to 5) + random(0 to 6))
** {{MC/Nbt|int|LifeTime}}: The number of ticks before this fireworks rocket explodes. This value is randomized when the firework is launched: ((Flight + 1) * 10 + random(0 to 5) + random(0 to 6))
** {{nbt|boolean|ShotAtAngle}}: {{cd|1}} or {{cd|0}} ({{cd|true}}/{{cd|false}}) - If {{cd|true}}, this firework was shot from a crossbow or dispenser.
** {{MC/Nbt|boolean|ShotAtAngle}}: {{MC/Cd|1}} or {{MC/Cd|0}} ({{MC/Cd|true}}/{{MC/Cd|false}}) - If {{MC/Cd|true}}, this firework was shot from a crossbow or dispenser.
</div><section end="entity data"/>
</div><section end="entity data"/>


{{el|bedrock}}:
{{MC/El|bedrock}}:
: See [[Minecraft:Bedrock Edition level format/Entity format]].
: See [[Minecraft:Bedrock Edition level format/Entity format]].


== Advancements ==
== Advancements ==
{{load advancements|Bullseye;Ol' Betsy}}
{{MC/Load advancements|Bullseye;Ol' Betsy}}


== History ==
== History ==
=== Development ===
=== Development ===
{{HistoryTable
{{HistoryTable
|{{HistoryLine||November 24, 2012|link=none|Jeb stated that there may be fireworks in ''Minecraft'' at the ''Future Updates with the Minecraft PC Team'' panel at MINECON 2012.}}
|{{MC/HistoryLine||November 24, 2012|link=none|Jeb stated that there may be fireworks in ''Minecraft'' at the ''Future Updates with the Minecraft PC Team'' panel at MINECON 2012.}}
|{{HistoryLine||December 5, 2012|link={{tweet|jeb|276367442362630144}}|Jeb released the first image of fireworks, along with the information that colors, fade, height, effects and shapes are craftable.}}
|{{HistoryLine||December 5, 2012|link={{tweet|jeb|276367442362630144}}|Jeb released the first image of fireworks, along with the information that colors, fade, height, effects and shapes are craftable.}}
|{{HistoryLine||December 7, 2012|link=https://twitter.com/jeb_/status/277075087503536128|Jeb mentions that fireworks should probably scare wolves and potentially have other effects on mobs.}}
|{{MC/HistoryLine||December 7, 2012|link=https://twitter.com/jeb_/status/277075087503536128|Jeb mentions that fireworks should probably scare wolves and potentially have other effects on mobs.}}
}}
}}


=== ''Java Edition'' ===
=== ''Java Edition'' ===
{{HistoryTable
{{HistoryTable
|{{HistoryLine|java}}
|{{MC/HistoryLine|java}}
|{{HistoryLine||1.4.6|dev=12w49a|[[File:Firework Rocket JE1 BE1.png|32px]] Added firework rockets.
|{{MC/HistoryLine||1.4.6|dev=12w49a|[[File:Firework Rocket JE1 BE1.png|32px]] Added firework rockets.
|Firework rockets cannot be obtained within the [[Minecraft:Creative inventory]].}}
|Firework rockets cannot be obtained within the [[Minecraft:Creative inventory]].}}
|{{HistoryLine|||dev=12w50a|Added sound and more effects to firework rockets.}}
|{{MC/HistoryLine|||dev=12w50a|Added sound and more effects to firework rockets.}}
|{{HistoryLine||1.9|dev=15w32a|Using fireworks now plays the hand animation.}}
|{{MC/HistoryLine||1.9|dev=15w32a|Using fireworks now plays the hand animation.}}
|{{HistoryLine||1.10|dev=16w20a|The firework rocket [[Minecraft:crafting]] recipe now produces 3 rockets, rather than 1.}}
|{{MC/HistoryLine||1.10|dev=16w20a|The firework rocket [[Minecraft:crafting]] recipe now produces 3 rockets, rather than 1.}}
|{{HistoryLine||1.11.1|dev=16w50a|Firework rockets can now cause damage to entities that are within their explosion radius.
|{{MC/HistoryLine||1.11.1|dev=16w50a|Firework rockets can now cause damage to entities that are within their explosion radius.
|Firework rockets can now boost players while flying with [[Minecraft:elytra]].}}
|Firework rockets can now boost players while flying with [[Minecraft:elytra]].}}
|{{HistoryLine||1.13|dev=17w47a|The fade effects on fireworks can now be added by combining the firework star with [[Minecraft:dye]]s.
|{{MC/HistoryLine||1.13|dev=17w47a|The fade effects on fireworks can now be added by combining the firework star with [[Minecraft:dye]]s.
|Firework rockets with no flight duration are now available in the [[Minecraft:Creative inventory]].}}
|Firework rockets with no flight duration are now available in the [[Minecraft:Creative inventory]].}}
|{{HistoryLine||1.14|dev=18w43a|Fireworks can now be shot from [[Minecraft:crossbow]]s.
|{{MC/HistoryLine||1.14|dev=18w43a|Fireworks can now be shot from [[Minecraft:crossbow]]s.
|[[File:Firework Rocket JE2 BE2.png|32px]] The texture of firework rockets has been changed.
|[[File:Firework Rocket JE2 BE2.png|32px]] The texture of firework rockets has been changed.
|Villagers now shoot a firework of a random color after winning a raid.}}
|Villagers now shoot a firework of a random color after winning a raid.}}
|{{HistoryLine||1.15|dev=19w36a|Firework rockets dispensed from a [[Minecraft:dispenser]] now travel in the direction they were fired.}}
|{{MC/HistoryLine||1.15|dev=19w36a|Firework rockets dispensed from a [[Minecraft:dispenser]] now travel in the direction they were fired.}}
|{{HistoryLine|||dev=19w37a|Using a firework rocket now plays the hand animation when boosting [[Minecraft:elytra]] flight.<ref>{{bug|MC-161073}}</ref>}}
|{{HistoryLine|||dev=19w37a|Using a firework rocket now plays the hand animation when boosting [[Minecraft:elytra]] flight.<ref>{{bug|MC-161073}}</ref>}}
|{{HistoryLine||1.17|dev=20w45a|Simple firework rockets with one gunpowder can now be crafted using the recipe book.}}
|{{MC/HistoryLine||1.17|dev=20w45a|Simple firework rockets with one gunpowder can now be crafted using the recipe book.}}
|{{HistoryLine||1.19.3|dev=22w45a|All three flight durations of firework rockets are now available in the Creative inventory.<ref>{{bug
|{{HistoryLine||1.19.3|dev=22w45a|All three flight durations of firework rockets are now available in the Creative inventory.<ref>{{bug
|MC-194390||A firework rocket from the creative inventory doesn't show a flight duration|Fixed}}</ref>}}
|MC-194390||A firework rocket from the creative inventory doesn't show a flight duration|Fixed}}</ref>}}
|{{HistoryLine||1.21.5|dev=25w06a|Tooltips for fireworks now show a compact form of multiple repeated stars that are identical.}}
|{{MC/HistoryLine||1.21.5|dev=25w06a|Tooltips for fireworks now show a compact form of multiple repeated stars that are identical.}}
|{{HistoryLine||1.21.6|dev=25w16a|Firework rockets now boost players gliding with elytra even if the player is targeting a block.}}
|{{MC/HistoryLine||1.21.6|dev=25w16a|Firework rockets now boost players gliding with elytra even if the player is targeting a block.}}
}}
}}


=== ''Bedrock Edition'' ===
=== ''Bedrock Edition'' ===
{{HistoryTable
{{HistoryTable
|{{HistoryLine|bedrock}}
|{{MC/HistoryLine|bedrock}}
|{{HistoryLine||1.2.0|dev=beta 1.2.0.2|[[File:Firework Rocket JE1 BE1.png|32px]] Added firework rockets.  
|{{HistoryLine||1.2.0|dev=beta 1.2.0.2|[[File:Firework Rocket JE1 BE1.png|32px]] Added firework rockets.  
|Firework rockets are available in the Creative inventory in 17 variants, sixteen colors in small ball duration 1, plus one additional preset with duration 1.{{verify|type=update|Is this the right snapshot?}}{{info needed}}}}
|Firework rockets are available in the Creative inventory in 17 variants, sixteen colors in small ball duration 1, plus one additional preset with duration 1.{{MC/Verify|type=update|Is this the right snapshot?}}{{MC/Info needed}}}}
|{{HistoryLine||1.8.0|dev=beta 1.8.0.10|Firework rockets can now be held in the off-hand and be shot from [[Minecraft:crossbow]]s.}}
|{{MC/HistoryLine||1.8.0|dev=beta 1.8.0.10|Firework rockets can now be held in the off-hand and be shot from [[Minecraft:crossbow]]s.}}
|{{HistoryLine||1.10.0|dev=beta 1.10.0.3|[[File:Firework Rocket JE2 BE2.png|32px]] The texture of firework rockets has been changed.}}
|{{MC/HistoryLine||1.10.0|dev=beta 1.10.0.3|[[File:Firework Rocket JE2 BE2.png|32px]] The texture of firework rockets has been changed.}}
|{{HistoryLine||1.21.80|dev=Preview 1.21.80.27|Firework rockets now boost players gliding with elytra even if the player is targeting a block.}}
|{{MC/HistoryLine||1.21.80|dev=Preview 1.21.80.27|Firework rockets now boost players gliding with elytra even if the player is targeting a block.}}
}}
}}


=== Legacy Console Edition ===
=== Legacy Console Edition ===
{{HistoryTable
{{HistoryTable
|{{HistoryLine|console}}
|{{MC/HistoryLine|console}}
|{{HistoryLine||xbox=TU19|xbone=CU7|ps3=1.12|psvita=1.12|ps4=1.12|wiiu=Patch 1|switch=1.0.1|[[File:Firework Rocket JE1 BE1.png|32px]] Added firework rockets.
|{{MC/HistoryLine||xbox=TU19|xbone=CU7|ps3=1.12|psvita=1.12|ps4=1.12|wiiu=Patch 1|switch=1.0.1|[[File:Firework Rocket JE1 BE1.png|32px]] Added firework rockets.
|Firework rockets are available in five types in the Creative inventory. The presets are as follows:
|Firework rockets are available in five types in the Creative inventory. The presets are as follows:
* Duration 1, small ball, light blue, twinkle
* Duration 1, small ball, light blue, twinkle
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* Duration 3, burst, magenta, fade to blue, twinkle
* Duration 3, burst, magenta, fade to blue, twinkle
* Duration 2, star shaped, yellow, fade to orange, trail}}
* Duration 2, star shaped, yellow, fade to orange, trail}}
|{{HistoryLine||xbox=TU36|xbone=CU25|ps3=1.28|psvita=1.28|ps4=1.28|wiiu=Patch 7|switch=1.0.1|Firework rockets now show their flight duration and explosive effects above the HUD when switching items in the hotbar instead of just when hovering over them in the inventory.}}
|{{MC/HistoryLine||xbox=TU36|xbone=CU25|ps3=1.28|psvita=1.28|ps4=1.28|wiiu=Patch 7|switch=1.0.1|Firework rockets now show their flight duration and explosive effects above the HUD when switching items in the hotbar instead of just when hovering over them in the inventory.}}
|{{HistoryLine||xbox=TU46|xbone=CU36|ps3=1.38|psvita=1.38|ps4=1.38|wiiu=Patch 15|Using fireworks now plays the hand animation.|The crafting interface has been updated to allow crafting firework stars and fireworks.}}
|{{MC/HistoryLine||xbox=TU46|xbone=CU36|ps3=1.38|psvita=1.38|ps4=1.38|wiiu=Patch 15|Using fireworks now plays the hand animation.|The crafting interface has been updated to allow crafting firework stars and fireworks.}}
|{{HistoryLine||xbox=TU53|xbone=CU43|ps3=1.49|psvita=1.49|ps4=1.50|wiiu=Patch 23|switch=1.0.3|Firework rockets can now boost players while flying with [[Minecraft:elytra]].}}
|{{MC/HistoryLine||xbox=TU53|xbone=CU43|ps3=1.49|psvita=1.49|ps4=1.50|wiiu=Patch 23|switch=1.0.3|Firework rockets can now boost players while flying with [[Minecraft:elytra]].}}
|{{HistoryLine||xbox=TU53|xbone=CU43|ps3=1.49|psvita=1.49|ps4=1.50|wiiu=Patch 23|switch=1.0.3|Firework rockets now damage players if there is a firework star applied to the firework rocket.}}
|{{MC/HistoryLine||xbox=TU53|xbone=CU43|ps3=1.49|psvita=1.49|ps4=1.50|wiiu=Patch 23|switch=1.0.3|Firework rockets now damage players if there is a firework star applied to the firework rocket.}}
|{{HistoryLine||xbox=TU56|xbone=CU47|ps3=1.55|psvita=1.55|ps4=1.55|wiiu=Patch 26|switch=1.0.6|Firework rockets now produce 3 rockets upon [[Minecraft:crafting]] them instead of 1.}}
|{{MC/HistoryLine||xbox=TU56|xbone=CU47|ps3=1.55|psvita=1.55|ps4=1.55|wiiu=Patch 26|switch=1.0.6|Firework rockets now produce 3 rockets upon [[Minecraft:crafting]] them instead of 1.}}
|{{HistoryLine||xbox=TU60|xbone=CU51|ps3=1.64|psvita=1.64|ps4=1.64|wiiu=Patch 30|switch=1.0.11|Added new firework rocket models.|Fireworks dispensed from a [[Minecraft:dispenser]] now travel in the direction fired.}}
|{{MC/HistoryLine||xbox=TU60|xbone=CU51|ps3=1.64|psvita=1.64|ps4=1.64|wiiu=Patch 30|switch=1.0.11|Added new firework rocket models.|Fireworks dispensed from a [[Minecraft:dispenser]] now travel in the direction fired.}}
|{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.90|wiiu=none|switch=none|[[File:Firework Rocket JE2 BE2.png|32px]] The texture of firework rockets has been changed.|Fireworks can now be shot from [[Minecraft:crossbow]]s.}}
|{{MC/HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.90|wiiu=none|switch=none|[[File:Firework Rocket JE2 BE2.png|32px]] The texture of firework rockets has been changed.|Fireworks can now be shot from [[Minecraft:crossbow]]s.}}
}}
}}


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==== ''Java Edition'' ====
==== ''Java Edition'' ====
{{HistoryTable
{{HistoryTable
|{{HistoryLine|java}}
|{{MC/HistoryLine|java}}
|{{HistoryLine||1.11|dev=16w32a|The entity ID has been changed from <code>FireworksRocketEntity</code> to <code>fireworks_rocket</code>.}}
|{{MC/HistoryLine||1.11|dev=16w32a|The entity ID has been changed from <code>FireworksRocketEntity</code> to <code>fireworks_rocket</code>.}}
|{{HistoryLine||1.13|dev=17w47a|The ID has been changed from <code>fireworks</code> to <code>firework_rocket</code>.
|{{HistoryLine||1.13|dev=17w47a|The ID has been changed from <code>fireworks</code> to <code>firework_rocket</code>.
|Prior to ''The Flattening'', this item's numeral ID was 401.{{info needed|and what was the entity's?}}}}
|Prior to ''The Flattening'', this item's numeral ID was 401.{{MC/Info needed|and what was the entity's?}}}}
|{{HistoryLine|||dev=pre5|The entity ID of firework rockets has been changed to <code>firework_rocket</code>.}}
|{{MC/HistoryLine|||dev=pre5|The entity ID of firework rockets has been changed to <code>firework_rocket</code>.}}
}}
}}


==== ''Bedrock Edition'' ====
==== ''Bedrock Edition'' ====
{{HistoryTable
{{HistoryTable
|{{HistoryLine|bedrock}}
|{{MC/HistoryLine|bedrock}}
|{{HistoryLine||1.16.100|dev=beta 1.16.100.56|The ID of firework rockets has been changed from <code>fireworks</code> to <code>firework_rocket</code>.}}
|{{MC/HistoryLine||1.16.100|dev=beta 1.16.100.56|The ID of firework rockets has been changed from <code>fireworks</code> to <code>firework_rocket</code>.}}
}}
}}


== Issues ==
== Issues ==
{{issue list}}
{{MC/Issue list}}


== Trivia ==
== Trivia ==
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* New Year's Eve is what inspired Jeb to add fireworks.<ref>{{tweet|jeb|277080498814189568|@SPvs_TheWorld New Year's Eve|December 7, 2012}}</ref>
* New Year's Eve is what inspired Jeb to add fireworks.<ref>{{tweet|jeb|277080498814189568|@SPvs_TheWorld New Year's Eve|December 7, 2012}}</ref>
* If the player shoots a firework into a Nether portal, it explodes in [[Minecraft:the Nether]].
* If the player shoots a firework into a Nether portal, it explodes in [[Minecraft:the Nether]].
* There are around 2×10{{^|136}} distinct fireworks.
* There are around 2×10{{MC/^|136}} distinct fireworks.
* When a firework crafted without a firework star touches the surface of a block, it emits footstep noises.
* When a firework crafted without a firework star touches the surface of a block, it emits footstep noises.


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File:Ari uses a firework rocket.png|Ari uses a firework rocket, in Introducing New Default Skins!
File:Ari uses a firework rocket.png|Ari uses a firework rocket, in Introducing New Default Skins!
File:Sunny's firework rocket.png|Sunny firing a firework rocket, in Tricky Trials Update Official Trailer.
File:Sunny's firework rocket.png|Sunny firing a firework rocket, in Tricky Trials Update Official Trailer.
File:Movie firework rockets.png|Firework rockets in {{amcm}}.
File:Movie firework rockets.png|Firework rockets in {{MC/Amcm}}.
File:Pride Item Artwork.jpeg
File:Pride Item Artwork.jpeg
</gallery>
</gallery>


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[[Category:Combat]]
[[Category:Combat]]

Latest revision as of 20:24, 9 April 2026

Template:Hatnote Template:Infobox item entity A firework rocket is an Minecraft:item that provides a speed boost when {{#vardefine: control | right click on mouse or left trigger on gamepad }}used while flying with Minecraft:elytra. It can also be launched as a projectile either by hand or from a Minecraft:crossbow or Minecraft:dispenser.

It can also be crafted using extra Minecraft:gunpowder to fly farther or with up to seven firework stars to add customizable damage-dealing explosions.

Obtaining

Firework rockets can only be obtained by crafting.

in Template:Editions, firework rockets with no explosive effects and 3 different flight durations are available in the Minecraft:Creative inventory. in Template:Editions, 16 firework rockets with the different base colors and the "small ball" effect, and a single firework with no explosion are available in the Creative inventory; these all have a flight duration of 1.

By crafting the rocket using firework star(s), colors, trail, and explosion effects can be added to the fireworks.

Crafting

Template:Crafting Template:Crafting

Usage

Launching fireworks

A firework rocket can be launched up vertically by {{#vardefine: control | right click on mouse or left trigger on gamepad }}using its item on a block. Firework rockets can also be launched from Minecraft:dispensers and Minecraft:crossbows.

Dispenser

Using firework rockets with a dispenser is different than launching it on a block. The direction the dispenser is facing launches the firework in that direction; for example, if the dispenser is facing downward, the firework goes downward instead of going up.

Crossbow

A firework rocket can be used as ammunition for Minecraft:crossbows, although it deals damage only if it has an explosion effect. A higher flight duration gives the firework rocket a longer range, and more damage is added per firework star. If shot from a Multishot crossbow, then 3 rockets fire with the same effects. The Piercing enchantment has no effect on firework rockets shot from a crossbow.

in Template:Editions, if a firework rocket shot from a Minecraft:crossbow hits an entity, the rocket instantly explodes, no matter the flight duration. Attempting to do this in Template:Editions, however, results in the firework passing through the entity,<ref>Template:Bug</ref> so the player must plan where to aim.

Boosting elytra

Normally, Minecraft:elytra can glide for a short distance, but with the use of fireworks, the player can fly a long distance, gain speed, and take off from the ground. {{#vardefine: control | right click on mouse or left trigger on gamepad }}Using a firework rocket while flying with elytra propels the player in the direction they are facing at a speed of 33.5 blocks per second. Using a firework rocket on a block while gliding propels the player instead of launching the firework. If the rocket is equipped with a firework star of any kind, the player takes damage when it explodes.

If any entities are leashed to the player, they instantly detach from the player when they use a firework rocket while gliding with elytra.

The duration of the speed boost depends on the flight duration of the rocket - a higher flight duration means a longer boost.

Elytra flight boost duration per level of firework (somewhat random)
Firework flight duration Elytra flight boost duration
1 ~1.17 seconds
2 ~1.48 seconds
3 ~2.22 seconds

Village raids

After successfully defending a village from a raid, the Minecraft:villagers may celebrate by setting off firework rockets. If a firework rocket set off by a villager hits a neutral or hostile mob by accident, the mob retaliates and attacks the villager. Additionally, if a villager accidentally attacks the player by setting off a firework rocket, the player’s tamed wolves and trusting foxes attack the villager.

Behavior

{{#vardefine:params|0 }}Template:Hatnote

Once launched, fireworks fly out vertically, with random horizontal offset up to 5 blocks. Fireworks can fly in any of the 6 directions a dispenser can point. After some time, the firework explodes into a colorful explosion based on the effects of the firework stars added upon crafting, or no explosion if no firework star was used. If multiple firework stars were added to the rocket upon crafting, they all explode simultaneously.

The explosion of a firework rocket deals damage to mobs and players that are within 5 blocks and not obstructed by Minecraft:solid blocks. The maximum damage of a rocket with one firework star is Template:Hp, with the damage decreasing with distance. Each additional firework star on the rocket adds Template:Hp points of damage, for a maximum damage of Template:Hp with 7 stars. Using commands to add additional firework stars results in more damage. The damage dealt is unaffected by any other ingredients used. The explosion does not destroy End crystals, item frames, or paintings, but does destroy armor stands and decorative pots.

There is a delay between the detonation and the player hearing the sound, emulating real fireworks, but this sound travels much more slowly than in the real world.<ref>Template:Tweet</ref><ref>Template:Tweet</ref> The explosion of a firework can be seen 64 blocks away, regardless of its height.

If the explosion exceeds the particle limit of 16,384, the oldest particles are removed before displaying new ones, resulting in severely diminished firework quality / duration. Particle counts per star are:

Ball type Plain Trail
Small 98 ~1300
Large 387 4000+
Star 122 ~1600
Creeper 266 ~3500
Burst 72 ~930

Twinkle effect adds 2 particles to the count.

Like most other entities, fireworks can be moved by Minecraft:water and explosions, and teleported via portals. They also cannot move through solid surfaced blocks: upon hitting one, they either move to a side or explode based on the duration. If a firework explodes under a block, its explosion is flattened.

Non-lethal fireworks and fireworks crafted with firework stars behave differently around terrains. Lethal fireworks when shot at a solid block explode immediately upon impact, while non-lethal fireworks glide on whatever surface they encounter along their paths for the remainder of their duration and may resume their original trajectories upon exiting the surface.

Duration and direction

Fireworks travel different heights based on the amount of gunpowder added. The number is displayed as a tag on the item's tooltip with the description of "Flight Duration".

Each firework determines its lifetime in ticks by 10 × (number of gunpowder + 1) + random value from 0 to 5 + random value from 0 to 6, after which it explodes.

When spawned by player or command, the height it rises is between 8 and 20 blocks with 1 gunpowder, 18 to 34 blocks with 2 gunpowder, and 32 to 52 blocks with 3 gunpowder. (Note: in Template:Editions, it is possible to use commands to create firework rockets with higher durations. These rockets go higher and keep accelerating with virtually no terminal velocity. If the duration is long enough, the firework rocket could reach heights of over 1,000,000 blocks and speeds of over 10,000 m/s in a matter of minutes. Such fireworks with significant X and Z motions speed up sideways exponentially and reach outside the world boundary in a matter of seconds.)

When spawned, fireworks have a vertical speed of .05 and a random small X and Z speed (random value near zero with a standard deviation of .001). Each tick, the firework accelerates horizontally by multiplying its X and Z velocities by 1.15, and vertically by adding a constant factor of 0.04.

When shot from a dispenser, it travels 9 to 10 blocks with 1 gunpowder, 14 to 15 blocks with 2 gunpowder, and 19 to 20 blocks with 3 gunpowder in the direction it was dispensed. When dispensed, the firework has a random velocity close to 0.5 (with a maximum deviation of .009) in the direction it was dispensed and a random small velocity in both other directions (random value near zero with a maximum deviation of .009). The firework's velocity does not change over the lifetime of the rocket.

Fireworks can be made to travel different directions by being dispensed or launched under flowing water. The firework's direction combines with the flow of the water to go diagonally. The direction changes significantly less if the firework is shot by a dispenser instead of by hand.

Sounds

Template:!((Java EditionTemplate:))!:
Firework rockets use the Friendly Creatures sound category for entity-dependent sound events.

Template:SoundTable

Template:!((Bedrock EditionTemplate:))!: Template:SoundTable

Data values

ID

Template:!((Java EditionTemplate:))!: Template:ID table Template:ID table

Template:!((Bedrock EditionTemplate:))!: Template:ID table Template:ID table

Item data

Java Edition: {{#vardefine:params|0 }}Template:Hatnote

Data component format/fireworks

Bedrock Edition: {{#vardefine:params|0 }}Template:Hatnote

Entity data

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Template:Rcat: {{#vardefine:params|0 }}Template:Hatnote

<section begin="entity data"/>

  1. REDIRECT Template:Code

Template:Redr or

  1. REDIRECT Template:Code

Template:Redr (

  1. REDIRECT Template:Code

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  1. REDIRECT Template:Code

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  1. REDIRECT Template:Code

Template:Redr, this firework was shot from a crossbow or dispenser.

<section end="entity data"/>

  1. REDIRECT Template:Edition

Template:Rcat:

See Minecraft:Bedrock Edition level format/Entity format.

Advancements

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History

Development

Template:HistoryTable

Java Edition

Template:HistoryTable

Bedrock Edition

Template:HistoryTable

Legacy Console Edition

Template:HistoryTable

Data history

Java Edition

Template:HistoryTable

Bedrock Edition

Template:HistoryTable

Issues

Script error: No such module "Issue list".

Trivia

  • Launching a rocket by hand on a wooden pressure plate activates it. The same doesn't hold for stone pressure plates, or for a Minecraft:dispenser placing a rocket onto a wooden pressure plate.
  • New Year's Eve is what inspired Jeb to add fireworks.<ref>Template:Tweet</ref>
  • If the player shoots a firework into a Nether portal, it explodes in Minecraft:the Nether.
  • There are around 2×10
  1. REDIRECT Template:Sup

Template:Redr distinct fireworks.

  • When a firework crafted without a firework star touches the surface of a block, it emits footstep noises.

Gallery

Screenshots

In other media

References

<references group="">

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cs:Rachejtle de:Feuerwerksrakete es:Cohete de fuegos artificiales fr:Fusée de feu d'artifice hu:Tűzijáték rakéta it:Razzo pirotecnico ja:ロケット花火 ko:폭죽 로켓 nl:Vuurpijl pl:Fajerwerk pt:Fogo de Artifício ru:Пиротехническая ракета th:จรวดพลุ uk:Феєрверкова ракета zh:烟花火箭