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Minecraft:Golden Axe: Difference between revisions

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{{For||Axe (disambiguation)}}
{{MC/For||Axe (disambiguation)}}
{{Infobox item
{{Infobox item
| image = Golden Axe.png
| image = Golden Axe.png
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| attackrange = 3
| attackrange = 3
| hitboxmargin = 0
| hitboxmargin = 0
| durability = {{jebe|32|33}}
| durability = {{MC/JEBE|32|33}}
| enchantability = 22
| enchantability = 22
| renewable =  Yes
| renewable =  Yes
Line 29: Line 29:


=== Generated loot ===
=== Generated loot ===
{{LootChestItem|random-enchanted-golden-axe,damaged-golden-axe,damaged-random-enchanted-golden-axe}}
{{MC/LootChestItem|random-enchanted-golden-axe,damaged-golden-axe,damaged-random-enchanted-golden-axe}}


=== Mob loot ===
=== Mob loot ===
==== Equipment ====
==== Equipment ====
{{Main|Drops#Equipped items}}
{{MC/Main|Drops#Equipped items}}


A piglin brute spawns with a golden axe and has an 8.5% chance (9.5% with Looting I, 10.5% with Looting II, and 11.5% with Looting III) of dropping it upon death by the player. Also, {{in|java}}, zombified piglins can drop their golden axe (with the same chance as piglin brute drop) if they have been zombified from a piglin brute.
A piglin brute spawns with a golden axe and has an 8.5% chance (9.5% with Looting I, 10.5% with Looting II, and 11.5% with Looting III) of dropping it upon death by the player. Also, {{MC/In|java}}, zombified piglins can drop their golden axe (with the same chance as piglin brute drop) if they have been zombified from a piglin brute.


=== Villager gifts ===
=== Villager gifts ===
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When used as a weapon, a golden axe loses 2 durability points.
When used as a weapon, a golden axe loses 2 durability points.


==== {{JE}} ====
==== {{MC/JE}} ====
Attacking a [[Minecraft:shield]] user with an axe disables the use of the shield for 5 seconds. Vindicators, piglin brutes, or other [[Minecraft:mob]]s with commands always disable the player's shield. Damage done when using an axe as a weapon is more than that of a [[Minecraft:sword]] of the same tier, though they take longer than a sword to recover, resulting in lower <abbr title="Damage/Second">DPS</abbr>.
Attacking a [[Minecraft:shield]] user with an axe disables the use of the shield for 5 seconds. Vindicators, piglin brutes, or other [[Minecraft:mob]]s with commands always disable the player's shield. Damage done when using an axe as a weapon is more than that of a [[Minecraft:sword]] of the same tier, though they take longer than a sword to recover, resulting in lower <abbr title="Damage/Second">DPS</abbr>.


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| {{hp|7}}
| {{hp|7}}
| 1.0
| 1.0
| {{convert|1|sec|tick|sep=}}
| {{MC/Convert|1|sec|tick|sep=}}
| 7.0
| 7.0
| {{hp|112}}
| {{hp|112}}
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{{notelist}}
{{notelist}}


==== {{BE}} ====
==== {{MC/BE}} ====
Golden axes attack instantly with no cooldown and deal {{hp|4}} damage.
Golden axes attack instantly with no cooldown and deal {{hp|4}} damage.


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==== Unit repair ====
==== Unit repair ====
{{main|Anvil mechanics#Unit repair}}
{{MC/Main|Anvil mechanics#Unit repair}}
{{Repairing
{{Repairing
| head=1
| head=1
Line 118: Line 118:
|Increases the mining speed.
|Increases the mining speed.
|V
|V
|{{BlockLink|Enchanting Table}}<br/>{{BlockLink|Anvil}}
|{{MC/Blocklink|Enchanting Table}}<br/>{{MC/Blocklink|Anvil}}
|10
|10
|-
|-
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|Increases the amount of drops when mining.
|Increases the amount of drops when mining.
|III
|III
|{{BlockLink|Enchanting Table}}<br/>{{BlockLink|Anvil}}
|{{MC/Blocklink|Enchanting Table}}<br/>{{MC/Blocklink|Anvil}}
|2
|2
|-
|-
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|Causes blocks to drop themselves when mined.
|Causes blocks to drop themselves when mined.
|I
|I
|{{BlockLink|Enchanting Table}}<br/>{{BlockLink|Anvil}}
|{{MC/Blocklink|Enchanting Table}}<br/>{{MC/Blocklink|Anvil}}
|1
|1
|-
|-
|Sharpness<ref group="note" name="exc2">Sharpness, Smite, Bane of Arthropods, and Cleaving{{upcoming|java Combat Tests|nocat=1}} are mutually exclusive.</ref>
|Sharpness<ref group="note" name="exc2">Sharpness, Smite, Bane of Arthropods, and Cleaving{{MC/Upcoming|java Combat Tests|nocat=1}} are mutually exclusive.</ref>
|Increases the damage dealt.
|Increases the damage dealt.
|V
|V
|{{BlockLink|Enchanting Table}}{{only|bedrock|short=1}}<br/>{{BlockLink|Anvil}}
|{{MC/Blocklink|Enchanting Table}}{{only|bedrock|short=1}}<br/>{{MC/Blocklink|Anvil}}
|10
|10
|-
|-
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|Increases the damage dealt to [[Minecraft:undead]].
|Increases the damage dealt to [[Minecraft:undead]].
|V
|V
|{{BlockLink|Enchanting Table}}{{only|bedrock|short=1}}<br/>{{BlockLink|Anvil}}
|{{MC/Blocklink|Enchanting Table}}{{only|bedrock|short=1}}<br/>{{MC/Blocklink|Anvil}}
|5
|5
|-
|-
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|Increases the damage dealt to [[Minecraft:arthropod]]s.
|Increases the damage dealt to [[Minecraft:arthropod]]s.
|V
|V
|{{BlockLink|Enchanting Table}}{{only|bedrock|short=1}}<br/>{{BlockLink|Anvil}}
|{{MC/Blocklink|Enchanting Table}}{{only|bedrock|short=1}}<br/>{{MC/Blocklink|Anvil}}
|5
|5
|-
|-
|Cleaving{{upcoming|java Combat Tests|nocat=1}}<ref group="note" name="exc2" />
|Cleaving{{MC/Upcoming|java Combat Tests|nocat=1}}<ref group="note" name="exc2" />
|Increases the damage and shield cooldown time dealt.
|Increases the damage and shield cooldown time dealt.
|III
|III
|{{BlockLink|Enchanting Table}}<br/>{{BlockLink|Anvil}}
|{{MC/Blocklink|Enchanting Table}}<br/>{{MC/Blocklink|Anvil}}
|
|
|-
|-
|Looting{{upcoming|java Combat Tests|nocat=1}}<ref group="note" name="sword">Fire Aspect, Looting, Knockback, and Sweeping Edge currently exist, but they can be used only for [[Minecraft:sword]]s.</ref>
|Looting{{MC/Upcoming|java Combat Tests|nocat=1}}<ref group="note" name="sword">Fire Aspect, Looting, Knockback, and Sweeping Edge currently exist, but they can be used only for [[Minecraft:sword]]s.</ref>
|Increases the amount of drops when killing an entity with the axe.
|Increases the amount of drops when killing an entity with the axe.
|III
|III
|{{BlockLink|Anvil}}
|{{MC/Blocklink|Anvil}}
|2
|2
|-
|-
|Knockback{{upcoming|java Combat Tests|nocat=1}}<ref group="note" name="sword" />
|Knockback{{MC/Upcoming|java Combat Tests|nocat=1}}<ref group="note" name="sword" />
|Increases the knockback dealt.
|Increases the knockback dealt.
|II
|II
|{{BlockLink|Anvil}}
|{{MC/Blocklink|Anvil}}
|5
|5
|-
|-
|Fire Aspect{{upcoming|java Combat Tests|nocat=1}}<ref group="note" name="sword" />
|Fire Aspect{{MC/Upcoming|java Combat Tests|nocat=1}}<ref group="note" name="sword" />
|Ignites any targets hit by the axe and lights unlit [[Minecraft:candle]]s, [[Minecraft:campfire]]s, and [[Minecraft:TNT|Block of TNT]] when {{Control|used}}.
|Ignites any targets hit by the axe and lights unlit [[Minecraft:candle]]s, [[Minecraft:campfire]]s, and [[Minecraft:TNT|Block of TNT]] when {{MC/Control|used}}.
|II
|II
|{{BlockLink|Anvil}}
|{{MC/Blocklink|Anvil}}
|2
|2
|-
|-
|Sweeping Edge{{upcoming|java Combat Tests|nocat=1}}<ref group="note" name="sword" />
|Sweeping Edge{{MC/Upcoming|java Combat Tests|nocat=1}}<ref group="note" name="sword" />
|Increases the sweeping damage dealt.
|Increases the sweeping damage dealt.
|III
|III
|{{BlockLink|Anvil}}
|{{MC/Blocklink|Anvil}}
|2
|2
|-
|-
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|Grants a chance to negate durability consumption.
|Grants a chance to negate durability consumption.
|III
|III
|{{BlockLink|Enchanting Table}}<br/>{{BlockLink|Anvil}}
|{{MC/Blocklink|Enchanting Table}}<br/>{{MC/Blocklink|Anvil}}
|5
|5
|-
|-
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|Repairs the axe when obtaining experience.
|Repairs the axe when obtaining experience.
|I
|I
|{{BlockLink|Anvil}}
|{{MC/Blocklink|Anvil}}
|2
|2
|-
|-
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|The axe vanishes on death, not dropping as an item.
|The axe vanishes on death, not dropping as an item.
|I
|I
|{{BlockLink|Anvil}}
|{{MC/Blocklink|Anvil}}
|1
|1
|}
|}
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== Data values ==
== Data values ==
=== ID ===
=== ID ===
{{edition|java}}:
{{MC/Edition|java}}:
{{ID table
{{ID table
|edition=java
|edition=java
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|foot=1}}
|foot=1}}


{{edition|bedrock}}:
{{MC/Edition|bedrock}}:
{{ID table
{{ID table
|edition=bedrock
|edition=bedrock
Line 239: Line 239:


== Achievements ==
== Achievements ==
{{load achievements|MOAR Tools;Oooh, shiny!}}
{{MC/Load achievements|MOAR Tools;Oooh, shiny!}}


== Advancements ==
== Advancements ==
{{load advancements|Oh Shiny;Wax off}}
{{MC/Load advancements|Oh Shiny;Wax off}}


== Videos ==
== Videos ==
{{yt|GJ6XBDFDBd0}}
{{MC/Yt|GJ6XBDFDBd0}}


== History ==
== History ==
=== ''Java Edition'' ===
=== ''Java Edition'' ===
{{HistoryTable
{{HistoryTable
|{{HistoryLine|java indev}}
|{{MC/HistoryLine|java indev}}
|{{HistoryLine||0.31|dev=20100130|[[File:Golden Axe JE1.png|32px]] Added golden axes.}}
|{{MC/HistoryLine||0.31|dev=20100130|[[File:Golden Axe JE1.png|32px]] Added golden axes.}}
|{{HistoryLine|||dev=20100131|Golden axes now have durability which is 33 points.}}|{{HistoryLine||20100206-2034|[[File:Golden Axe JE2 BE1.png|32px]] The texture of golden axes has been changed.}}
|{{MC/HistoryLine|||dev=20100131|Golden axes now have durability which is 33 points.}}|{{MC/HistoryLine||20100206-2034|[[File:Golden Axe JE2 BE1.png|32px]] The texture of golden axes has been changed.}}
|{{HistoryLine|java beta}}
|{{MC/HistoryLine|java beta}}
|{{HistoryLine||1.2|Golden tools, including axes, now remove [[Minecraft:block]]s faster than diamond tools.}}
|{{MC/HistoryLine||1.2|Golden tools, including axes, now remove [[Minecraft:block]]s faster than diamond tools.}}
|{{HistoryLine|java}}
|{{MC/HistoryLine|java}}
|{{HistoryLine||1.6.1|dev=13w21a|Instead of replacing the barehanded damage ({{hp|1}}), golden axes now add their damage onto the barehanded damage, which results in them doing {{hp|1}} more damage than before.}}
|{{HistoryLine||1.6.1|dev=13w21a|Instead of replacing the barehanded damage ({{hp|1}}), golden axes now add their damage onto the barehanded damage, which results in them doing {{hp|1}} more damage than before.}}
|{{HistoryLine||1.9|dev=15w34a|Golden axes now use the attack speed combat mechanic meter. The time it takes for the meter to fill up for an axe is 1.2 seconds.}}
|{{MC/HistoryLine||1.9|dev=15w34a|Golden axes now use the attack speed combat mechanic meter. The time it takes for the meter to fill up for an axe is 1.2 seconds.}}
|{{HistoryLine|||dev=15w34b|Golden axes now have an attack speed of 0.8, taking about 1.25 seconds to fill the attack meter.}}
|{{MC/HistoryLine|||dev=15w34b|Golden axes now have an attack speed of 0.8, taking about 1.25 seconds to fill the attack meter.}}
|{{HistoryLine|||dev=15w34c|Golden axes do {{hp|4}} more damage than previously.
|{{HistoryLine|||dev=15w34c|Golden axes do {{hp|4}} more damage than previously.
|Golden axes now have an attack speed of 0.85.
|Golden axes now have an attack speed of 0.85.
Line 264: Line 264:
|{{HistoryLine|||dev=15w35a|The damage of golden axes has been reduced by {{hp|1}}.
|{{HistoryLine|||dev=15w35a|The damage of golden axes has been reduced by {{hp|1}}.
|The speed of golden axes has been increased to 0.9.}}
|The speed of golden axes has been increased to 0.9.}}
|{{HistoryLine|||dev=15w37a|Golden axes now have an attack speed of 1.}}
|{{MC/HistoryLine|||dev=15w37a|Golden axes now have an attack speed of 1.}}
|{{HistoryLine||1.11|dev=16w35a|A golden axe now has a 100% chance of disabling shield use, and the chance is no longer increased by Efficiency level and whether or not the user is [[Minecraft:sprinting]].}}
|{{MC/HistoryLine||1.11|dev=16w35a|A golden axe now has a 100% chance of disabling shield use, and the chance is no longer increased by Efficiency level and whether or not the user is [[Minecraft:sprinting]].}}
|{{HistoryLine||1.11.1|dev=16w50a|Golden axes now smelt down into gold nuggets.}}
|{{MC/HistoryLine||1.11.1|dev=16w50a|Golden axes now smelt down into gold nuggets.}}
|{{HistoryLine||1.13|dev=18w07a|{{control|Using}} a golden axe on a block of [[Minecraft:wood]] or [[Minecraft:log]] now turns it into a stripped block of wood or log.}}
|{{HistoryLine||1.13|dev=18w07a|{{MC/Control|Using}} a golden axe on a block of [[Minecraft:wood]] or [[Minecraft:log]] now turns it into a stripped block of wood or log.}}
|{{HistoryLine|||dev=pre2|{{control|Using}} a golden axe on a bark now turns it into a stripped bark.}}
|{{HistoryLine|||dev=pre2|{{MC/Control|Using}} a golden axe on a bark now turns it into a stripped bark.}}
|{{HistoryLine||1.14|dev=18w43a|[[File:Golden Axe JE3 BE2.png|32px]] The texture of golden axes has been changed.}}
|{{MC/HistoryLine||1.14|dev=18w43a|[[File:Golden Axe JE3 BE2.png|32px]] The texture of golden axes has been changed.}}
|{{HistoryLine|||dev=19w13a|Weaponsmith villagers now give golden axes to players under the Hero of the Village effect.}}
|{{MC/HistoryLine|||dev=19w13a|Weaponsmith villagers now give golden axes to players under the Hero of the Village effect.}}
|{{HistoryLine||1.16|dev=20w16a|Golden axes now generate randomly enchanted in ruined portal chests.}}
|{{MC/HistoryLine||1.16|dev=20w16a|Golden axes now generate randomly enchanted in ruined portal chests.}}
|{{HistoryLine||1.16.2|dev=20w27a|[[File:Piglin Brute JE1 BE1.png|35px]] Added piglin brutes, which can spawn with and drop golden axes.}}
|{{MC/HistoryLine||1.16.2|dev=20w27a|[[File:Piglin Brute JE1 BE1.png|35px]] Added piglin brutes, which can spawn with and drop golden axes.}}
|{{HistoryLine|||dev=20w30a|Enchanted golden axes can now be found in bastion remnant chests.}}
|{{MC/HistoryLine|||dev=20w30a|Enchanted golden axes can now be found in bastion remnant chests.}}
|{{HistoryLine||1.17|dev=21w11a|Golden axes can now be used to scrape wax and oxidation off copper blocks.}}
|{{MC/HistoryLine||1.17|dev=21w11a|Golden axes can now be used to scrape wax and oxidation off copper blocks.}}
|{{HistoryLine||1.20.3|exp=Update 1.21|dev=23w45a|Damaged golden axes can now be found in trial chambers intersection barrels.}}
|{{MC/HistoryLine||1.20.3|exp=Update 1.21|dev=23w45a|Damaged golden axes can now be found in trial chambers intersection barrels.}}
|{{HistoryLine||1.20.5|dev=24w03a|Golden axes can now receive sharpness, smite, and bane of arthropods through an enchanting table, rather than only through an anvil.}}
|{{MC/HistoryLine||1.20.5|dev=24w03a|Golden axes can now receive sharpness, smite, and bane of arthropods through an enchanting table, rather than only through an anvil.}}
|{{HistoryLine|combat java}}
|{{MC/HistoryLine|combat java}}
|{{HistoryLine||1.14.3|The attack speed for golden axes has been increased to 2.
|{{HistoryLine||1.14.3|The attack speed for golden axes has been increased to 2.
|Golden axes now deal {{hp|1}} more damage than golden swords.}}
|Golden axes now deal {{hp|1}} more damage than golden swords.}}
|{{HistoryLine||3|The Chopping enchantment has been added for golden axes, which adds 1 damage and 0.5 seconds (10 game ticks) of [[Minecraft:shield]] stunning per level and is mutually exclusive with Sharpness.
|{{HistoryLine||3|The Chopping enchantment has been added for golden axes, which adds 1 damage and 0.5 seconds (10 game ticks) of [[Minecraft:shield]] stunning per level and is mutually exclusive with Sharpness.
|Golden axes now always disable shields for {{convert|1.6|seconds|ticks}}, instead of having a 25% to disable them for 5 seconds (100 game ticks).
|Golden axes now always disable shields for {{MC/Convert|1.6|seconds|ticks}}, instead of having a 25% to disable them for 5 seconds (100 game ticks).
|Golden axes now take 1 damage when attacking instead of 2.
|Golden axes now take 1 damage when attacking instead of 2.
|The Sweeping Edge enchantment can now be applied to golden axes.}}
|The Sweeping Edge enchantment can now be applied to golden axes.}}
|{{HistoryLine||4|Knockback, Looting, and Fire Aspect enchantments can now be applied to golden axes.}}
|{{MC/HistoryLine||4|Knockback, Looting, and Fire Aspect enchantments can now be applied to golden axes.}}
}}
}}


=== ''Bedrock Edition'' ===
=== ''Bedrock Edition'' ===
{{HistoryTable
{{HistoryTable
|{{HistoryLine|pocket alpha}}
|{{MC/HistoryLine|pocket alpha}}
|{{HistoryLine||v0.2.0|[[File:Golden Axe JE2 BE1.png|32px]] Added golden axes. They actually function as tools despite being unobtainable by normal means.}}
|{{MC/HistoryLine||v0.2.0|[[File:Golden Axe JE2 BE1.png|32px]] Added golden axes. They actually function as tools despite being unobtainable by normal means.}}
|{{HistoryLine||v0.3.2|Golden axes can now be crafted with gold ingots and sticks.}}
|{{MC/HistoryLine||v0.3.2|Golden axes can now be crafted with gold ingots and sticks.}}
|{{HistoryLine||v0.11.0|dev=build 11|Golden axes are now available in the [[Minecraft:Creative inventory]].}}
|{{MC/HistoryLine||v0.11.0|dev=build 11|Golden axes are now available in the [[Minecraft:Creative inventory]].}}
|{{HistoryLine|||dev=build 12|Golden axes have been removed from creative.}}
|{{MC/HistoryLine|||dev=build 12|Golden axes have been removed from creative.}}
|{{HistoryLine|||dev=build 13|Golden axes have been re-added to creative mode.}}
|{{MC/HistoryLine|||dev=build 13|Golden axes have been re-added to creative mode.}}
|{{HistoryLine||v0.12.1|dev=build 1|Instead of replacing the barehanded damage ({{hp|1}}), golden axes now add their damage onto the barehanded damage, which results in them doing {{hp|1}} more damage than before.}}
|{{HistoryLine||v0.12.1|dev=build 1|Instead of replacing the barehanded damage ({{hp|1}}), golden axes now add their damage onto the barehanded damage, which results in them doing {{hp|1}} more damage than before.}}
|{{HistoryLine|pocket}}
|{{MC/HistoryLine|pocket}}
|{{HistoryLine||1.1.0|dev=alpha 1.1.0.0|Golden axes now smelt down into gold nuggets.}}
|{{MC/HistoryLine||1.1.0|dev=alpha 1.1.0.0|Golden axes now smelt down into gold nuggets.}}
|{{HistoryLine|bedrock}}
|{{MC/HistoryLine|bedrock}}
|{{HistoryLine||1.2.13|dev=beta 1.2.13.8|Using a golden axe on a [[Minecraft:log]] now turns it into a stripped log.}}
|{{MC/HistoryLine||1.2.13|dev=beta 1.2.13.8|Using a golden axe on a [[Minecraft:log]] now turns it into a stripped log.}}
|{{HistoryLine||1.10.0|dev=beta 1.10.0.3|[[File:Golden Axe JE3 BE2.png|32px]] The texture of golden axes has been changed.}}
|{{MC/HistoryLine||1.10.0|dev=beta 1.10.0.3|[[File:Golden Axe JE3 BE2.png|32px]] The texture of golden axes has been changed.}}
|{{HistoryLine||1.16.0|dev=beta 1.16.0.57|Golden axes now generate randomly enchanted in ruined portal chests.}}
|{{MC/HistoryLine||1.16.0|dev=beta 1.16.0.57|Golden axes now generate randomly enchanted in ruined portal chests.}}
|{{HistoryLine||1.16.20|dev=beta 1.16.20.50|Added piglin brutes, who rarely drop golden axes.}}
|{{MC/HistoryLine||1.16.20|dev=beta 1.16.20.50|Added piglin brutes, who rarely drop golden axes.}}
|{{HistoryLine||1.16.100|dev=beta 1.16.100.55|Zombified piglins that are converted from piglin brutes now keep their golden axes.}}
|{{MC/HistoryLine||1.16.100|dev=beta 1.16.100.55|Zombified piglins that are converted from piglin brutes now keep their golden axes.}}
|{{HistoryLine||1.16.220|dev=beta 1.16.220.52|Golden axes can now be used to scrape wax off copper blocks.}}
|{{MC/HistoryLine||1.16.220|dev=beta 1.16.220.52|Golden axes can now be used to scrape wax off copper blocks.}}
|{{HistoryLine||1.18.30|dev=Preview 1.18.30.27|Golden axes can now temporarily disable [[Minecraft:shield]] use. This is not mentioned in the official changelog.<ref>{{tweet|kingbdogz|1504505321884196872|We missed a change in recent changelogs for the Bedrock beta that you may like - we have now made a parity fix that makes shields get disabled for 5 seconds when attacked by an Axe-wielding mob or player. We will make sure to list this properly in the next beta :)|March 17, 2022}}</ref>
|{{HistoryLine||1.18.30|dev=Preview 1.18.30.27|Golden axes can now temporarily disable [[Minecraft:shield]] use. This is not mentioned in the official changelog.<ref>{{tweet|kingbdogz|1504505321884196872|We missed a change in recent changelogs for the Bedrock beta that you may like - we have now made a parity fix that makes shields get disabled for 5 seconds when attacked by an Axe-wielding mob or player. We will make sure to list this properly in the next beta :)|March 17, 2022}}</ref>
}}
}}
|{{HistoryLine||1.20.60|exp=Update 1.21|dev=Preview 1.20.60.20|Damaged golden axes can now be found in trial chambers intersection barrels.}}
|{{MC/HistoryLine||1.20.60|exp=Update 1.21|dev=Preview 1.20.60.20|Damaged golden axes can now be found in trial chambers intersection barrels.}}
}}
}}


=== Legacy Console Edition ===
=== Legacy Console Edition ===
{{HistoryTable
{{HistoryTable
|{{HistoryLine|console}}
|{{MC/HistoryLine|console}}
|{{HistoryLine||xbox=TU1|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|[[File:Golden Axe JE2 BE1.png|32px]] Added golden axes.}}
|{{MC/HistoryLine||xbox=TU1|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|[[File:Golden Axe JE2 BE1.png|32px]] Added golden axes.}}
|{{HistoryLine||xbox=TU19|xbone=CU7|ps3=1.12|psvita=1.12|ps4=1.12|wiiu=Patch 1|switch=1.0.1|Instead of replacing the barehanded damage ({{hp|1}}), golden axes now add their damage onto the barehanded damage, which results in them doing {{hp|1}} more damage than before.}}
|{{HistoryLine||xbox=TU19|xbone=CU7|ps3=1.12|psvita=1.12|ps4=1.12|wiiu=Patch 1|switch=1.0.1|Instead of replacing the barehanded damage ({{hp|1}}), golden axes now add their damage onto the barehanded damage, which results in them doing {{hp|1}} more damage than before.}}
|{{HistoryLine||xbox=TU36|xbone=CU25|ps3=1.28|psvita=1.28|ps4=1.28|wiiu=Patch 7|switch=1.0.1|The attack damage of golden axes is now shown above the hotbar when switching to it if the item has less than 3 enchantments.}}
|{{MC/HistoryLine||xbox=TU36|xbone=CU25|ps3=1.28|psvita=1.28|ps4=1.28|wiiu=Patch 7|switch=1.0.1|The attack damage of golden axes is now shown above the hotbar when switching to it if the item has less than 3 enchantments.}}
|{{HistoryLine||xbox=TU53|xbone=CU43|ps3=1.49|psvita=1.49|ps4=1.50|wiiu=Patch 23|switch=1.0.3|Golden axes now smelt down into gold nuggets.}}
|{{MC/HistoryLine||xbox=TU53|xbone=CU43|ps3=1.49|psvita=1.49|ps4=1.50|wiiu=Patch 23|switch=1.0.3|Golden axes now smelt down into gold nuggets.}}
|{{HistoryLine||xbox=TU69|xbone=none|ps3=1.76|psvita=1.76|ps4=1.76|wiiu=Patch 38|switch=none|Using a golden axe on a [[Minecraft:log]] now turns it into a stripped log.}}
|{{MC/HistoryLine||xbox=TU69|xbone=none|ps3=1.76|psvita=1.76|ps4=1.76|wiiu=Patch 38|switch=none|Using a golden axe on a [[Minecraft:log]] now turns it into a stripped log.}}
|{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.90|wiiu=none|switch=none|[[File:Golden Axe JE3 BE2.png|32px]] The texture of golden axes have been changed.}}
|{{MC/HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.90|wiiu=none|switch=none|[[File:Golden Axe JE3 BE2.png|32px]] The texture of golden axes have been changed.}}
}}
}}


=== ''New Nintendo 3DS Edition'' ===
=== ''New Nintendo 3DS Edition'' ===
{{HistoryTable
{{HistoryTable
|{{HistoryLine|New Nintendo 3DS Edition}}
|{{MC/HistoryLine|New Nintendo 3DS Edition}}
|{{HistoryLine||0.1.0|[[File:Golden Axe JE2 BE1.png|32px]] Added golden axes.}}
|{{MC/HistoryLine||0.1.0|[[File:Golden Axe JE2 BE1.png|32px]] Added golden axes.}}
}}
}}


=== Data history ===
=== Data history ===
{{HistoryTable
{{HistoryTable
|{{HistoryLine|java}}
|{{MC/HistoryLine|java}}
|{{HistoryLine||1.13|dev=17w47a||Prior to ''The Flattening'', this item's numeral ID was 279.}}
|{{MC/HistoryLine||1.13|dev=17w47a||Prior to ''The Flattening'', this item's numeral ID was 279.}}
}}
}}


== Issues ==
== Issues ==
{{Issue list}}
{{MC/Issue list}}


== References ==
== References ==
{{reflist}}
{{MC/Reflist}}


== Navigation ==
== Navigation ==
{{Navbox tools}}
{{MC/Navbox tools}}
{{Navbox weapons}}
{{MC/Navbox weapons}}
{{Navbox gold}}
{{MC/Navbox gold}}
{{Navbox items|tools}}
{{MC/Navbox items|tools}}
{{Navbox combat|melee}}
{{MC/Navbox combat|melee}}


[[Category:Combat]]
[[Category:Combat]]

Revision as of 20:26, 9 April 2026

Template:Hatnote Template:Infobox item

A golden axe is a variant of Minecraft:axe that is crafted from gold ingots. It can be used to cut down trees faster, to strip Minecraft:logs and scrape copper-based blocks, and as a melee weapon that disables shields. It is the sixth-highest tier of axe, having the lowest durability, and having the lowest attack damage alongside wooden axes, despite having the highest mining efficiency and the highest attack speed alongside diamond and netherite axes. It can be admired by piglins, and has the highest enchantability.

Obtaining

Crafting

Template:Crafting

Generated loot

Script error: No such module "lootChest".

Mob loot

Equipment

{{#vardefine:params|0 }}Template:Hatnote

A piglin brute spawns with a golden axe and has an 8.5% chance (9.5% with Looting I, 10.5% with Looting II, and 11.5% with Looting III) of dropping it upon death by the player. Also, in Template:Editions, zombified piglins can drop their golden axe (with the same chance as piglin brute drop) if they have been zombified from a piglin brute.

Villager gifts

Weaponsmith villagers occasionally throw golden axes at players with the Hero of the Village status effect.Template:Only

Usage

Breaking

Golden axes can break wood-related blocks faster than other tools. Breaking a block costs 1 durability.Template:Note <references group="note"/>

Stripping

Template:Ctrl a golden axe on a Minecraft:log, Minecraft:wood block, or block of bamboo turns it into a stripped log, stripped wood, or block of stripped bamboo, respectively. This uses 1 point of the axe's durability.

Scraping

Template:Ctrl a golden axe on a waxed or oxidized copper block removes the wax if it has any, or otherwise removes a level of oxidization. This uses 1 point of durability.

Weapon

When used as a weapon, a golden axe loses 2 durability points.

Java Edition

Attacking a Minecraft:shield user with an axe disables the use of the shield for 5 seconds. Vindicators, piglin brutes, or other Minecraft:mobs with commands always disable the player's shield. Damage done when using an axe as a weapon is more than that of a Minecraft:sword of the same tier, though they take longer than a sword to recover, resulting in lower DPS.

Attack damage Attack speed Recovery time DPS Lifetime damage inflicted<ref group="note">The formula to find the total lifetime damage is ceil(durability ÷ 2) × damage per hit. The durability is halved then ceiled because axes take double durability when used as a weapon, and the last 1 durability can also deal damage. The formula also ignores enchantments and critical hits, and assumes each attack is performed at maximum charge.</ref>
Template:Hp 1.0 Script error: No such module "convert". 7.0 Template:Hp

Template:Notelist

Bedrock Edition

Golden axes attack instantly with no cooldown and deal Template:Hp damage.

Repairing

Combining

Template:Crafting Template:Grinding

Unit repair

{{#vardefine:params|0 }}Template:Hatnote Template:Repairing

A golden axe can be repaired in an Minecraft:anvil by adding golden ingots, with each ingot restoring 25% of the axe's maximum durability, rounded down. Two golden axes can also be combined in an anvil. Both methods preserve the axe's enchantments.

Enchantments

A golden axe can receive the following enchantments:

Name Description Max level Method Weight
Efficiency Increases the mining speed. V
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Template:Redr

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Template:Redr

10
Fortune<ref group="note" name="exc">Silk Touch and Fortune are mutually exclusive</ref> Increases the amount of drops when mining. III
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Template:Redr

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Template:Redr

2
Minecraft:Silk Touch<ref group="note" name="exc" /> Causes blocks to drop themselves when mined. I
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Template:Redr

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Template:Redr

1
java Combat Tests

}}{{#vardefine: $version2 | }}<upcoming: Template:Version link & Template:Version link></upcoming: Template:Version link & Template:Version link> are mutually exclusive.</ref>

Increases the damage dealt. V
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10
Smite<ref group=note name=exc2/> Increases the damage dealt to Minecraft:undead. V
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Template:RedrTemplate:Only

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Template:Redr

5
Bane of Arthropods<ref group="note" name=exc2/> Increases the damage dealt to Minecraft:arthropods. V
  1. redirect Template:blockLink

Template:RedrTemplate:Only

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Template:Redr

5
java Combat Tests

}}{{#vardefine: $version2 | }}<upcoming: Template:Version link & Template:Version link></upcoming: Template:Version link & Template:Version link><ref group="note" name="exc2" />

Increases the damage and shield cooldown time dealt. III
  1. redirect Template:blockLink

Template:Redr

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Template:Redr

java Combat Tests

}}{{#vardefine: $version2 | }}<upcoming: Template:Version link & Template:Version link></upcoming: Template:Version link & Template:Version link><ref group="note" name="sword">Fire Aspect, Looting, Knockback, and Sweeping Edge currently exist, but they can be used only for Minecraft:swords.</ref>

Increases the amount of drops when killing an entity with the axe. III
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2
java Combat Tests

}}{{#vardefine: $version2 | }}<upcoming: Template:Version link & Template:Version link></upcoming: Template:Version link & Template:Version link><ref group="note" name="sword" />

Increases the knockback dealt. II
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5
java Combat Tests

}}{{#vardefine: $version2 | }}<upcoming: Template:Version link & Template:Version link></upcoming: Template:Version link & Template:Version link><ref group="note" name="sword" />

Ignites any targets hit by the axe and lights unlit Minecraft:candles, Minecraft:campfires, and Block of TNT when {{#vardefine: control | right click on mouse or left trigger on gamepad }}used. II
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2
java Combat Tests

}}{{#vardefine: $version2 | }}<upcoming: Template:Version link & Template:Version link></upcoming: Template:Version link & Template:Version link><ref group="note" name="sword" />

Increases the sweeping damage dealt. III
  1. redirect Template:blockLink

Template:Redr

2
Unbreaking Grants a chance to negate durability consumption. III
  1. redirect Template:blockLink

Template:Redr

  1. redirect Template:blockLink

Template:Redr

5
Mending Repairs the axe when obtaining experience. I
  1. redirect Template:blockLink

Template:Redr

2
Curse of Vanishing The axe vanishes on death, not dropping as an item. I
  1. redirect Template:blockLink

Template:Redr

1

Template:Notelist

Smelting ingredient

Template:Smelting

Piglins

Piglins are attracted to golden axes and run toward any golden axes on the ground, and inspect it for 6 to 8 seconds before putting it in their inventory.

Sounds

Axe/Sounds

Data values

ID

Template:!((Java EditionTemplate:))!: Template:ID table

Template:!((Bedrock EditionTemplate:))!: Template:ID table

Achievements

Script error: No such module "Achievement".

Advancements

Script error: No such module "Advancement".

Videos

  1. REDIRECT Template:YouTube

Template:Redr

History

Java Edition

Template:HistoryTable

Bedrock Edition

Template:HistoryTable

Legacy Console Edition

Template:HistoryTable

New Nintendo 3DS Edition

Template:HistoryTable

Data history

Template:HistoryTable

Issues

Script error: No such module "Issue list".

References

<references group="">

 </references>

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