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Minecraft:Head: Difference between revisions

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{{For}}
{{MC/For}}
[[File:All The Heads.png|thumb|All heads and skulls.]]
[[File:All The Heads.png|thumb|All heads and skulls.]]
'''Heads''' (including '''skulls''') are a group of 7  [[Minecraft:block]]s based on the heads of players and 6 different [[Minecraft:mob]]s. All heads can be worn as [[Minecraft:helmet]]s and serve as special note block instruments.
'''Heads''' (including '''skulls''') are a group of 7  [[Minecraft:block]]s based on the heads of players and 6 different [[Minecraft:mob]]s. All heads can be worn as [[Minecraft:helmet]]s and serve as special note block instruments.
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There are seven types of entity heads:
There are seven types of entity heads:


* {{ItemLink|Skeleton Skull}}
* {{MC/Itemlink|Skeleton Skull}}
* {{ItemLink|Wither Skeleton Skull}}
* {{MC/Itemlink|Wither Skeleton Skull}}
* {{ItemLink|Zombie Head}}
* {{MC/Itemlink|Zombie Head}}
* {{ItemLink|Player Head}}
* {{MC/Itemlink|Player Head}}
* {{ItemLink|Creeper Head}}
* {{MC/Itemlink|Creeper Head}}
* {{ItemLink|Piglin Head}}
* {{MC/Itemlink|Piglin Head}}
* {{ItemLink|Dragon Head}}
* {{MC/Itemlink|Dragon Head}}


== Obtaining ==
== Obtaining ==
=== Mob loot ===
=== Mob loot ===
The following heads drop when the corresponding mob is killed by a charged creeper's explosion:
The following heads drop when the corresponding mob is killed by a charged creeper's explosion:
* {{ItemLink|Skeleton skull}}
* {{MC/Itemlink|Skeleton skull}}
* {{ItemLink|Zombie head}}
* {{MC/Itemlink|Zombie head}}
* {{ItemLink|Creeper head}}
* {{MC/Itemlink|Creeper head}}
* {{ItemLink|Piglin head}}
* {{MC/Itemlink|Piglin head}}
* {{ItemLink|Wither skeleton skull}}
* {{MC/Itemlink|Wither skeleton skull}}


Dragon heads and player heads have corresponding mobs, but they don't drop when these mobs are killed by a charged creeper.<ref>{{bug|MC-132933||Inconsistency: Player, Ender Dragon, and Wither don't drop their heads when killed by charged creeper|WAI}}</ref>
Dragon heads and player heads have corresponding mobs, but they don't drop when these mobs are killed by a charged creeper.<ref>{{bug|MC-132933||Inconsistency: Player, Ender Dragon, and Wither don't drop their heads when killed by charged creeper|WAI}}</ref>
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=== Natural generation ===
=== Natural generation ===
* {{ItemLink|Skeleton skull}}s generate as part of ancient cities.
* {{MC/Itemlink|Skeleton skull}}s generate as part of ancient cities.
* A single {{ItemLink|dragon head}} generates at the front of End ships.
* A single {{MC/Itemlink|dragon head}} generates at the front of End ships.


=== Player head ===
=== Player head ===
The {{ItemLink|Player Head}} is unobtainable in Survival, and can be obtained only by the [[Minecraft:Creative inventory]], using {{Control|pick block}} or executing [[Minecraft:commands]].
The {{MC/Itemlink|Player Head}} is unobtainable in Survival, and can be obtained only by the [[Minecraft:Creative inventory]], using {{MC/Control|pick block}} or executing [[Minecraft:commands]].


== Usage ==
== Usage ==
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Wearing the corresponding head reduces the detection range for skeletons (but not wither skeletons), creepers, [[Minecraft:zombie]]s, and [[Minecraft:piglin]]s to 50% of the normal range. This is similar to (and stacks with) the reductions in detection range from sneaking and from the [[Minecraft:Invisibility]] status effect.
Wearing the corresponding head reduces the detection range for skeletons (but not wither skeletons), creepers, [[Minecraft:zombie]]s, and [[Minecraft:piglin]]s to 50% of the normal range. This is similar to (and stacks with) the reductions in detection range from sneaking and from the [[Minecraft:Invisibility]] status effect.


Wearing any head hides the player's waypoint on the locator bar. {{IN|bedrock}}, wearing any head makes the player invisible to other players on a locator [[Minecraft:map]].
Wearing any head hides the player's waypoint on the locator bar. {{MC/In|bedrock}}, wearing any head makes the player invisible to other players on a locator [[Minecraft:map]].


=== Dispensers ===
=== Dispensers ===
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|Curse of Binding
|Curse of Binding
|I
|I
|{{BlockLink|Anvil}}
|{{MC/Blocklink|Anvil}}
|-
|-
|Curse of Vanishing
|Curse of Vanishing
|I
|I
|{{BlockLink|Anvil}}
|{{MC/Blocklink|Anvil}}
|-
|-
|}
|}


=== Note blocks ===
=== Note blocks ===
Placing a head above a note block causes the note block to play the corresponding mob's {{cd|ambient}} sound when activated. The only exception is the creeper head; as creepers don't make {{cd|ambient}} sounds, the note block plays the {{cd|primed}} (hissing) sound instead.
Placing a head above a note block causes the note block to play the corresponding mob's {{MC/Cd|ambient}} sound when activated. The only exception is the creeper head; as creepers don't make {{MC/Cd|ambient}} sounds, the note block plays the {{MC/Cd|primed}} (hissing) sound instead.


The block below the note block does not affect the mob sound it creates.
The block below the note block does not affect the mob sound it creates.
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== Sounds ==
== Sounds ==
=== Generic ===
=== Generic ===
{{Sound table/Block/Stone}}
{{MC/Sound table/Block/Stone}}


=== Unique ===
=== Unique ===
{{JE}}
{{MC/JE}}
{{SoundTable
{{SoundTable
| type = java
| type = java
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}}
}}


{{BE}}:
{{MC/BE}}:
{{SoundTable
{{SoundTable
| type = bedrock
| type = bedrock
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== Data values ==
== Data values ==
=== ID ===
=== ID ===
{{JE}}:
{{MC/JE}}:
{{ID table
{{ID table
|edition=java
|edition=java
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|foot=1}}
|foot=1}}
   
   
{{BE}}:
{{MC/BE}}:
{{ID table
{{ID table
|edition=bedrock
|edition=bedrock
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=== Block states ===
=== Block states ===
{{see also|Block states}}
{{MC/See also|Block states}}


<section begin="block states"/>{{edition|java}}:<br>
<section begin="block states"/>{{MC/Edition|java}}:<br>
Floor
Floor
{{bst|powered|false
{{bst|powered|false
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{{bst|facing|north|east,north,south,west|The direction the head is facing.<br>Opposite from the direction a player is facing when placing it.|foot=1}}
{{bst|facing|north|east,north,south,west|The direction the head is facing.<br>Opposite from the direction a player is facing when placing it.|foot=1}}


{{edition|bedrock}}:
{{MC/Edition|bedrock}}:
{{bst|showaux=1|bits=0x1,0x2,0x4|facing_direction|0
{{bst|showaux=1|bits=0x1,0x2,0x4|facing_direction|0
|1|On the floor (rotation is stored in the tile entity)|
|1|On the floor (rotation is stored in the tile entity)|
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A head has a block entity associated with it that holds additional data about the block.
A head has a block entity associated with it that holds additional data about the block.


{{el|java}}:
{{MC/El|java}}:
{{see also|Block entity format}}
{{MC/See also|Block entity format}}
<section begin="block data"/><div class="treeview">
<section begin="block data"/><div class="treeview">
* {{nbt|compound}} Block entity data
* {{MC/Nbt|compound}} Block entity data
** {{nbt inherit/blockentity}}
** {{MC/Nbt inherit/blockentity}}
** {{nbt|string|custom_name}}: Optional. The custom name of the head or skull. Represents the {{DCL|minecraft:custom_name}} component.
** {{MC/Nbt|string|custom_name}}: Optional. The custom name of the head or skull. Represents the {{DCL|minecraft:custom_name}} component.
** {{nbt|string|note_block_sound}}: Optional. If this block is a ''player head'', this is the sound event produced by the note block that this head is placed on. Does nothing if present on any other head or skull type. Represents the {{DCL|minecraft:note_block_sound}} component.
** {{MC/Nbt|string|note_block_sound}}: Optional. If this block is a ''player head'', this is the sound event produced by the note block that this head is placed on. Does nothing if present on any other head or skull type. Represents the {{DCL|minecraft:note_block_sound}} component.
** {{nbt|string}}{{nbt|compound|profile}}: Optional. The textures and/or player profile used to render a ''player'' head. If specified as a string, it corresponds to {{nbt|string|name}} and is always saved as a {{nbt|compound}} compound. If omitted, a the wide Steve skin is used. Does nothing if present on any other head or skull type. Represents the {{DCL|minecraft:profile}} component.
** {{MC/Nbt|string}}{{MC/Nbt|compound|profile}}: Optional. The textures and/or player profile used to render a ''player'' head. If specified as a string, it corresponds to {{MC/Nbt|string|name}} and is always saved as a {{MC/Nbt|compound}} compound. If omitted, a the wide Steve skin is used. Does nothing if present on any other head or skull type. Represents the {{DCL|minecraft:profile}} component.
*** {{Nbt inherit/profile}}
*** {{MC/Nbt inherit/profile}}
</div><section end="block data"/>
</div><section end="block data"/>


{{el|bedrock}}:
{{MC/El|bedrock}}:
: See [[Minecraft:Bedrock Edition level format/Block entity format]].
: See [[Minecraft:Bedrock Edition level format/Block entity format]].


== Achievements ==
== Achievements ==
{{load achievements|Camouflage;The Beginning?}}
{{MC/Load achievements|Camouflage;The Beginning?}}


== Advancements ==
== Advancements ==
{{load advancements|Spooky Scary Skeleton;Withering Heights}}
{{MC/Load advancements|Spooky Scary Skeleton;Withering Heights}}


== History ==
== History ==
{{See technical block|Skull}}
{{MC/See technical block|Skull}}
=== Reveal ===
=== Reveal ===
{{HistoryTable
{{HistoryTable
|{{HistoryLine||August 28, 2012|link={{tweet|jeb|240383066831462401}}|Jeb released images of the skeleton head, hinting of more types to come.}}
|{{HistoryLine||August 28, 2012|link={{tweet|jeb|240383066831462401}}|Jeb released images of the skeleton head, hinting of more types to come.}}
|{{HistoryLine||PAX 2012|link={{ytl|IqciEbjYd-I|t=03m21s}}|At PAX, Dinnerbone revealed that there would be rare drops of these [[Minecraft:mob]]s.<ref>http://www.twitch.tv/pax2/b/330745811 (at 3:59:00)</ref>}}
|{{HistoryLine||PAX 2012|link={{MC/Ytl|IqciEbjYd-I|t=03m21s}}|At PAX, Dinnerbone revealed that there would be rare drops of these [[Minecraft:mob]]s.<ref>http://www.twitch.tv/pax2/b/330745811 (at 3:59:00)</ref>}}
|{{HistoryLine||November 7, 2012|link=https://www.reddit.com/r/minecraftsuggestions/comments/12qtbz/killing_other_players_with_a_sword_should_drop/c6xqpym/?context=3|Jeb states that the official opinion is that "&#91;dropping&#93; player heads &#91;on player kills&#93; are a bit too gory for Minecraft, so it's better suited for a plugin or mod."}}
|{{MC/HistoryLine||November 7, 2012|link=https://www.reddit.com/r/minecraftsuggestions/comments/12qtbz/killing_other_players_with_a_sword_should_drop/c6xqpym/?context=3|Jeb states that the official opinion is that "&#91;dropping&#93; player heads &#91;on player kills&#93; are a bit too gory for Minecraft, so it's better suited for a plugin or mod."}}
|{{HistoryLine||November 14, 2022|link=https://www.minecraft.net/en-us/article/playable-mob-sounds-coming-minecraft-1-20|Piglin heads are announced to be added in Java Edition 1.20 on the Minecraft website.}}
|{{MC/HistoryLine||November 14, 2022|link=https://www.minecraft.net/en-us/article/playable-mob-sounds-coming-minecraft-1-20|Piglin heads are announced to be added in Java Edition 1.20 on the Minecraft website.}}
}}
}}


=== ''Java Edition'' ===
=== ''Java Edition'' ===
{{HistoryTable
{{HistoryTable
|{{HistoryLine|java}}
|{{MC/HistoryLine|java}}
|{{HistoryLine||1.4.2|dev=12w36a|[[File:Skeleton Skull (item) JE1.png|32px]] [[File:Wither Skeleton Skull (item) JE1.png|32px]] [[File:Zombie Head (item) JE1.png|32px]] [[File:Player Head (item) JE1.png|32px]] [[File:Creeper Head (item) JE1.png|32px]] Added skeleton, wither skeleton, zombie, player, and creeper heads.
|{{MC/HistoryLine||1.4.2|dev=12w36a|[[File:Skeleton Skull (item) JE1.png|32px]] [[File:Wither Skeleton Skull (item) JE1.png|32px]] [[File:Zombie Head (item) JE1.png|32px]] [[File:Player Head (item) JE1.png|32px]] [[File:Creeper Head (item) JE1.png|32px]] Added skeleton, wither skeleton, zombie, player, and creeper heads.
|Wither skeleton skulls are rarely dropped by the wither skeleton upon death (2.5% chance), while the other four are obtainable only from the creative [[Minecraft:inventory]].}}
|Wither skeleton skulls are rarely dropped by the wither skeleton upon death (2.5% chance), while the other four are obtainable only from the creative [[Minecraft:inventory]].}}
|{{HistoryLine|||dev=12w37a|[[File:Skeleton Skull (item) JE1 BE1.png|32px]] [[File:Wither Skeleton Skull (item) JE1 BE1.png|32px]] [[File:Zombie Head (item) JE1 BE1.png|32px]] [[File:Player Head (item) JE1 BE1.png|32px]] [[File:Creeper Head (item) JE1 BE1.png|32px]] Changed item textures.
|{{HistoryLine|||dev=12w37a|[[File:Skeleton Skull (item) JE1 BE1.png|32px]] [[File:Wither Skeleton Skull (item) JE1 BE1.png|32px]] [[File:Zombie Head (item) JE1 BE1.png|32px]] [[File:Player Head (item) JE1 BE1.png|32px]] [[File:Creeper Head (item) JE1 BE1.png|32px]] Changed item textures.
|Added as a hidden and disabled feature, player heads can now have the skin of a specific player. A line in the language file implies that there either used to be, or in a future update, the possibility of obtaining a specific player's head.<ref name="en_US 12w21">Snapshot 12w37a {{cd|lang/en_US.lang}}: <code>item.skull.player.name=%s's Head</code></ref>  
|Added as a hidden and disabled feature, player heads can now have the skin of a specific player. A line in the language file implies that there either used to be, or in a future update, the possibility of obtaining a specific player's head.<ref name="en_US 12w21">Snapshot 12w37a {{MC/Cd|lang/en_US.lang}}: <code>item.skull.player.name=%s's Head</code></ref>  
|Player heads do not drop in vanilla, but mapmakers/modders/etc. can make them by adding an NBT string tag <code>{"SkullOwner":"''player_name''"}</code> on the skull [[Minecraft:item]]s.<ref name="playerheads">{{reddit|zxn7u/its_apparently_my_cakeday_so_lets_cash_in_this}}</ref>}}
|Player heads do not drop in vanilla, but mapmakers/modders/etc. can make them by adding an NBT string tag <code>{"SkullOwner":"''player_name''"}</code> on the skull [[Minecraft:item]]s.<ref name="playerheads">{{MC/Reddit|zxn7u/its_apparently_my_cakeday_so_lets_cash_in_this}}</ref>}}
|{{HistoryLine||1.4.6|dev=12w49a|Any kind of [[Minecraft:mob]] head can now be used to craft a firework star with creeper-face effect.}}
|{{MC/HistoryLine||1.4.6|dev=12w49a|Any kind of [[Minecraft:mob]] head can now be used to craft a firework star with creeper-face effect.}}
|{{HistoryLine||1.7.2|dev=13w36a|Custom heads can now be obtained without third party programs via {{cmd|give}}.}}
|{{HistoryLine||1.7.2|dev=13w36a|Custom heads can now be obtained without third party programs via {{MC/Cmd|give}}.}}
|{{HistoryLine||1.8|dev=14w03a|Player heads now show the skin's hat layer (this also works when a [[Minecraft:mob]]/player wears the head).}}
|{{MC/HistoryLine||1.8|dev=14w03a|Player heads now show the skin's hat layer (this also works when a [[Minecraft:mob]]/player wears the head).}}
|{{HistoryLine|||dev=14w29a|Heads now display a cracking animation.}}
|{{MC/HistoryLine|||dev=14w29a|Heads now display a cracking animation.}}
|{{HistoryLine|||dev=14w30a|[[File:Skeleton Skull (item) JE2.png|32px]] [[File:Wither Skeleton Skull (item) JE2.png|32px]] [[File:Zombie Head (item) JE2.png|32px]] [[File:Player Head (item) JE2.png|32px]] [[File:Creeper Head (item) JE2.png|32px]] Heads in inventories and held by entities now display as [[Minecraft:block]]s.  
|{{MC/HistoryLine|||dev=14w30a|[[File:Skeleton Skull (item) JE2.png|32px]] [[File:Wither Skeleton Skull (item) JE2.png|32px]] [[File:Zombie Head (item) JE2.png|32px]] [[File:Player Head (item) JE2.png|32px]] [[File:Creeper Head (item) JE2.png|32px]] Heads in inventories and held by entities now display as [[Minecraft:block]]s.  
|Skulls worn by [[Minecraft:mob]]s and players are now displayed on the armor layer. Previously, the skull replaced the mob/player's head texture; the hat layer appeared over the skull.
|Skulls worn by [[Minecraft:mob]]s and players are now displayed on the armor layer. Previously, the skull replaced the mob/player's head texture; the hat layer appeared over the skull.
|Skeleton, zombie, and creeper heads are now available in Survival. The player can obtain them by killing the appropriate mob with a charged creeper.
|Skeleton, zombie, and creeper heads are now available in Survival. The player can obtain them by killing the appropriate mob with a charged creeper.
|Creeper heads and wither skeleton skulls are now used in [[Minecraft:crafting]] specific [[Minecraft:banner]] patterns.}}
|Creeper heads and wither skeleton skulls are now used in [[Minecraft:crafting]] specific [[Minecraft:banner]] patterns.}}
|{{HistoryLine|||dev=14w30b|A single charged creeper explosion no longer yields more than one head. The head that drops is chosen randomly.}}
|{{MC/HistoryLine|||dev=14w30b|A single charged creeper explosion no longer yields more than one head. The head that drops is chosen randomly.}}
|{{HistoryLine||1.8.4|For security reasons, custom heads can now have textures only from mojang.com and minecraft.net.}}
|{{MC/HistoryLine||1.8.4|For security reasons, custom heads can now have textures only from mojang.com and minecraft.net.}}
|{{HistoryLine||1.9|dev=15w31a|[[File:Dragon Head (S) JE1.png|32px]] Added dragon heads.
|{{MC/HistoryLine||1.9|dev=15w31a|[[File:Dragon Head (S) JE1.png|32px]] Added dragon heads.
|Dragon heads are currently available only in creative mode.
|Dragon heads are currently available only in creative mode.
|[[Minecraft:Mob]] heads now appear larger in the [[Minecraft:inventory]].}}
|[[Minecraft:Mob]] heads now appear larger in the [[Minecraft:inventory]].}}
|{{HistoryLine|||dev=15w32a|Creeper, zombie, and skeleton heads can now be worn to reduce detection by the corresponding mobs by 50%.}}
|{{MC/HistoryLine|||dev=15w32a|Creeper, zombie, and skeleton heads can now be worn to reduce detection by the corresponding mobs by 50%.}}
|{{HistoryLine|||dev=15w32c|Dragon heads now generate on end ships, meaning they are now obtainable in Survival.}}
|{{MC/HistoryLine|||dev=15w32c|Dragon heads now generate on end ships, meaning they are now obtainable in Survival.}}
|{{HistoryLine|||dev=15w33c|The disguise that is given by heads now reduces detection range to 37.5% of normal.}}
|{{MC/HistoryLine|||dev=15w33c|The disguise that is given by heads now reduces detection range to 37.5% of normal.}}
|{{HistoryLine|||dev=15w36a|The disguise that is given by heads now reduces detection range to 50% of normal again.}}
|{{MC/HistoryLine|||dev=15w36a|The disguise that is given by heads now reduces detection range to 50% of normal again.}}
|{{HistoryLine|||dev=15w39a|[[Minecraft:Dispenser]]s can now equip heads onto players, [[Minecraft:mob]]s and armor stands.}}
|{{MC/HistoryLine|||dev=15w39a|[[Minecraft:Dispenser]]s can now equip heads onto players, [[Minecraft:mob]]s and armor stands.}}
|{{HistoryLine|||dev=15w49a|Worn heads no longer turn red when the player or mob takes damage.<ref>{{bug|MC-85756}}</ref>}}
|{{HistoryLine|||dev=15w49a|Worn heads no longer turn red when the player or mob takes damage.<ref>{{bug|MC-85756}}</ref>}}
|{{HistoryLine||1.11|dev=pre1|Heads in the inventory now face backwards.<ref>{{bug|MC-109831}}</ref>}}
|{{HistoryLine||1.11|dev=pre1|Heads in the inventory now face backwards.<ref>{{bug|MC-109831}}</ref>}}
|{{HistoryLine||1.11.1|dev=16w50a|Heads in the inventory now face the right way again.}}
|{{MC/HistoryLine||1.11.1|dev=16w50a|Heads in the inventory now face the right way again.}}
|{{HistoryLine||1.13|dev=17w47a|Dragon heads are now held differently from other heads.
|{{HistoryLine||1.13|dev=17w47a|Dragon heads are now held differently from other heads.
|Heads now play a sound when placed.
|Heads now play a sound when placed.
|Heads can no longer be placed inside entities.<ref>{{bug|MC-2208}}</ref>}}
|Heads can no longer be placed inside entities.<ref>{{bug|MC-2208}}</ref>}}
|{{HistoryLine||1.19|dev=Deep Dark Experimental Snapshot 1|Skeleton skulls now generate as part of ancient cities.}}
|{{MC/HistoryLine||1.19|dev=Deep Dark Experimental Snapshot 1|Skeleton skulls now generate as part of ancient cities.}}
|{{HistoryLine||1.19.3|dev=22w45a|[[File:Player Head (S) JE2.png|32px]] The texture of the player head has been changed.}}
|{{MC/HistoryLine||1.19.3|dev=22w45a|[[File:Player Head (S) JE2.png|32px]] The texture of the player head has been changed.}}
|{{HistoryLine||1.19.3|exp=Update 1.20|dev=22w46a|[[File:Piglin Head (S) JE1.png|32px]] Added piglin heads behind the "Update 1.20" experimental data pack.}}
|{{MC/HistoryLine||1.19.3|exp=Update 1.20|dev=22w46a|[[File:Piglin Head (S) JE1.png|32px]] Added piglin heads behind the "Update 1.20" experimental data pack.}}
|{{HistoryLine||1.19.4|dev=23w05a|Heads can now be swapped with other pieces of headgear in the ''head'' [[Minecraft:inventory]] slot by {{ctrl|using}} them.<ref>{{bug|MC-216270|||Fixed}}</ref>}}
|{{HistoryLine||1.19.4|dev=23w05a|Heads can now be swapped with other pieces of headgear in the ''head'' [[Minecraft:inventory]] slot by {{ctrl|using}} them.<ref>{{bug|MC-216270|||Fixed}}</ref>}}
|{{HistoryLine||1.20|dev=23w12a|Piglin heads are now available without using the "Update 1.20" experimental datapack.
|{{MC/HistoryLine||1.20|dev=23w12a|Piglin heads are now available without using the "Update 1.20" experimental datapack.
|Heads can now be placed on note blocks to play the respective mob sound.
|Heads can now be placed on note blocks to play the respective mob sound.
|Heads can now be placed on top of note blocks without sneaking.}}
|Heads can now be placed on top of note blocks without sneaking.}}
|{{HistoryLine||1.20.2|dev=23w35a|No longer check for redstone signals every game tick.}}
|{{MC/HistoryLine||1.20.2|dev=23w35a|No longer check for redstone signals every game tick.}}
|{{HistoryLine||1.21.6|exp=Locator Bar|dev=25w15a|Will now hide players from the locator bar when worn in the head slot.}}
|{{MC/HistoryLine||1.21.6|exp=Locator Bar|dev=25w15a|Will now hide players from the locator bar when worn in the head slot.}}
|{{HistoryLine||1.21.9|dev=25w31a|Mob heads now preserve any custom name when they are placed and then mined again.}}
|{{MC/HistoryLine||1.21.9|dev=25w31a|Mob heads now preserve any custom name when they are placed and then mined again.}}
}}
}}


=== ''Bedrock Edition'' ===
=== ''Bedrock Edition'' ===
{{HistoryTable
{{HistoryTable
|{{HistoryLine|pocket alpha}}
|{{MC/HistoryLine|pocket alpha}}
|{{HistoryLine||v0.12.1|dev=build 1|[[File:Skeleton Skull (item) JE1 BE1.png|32px]] [[File:Wither Skeleton Skull (item) JE1 BE1.png|32px]] [[File:Zombie Head (item) JE1 BE1.png|32px]] [[File:Player Head (item) JE1 BE1.png|32px]] [[File:Creeper Head (item) JE1 BE1.png|32px]] Added skeleton, wither skeleton, zombie, player, and creeper heads.  
|{{MC/HistoryLine||v0.12.1|dev=build 1|[[File:Skeleton Skull (item) JE1 BE1.png|32px]] [[File:Wither Skeleton Skull (item) JE1 BE1.png|32px]] [[File:Zombie Head (item) JE1 BE1.png|32px]] [[File:Player Head (item) JE1 BE1.png|32px]] [[File:Creeper Head (item) JE1 BE1.png|32px]] Added skeleton, wither skeleton, zombie, player, and creeper heads.  
|The skeleton, wither skeleton, zombie, player and creeper heads use the Java textures prior to 14w30a.}}  
|The skeleton, wither skeleton, zombie, player and creeper heads use the Java textures prior to 14w30a.}}  
|{{HistoryLine||v0.14.0|dev=build 1|Heads can now be worn as armor.}}
|{{MC/HistoryLine||v0.14.0|dev=build 1|Heads can now be worn as armor.}}
|{{HistoryLine||v0.16.0|dev=build 4|Wither skeleton skulls can now be used to spawn the [[Minecraft:wither]].}}
|{{MC/HistoryLine||v0.16.0|dev=build 4|Wither skeleton skulls can now be used to spawn the [[Minecraft:wither]].}}
|{{HistoryLine|pocket}}
|{{MC/HistoryLine|pocket}}
|{{HistoryLine||1.0.0|dev=alpha 0.17.0.1|[[File:Dragon Head (item) BE1.png|32px]] Added dragon heads.  
|{{MC/HistoryLine||1.0.0|dev=alpha 0.17.0.1|[[File:Dragon Head (item) BE1.png|32px]] Added dragon heads.  
|Dragon heads use a two-dimensional sprite, unlike Java does.}}
|Dragon heads use a two-dimensional sprite, unlike Java does.}}
|{{HistoryLine|bedrock}}
|{{MC/HistoryLine|bedrock}}
|{{HistoryLine||1.2.0|dev=beta 1.2.0.2|Heads can now be used to craft firework stars.
|{{MC/HistoryLine||1.2.0|dev=beta 1.2.0.2|Heads can now be used to craft firework stars.
|Creeper heads and wither skeleton skulls are now used to craft specific patterns on [[Minecraft:banner]]s.}}
|Creeper heads and wither skeleton skulls are now used to craft specific patterns on [[Minecraft:banner]]s.}}
|{{HistoryLine|||dev=beta 1.2.0.11|[[File:Skeleton Skull (item) BE2.png|32px]] [[File:Wither Skeleton Skull (item) BE2.png|32px]] [[File:Zombie Head (item) BE2.png|32px]] [[File:Head (item) BE2.png|32px]] [[File:Creeper Head (item) BE2.png|32px]] [[File:Dragon Head (item) BE2.png|32px]] Player and [[Minecraft:mob]] heads in inventories and when held by mobs/players now display as [[Minecraft:block]]s.}}
|{{MC/HistoryLine|||dev=beta 1.2.0.11|[[File:Skeleton Skull (item) BE2.png|32px]] [[File:Wither Skeleton Skull (item) BE2.png|32px]] [[File:Zombie Head (item) BE2.png|32px]] [[File:Head (item) BE2.png|32px]] [[File:Creeper Head (item) BE2.png|32px]] [[File:Dragon Head (item) BE2.png|32px]] Player and [[Minecraft:mob]] heads in inventories and when held by mobs/players now display as [[Minecraft:block]]s.}}
|{{HistoryLine||1.10.0|dev=beta 1.10.0.3|Wither skeleton skulls and creeper heads can now be used to craft banner patterns.}}
|{{MC/HistoryLine||1.10.0|dev=beta 1.10.0.3|Wither skeleton skulls and creeper heads can now be used to craft banner patterns.}}
|{{HistoryLine||November 14, 2022|link=https://www.minecraft.net/en-us/article/playable-mob-sounds-coming-minecraft-1-20|Piglin heads are announced to be added in [[Minecraft:Bedrock Edition 1.20.0]] on the Minecraft website.}}
|{{MC/HistoryLine||November 14, 2022|link=https://www.minecraft.net/en-us/article/playable-mob-sounds-coming-minecraft-1-20|Piglin heads are announced to be added in [[Minecraft:Bedrock Edition 1.20.0]] on the Minecraft website.}}
|{{HistoryLine||1.19.60|exp=Next Major Update|dev=Preview 1.19.60.20|[[File:Piglin Head (item) BE1.png|32px]] Added piglin heads behind the "[[Minecraft:Bedrock Edition 1.20.0|Next Major Update]]" experimental toggle.}}
|{{MC/HistoryLine||1.19.60|exp=Next Major Update|dev=Preview 1.19.60.20|[[File:Piglin Head (item) BE1.png|32px]] Added piglin heads behind the "[[Minecraft:Bedrock Edition 1.20.0|Next Major Update]]" experimental toggle.}}
|{{HistoryLine|||dev=Preview 1.19.60.25|Heads can now be placed on top of note blocks without sneaking.}}
|{{MC/HistoryLine|||dev=Preview 1.19.60.25|Heads can now be placed on top of note blocks without sneaking.}}
|{{HistoryLine||1.20.0|dev=Preview 1.20.0.21|Piglin heads are now available without using the "Next Major Update" experimental toggle.}}
|{{MC/HistoryLine||1.20.0|dev=Preview 1.20.0.21|Piglin heads are now available without using the "Next Major Update" experimental toggle.}}
|{{HistoryLine||1.20.40|dev=Preview 1.20.40.20|Wither skeleton skulls now make their respective step sounds when played by a note block.}}
|{{MC/HistoryLine||1.20.40|dev=Preview 1.20.40.20|Wither skeleton skulls now make their respective step sounds when played by a note block.}}
|{{HistoryLine||1.21.80|exp=Locator Bar|dev=Preview 1.21.80.20|Will now hide players from the locator bar when worn in the head slot.}}
|{{MC/HistoryLine||1.21.80|exp=Locator Bar|dev=Preview 1.21.80.20|Will now hide players from the locator bar when worn in the head slot.}}
}}
}}


=== Legacy Console Edition ===
=== Legacy Console Edition ===
{{HistoryTable
{{HistoryTable
|{{HistoryLine|console}}
|{{MC/HistoryLine|console}}
|{{HistoryLine||xbox=TU12|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|[[File:Skeleton Skull (item) JE1 BE1.png|32px]] [[File:Wither Skeleton Skull (item) JE1 BE1.png|32px]] [[File:Zombie Head (item) JE1 BE1.png|32px]] [[File:Player Head (item) JE1 BE1.png|32px]] [[File:Creeper Head (item) JE1 BE1.png|32px]] Added skeleton, wither skeleton, zombie, player, and creeper heads to the [[Minecraft:creative inventory]].  
|{{MC/HistoryLine||xbox=TU12|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|[[File:Skeleton Skull (item) JE1 BE1.png|32px]] [[File:Wither Skeleton Skull (item) JE1 BE1.png|32px]] [[File:Zombie Head (item) JE1 BE1.png|32px]] [[File:Player Head (item) JE1 BE1.png|32px]] [[File:Creeper Head (item) JE1 BE1.png|32px]] Added skeleton, wither skeleton, zombie, player, and creeper heads to the [[Minecraft:creative inventory]].  
|Wither skeleton skulls currently do not have a use.}}
|Wither skeleton skulls currently do not have a use.}}
|{{HistoryLine||xbox=TU19|xbone=CU7|ps3=1.12|psvita=1.12|ps4=1.12|Wither skeleton skulls can now be obtained by killing wither skeletons.
|{{MC/HistoryLine||xbox=TU19|xbone=CU7|ps3=1.12|psvita=1.12|ps4=1.12|Wither skeleton skulls can now be obtained by killing wither skeletons.
|Wither skeleton skulls can now be used to build the [[Minecraft:wither]].|Any kind of [[Minecraft:mob]] head can now be used to craft a firework star with creeper-face effect.}}
|Wither skeleton skulls can now be used to build the [[Minecraft:wither]].|Any kind of [[Minecraft:mob]] head can now be used to craft a firework star with creeper-face effect.}}
|{{HistoryLine||xbox=TU24|xbone=CU12|ps3=1.16|psvita=1.16|ps4=1.16|Skulls worn by [[Minecraft:mob]]s and players are now displayed on the armor layer. Previously, the skull replaced the mob/player's head texture; the hat layer appeared over the skull.}}
|{{MC/HistoryLine||xbox=TU24|xbone=CU12|ps3=1.16|psvita=1.16|ps4=1.16|Skulls worn by [[Minecraft:mob]]s and players are now displayed on the armor layer. Previously, the skull replaced the mob/player's head texture; the hat layer appeared over the skull.}}
|{{HistoryLine||xbox=TU31|xbone=CU19|ps3=1.22|psvita=1.22|ps4=1.22|wiiu=Patch 3|[[File:Skeleton Skull (item) JE2.png|32px]] [[File:Wither Skeleton Skull (item) JE2.png|32px]] [[File:Zombie Head (item) JE2.png|32px]] [[File:Player Head (item) JE2.png|32px]] [[File:Creeper Head (item) JE2.png|32px]] Heads in inventories and held by mobs/players now display as [[Minecraft:block]]s.|Skeleton, zombie, and creeper heads are now available in Survival. The player can obtain them by killing the appropriate [[Minecraft:mob]] with a charged creeper.}}
|{{MC/HistoryLine||xbox=TU31|xbone=CU19|ps3=1.22|psvita=1.22|ps4=1.22|wiiu=Patch 3|[[File:Skeleton Skull (item) JE2.png|32px]] [[File:Wither Skeleton Skull (item) JE2.png|32px]] [[File:Zombie Head (item) JE2.png|32px]] [[File:Player Head (item) JE2.png|32px]] [[File:Creeper Head (item) JE2.png|32px]] Heads in inventories and held by mobs/players now display as [[Minecraft:block]]s.|Skeleton, zombie, and creeper heads are now available in Survival. The player can obtain them by killing the appropriate [[Minecraft:mob]] with a charged creeper.}}
|{{HistoryLine||xbox=TU32|xbone=CU20|ps3=1.23|psvita=1.23|ps4=1.23|wiiu=Patch 3|Heads now display a cracking animation.}}
|{{MC/HistoryLine||xbox=TU32|xbone=CU20|ps3=1.23|psvita=1.23|ps4=1.23|wiiu=Patch 3|Heads now display a cracking animation.}}
|{{HistoryLine||xbox=TU34|xbone=CU22|ps3=1.25|psvita=1.25|ps4=1.25|wiiu=Patch 4|Heads can now be swapped with other pieces of headgear in the ''head'' [[Minecraft:inventory]] slot by {{ctrl|using}} them.}}
|{{HistoryLine||xbox=TU34|xbone=CU22|ps3=1.25|psvita=1.25|ps4=1.25|wiiu=Patch 4|Heads can now be swapped with other pieces of headgear in the ''head'' [[Minecraft:inventory]] slot by {{ctrl|using}} them.}}
|{{HistoryLine||xbox=TU43|xbone=CU33|ps3=1.36|psvita=1.36|ps4=1.36|wiiu=Patch 13|switch=1.0.1|Creeper heads and wither skeleton skulls are now used in [[Minecraft:crafting]] specific [[Minecraft:banner]] patterns.}}
|{{MC/HistoryLine||xbox=TU43|xbone=CU33|ps3=1.36|psvita=1.36|ps4=1.36|wiiu=Patch 13|switch=1.0.1|Creeper heads and wither skeleton skulls are now used in [[Minecraft:crafting]] specific [[Minecraft:banner]] patterns.}}
|{{HistoryLine||xbox=TU46|xbone=CU36|ps3=1.38|psvita=1.38|ps4=1.38|wiiu=Patch 15|[[File:Dragon Head (item) JE1.png|32px]] Added dragon heads.}}
|{{MC/HistoryLine||xbox=TU46|xbone=CU36|ps3=1.38|psvita=1.38|ps4=1.38|wiiu=Patch 15|[[File:Dragon Head (item) JE1.png|32px]] Added dragon heads.}}
|{{HistoryLine||xbox=TU49|xbone=CU39|ps3=1.42|psvita=1.42|ps4=1.42|wiiu=Patch 18|switch=1.0.1|Heads are now held the same way as on ''Java Edition'' in first person.}}
|{{MC/HistoryLine||xbox=TU49|xbone=CU39|ps3=1.42|psvita=1.42|ps4=1.42|wiiu=Patch 18|switch=1.0.1|Heads are now held the same way as on ''Java Edition'' in first person.}}
|{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.90|wiiu=none|switch=none|Wither skeleton skulls and creeper heads can now be used to craft banner patterns.}}
|{{MC/HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.90|wiiu=none|switch=none|Wither skeleton skulls and creeper heads can now be used to craft banner patterns.}}
}}
}}


=== ''New Nintendo 3DS Edition'' ===
=== ''New Nintendo 3DS Edition'' ===
{{HistoryTable
{{HistoryTable
|{{HistoryLine|new 3ds}}
|{{MC/HistoryLine|new 3ds}}
|{{HistoryLine||0.1.0|[[File:Skeleton Skull (item) JE1 BE1.png|32px]] [[File:Wither Skeleton Skull (item) JE1 BE1.png|32px]] [[File:Zombie Head (item) JE1 BE1.png|32px]] [[File:Player Head (item) JE1 BE1.png|32px]] [[File:Creeper Head (item) JE1 BE1.png|32px]] Added skeleton, wither skeleton, zombie, player, and creeper heads.}}
|{{MC/HistoryLine||0.1.0|[[File:Skeleton Skull (item) JE1 BE1.png|32px]] [[File:Wither Skeleton Skull (item) JE1 BE1.png|32px]] [[File:Zombie Head (item) JE1 BE1.png|32px]] [[File:Player Head (item) JE1 BE1.png|32px]] [[File:Creeper Head (item) JE1 BE1.png|32px]] Added skeleton, wither skeleton, zombie, player, and creeper heads.}}
|{{HistoryLine||1.7.10|[[File:Dragon Head (item) BE1.png|32px]] Added dragon heads.}}
|{{MC/HistoryLine||1.7.10|[[File:Dragon Head (item) BE1.png|32px]] Added dragon heads.}}
}}
}}


==Issues==
==Issues==
{{Issue list}}
{{MC/Issue list}}


== Trivia ==
== Trivia ==
Line 453: Line 453:
* When breaking any head, the particle effect of breaking it is the same as soul sand.
* When breaking any head, the particle effect of breaking it is the same as soul sand.
* Despite there being a default Steve head, heads for the other default skins cannot be obtained without using custom names.
* Despite there being a default Steve head, heads for the other default skins cannot be obtained without using custom names.
* {{IN|be}}, the skull variant for the item is stored under the {{cd|damage}} component, normally used for items with durability.
* {{MC/In|be}}, the skull variant for the item is stored under the {{MC/Cd|damage}} component, normally used for items with durability.


== Gallery ==
== Gallery ==
Line 483: Line 483:


== References ==
== References ==
{{reflist}}
{{MC/Reflist}}


== Navigation ==
== Navigation ==
{{Navbox redstone|Components}}
{{MC/Navbox redstone|Components}}
{{Navbox blocks|Utility}}
{{MC/Navbox blocks|Utility}}
{{Navbox combat|armor}}
{{MC/Navbox combat|armor}}


[[Category:Mechanisms]]
[[Category:Mechanisms]]

Revision as of 20:27, 9 April 2026

Template:Hatnote

File:All The Heads.png
All heads and skulls.

Heads (including skulls) are a group of 7 Minecraft:blocks based on the heads of players and 6 different Minecraft:mobs. All heads can be worn as Minecraft:helmets and serve as special note block instruments.

Variants

There are seven types of entity heads:

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  1. REDIRECT Template:ItemLink
  1. REDIRECT Template:ItemLink
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Obtaining

Mob loot

The following heads drop when the corresponding mob is killed by a charged creeper's explosion:

  1. REDIRECT Template:ItemLink
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Dragon heads and player heads have corresponding mobs, but they don't drop when these mobs are killed by a charged creeper.<ref>Template:Bug</ref>

If multiple mobs are killed by the explosion of a single charged creeper, only one head will drop from a mob randomly chosen from those killed in this explosion.Template:Only

A wither skeleton sometimes drops a wither skeleton skull when killed.

Natural generation

  1. REDIRECT Template:ItemLinks generate as part of ancient cities.
  • A single
  1. REDIRECT Template:ItemLink generates at the front of End ships.

Player head

The

  1. REDIRECT Template:ItemLink is unobtainable in Survival, and can be obtained only by the Minecraft:Creative inventory, using {{#vardefine: control | middle click on mouse }}pick block or executing Minecraft:commands.

Usage

Heads can be destroyed by Minecraft:fluids.

Decoration

Heads can be oriented in 16 different directions on top of a block, and 4 directions on the sides of blocks, similar to Minecraft:signs. They can be placed on top of or beside each other by shift-clicking.

When placed and powered by redstone, the piglin and dragon heads play an animation. The piglin head flaps its ears (2 times per second for the right ear and 2.5 times per second for the left ear) while the dragon head opens and closes its mouth repeatedly (2 times per second). The same animation occurs when worn by a (horizontally) moving player, zombie, skeleton, or armor stand (note: the animation does not play if the NoGravity tag is set to 1).

Wearing

The player can wear heads, similarly to carved pumpkins or Minecraft:helmets. This overlays the second layer of the player's skin.

Wearing the corresponding head reduces the detection range for skeletons (but not wither skeletons), creepers, Minecraft:zombies, and Minecraft:piglins to 50% of the normal range. This is similar to (and stacks with) the reductions in detection range from sneaking and from the Minecraft:Invisibility status effect.

Wearing any head hides the player's waypoint on the locator bar. in Template:Editions, wearing any head makes the player invisible to other players on a locator Minecraft:map.

Dispensers

A Minecraft:dispenser can equip a head on a player, mob, or armor stand with an empty helmet slot, within the block the dispenser is facing.

Dispensers can place wither skeleton skulls to complete the construction of a wither unless the difficulty is set to peaceful.

Crafting ingredient

Template:Crafting usage Template:Crafting

Enchantments

Heads can receive the following enchantments, but only through an Minecraft:anvil.

Name Max level Method
Curse of Binding I
  1. redirect Template:blockLink

Template:Redr

Curse of Vanishing I
  1. redirect Template:blockLink

Template:Redr

Note blocks

Placing a head above a note block causes the note block to play the corresponding mob's

  1. REDIRECT Template:Code

Template:Redr sound when activated. The only exception is the creeper head; as creepers don't make

  1. REDIRECT Template:Code

Template:Redr sounds, the note block plays the

  1. REDIRECT Template:Code

Template:Redr (hissing) sound instead.

The block below the note block does not affect the mob sound it creates.

Sounds

Generic

Template:Edition: Template:Sound table/Block/Stone/JE

Template:Edition: Template:Sound table/Block/Stone/BE

Unique

Java Edition Template:SoundTable

Bedrock Edition: Template:SoundTable

Data values

ID

Java Edition: Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table

Bedrock Edition: Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table

Template:ID table

Block states

{{#vardefine:params|0 }}Template:Hatnote

<section begin="block states"/>Template:!((Java EditionTemplate:))!:
Floor Template:Bst Template:Bst Wall Template:Bst Template:Bst

Template:!((Bedrock EditionTemplate:))!: Template:Bst<section end="block states"/>

Block data

A head has a block entity associated with it that holds additional data about the block.

  1. REDIRECT Template:Edition

Template:Rcat: {{#vardefine:params|0 }}Template:Hatnote

<section begin="block data"/>

<section end="block data"/>

  1. REDIRECT Template:Edition

Template:Rcat:

See Minecraft:Bedrock Edition level format/Block entity format.

Achievements

Script error: No such module "Achievement".

Advancements

Script error: No such module "Advancement".

History

Template:Hatnote

Reveal

Template:HistoryTable

Java Edition

Template:HistoryTable

Bedrock Edition

Template:HistoryTable

Legacy Console Edition

Template:HistoryTable

New Nintendo 3DS Edition

Template:HistoryTable

Issues

Script error: No such module "Issue list".

Trivia

  • Heads do not have their own textures and take their textures from other objects.
  • When breaking any head, the particle effect of breaking it is the same as soul sand.
  • Despite there being a default Steve head, heads for the other default skins cannot be obtained without using custom names.
  • in Template:Editions, the skull variant for the item is stored under the
  1. REDIRECT Template:Code

Template:Redr component, normally used for items with durability.

Gallery

Screenshots

Development images

In other media

References

<references group="">

 </references>

Navigation

Power emission
Signal transmission
Item and entity transportation
Comparator-readable
Observer-related
Pistons/related
Sculk sensor-related
Mechanisms/misc.
Creative or commands only

Template:Article other

Wood/Hypha
Stone-based
Template:EnvLink
Upcoming
Template:EnvLink
Template:EnvLink
Ore/Mineral
Decorative
Partial Blocks
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Lighting
Template:Els only
Sediment/Soil
Misc. rock
Ore/Mineral
Plant
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Fluid & Related
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April Fools 2013
April Fools 2016
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Mechanics
Items
Sword
Axe
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Enchantments
Sword
Axe
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Effects
Mechanics
Items
Helmet
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Enchantments
Helmet
Leggings
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Mechanics
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Crafted
Effects
Mechanics
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Items
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de:Kopf es:Cabeza fr:Tête hu:Mob fejek it:Testa ja:Mobの頭 ko:몹 머리 lzh:首 nl:Wezenhoofd pl:Głowa pt:Cabeça ru:Голова uk:Голова zh:生物头颅