Minecraft:Red Mushroom: Difference between revisions
More actions
Remove broken links to missing pages |
Fix template calls: add MC/ prefix |
||
| Line 21: | Line 21: | ||
* a [[Minecraft:fluid]] flows over it | * a [[Minecraft:fluid]] flows over it | ||
* a block next to it changes state, but only when it is ''not'' on [[Minecraft:podzol]], [[Minecraft:mycelium]], or [[Minecraft:nylium]] and light level is 13 or higher | * a block next to it changes state, but only when it is ''not'' on [[Minecraft:podzol]], [[Minecraft:mycelium]], or [[Minecraft:nylium]] and light level is 13 or higher | ||
{{ | {{MC/Breaking row|Red Mushroom|horizontal=1}} | ||
=== Natural generation === | === Natural generation === | ||
Red mushrooms naturally generate in poorly lit areas (light level of 12 or less). If this condition is met, each chunk has a {{frac|1|8}} (12.5%) chance to generate red mushrooms in the form of random patches.<ref>{{ | Red mushrooms naturally generate in poorly lit areas (light level of 12 or less). If this condition is met, each chunk has a {{frac|1|8}} (12.5%) chance to generate red mushrooms in the form of random patches.<ref>{{MC/In|java}}, they rarely generate because they cannot generate underground due to {{bug|MC-244162}}.</ref> | ||
Mushrooms also generate on the surface of a swamp, old growth spruce taiga, old growth pine taiga, or mushroom fields biome, along with anywhere in [[Minecraft:the Nether]]. Unlike plants, they are able to generate on top of nearly any block type. | Mushrooms also generate on the surface of a swamp, old growth spruce taiga, old growth pine taiga, or mushroom fields biome, along with anywhere in [[Minecraft:the Nether]]. Unlike plants, they are able to generate on top of nearly any block type. | ||
{{ | {{MC/In|java}}, they are commonly found in patches on the Nether roof, and are the only blocks that can generate there. | ||
Witch huts have a flower pot with a red mushroom inside. Mushrooms also generate inside "mushroom farm" rooms in woodland mansions. | Witch huts have a flower pot with a red mushroom inside. Mushrooms also generate inside "mushroom farm" rooms in woodland mansions. | ||
| Line 37: | Line 37: | ||
Fallen trees can have up to 2 mushrooms generated on them. | Fallen trees can have up to 2 mushrooms generated on them. | ||
{{ | {{MC/Block Distribution|Red Mushroom}} | ||
=== Huge mushrooms === | === Huge mushrooms === | ||
| Line 51: | Line 51: | ||
An [[Minecraft:enderman]] holding a red mushroom drops it upon death. | An [[Minecraft:enderman]] holding a red mushroom drops it upon death. | ||
{{ | {{MC/In|bedrock}}, wandering traders have a chance of 8.5% (increased by 1% per level of Looting) to drop 3 red mushrooms when killed while showing the item as trade offer, if the player holds an [[Minecraft:emerald]]. | ||
=== Trading === | === Trading === | ||
| Line 58: | Line 58: | ||
== Usage == | == Usage == | ||
=== Planting === | === Planting === | ||
{{ | {{MC/Main|Mushroom#Planting}} | ||
Red mushrooms can be planted and grown on blocks that have a full top surface in light levels below 13 and not directly underneath the sky, unless on [[Minecraft:podzol]], [[Minecraft:mycelium]], or [[Minecraft:nylium]]. | Red mushrooms can be planted and grown on blocks that have a full top surface in light levels below 13 and not directly underneath the sky, unless on [[Minecraft:podzol]], [[Minecraft:mycelium]], or [[Minecraft:nylium]]. | ||
| Line 65: | Line 65: | ||
=== Huge mushrooms === | === Huge mushrooms === | ||
{{ | {{MC/Main|Huge Mushroom#Growth}} | ||
When bone meal is applied to a red mushroom, the mushroom has a chance to grow into a red huge mushroom, provided that it is on a proper block (grass block, [[Minecraft:dirt]], coarse dirt, rooted dirt, [[Minecraft:mud]], muddy mangrove roots, moss block, or pale moss block at a light level of 12 or below; on [[Minecraft:podzol]], [[Minecraft:mycelium]] or [[Minecraft:nylium]] at any light level) and is free of [[Minecraft:solid block]]s within 5 blocks ''directly'' above the mushroom. | When bone meal is applied to a red mushroom, the mushroom has a chance to grow into a red huge mushroom, provided that it is on a proper block (grass block, [[Minecraft:dirt]], coarse dirt, rooted dirt, [[Minecraft:mud]], muddy mangrove roots, moss block, or pale moss block at a light level of 12 or below; on [[Minecraft:podzol]], [[Minecraft:mycelium]] or [[Minecraft:nylium]] at any light level) and is free of [[Minecraft:solid block]]s within 5 blocks ''directly'' above the mushroom. | ||
=== Spread === | === Spread === | ||
{{See also|Tutorial:Mushroom farming}} | {{MC/See also|Tutorial:Mushroom farming}} | ||
When receiving a random tick, a red mushroom has a 4% chance of spreading to a nearby block (including even above and below diagonally) if there are fewer than five red mushrooms in a 9×9×3 volume around the original mushroom. | When receiving a random tick, a red mushroom has a 4% chance of spreading to a nearby block (including even above and below diagonally) if there are fewer than five red mushrooms in a 9×9×3 volume around the original mushroom. | ||
| Line 83: | Line 83: | ||
== Sounds == | == Sounds == | ||
{{ | {{MC/Main|Mushroom#Sounds}} | ||
== Data values == | == Data values == | ||
=== ID === | === ID === | ||
{{ | {{MC/Edition|java}}: | ||
{{ID table | {{ID table | ||
|edition=java | |edition=java | ||
| Line 99: | Line 99: | ||
|foot=1}} | |foot=1}} | ||
{{ | {{MC/Edition|bedrock}}: | ||
{{ID table | {{ID table | ||
|edition=bedrock | |edition=bedrock | ||
| Line 114: | Line 114: | ||
=== ''Java Edition'' === | === ''Java Edition'' === | ||
{{HistoryTable | {{HistoryTable | ||
|{{HistoryLine|java classic}} | |{{MC/HistoryLine|java classic}} | ||
|{{HistoryLine||0.0.20a|[[File:Red Mushroom JE1.png|32px]] Added red mushrooms. | |{{MC/HistoryLine||0.0.20a|[[File:Red Mushroom JE1.png|32px]] Added red mushrooms. | ||
|Mushrooms disappear when the light level is too low. | |Mushrooms disappear when the light level is too low. | ||
|Mushrooms are decorative [[Minecraft:item]]s, which currently do not have a [[Minecraft:crafting]] use and remain in the ground when planted. | |Mushrooms are decorative [[Minecraft:item]]s, which currently do not have a [[Minecraft:crafting]] use and remain in the ground when planted. | ||
|Mushrooms can be placed on any [[Minecraft:block]] except another mushroom and remain planted when the block below them is removed.}} | |Mushrooms can be placed on any [[Minecraft:block]] except another mushroom and remain planted when the block below them is removed.}} | ||
|{{HistoryLine||August 25, 2009|link=https://notch.tumblr.com/post/170887079/survival-mode-status-update-video-with-plenty-of|Notch showed mushrooms generating naturally in worlds.<ref>https://www.youtube.com/watch?v=QAARP2qdtww</ref>}} | |{{MC/HistoryLine||August 25, 2009|link=https://notch.tumblr.com/post/170887079/survival-mode-status-update-video-with-plenty-of|Notch showed mushrooms generating naturally in worlds.<ref>https://www.youtube.com/watch?v=QAARP2qdtww</ref>}} | ||
|{{HistoryLine||0.24_SURVIVAL_TEST|Added mushrooms to world generation. | |{{HistoryLine||0.24_SURVIVAL_TEST|Added mushrooms to world generation. | ||
|The consumption of red mushrooms now causes {{hp|3}} damage to the player's health.}} | |The consumption of red mushrooms now causes {{hp|3}} damage to the player's health.}} | ||
|{{HistoryLine||0.26 SURVIVAL TEST|Mushrooms now spawn only underground.}} | |{{MC/HistoryLine||0.26 SURVIVAL TEST|Mushrooms now spawn only underground.}} | ||
|{{HistoryLine|java indev}} | |{{MC/HistoryLine|java indev}} | ||
|{{HistoryLine||0.31|dev=20091223-0040|[[File:Red Mushroom JE2.png|32px]] Mushrooms now have a stretched model with wider texture planes.}} | |{{MC/HistoryLine||0.31|dev=20091223-0040|[[File:Red Mushroom JE2.png|32px]] Mushrooms now have a stretched model with wider texture planes.}} | ||
|{{HistoryLine|||dev=20091231-1856|Mushrooms can no longer be eaten.}} | |{{MC/HistoryLine|||dev=20091231-1856|Mushrooms can no longer be eaten.}} | ||
|{{HistoryLine|||dev=20100130|Mushrooms are now used to craft mushroom stew.}} | |{{MC/HistoryLine|||dev=20100130|Mushrooms are now used to craft mushroom stew.}} | ||
|{{HistoryLine||?|Mushrooms are now generated in rare instances under trees or in the shadows of other floating continents in the "Floating" map type.}} | |{{MC/HistoryLine||?|Mushrooms are now generated in rare instances under trees or in the shadows of other floating continents in the "Floating" map type.}} | ||
|{{HistoryLine|java infdev}} | |{{MC/HistoryLine|java infdev}} | ||
|{{HistoryLine||20100227-1414|Mushrooms no longer generate naturally.}} | |{{MC/HistoryLine||20100227-1414|Mushrooms no longer generate naturally.}} | ||
|{{HistoryLine||20100616-1808|Mushrooms can now naturally generate again.}} | |{{MC/HistoryLine||20100616-1808|Mushrooms can now naturally generate again.}} | ||
|{{HistoryLine|java alpha}} | |{{MC/HistoryLine|java alpha}} | ||
|{{HistoryLine||v1.2.0|dev=preview|With the addition of [[Minecraft:biome]]s and the Nether, mushrooms have become a more common sight.}} | |{{MC/HistoryLine||v1.2.0|dev=preview|With the addition of [[Minecraft:biome]]s and the Nether, mushrooms have become a more common sight.}} | ||
|{{HistoryLine|java beta}} | |{{MC/HistoryLine|java beta}} | ||
|{{HistoryLine||1.6|dev=Test Build 3|Mushrooms can now be generated in the open when exploring during the night, or under low-light conditions such as those found under trees or overhangs. If planted in direct sunlight or a light level higher than 12, they pop out of the ground. Several bug reports mention mushrooms growing on top of trees, but this is a rare phenomenon. | |{{MC/HistoryLine||1.6|dev=Test Build 3|Mushrooms can now be generated in the open when exploring during the night, or under low-light conditions such as those found under trees or overhangs. If planted in direct sunlight or a light level higher than 12, they pop out of the ground. Several bug reports mention mushrooms growing on top of trees, but this is a rare phenomenon. | ||
|Mushrooms have been given an ability to spread in light levels under 13 onto any [[Minecraft:block]] touching their own, including blocks located upward and downward diagonally. | |Mushrooms have been given an ability to spread in light levels under 13 onto any [[Minecraft:block]] touching their own, including blocks located upward and downward diagonally. | ||
|Mushrooms can now be placed on any solid, non-transparent, block including [[Minecraft:pumpkin]]s, crafting tables, [[Minecraft:furnace]]s and [[Minecraft:chest]]s.}} | |Mushrooms can now be placed on any solid, non-transparent, block including [[Minecraft:pumpkin]]s, crafting tables, [[Minecraft:furnace]]s and [[Minecraft:chest]]s.}} | ||
|{{HistoryLine||1.8|dev=Pre-release|[[File:Red Mushroom JE3.png|32px]] [[File:Brown Mushroom JE3.png|32px]] Changed lighting. | |{{MC/HistoryLine||1.8|dev=Pre-release|[[File:Red Mushroom JE3.png|32px]] [[File:Brown Mushroom JE3.png|32px]] Changed lighting. | ||
|Bone meal can now be used on mushrooms to grow huge mushrooms. | |Bone meal can now be used on mushrooms to grow huge mushrooms. | ||
|Mushrooms can now be found more easily in swamp biomes.}} | |Mushrooms can now be found more easily in swamp biomes.}} | ||
|{{HistoryLine|||dev=?|The spreading ability of mushrooms has been severely restricted - a mushroom now spreads if there were fewer than 5 mushrooms of the same type in a 9×9×3 area around the original mushroom.}} | |{{MC/HistoryLine|||dev=?|The spreading ability of mushrooms has been severely restricted - a mushroom now spreads if there were fewer than 5 mushrooms of the same type in a 9×9×3 area around the original mushroom.}} | ||
|{{HistoryLine|java}} | |{{MC/HistoryLine|java}} | ||
|{{HistoryLine||1.0.0|dev=Beta 1.9 Prerelease|Mushrooms can now spawn in mushroom island biomes. | |{{MC/HistoryLine||1.0.0|dev=Beta 1.9 Prerelease|Mushrooms can now spawn in mushroom island biomes. | ||
|Shearing a mooshroom drops 5 red mushrooms.}} | |Shearing a mooshroom drops 5 red mushrooms.}} | ||
|{{HistoryLine||1.4.2|dev=12w34a|[[File:Potted Red Mushroom JE1.png|32px]] Mushrooms can now be added to flower pots.}} | |{{MC/HistoryLine||1.4.2|dev=12w34a|[[File:Potted Red Mushroom JE1.png|32px]] Mushrooms can now be added to flower pots.}} | ||
|{{HistoryLine|||dev=12w40a|A red mushroom can now be found in the flower pot in the window of a witch hut.}} | |{{MC/HistoryLine|||dev=12w40a|A red mushroom can now be found in the flower pot in the window of a witch hut.}} | ||
|{{HistoryLine||1.7.2|dev=13w36a|Added [[Minecraft:podzol]], which allows mushrooms to grow on it regardless of the light level.}} | |{{MC/HistoryLine||1.7.2|dev=13w36a|Added [[Minecraft:podzol]], which allows mushrooms to grow on it regardless of the light level.}} | ||
|{{HistoryLine||1.8|dev=14w07a|[[File:Red Mushroom JE4.png|32px]] Mushroom texture planes are no longer stretched by a factor of sqrt(2).}} | |{{MC/HistoryLine||1.8|dev=14w07a|[[File:Red Mushroom JE4.png|32px]] Mushroom texture planes are no longer stretched by a factor of sqrt(2).}} | ||
|{{HistoryLine|||dev=14w10c|[[File:Red Mushroom JE5.png|32px]] Mushroom texture planes are now stretched a bit more than they were previously - were the texture full, it would reach the corners of the block.}} | |{{MC/HistoryLine|||dev=14w10c|[[File:Red Mushroom JE5.png|32px]] Mushroom texture planes are now stretched a bit more than they were previously - were the texture full, it would reach the corners of the block.}} | ||
|{{HistoryLine|||dev=14w17a|[[File:Red Mushroom JE3.png|32px]] Mushroom texture planes are now the same size as they were before 14w07a. | |{{MC/HistoryLine|||dev=14w17a|[[File:Red Mushroom JE3.png|32px]] Mushroom texture planes are now the same size as they were before 14w07a. | ||
|[[File:Potted Red Mushroom JE2.png|32px]] The flower pot's model has changed, resulting in a change of appearance to potted mushrooms.}} | |[[File:Potted Red Mushroom JE2.png|32px]] The flower pot's model has changed, resulting in a change of appearance to potted mushrooms.}} | ||
|{{HistoryLine|||dev=14w25a|[[File:Red Mushroom JE6.png|32px]] Mushrooms are now affected by the same shading full blocks are. | |{{MC/HistoryLine|||dev=14w25a|[[File:Red Mushroom JE6.png|32px]] Mushrooms are now affected by the same shading full blocks are. | ||
|[[File:Potted Red Mushroom JE3.png|32px]] This also applies to when in pots.}} | |[[File:Potted Red Mushroom JE3.png|32px]] This also applies to when in pots.}} | ||
|{{HistoryLine|||dev=14w26a|Red mushrooms can no longer be found in flower pots of witch huts.<ref>{{bug|MC-63820|||Fixed}}</ref>}} | |{{HistoryLine|||dev=14w26a|Red mushrooms can no longer be found in flower pots of witch huts.<ref>{{bug|MC-63820|||Fixed}}</ref>}} | ||
|{{HistoryLine|||dev=14w27a|Mushrooms are now used to craft rabbit stew.}} | |{{MC/HistoryLine|||dev=14w27a|Mushrooms are now used to craft rabbit stew.}} | ||
|{{HistoryLine||1.11|dev=16w39a|Mushrooms now generate in woodland mansions.}} | |{{MC/HistoryLine||1.11|dev=16w39a|Mushrooms now generate in woodland mansions.}} | ||
|{{HistoryLine||1.13|dev=17w47a|The name of red mushrooms has been changed from "Mushroom" to "Red Mushroom". | |{{MC/HistoryLine||1.13|dev=17w47a|The name of red mushrooms has been changed from "Mushroom" to "Red Mushroom". | ||
|Red mushrooms can now once again be found in the flower pots inside of witch huts.}} | |Red mushrooms can now once again be found in the flower pots inside of witch huts.}} | ||
|{{HistoryLine||1.14|dev=18w43a|[[File:Red Mushroom JE7.png|32px]] [[File:Potted Red Mushroom JE4.png|32px]] The textures of red mushrooms have been changed. | |{{MC/HistoryLine||1.14|dev=18w43a|[[File:Red Mushroom JE7.png|32px]] [[File:Potted Red Mushroom JE4.png|32px]] The textures of red mushrooms have been changed. | ||
|Mushrooms can now be used to craft suspicious stew.}} | |Mushrooms can now be used to craft suspicious stew.}} | ||
|{{HistoryLine|||dev=19w03a|Placing a mushroom into a [[Minecraft:composter]] has a 50% chance of raising the compost level by 1.}} | |{{MC/HistoryLine|||dev=19w03a|Placing a mushroom into a [[Minecraft:composter]] has a 50% chance of raising the compost level by 1.}} | ||
|{{HistoryLine|||dev=19w05a|Mushrooms now have a 65% chance of increasing the compost level in a composter by 1. | |{{MC/HistoryLine|||dev=19w05a|Mushrooms now have a 65% chance of increasing the compost level in a composter by 1. | ||
|Added wandering traders, which sell both types of mushrooms.}} | |Added wandering traders, which sell both types of mushrooms.}} | ||
|{{HistoryLine||1.16|dev=20w07a|Red mushrooms have a {{frac|10|109}} (~9.17%) chance of being given by the new [[Minecraft:piglin]]s when bartering, in a stack size of 1–4.}} | |{{HistoryLine||1.16|dev=20w07a|Red mushrooms have a {{frac|10|109}} (~9.17%) chance of being given by the new [[Minecraft:piglin]]s when bartering, in a stack size of 1–4.}} | ||
|{{HistoryLine|||dev=20w09a|Mushrooms can no longer be obtained through bartering with piglins.}} | |{{MC/HistoryLine|||dev=20w09a|Mushrooms can no longer be obtained through bartering with piglins.}} | ||
|{{HistoryLine||1.16.2|dev=20w27a|Mushrooms can now be placed and grown on [[Minecraft:nylium]] at any light level.}} | |{{MC/HistoryLine||1.16.2|dev=20w27a|Mushrooms can now be placed and grown on [[Minecraft:nylium]] at any light level.}} | ||
|{{HistoryLine||1.17|dev=21w11a|[[File:Red Mushroom JE8.png|32px]] Changed lighting.}} | |{{MC/HistoryLine||1.17|dev=21w11a|[[File:Red Mushroom JE8.png|32px]] Changed lighting.}} | ||
|{{HistoryLine||1.18|dev=21w39a|Mushrooms no longer generate underground.<ref>{{bug|MC-244162}}</ref>}} | |{{HistoryLine||1.18|dev=21w39a|Mushrooms no longer generate underground.<ref>{{bug|MC-244162}}</ref>}} | ||
|{{HistoryLine||1.20.3|exp=Update 1.21|dev=23w45a|Red mushrooms can now generate in trial chambers.}} | |{{MC/HistoryLine||1.20.3|exp=Update 1.21|dev=23w45a|Red mushrooms can now generate in trial chambers.}} | ||
|{{HistoryLine||1.20.5|exp=Update 1.21|dev=24w09a|Mushrooms can now be obtained by shearing bogged.}} | |{{MC/HistoryLine||1.20.5|exp=Update 1.21|dev=24w09a|Mushrooms can now be obtained by shearing bogged.}} | ||
|{{HistoryLine||1.21.2|dev=24w33a|[[File:Potted Red Mushroom JE5.png|32px]] Mushrooms are no longer subject to shading when in flower pots}} | |{{MC/HistoryLine||1.21.2|dev=24w33a|[[File:Potted Red Mushroom JE5.png|32px]] Mushrooms are no longer subject to shading when in flower pots}} | ||
|{{HistoryLine||1.21.5|dev=25w09a|Added fallen trees to match [[Minecraft:Bedrock Edition]], which have a chance to generate with mushrooms.}} | |{{MC/HistoryLine||1.21.5|dev=25w09a|Added fallen trees to match [[Minecraft:Bedrock Edition]], which have a chance to generate with mushrooms.}} | ||
|{{HistoryLine||1.21.11|dev=25w41a|Red mushrooms are now used to heal and tempt zombie horses. | |{{MC/HistoryLine||1.21.11|dev=25w41a|Red mushrooms are now used to heal and tempt zombie horses. | ||
|Zombies riding zombie horses sometimes drop red mushrooms when killed.}} | |Zombies riding zombie horses sometimes drop red mushrooms when killed.}} | ||
}} | }} | ||
| Line 178: | Line 178: | ||
=== ''Bedrock Edition'' === | === ''Bedrock Edition'' === | ||
{{HistoryTable | {{HistoryTable | ||
|{{HistoryLine|pocket alpha}} | |{{MC/HistoryLine|pocket alpha}} | ||
|{{HistoryLine||Pre-release|[[File:Red Mushroom JE7 BE1.png|32px]]{{ | |{{HistoryLine||Pre-release|[[File:Red Mushroom JE7 BE1.png|32px]]{{MC/Verify|check models}} Added red mushrooms. They could generate or be placed in any light level.}} | ||
|{{HistoryLine||v0.4.0|Red mushrooms can now be smelted to obtain rose red. | |{{MC/HistoryLine||v0.4.0|Red mushrooms can now be smelted to obtain rose red. | ||
|Red mushrooms are now used to craft mushroom stew.}} | |Red mushrooms are now used to craft mushroom stew.}} | ||
|{{HistoryLine||v0.5.0|Mushrooms now spread. | |{{MC/HistoryLine||v0.5.0|Mushrooms now spread. | ||
|Mushrooms can now only be generated or placed in areas with low light, making them significantly less common. | |Mushrooms can now only be generated or placed in areas with low light, making them significantly less common. | ||
|Mushrooms are now obtainable after activating the nether reactor.}} | |Mushrooms are now obtainable after activating the nether reactor.}} | ||
|{{HistoryLine||v0.9.0|dev=build 1|Added huge mushrooms, which can be grown by applying bone meal to mushrooms. | |{{MC/HistoryLine||v0.9.0|dev=build 1|Added huge mushrooms, which can be grown by applying bone meal to mushrooms. | ||
|Shearing a mooshroom now drops red mushrooms.}} | |Shearing a mooshroom now drops red mushrooms.}} | ||
|{{HistoryLine||v0.12.1|dev=build 1|Mushrooms can now occupy the same space as [[Minecraft:snow]]. | |{{MC/HistoryLine||v0.12.1|dev=build 1|Mushrooms can now occupy the same space as [[Minecraft:snow]]. | ||
|Mushrooms are no longer available from the nether reactor. | |Mushrooms are no longer available from the nether reactor. | ||
|Red mushrooms can no longer be smelted to obtain rose red.}} | |Red mushrooms can no longer be smelted to obtain rose red.}} | ||
|{{HistoryLine||v0.14.0|dev=build 1|[[Minecraft:Flower Pot|Potted]] red mushrooms now generate in swamp huts.}} | |{{MC/HistoryLine||v0.14.0|dev=build 1|[[Minecraft:Flower Pot|Potted]] red mushrooms now generate in swamp huts.}} | ||
|{{HistoryLine|||dev=build 3|Hitboxes of mushrooms no longer occupy an entire [[Minecraft:block]].}} | |{{MC/HistoryLine|||dev=build 3|Hitboxes of mushrooms no longer occupy an entire [[Minecraft:block]].}} | ||
|{{HistoryLine|pocket}} | |{{MC/HistoryLine|pocket}} | ||
|{{HistoryLine||1.1.0|dev=alpha 1.1.0.0|Mushrooms now generate in woodland mansions.}} | |{{MC/HistoryLine||1.1.0|dev=alpha 1.1.0.0|Mushrooms now generate in woodland mansions.}} | ||
|{{HistoryLine|bedrock}} | |{{MC/HistoryLine|bedrock}} | ||
|{{HistoryLine||1.10.0|dev=beta 1.10.0.3|[[File:Red Mushroom JE8 BE2.png|32px]] The textures of red mushrooms have been changed. | |{{MC/HistoryLine||1.10.0|dev=beta 1.10.0.3|[[File:Red Mushroom JE8 BE2.png|32px]] The textures of red mushrooms have been changed. | ||
|Mushrooms are now sold by wandering traders.}} | |Mushrooms are now sold by wandering traders.}} | ||
|{{HistoryLine||1.11.0|dev=beta 1.11.0.1|Mushrooms can now be used to fill [[Minecraft:composter]]s.}} | |{{MC/HistoryLine||1.11.0|dev=beta 1.11.0.1|Mushrooms can now be used to fill [[Minecraft:composter]]s.}} | ||
|{{HistoryLine||1.13.0|dev=beta 1.13.0.9|Mushrooms can now be used to craft suspicious stews.}} | |{{MC/HistoryLine||1.13.0|dev=beta 1.13.0.9|Mushrooms can now be used to craft suspicious stews.}} | ||
|{{HistoryLine||1.16.0|dev=beta 1.16.0.51|The name of red mushrooms has been changed from "Mushroom" to "Red Mushroom".}} | |{{MC/HistoryLine||1.16.0|dev=beta 1.16.0.51|The name of red mushrooms has been changed from "Mushroom" to "Red Mushroom".}} | ||
|{{HistoryLine||1.16.100|dev=beta 1.16.100.54|Mushrooms can now be placed on [[Minecraft:nylium]].}} | |{{MC/HistoryLine||1.16.100|dev=beta 1.16.100.54|Mushrooms can now be placed on [[Minecraft:nylium]].}} | ||
|{{HistoryLine||1.21.60|dev=Preview 1.21.60.21|Mushrooms no longer appear mirrored when viewed from certain angles.<ref>{{bug|MCPE-40646||Cross models are displayed wrongly from east and west sides|Fixed}}</ref>}} | |{{HistoryLine||1.21.60|dev=Preview 1.21.60.21|Mushrooms no longer appear mirrored when viewed from certain angles.<ref>{{bug|MCPE-40646||Cross models are displayed wrongly from east and west sides|Fixed}}</ref>}} | ||
|{{HistoryLine|||dev=Preview 1.21.60.23|Mushrooms generate in larger patches in mushroom fields.}} | |{{MC/HistoryLine|||dev=Preview 1.21.60.23|Mushrooms generate in larger patches in mushroom fields.}} | ||
|{{HistoryLine||1.21.100|dev=Preview 1.21.100.20|Mushrooms now properly generate under trees in swamps and other biomes.}} | |{{MC/HistoryLine||1.21.100|dev=Preview 1.21.100.20|Mushrooms now properly generate under trees in swamps and other biomes.}} | ||
|{{HistoryLine||1.21.130|dev=Preview 1.21.130.20|Red mushrooms are now used to heal and tempt zombie horses. | |{{MC/HistoryLine||1.21.130|dev=Preview 1.21.130.20|Red mushrooms are now used to heal and tempt zombie horses. | ||
|[[Minecraft:Zombie]]s riding zombie horses sometimes drop red mushrooms when killed.}} | |[[Minecraft:Zombie]]s riding zombie horses sometimes drop red mushrooms when killed.}} | ||
}} | }} | ||
| Line 210: | Line 210: | ||
=== Legacy Console Edition === | === Legacy Console Edition === | ||
{{HistoryTable | {{HistoryTable | ||
|{{HistoryLine|console}} | |{{MC/HistoryLine|console}} | ||
|{{HistoryLine||xbox=TU1|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|[[File:Red Mushroom JE7 BE1.png|32px]]{{ | |{{HistoryLine||xbox=TU1|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|[[File:Red Mushroom JE7 BE1.png|32px]]{{MC/Verify|check models}} Added red mushrooms.}} | ||
|{{HistoryLine||xbox=TU14|xbone=CU1|ps3=1.04|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|[[File:Potted Red Mushroom JE1.png|32px]] Red mushrooms can now be added to flower pots.}} | |{{MC/HistoryLine||xbox=TU14|xbone=CU1|ps3=1.04|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|[[File:Potted Red Mushroom JE1.png|32px]] Red mushrooms can now be added to flower pots.}} | ||
|{{HistoryLine||xbox=TU19|xbone=CU7|ps3=1.12|psvita=1.12|ps4=1.12|wiiu=Patch 1|switch=1.0.1|A red mushroom can now be found in the flower pot in the window of a witch hut.}} | |{{MC/HistoryLine||xbox=TU19|xbone=CU7|ps3=1.12|psvita=1.12|ps4=1.12|wiiu=Patch 1|switch=1.0.1|A red mushroom can now be found in the flower pot in the window of a witch hut.}} | ||
|{{HistoryLine||xbox=TU31|xbone=CU19|ps3=1.22|psvita=1.22|ps4=1.22|wiiu=Patch 3|switch=1.0.1|Added [[Minecraft:podzol]], which allows mushrooms to grow on it regardless of the light level.|Mushrooms are now used to craft rabbit stew.}} | |{{MC/HistoryLine||xbox=TU31|xbone=CU19|ps3=1.22|psvita=1.22|ps4=1.22|wiiu=Patch 3|switch=1.0.1|Added [[Minecraft:podzol]], which allows mushrooms to grow on it regardless of the light level.|Mushrooms are now used to craft rabbit stew.}} | ||
|{{HistoryLine||xbox=TU54|xbone=CU44|ps3=1.52|psvita=1.52|ps4=1.52|wiiu=Patch 24|switch=1.0.4|Mushrooms now generate in woodland mansions.}} | |{{MC/HistoryLine||xbox=TU54|xbone=CU44|ps3=1.52|psvita=1.52|ps4=1.52|wiiu=Patch 24|switch=1.0.4|Mushrooms now generate in woodland mansions.}} | ||
|{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.90|wiiu=none|switch=none|[[File:Red Mushroom JE8 BE2.png|32px]] The textures of red mushrooms have been changed.}} | |{{MC/HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.90|wiiu=none|switch=none|[[File:Red Mushroom JE8 BE2.png|32px]] The textures of red mushrooms have been changed.}} | ||
|{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.91|wiiu=none|switch=none|Added wandering traders, which sell mushrooms.}} | |{{MC/HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.91|wiiu=none|switch=none|Added wandering traders, which sell mushrooms.}} | ||
}} | }} | ||
=== ''New Nintendo 3DS Edition'' === | === ''New Nintendo 3DS Edition'' === | ||
{{HistoryTable | {{HistoryTable | ||
|{{HistoryLine|New 3DS}} | |{{MC/HistoryLine|New 3DS}} | ||
|{{HistoryLine||0.1.0|[[File:Red Mushroom JE7 BE1.png|32px]] {{ | |{{HistoryLine||0.1.0|[[File:Red Mushroom JE7 BE1.png|32px]] {{MC/Verify|check models}} Added red mushrooms.}} | ||
}} | }} | ||
=== Data history === | === Data history === | ||
{{HistoryTable | {{HistoryTable | ||
|{{HistoryLine|java}} | |{{MC/HistoryLine|java}} | ||
|{{HistoryLine||1.8|dev=14w06a|Red mushrooms now use the newly-implemented model json file {{ | |{{HistoryLine||1.8|dev=14w06a|Red mushrooms now use the newly-implemented model json file {{MC/Code|models/block/cross.json}}; previously the geometry was defined in the game code itself.}} | ||
|{{HistoryLine||1.13|dev=17w47a|Prior to ''The Flattening'', this block's numeral IDs was 40.}} | |{{MC/HistoryLine||1.13|dev=17w47a|Prior to ''The Flattening'', this block's numeral IDs was 40.}} | ||
|{{HistoryLine||1.17|dev=21w19a|<code>minecraft:red_mushroom</code> has been added to the newly-implemented <code>#minecraft:mineable/axe</code> block tag. This, however, has no effect in-game, since the block breaks instantly anyway regardless of tool used or active effects.{{check the code|Prior to this version, assigned tools were presumably hardcoded; were mushrooms also coded to have axes as their "preferred" tool before this version?}}}} | |{{HistoryLine||1.17|dev=21w19a|<code>minecraft:red_mushroom</code> has been added to the newly-implemented <code>#minecraft:mineable/axe</code> block tag. This, however, has no effect in-game, since the block breaks instantly anyway regardless of tool used or active effects.{{check the code|Prior to this version, assigned tools were presumably hardcoded; were mushrooms also coded to have axes as their "preferred" tool before this version?}}}} | ||
|{{HistoryLine||1.21.5|dev=25w10a|<code>minecraft:red_mushroom</code> has been removed from the block tags <code>#minecraft:mineable/axe</code> and <code>#minecraft:sword_efficient</code>.}} | |{{MC/HistoryLine||1.21.5|dev=25w10a|<code>minecraft:red_mushroom</code> has been removed from the block tags <code>#minecraft:mineable/axe</code> and <code>#minecraft:sword_efficient</code>.}} | ||
}} | }} | ||
== Issues == | == Issues == | ||
{{ | {{MC/Issue list}} | ||
== Trivia == | == Trivia == | ||
| Line 262: | Line 262: | ||
== References == | == References == | ||
{{ | {{MC/Reflist}} | ||
== External links == | == External links == | ||
| Line 268: | Line 268: | ||
== Navigation == | == Navigation == | ||
{{Navbox blocks|vegetation}} | {{MC/Navbox blocks|vegetation}} | ||
[[Category:Fungi]] | [[Category:Fungi]] | ||
Latest revision as of 20:53, 9 April 2026
|
For the {{{Description}}} of the same name, see [[{{{Destination}}}]]. |
A red mushroom is a variety of fungus that grows and spreads in dark areas. Mushrooms can generate small or huge in size.
Obtaining
Breaking
Red mushrooms can be instantly mined with any tool, including by hand. Mining a red huge mushroom block drops up to 2 red mushrooms. Fortune does not affect the drop rate of mushrooms in any form.<ref>Template:Bug</ref>
A red mushroom also breaks instantly and drops as an item if:
- the block below it is moved or destroyed
- a Minecraft:fluid flows over it
- a block next to it changes state, but only when it is not on Minecraft:podzol, Minecraft:mycelium, or Minecraft:nylium and light level is 13 or higher
Script error: No such module "breaking row".
Natural generation
Red mushrooms naturally generate in poorly lit areas (light level of 12 or less). If this condition is met, each chunk has a Template:Frac (12.5%) chance to generate red mushrooms in the form of random patches.<ref>in Template:Editions, they rarely generate because they cannot generate underground due to Template:Bug.</ref>
Mushrooms also generate on the surface of a swamp, old growth spruce taiga, old growth pine taiga, or mushroom fields biome, along with anywhere in Minecraft:the Nether. Unlike plants, they are able to generate on top of nearly any block type.
in Template:Editions, they are commonly found in patches on the Nether roof, and are the only blocks that can generate there.
Witch huts have a flower pot with a red mushroom inside. Mushrooms also generate inside "mushroom farm" rooms in woodland mansions.
Red mushrooms planted on Minecraft:podzol can also be found around bogged and cave spider trial spawners in trial chambers.
Fallen trees
Fallen trees can have up to 2 mushrooms generated on them.
- REDIRECT Template:Block distribution
Huge mushrooms
Mining a red huge mushroom has a chance of dropping red mushrooms for each block mined.
Mob loot
Shearing a red mooshroom drops 5 red mushrooms and permanently turns it into a normal cow.
Shearing a bogged drops 2 mushrooms, both of which have a chance to be red.
An Minecraft:enderman holding a red mushroom drops it upon death.
in Template:Editions, wandering traders have a chance of 8.5% (increased by 1% per level of Looting) to drop 3 red mushrooms when killed while showing the item as trade offer, if the player holds an Minecraft:emerald.
Trading
Usage
Planting
{{#vardefine:params|0 }}Template:Hatnote Red mushrooms can be planted and grown on blocks that have a full top surface in light levels below 13 and not directly underneath the sky, unless on Minecraft:podzol, Minecraft:mycelium, or Minecraft:nylium.
Mob food
Red mushrooms can be used to heal or tempt zombie horses.
Huge mushrooms
{{#vardefine:params|0 }}Template:Hatnote When bone meal is applied to a red mushroom, the mushroom has a chance to grow into a red huge mushroom, provided that it is on a proper block (grass block, Minecraft:dirt, coarse dirt, rooted dirt, Minecraft:mud, muddy mangrove roots, moss block, or pale moss block at a light level of 12 or below; on Minecraft:podzol, Minecraft:mycelium or Minecraft:nylium at any light level) and is free of Minecraft:solid blocks within 5 blocks directly above the mushroom.
Spread
{{#vardefine:params|0 }}Template:Hatnote
When receiving a random tick, a red mushroom has a 4% chance of spreading to a nearby block (including even above and below diagonally) if there are fewer than five red mushrooms in a 9×9×3 volume around the original mushroom.
Decoration
Red mushrooms can be planted in a flower pot.
Crafting ingredient
Composting
Placing a mushroom into a Minecraft:composter has a 65% chance of raising the compost level by 1.
Sounds
{{#vardefine:params|0 }}Template:Hatnote
Data values
ID
Template:!((Java EditionTemplate:))!: Template:ID table
Template:!((Bedrock EditionTemplate:))!: Template:ID table
History
Java Edition
Bedrock Edition
Legacy Console Edition
New Nintendo 3DS Edition
Data history
Issues
Script error: No such module "Issue list".
Trivia
- The red mushroom is based on the poisonous Amanita muscaria (fly agaric).<ref>Template:Tweet</ref>
Gallery
Screenshots
-
Mushrooms found in a swamp biome.
-
Red mushrooms growing in a stronghold cell.
-
Mushrooms growing in the Nether.
-
An example of a mushroom fields biome.
-
A red mushroom growing on a cluster of Minecraft:glowstone in the Nether.
-
The rare occurrence of red mushrooms growing on mossy cobblestone in a dungeon.
-
Mushrooms growing on Minecraft:podzol.
-
A red mushroom that spawned naturally on a magma block in the Nether.
-
A large amount of mushrooms generated on a beach.
Mojang screenshots
-
Two large red mushroom trees.
References
<references group="">
</references>
External links
- Taking Inventory: Mushroom – Minecraft.net on December 21, 2018
Template:Article otherTemplate:Article other
pt:Cogumelo Vermelho