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Minecraft:End Portal Frame: Difference between revisions

From SAS Gaming Wiki
SyncBot (talk | contribs)
Fix template calls: add MC/ prefix
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Sync: updated from Minecraft
 
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| 2-1 = Filled End Portal Frame (S).png
| 2-1 = Filled End Portal Frame (S).png
| transparent = Partial <small>(does not block light)</small>
| transparent = Partial <small>(does not block light)</small>
| light = '''JE''': Yes (1)<br>'''BE''': No
| light = '''[[Minecraft:JE]]''': Yes (1)<br>'''[[Minecraft:BE]]''': No
| renewable = No
| renewable = No
| tool = None
| tool = None
| stackable = Yes (64)
| stackable = Yes (64)
| waterloggable = {{MC/JEBE|No|Yes}}
| waterloggable = {{jebe|No|Yes}}
| flammable = No
| flammable = No
| lavasusceptible = No
| lavasusceptible = No
}}
}}
An '''End portal frame''' is an indestructible [[Minecraft:block]], 12 of which form an [[Minecraft:End portal]]. Eyes of ender must be {{MC/Control|use|text=inserted}} into all 12 empty frames (if not already present upon generation) for the portal to activate and allow passage into the End dimension.
An '''End portal frame''' is an [[Minecraft:breaking|indestructible]] [[Minecraft:block]], 12 of which form an [[Minecraft:End portal]]. [[Minecraft:Eyes of ender]] must be {{Control|use|text=inserted}} into all 12 empty frames (if not already present upon generation) for the portal to activate and allow passage into the [[Minecraft:End dimension]].


== Obtaining ==
== Obtaining ==
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=== Natural generation ===
=== Natural generation ===
{{FakeImage|align=left|{{MC/BlockGrid|e=End Portal Frame|s=End Portal Frame+sideways| eee |s  s|s  s|s  s| eee }}|End portal generation design}}
{{FakeImage|align=left|{{BlockGrid|e=End Portal Frame|s=End Portal Frame+sideways| eee |s  s|s  s|s  s| eee }}|End portal generation design}}


12 End portal frames generate naturally to form the [[Minecraft:End portal]] in each stronghold End portal room, over a pool of [[Minecraft:lava]] with a staircase containing a silverfish monster spawner. The frames generate in a 5×5 square formation, with 3 frames on each side, without the corners. Each End portal frame generates facing inward, with a 10% chance of containing an eye of ender.
12 End portal frames generate naturally to form the [[Minecraft:End portal]] in each [[Minecraft:stronghold]] End portal room, over a pool of [[Minecraft:lava]] with a staircase containing a [[Minecraft:silverfish]] monster spawner. The frames generate in a 5×5 square formation, with 3 frames on each side, without the corners. Each End portal frame generates facing inward, with a 10% chance of containing an [[Minecraft:eye of ender]].


Each stronghold contains an End portal. {{MC/In|java}}, each world contains exactly 128 strongholds, so a total of 1,536 End portal frames are generated. {{MC/In|bedrock}}, there are infinitely many strongholds in each world, so the number of End portal frames that may generate is also infinite. {{MC/In|console}}, there was only one End portal per world, so 12 End portal frames were generated.
Each stronghold contains an End portal. {{IN|java}}, each world contains exactly 128 strongholds, so a total of 1,536 End portal frames are generated. {{IN|bedrock}}, there are infinitely many strongholds in each world, so the number of End portal frames that may generate is also infinite. {{IN|console}}, there was only one End portal per world, so 12 End portal frames were generated.


{{MC/-|left}}
{{-|left}}


There is an extremely low chance (10<sup>-12</sup> or 10<sup>-10</sup>% or one in a trillion) for all twelve End portal frames to be filled in strongholds.
There is an extremely low chance (10<sup>-12</sup> or 10<sup>-10</sup>% or one in a trillion) for all twelve End portal frames to be filled in strongholds.
Line 120: Line 120:


== Usage ==
== Usage ==
{{MC/Control|use|text=Using}} eyes of ender on End portal frames inserts them to the top of the frame if it is not inserted previously.
{{control|use|text=Using}} [[Minecraft:eyes of ender]] on End portal frames inserts them to the top of the frame if it is not inserted previously.


An End portal frame has a front face that faces the player when placed. Although the facing is almost invisible (one can distinguish only 2 rotations of End portal frames), all End portal frames must be placed correctly and face inward in order to be able to activate the End portal, and if all of the frames have eyes of ender inserted, the portal activates, replacing the inner 3×3 space with End portal blocks.
An End portal frame has a front face that faces the player when placed. Although the facing is almost invisible (one can distinguish only 2 rotations of End portal frames), all End portal frames must be placed correctly and face inward in order to be able to activate the End portal, and if all of the frames have [[Minecraft:eyes of ender]] inserted, the portal activates, replacing the inner 3×3 space with [[Minecraft:End portal block]]s.


If an End portal is built in [[Minecraft:the End]], entities are teleported back to the world spawn point in the Overworld, similar to the exit portal.
If an End portal is built in [[Minecraft:the End]], entities are teleported back to the world spawn point in the Overworld, similar to the [[Minecraft:exit portal]].


=== Redstone ===
=== Redstone ===
End portal frames output a redstone comparator signal of 15 when an eye is present. If there is no eye in the frame, it outputs a signal of 0.
End portal frames output a [[Minecraft:redstone comparator]] signal of 15 when an eye is present. If there is no eye in the frame, it outputs a signal of 0.


=== Light source ===
=== Light source ===
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=== Note blocks ===
=== Note blocks ===
End portals frames can be placed under note blocks to produce "bass drum" sound.
End portals frames can be placed under [[Minecraft:note block]]s to produce "bass drum" sounds.


=== Piston interactivity ===
=== Piston interactivity ===
End portal frames cannot be pushed by [[Minecraft:piston]]s. They also cannot be pushed nor pulled by sticky pistons.
End portal frames cannot be pushed by [[Minecraft:piston]]s. They also cannot be pushed nor pulled by [[Minecraft:sticky piston]]s.


== Sounds ==
== Sounds ==
=== Generic ===
=== Generic ===
{{MC/Sound table/Block/Glass}}
{{Sound table/Block/Glass}}


=== Unique ===
=== Unique ===
{{MC/Edition|java}}:
{{edition|java}}:
{{SoundTable
{{SoundTable
| type = java
| type = java
Line 161: Line 161:
}}
}}


{{MC/Edition|bedrock}}:
{{edition|bedrock}}:
{{SoundTable
{{SoundTable
| type = bedrock
| type = bedrock
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== Data values ==
== Data values ==
=== ID ===
=== ID ===
{{MC/Edition|java}}:
{{edition|java}}:
{{ID table
{{ID table
|edition=java
|edition=java
Line 190: Line 190:
|foot=1}}
|foot=1}}


{{MC/Edition|bedrock}}:
{{edition|bedrock}}:
{{ID table
{{ID table
|edition=bedrock
|edition=bedrock
Line 203: Line 203:


=== Block states ===
=== Block states ===
{{MC/See also|Block states}}
{{see also|Block states}}


{{MC/Edition|java}}:
{{edition|java}}:
{{bst|eye|false|false,true|If true, the portal frame block contains an eye of ender.}}
{{bst|eye|false|false,true|If true, the portal frame block contains an [[Minecraft:eye of ender]].}}
{{bst|facing|north|east,north,south,west|The direction of the end portal frame block.<br>The opposite from the direction the player faces while placing the block.<br>In order to activate a portal, all 12 blocks must be facing inward;<br>for example, the northern three blocks must all face south.|foot=1}}
{{bst|facing|north|east,north,south,west|The direction of the end portal frame block.<br>The opposite from the direction the player faces while placing the block.<br>In order to activate a portal, all 12 blocks must be facing inward;<br>for example, the northern three blocks must all face south.|foot=1}}


{{MC/Edition|bedrock}}:
{{edition|bedrock}}:
{{bst|showaux=1|bits=0x4|end_portal_eye_bit|false|false,true|If the portal frame block contains an eye of ender.|0,1}}
{{bst|showaux=1|bits=0x4|end_portal_eye_bit|false|false,true|If the portal frame block contains an [[Minecraft:eye of ender]].|0,1}}
{{bst|bits=|minecraft:cardinal_direction|south|east,north,south,west|The direction of the end portal frame block.<br>The opposite from the direction the player faces while placing the block.<br>In order to activate a portal, all 12 blocks must be facing inward;<br>for example, the northern three blocks must all face south.|Unsupported|foot=1}}
{{bst|bits=|minecraft:cardinal_direction|south|east,north,south,west|The direction of the end portal frame block.<br>The opposite from the direction the player faces while placing the block.<br>In order to activate a portal, all 12 blocks must be facing inward;<br>for example, the northern three blocks must all face south.|Unsupported|foot=1}}


== History ==
== History ==
{{MC/See asset history|type=block}}
{{See asset history|type=block}}
=== ''Java Edition'' ===
=== ''Java Edition'' ===
{{HistoryTable
{{HistoryTable
|{{MC/HistoryLine|java}}
|{{HistoryLine|java}}
|{{MC/HistoryLine||1.0.0|dev=Beta 1.9 Prerelease 3|[[File:End Portal Frame JE1.png|32px]] [[File:Filled End Portal Frame JE1.png|32px]] Added End portal frames. Frames have a cross model and filled End portal frames have a cube model; both have a full cube hitbox.
|{{HistoryLine||1.0.0|dev=Beta 1.9 Prerelease 3|[[File:End Portal Frame JE1.png|32px]] [[File:Filled End Portal Frame JE1.png|32px]] Added End portal frames. Frames have a cross model and filled End portal frames have a cube model; both have a full cube hitbox.
|The block emits a light at level 15.  
|The block emits a [[Minecraft:light]] at level 15.  
|It can drop as an item due to explosions.
|It can drop as an item due to [[Minecraft:explosion]]s.
|[[File:End Portal Frame (texture) JE1.png|32px]] The item form of the End portal is a flat texture of the filled frame, and has an empty tooltip.
|[[File:End Portal Frame (texture) JE1.png|32px]] The item form of the End portal is a flat texture of the filled frame, and has an empty tooltip.
|This item is one of four given to all players upon world creation or respawning in the pre-reupload.}}
|This item is one of four given to all players upon world creation or respawning in the pre-reupload.}}
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|The End portal can no longer be broken by explosions.
|The End portal can no longer be broken by explosions.
|[[File:End Portal Frame (texture) JE2 BE1.png|32px]] The texture of the End portal item has been changed.}}
|[[File:End Portal Frame (texture) JE2 BE1.png|32px]] The texture of the End portal item has been changed.}}
|{{MC/HistoryLine||1.3.1|dev=12w18a|As a result of singleplayer being changed to an internal server, placing an eye of ender into an end portal frame no longer emits particles.}}
|{{HistoryLine||1.3.1|dev=12w18a|As a result of singleplayer being changed to an internal server, placing an eye of ender into an end portal frame no longer emits particles.}}
|{{MC/HistoryLine|||dev=12w23a|The End portal is now available in the [[Minecraft:Creative inventory]] and with the pick block option, with the tooltip 'End Portal'.
|{{HistoryLine|||dev=12w23a|The End portal is now available in the [[Minecraft:Creative inventory]] and with the pick block option, with the tooltip 'End Portal'.
|[[File:End Portal Frame (item) JE3.png|32px]] The End portal now renders correctly as an item.}}
|[[File:End Portal Frame (item) JE3.png|32px]] The End portal now renders correctly as an item.}}
|{{MC/HistoryLine||1.6.1|dev=13w18a|The End portal now gives off a [[Minecraft:redstone]] signal to redstone comparators based on whether there is an eye of ender in it.}}
|{{HistoryLine||1.6.1|dev=13w18a|The End portal now gives off a [[Minecraft:redstone]] signal to [[Minecraft:redstone comparator]]s based on whether there is an eye of ender in it.}}
|{{MC/HistoryLine||1.8|dev=14w10a|[[File:End Portal Frame (N) JE3.png|32px]] [[File:End Portal Frame (E) JE2.png|32px]] [[File:End Portal Frame (S) JE2.png|32px]] [[File:End Portal Frame (W) JE3.png|32px]] [[File:Filled End Portal Frame (N) JE3.png|32px]] [[File:Filled End Portal Frame (E) JE3.png|32px]] [[File:Filled End Portal Frame (S) JE3.png|32px]] [[File:Filled End Portal Frame (W) JE3.png|32px]] End portal frames now appear to use the incorrect textures in several places.}}
|{{HistoryLine||1.8|dev=14w10a|[[File:End Portal Frame (N) JE3.png|32px]] [[File:End Portal Frame (E) JE2.png|32px]] [[File:End Portal Frame (S) JE2.png|32px]] [[File:End Portal Frame (W) JE3.png|32px]] [[File:Filled End Portal Frame (N) JE3.png|32px]] [[File:Filled End Portal Frame (E) JE3.png|32px]] [[File:Filled End Portal Frame (S) JE3.png|32px]] [[File:Filled End Portal Frame (W) JE3.png|32px]] End portal frames now appear to use the incorrect textures in several places.}}
|{{HistoryLine|||dev=14w10c|[[File:End Portal Frame (N) JE2.png|32px]] [[File:End Portal Frame (E) JE2.png|32px]] [[File:End Portal Frame (S) JE2.png|32px]] [[File:End Portal Frame (W) JE2.png|32px]] [[File:Filled End Portal Frame (N) JE2.png|32px]] [[File:Filled End Portal Frame (E) JE2.png|32px]] [[File:Filled End Portal Frame (S) JE2.png|32px]] [[File:Filled End Portal Frame (W) JE2.png|32px]] End portals now use the right textures again.<ref>{{bug|MC-50235}}</ref>}}
|{{HistoryLine|||dev=14w10c|[[File:End Portal Frame (N) JE2.png|32px]] [[File:End Portal Frame (E) JE2.png|32px]] [[File:End Portal Frame (S) JE2.png|32px]] [[File:End Portal Frame (W) JE2.png|32px]] [[File:Filled End Portal Frame (N) JE2.png|32px]] [[File:Filled End Portal Frame (E) JE2.png|32px]] [[File:Filled End Portal Frame (S) JE2.png|32px]] [[File:Filled End Portal Frame (W) JE2.png|32px]] End portals now use the right textures again.<ref>{{bug|MC-50235}}</ref>}}
|{{MC/HistoryLine||1.12|dev=17w17a|Putting an eye of ender in an End portal now plays a dinging sound.}}
|{{HistoryLine||1.12|dev=17w17a|Putting an eye of ender in an End portal now plays a dinging sound.}}
|{{MC/HistoryLine||1.13|dev=17w47a|"End Portal" has now been renamed to "End Portal Frame".}}
|{{HistoryLine||1.13|dev=17w47a|"End Portal" has now been renamed to "End Portal Frame".}}
|{{MC/HistoryLine||1.14|dev=18w43a|[[File:End Portal Frame (S) JE5.png|32px]] [[File:Filled End Portal Frame (S) JE5.png|32px]] The textures of End portal frames have now been changed.}}
|{{HistoryLine||1.14|dev=18w43a|[[File:End Portal Frame (S) JE5.png|32px]] [[File:Filled End Portal Frame (S) JE5.png|32px]] The textures of End portal frames have now been changed.}}
|{{MC/HistoryLine|||dev=18w50a|The bottom texture has been changed.}}
|{{HistoryLine|||dev=18w50a|The bottom texture has been changed.}}
|{{MC/HistoryLine|||dev=19w03c|End portal frames now use correct cullface arguments.}}
|{{HistoryLine|||dev=19w03c|End portal frames now use correct cullface arguments.}}
|{{HistoryLine|||dev=19w14a|Putting an eye of ender into an End portal frame now emits particles again.<ref>{{bug|MC-10369}}</ref>}}
|{{HistoryLine|||dev=19w14a|Putting an eye of ender into an End portal frame now emits particles again.<ref>{{bug|MC-10369}}</ref>}}
|{{MC/HistoryLine||1.19|dev=22w11a|[[File:End Portal Frame (S) JE7.png|32px]] [[File:Filled End Portal Frame (S) JE7.png|32px]] The side texture of an End portal frame has been slightly changed, to make better transition with the End stone texture.}}
|{{HistoryLine||1.19|dev=22w11a|[[File:End Portal Frame (S) JE7.png|32px]] [[File:Filled End Portal Frame (S) JE7.png|32px]] The side texture of an End portal frame has been slightly changed, to make better transition with the [[Minecraft:End stone]] texture.}}
|{{MC/HistoryLine||1.21.5|dev=25w02a|End portal frames can no longer be destroyed by using bone meal on nearby [[Minecraft:mushroom]]s, due to addition of the <code>#replaceable_by_mushrooms</code> block tag.}}
|{{HistoryLine||1.21.5|dev=25w02a|End portal frames can no longer be destroyed by using [[Minecraft:bone meal]] on nearby [[Minecraft:mushroom]]s, due to addition of the <code>#replaceable_by_mushrooms</code> block tag.}}
}}
}}


=== ''Bedrock Edition'' ===
=== ''Bedrock Edition'' ===
{{HistoryTable
{{HistoryTable
|{{MC/HistoryLine|pocket alpha}}
|{{HistoryLine|pocket alpha}}
|{{MC/HistoryLine||v0.9.0|dev=build 1|[[File:End Portal Frame (S) JE2.png|32px]] [[File:Filled End Portal Frame (S) JE2.png|32px]] Added End portal frames.
|{{HistoryLine||v0.9.0|dev=build 1|[[File:End Portal Frame (S) JE2.png|32px]] [[File:Filled End Portal Frame (S) JE2.png|32px]] Added End portal frames.
|End portal frames have no collision box, allowing entities to move through them. They are considered a [[Minecraft:solid block]] in all other aspects.
|End portal frames have no collision box, allowing entities to move through them. They are considered a [[Minecraft:solid block]] in all other aspects.
|[[File:End Portal Frame (texture) JE2 BE1.png|32px]] The item form of the End portal frame is a flat texture of an unfilled frame, with the tooltip ".name<".}}
|[[File:End Portal Frame (texture) JE2 BE1.png|32px]] The item form of the End portal frame is a flat texture of an unfilled frame, with the tooltip ".name<".}}
|{{MC/HistoryLine|||dev=build 4|Filled and unfilled End portal frames are now available in the [[Minecraft:Creative inventory]], both with the tooltip "End Portal".
|{{HistoryLine|||dev=build 4|Filled and unfilled End portal frames are now available in the [[Minecraft:Creative inventory]], both with the tooltip "End Portal".
|End portal frames now have a collision box.
|End portal frames now have a collision box.
|End portal frames now render correctly as an item.}}
|End portal frames now render correctly as an item.}}
|{{MC/HistoryLine|||dev=build 7|The filled End portal frame has been removed from the Creative inventory.}}
|{{HistoryLine|||dev=build 7|The filled End portal frame has been removed from the Creative inventory.}}
|{{MC/HistoryLine||v0.12.1|dev=build 11|End portals now rotate based on the direction they are placed.}}
|{{HistoryLine||v0.12.1|dev=build 11|End portals now rotate based on the direction they are placed.}}
|{{MC/HistoryLine|pocket}}
|{{HistoryLine|pocket}}
|{{MC/HistoryLine||1.0.0|dev=alpha 0.17.0.1|Added [[Minecraft:the End]], with some eye of enders filling it up.}}
|{{HistoryLine||1.0.0|dev=alpha 0.17.0.1|Added [[Minecraft:the End]], with some [[Minecraft:eye of ender]]s filling it up.}}
|{{MC/HistoryLine|bedrock}}
|{{HistoryLine|bedrock}}
|{{MC/HistoryLine||1.10.0|dev=beta 1.10.0.3|[[File:End Portal Frame (S) JE5.png|32px]] [[File:Filled End Portal Frame (S) JE5.png|32px]] The textures of End portals have now been changed.}}
|{{HistoryLine||1.10.0|dev=beta 1.10.0.3|[[File:End Portal Frame (S) JE5.png|32px]] [[File:Filled End Portal Frame (S) JE5.png|32px]] The textures of End portals have now been changed.}}
|{{MC/HistoryLine||1.19.0|dev=beta 1.19.0.20|[[File:End Portal Frame (S) JE7.png|32px]] [[File:Filled End Portal Frame (S) JE7.png|32px]] The side texture of End portal has been changed.}}
|{{HistoryLine||1.19.0|dev=beta 1.19.0.20|[[File:End Portal Frame (S) JE7.png|32px]] [[File:Filled End Portal Frame (S) JE7.png|32px]] The side texture of End portal has been changed.}}
|{{MC/HistoryLine||1.19.20|dev=Preview 1.19.20.20|Renamed "End Portal" to "End Portal Frame".}}
|{{HistoryLine||1.19.20|dev=Preview 1.19.20.20|Renamed "End Portal" to "End Portal Frame".}}
|{{MC/HistoryLine||1.20.70|dev=Preview 1.20.70.22|End portal frames have been moved from the "Items" to the "Nature" category in the [[Minecraft:Creative inventory]].}}
|{{HistoryLine||1.20.70|dev=Preview 1.20.70.22|End portal frames have been moved from the "Items" to the "Nature" category in the [[Minecraft:Creative inventory]].}}
}}
}}


=== Legacy Console Edition ===
=== Legacy Console Edition ===
{{HistoryTable
{{HistoryTable
|{{MC/HistoryLine|console}}
|{{HistoryLine|console}}
|{{MC/HistoryLine||xbox=TU7|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|[[File:End Portal Frame (S) JE2.png|32px]] [[File:Filled End Portal Frame (S) JE2.png|32px]] Added End portal frames. They can't be filled with eyes of ender.}}
|{{HistoryLine||xbox=TU7|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|[[File:End Portal Frame (S) JE2.png|32px]] [[File:Filled End Portal Frame (S) JE2.png|32px]] Added End portal frames. They can't be filled with [[Minecraft:eyes of ender]].}}
|{{MC/HistoryLine||xbox=TU9|End portal frames can now be used to access [[Minecraft:the End]].}}
|{{HistoryLine||xbox=TU9|End portal frames can now be used to access [[Minecraft:the End]].}}
|{{MC/HistoryLine||xbox=TU19|xbone=CU7|ps3=1.12|psvita=1.12|ps4=1.12|wiiu=Patch 1|switch=1.0.1|The End portal frame now gives off a [[Minecraft:redstone]] signal to redstone comparators based on whether there is an eye of ender in it.}}
|{{HistoryLine||xbox=TU19|xbone=CU7|ps3=1.12|psvita=1.12|ps4=1.12|wiiu=Patch 1|switch=1.0.1|The End portal frame now gives off a [[Minecraft:redstone]] signal to [[Minecraft:redstone comparator]]s based on whether there is an eye of ender in it.}}
|{{MC/HistoryLine||xbox=TU31|xbone=CU19|ps3=1.22|psvita=1.22|ps4=1.22|wiiu=Patch 3|End portal frames have been added to the custom superflat block selection menu, alongside all types of logs.}}
|{{HistoryLine||xbox=TU31|xbone=CU19|ps3=1.22|psvita=1.22|ps4=1.22|wiiu=Patch 3|End portal frames have been added to the custom superflat block selection menu, alongside all types of logs.}}
|{{MC/HistoryLine||xbox=TU43|xbone=CU33|ps3=1.36|psvita=1.36|ps4=1.36|wiiu=Patch 13|switch=1.0.1|Putting an eye of ender into an End portal frame now emits particles.}}
|{{HistoryLine||xbox=TU43|xbone=CU33|ps3=1.36|psvita=1.36|ps4=1.36|wiiu=Patch 13|switch=1.0.1|Putting an eye of ender into an End portal frame now emits particles.}}
|{{MC/HistoryLine||xbox=TU46|xbone=CU36|ps3=1.38|psvita=1.38|ps4=1.38|wiiu=Patch 15|Removed End portal frames from the custom superflat block selection menu.}}
|{{HistoryLine||xbox=TU46|xbone=CU36|ps3=1.38|psvita=1.38|ps4=1.38|wiiu=Patch 15|Removed End portal frames from the custom superflat block selection menu.}}
|{{MC/HistoryLine||xbox=TU53|xbone=CU43|ps3=1.49|psvita=1.49|ps4=1.50|wiiu=Patch 23|switch=1.0.3|Putting an eye of ender in an End portal now plays a dinging sound.}}
|{{HistoryLine||xbox=TU53|xbone=CU43|ps3=1.49|psvita=1.49|ps4=1.50|wiiu=Patch 23|switch=1.0.3|Putting an eye of ender in an End portal now plays a dinging sound.}}
|{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.90|wiiu=none|switch=none|[[File:End Portal Frame (S) JE5.png|32px]] [[File:Filled End Portal Frame (S) JE5.png|32px]] {{MC/Verify|Were these the actual models used?}} The textures of End portal frames have now been changed.}}
|{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.90|wiiu=none|switch=none|[[File:End Portal Frame (S) JE5.png|32px]] [[File:Filled End Portal Frame (S) JE5.png|32px]] {{verify|Were these the actual models used?}} The textures of End portal frames have now been changed.}}
}}
}}


=== ''New Nintendo 3DS Edition'' ===
=== ''New Nintendo 3DS Edition'' ===
{{HistoryTable
{{HistoryTable
|{{MC/HistoryLine|new 3ds}}
|{{HistoryLine|new 3ds}}
|{{MC/HistoryLine||0.1.0|[[File:End Portal Frame (S) JE2.png|32px]] [[File:Filled End Portal Frame (S) JE2.png|32px]] Added End portal frames.}}
|{{HistoryLine||0.1.0|[[File:End Portal Frame (S) JE2.png|32px]] [[File:Filled End Portal Frame (S) JE2.png|32px]] Added End portal frames.}}
}}
}}


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==== ''Java Edition'' ====
==== ''Java Edition'' ====
{{HistoryTable
{{HistoryTable
|{{MC/HistoryLine|java}}
|{{HistoryLine|java}}
|{{MC/HistoryLine||1.13|dev=17w47a|Prior to ''The Flattening'', this block's numeral ID was 120.}}
|{{HistoryLine||1.13|dev=17w47a|Prior to [[Minecraft:1.13/Flattening|''The Flattening'']], this block's numeral ID was 120.}}
}}
}}


==== ''Bedrock Edition'' ====
==== ''Bedrock Edition'' ====
{{HistoryTable
{{HistoryTable
|{{MC/HistoryLine|bedrock}}
|{{HistoryLine|bedrock}}
|{{MC/HistoryLine||1.20.30|dev=Preview 1.20.30.20|End portal frames now use the <code>minecraft:cardinal_direction</code> block state instead of <code>facing_direction</code>.}}
|{{HistoryLine||1.20.30|dev=Preview 1.20.30.20|End portal frames now use the <code>minecraft:cardinal_direction</code> [[Minecraft:block state]] instead of <code>facing_direction</code>.}}
}}
}}


== Issues ==
== Issues ==
{{MC/Issue list}}
{{issue list}}


== Trivia ==
== Trivia ==
* End portal frames were obtainable and could be placed facing in different directions in the April Fools' snapshot 22w13oneBlockAtATime.
* End portal frames were obtainable and could be placed facing in different directions in the April Fools' snapshot [[Minecraft:22w13oneBlockAtATime]].
* The End stone portion of the End portal frame side texture does not match up with the End stone block texture.<!-- should this even be here? -->
* The End stone portion of the End portal frame side texture does not match up with the [[Minecraft:End stone]] block texture.<!-- should this even be here? -->


== Gallery ==
== Gallery ==
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Inactive.png|Inactive End portal.
Inactive.png|Inactive End portal.
Activated.png|End portal, which had been activated by a player.
Activated.png|End portal, which had been activated by a player.
Minecartportal.png|Minecart with chest generated on top of an End portal frame, because there is a mineshaft behind the wall.
Minecartportal.png|[[Minecraft:Minecart with chest]] generated on top of an End portal frame, because there is a [[Minecraft:mineshaft]] behind the wall.
Beam Goes Through End Portal.png|[[Minecraft:Beacon]] beam going through an End portal frame block.
Beam Goes Through End Portal.png|[[Minecraft:Beacon]] beam going through an End portal frame block.
</gallery>
</gallery>


== References ==
== References ==
{{MC/Reflist}}
{{reflist}}


== External links ==
== External links ==
Line 318: Line 318:


== Navigation ==
== Navigation ==
{{MC/Navbox blocks|Utility}}
{{Navbox blocks|Utility}}


[[Category:End blocks]]
[[Category:End blocks]]
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[[Category:Readable by comparators]]
[[Category:Readable by comparators]]


de:Endportalrahmen
[[Minecraft:de:Endportalrahmen]]
es:Marco del portal del End
[[Minecraft:es:Marco del portal del End]]
fr:Cadre de portail de l'End
[[Minecraft:fr:Cadre de portail de l'End]]
it:Telaio del portale dell'End
[[Minecraft:it:Telaio del portale dell'End]]
ja:エンドポータルフレーム
[[Minecraft:ja:エンドポータルフレーム]]
ko:엔드 차원문 틀
[[Minecraft:ko:엔드 차원문 틀]]
nl:Endportaalframe
[[Minecraft:nl:Endportaalframe]]
pl:Rama portalu do Endu
[[Minecraft:pl:Rama portalu do Endu]]
pt:Moldura do Portal do End
[[Minecraft:pt:Moldura do Portal do End]]
ru:Рамка портала Края
[[Minecraft:ru:Рамка портала Края]]
th:กรอบประตูมิติเอนด์
[[Minecraft:th:กรอบประตูมิติเอนด์]]
uk:Рамка порталу Енду
[[Minecraft:uk:Рамка порталу Енду]]
zh:末地传送门框架
[[Minecraft:zh:末地传送门框架]]

Latest revision as of 11:10, 12 April 2026

Template:Infobox block An End portal frame is an indestructible Minecraft:block, 12 of which form an Minecraft:End portal. Minecraft:Eyes of ender must be Template:Control into all 12 empty frames (if not already present upon generation) for the portal to activate and allow passage into the Minecraft:End dimension.

Obtaining

End portal frames, like Minecraft:bedrock, are unobtainable in Survival or Adventure mode. It can be obtained only by accessing the Minecraft:creative inventory or Minecraft:commands.

Natural generation

Template:FakeImage

12 End portal frames generate naturally to form the Minecraft:End portal in each Minecraft:stronghold End portal room, over a pool of Minecraft:lava with a staircase containing a Minecraft:silverfish monster spawner. The frames generate in a 5×5 square formation, with 3 frames on each side, without the corners. Each End portal frame generates facing inward, with a 10% chance of containing an Minecraft:eye of ender.

Each stronghold contains an End portal. Template:IN, each world contains exactly 128 strongholds, so a total of 1,536 End portal frames are generated. Template:IN, there are infinitely many strongholds in each world, so the number of End portal frames that may generate is also infinite. Template:IN, there was only one End portal per world, so 12 End portal frames were generated.


There is an extremely low chance (10-12 or 10-10% or one in a trillion) for all twelve End portal frames to be filled in strongholds.

The chart below shows the probability of having each number of eyes of ender filled in (some values may be rounded).

End portal frame generation
Frames filled Probability Probability ≥
0 28.24 % 1 : 3.54 100 % 1 : 1
1 37.66 % 1 : 2.66 71.76 % 1 : 1.39
2 23.01 % 1 : 4.35 34.10 % 1 : 2.93
3 8.52 % 1 : 11.7 11.09 % 1 : 9.02
4 2.13 % 1 : 46.9 2.56 % 1 : 39
5 0.38 % 1 : 264 0.43 % 1 : 231
6 4.91⨯10-4 1 : 2,036 5.41⨯10-4 1 : 1,848
7 4.68⨯10-5 1 : 21,383 5.02⨯10-5 1 : 19,928
8 3.25⨯10-6 1 : 307,911 3.41⨯10-6 1 : 292,952
9 1.60⨯10-7 1 : 6,235,191 1.66⨯10-7 1 : 6,030,090
10 5.35⨯10-9 1 : 187,055,743 5.45⨯10-9 1 : 183,318,064
11 1.08⨯10-10 1 : 9,259,259,259 1.09⨯10-10 1 : 9,174,327,988
12 10-12 1 : 1,000,000,000,000 10-12 1 : 1,000,000,000,000

Calculating the chance for a specific amount of eyes generating is done with the probability mass function:

P(X=number of eyes) = <math>\binom{12}{k} \cdot 0.1^k \cdot(1-0.1)^{12-k}</math> with k being the number of eyes.

Usage

Template:Control Minecraft:eyes of ender on End portal frames inserts them to the top of the frame if it is not inserted previously.

An End portal frame has a front face that faces the player when placed. Although the facing is almost invisible (one can distinguish only 2 rotations of End portal frames), all End portal frames must be placed correctly and face inward in order to be able to activate the End portal, and if all of the frames have Minecraft:eyes of ender inserted, the portal activates, replacing the inner 3×3 space with Minecraft:End portal blocks.

If an End portal is built in Minecraft:the End, entities are teleported back to the world spawn point in the Overworld, similar to the Minecraft:exit portal.

Redstone

End portal frames output a Minecraft:redstone comparator signal of 15 when an eye is present. If there is no eye in the frame, it outputs a signal of 0.

Light source

End portals frames emit a light level of 1.

Note blocks

End portals frames can be placed under Minecraft:note blocks to produce "bass drum" sounds.

Piston interactivity

End portal frames cannot be pushed by Minecraft:pistons. They also cannot be pushed nor pulled by Minecraft:sticky pistons.

Sounds

Generic

Template:Sound table/Block/Glass

Unique

Template:Edition: Template:SoundTable

Template:Edition: Template:SoundTable

Data values

ID

Template:Edition: Template:ID table

Template:Edition: Template:ID table

Block states

Template:See also

Template:Edition: Template:Bst Template:Bst

Template:Edition: Template:Bst Template:Bst

History

Template:See asset history

Java Edition

Template:HistoryTable

Bedrock Edition

Template:HistoryTable

Legacy Console Edition

Template:HistoryTable

New Nintendo 3DS Edition

Template:HistoryTable

Data history

Java Edition

Template:HistoryTable

Bedrock Edition

Template:HistoryTable

Issues

Template:Issue list

Trivia

  • End portal frames were obtainable and could be placed facing in different directions in the April Fools' snapshot Minecraft:22w13oneBlockAtATime.
  • The End stone portion of the End portal frame side texture does not match up with the Minecraft:End stone block texture.

Gallery

Screenshots

References

Template:Reflist

External links

Navigation

Template:Navbox blocks

Minecraft:de:Endportalrahmen Minecraft:es:Marco del portal del End Minecraft:fr:Cadre de portail de l'End Minecraft:it:Telaio del portale dell'End Minecraft:ja:エンドポータルフレーム Minecraft:ko:엔드 차원문 틀 Minecraft:nl:Endportaalframe Minecraft:pl:Rama portalu do Endu Minecraft:pt:Moldura do Portal do End Minecraft:ru:Рамка портала Края Minecraft:th:กรอบประตูมิติเอนด์ Minecraft:uk:Рамка порталу Енду Minecraft:zh:末地传送门框架