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ProjectGorgon:Unarmed

From SAS Gaming Wiki
Revision as of 01:27, 8 April 2026 by Maintenance script (talk | contribs) (Strip ProjectGorgon: prefix from link display text)
Unarmed

The skill of fighting with your body and minimal weapons.
Skill Type:
Combat Skill
Max Level:
100
Skill Trainers:
"

Leave a quote about the skill here. This can be the in-game description, but that info must be placed below as well. Adds a bit of flavor to the article as well.

Unarmed Overview

Unarmed is a melee attack skill that focuses on crowd control and damage. Most abilities involve, punching, kicking, or throwing your opponent.

Many Unarmed abilities will require you to actually be unarmed. This means no staff, beaker, bow, orb, flask, shield, etc. There are two exceptions: a Cestus (MainHand) or a Claw (OffHand). Neither of these will count as you being 'armed.' Animals can use all Unarmed abilities, but not if they have weapons (other than Cestus and Claw) equipped. Check Trivia at the bottom of page for exceptions to the above statement!

In-Game Description

Mastery of the martial arts. Not especially damaging, but with great controlling and stunning abilities. Generally requires one or both hands to be empty, although you can use kicks even with other items wielded.

Training Unarmed

All players start with Unarmed on Anagoge (the tutorial island).

Connected Skills

Sub-Skills:
  • None
Secondary Skills:
Meditation is Unarmed's secondary, or supplementary skill. Meditating at Meditation Pillars scattered around the world will give you the ability to use a certain combo, based on which recipe you use, as well one or two random combos that change daily. For example, the Level 3 Meditation recipe will grant "Combo: Fists of Rage". If you use Punch+Punch+Barrage in that order, the final step (Barrage) will deal 10 extra damage.
The duration of Meditation buffs can be extended by meditating on Meditation Stools, learned through Carpentry.
Related Skills:
  • None
Synergy Levels:

Bonus Synergy Levels for Unarmed can be obtained from the following skills and levels:

Cow
Level 75
Deer
Level 75
Endurance
Level 30, and Level 45, and Level 60
Giant Bat
Level 75
Hoplology
Level 30
Interpretive Dance
Level 59
Lycanthropy
Level 75
Pig
Level 75
Rabbit
Level 75
Staff
Level 19, and Level 39, and Level 60

Unarmed/AbilityOverview

Unarmed/Abilities

Unarmed Mechanics

Combos

<Add list of Unarmed combos here>

Weapons

Main-hand

Off-hand

Other Equipment

 Belt of the Unarmed Fighter increases the Base Damage dealt with Unarmed by 8%. Can be created with Toolcrafting 22.

 Belt of the Monk increases Base Damage dealt with Unarmed and Mentalism combat skills by 6%. Can be bought from Echur.

 Belt of the Sneak increases Base Damage dealt with Unarmed and Psychology combat skills by 6%. Can be bought from Echur.

 Belt of the Wraith increases Base Damage dealt with Unarmed and Necromancy combat skills by 6%. Can be found through rare drops and chests.

Unarmed/Treasure Effects

Unarmed/Stat Bonuses

Unarmed/Level Up Rewards

Unarmed Experience Table

Click Expand to view the Experience Table for Unarmed

Trivia

There are some unarmed skills that require 1 free hand, and some that can be used with 2 equipped weapons.

Those skills are as follows
Requires 2 hands (empty or cestus/claw)
Hip Throw, Cobra/Mamba Strike, (Claw) Barrage
Requires 1 hand (with either nothing or cestus/claw) to use
Punch, Jab, Infuriating Fist, Bruising Blow
Requires no hands (can have anything equipped)
Front Kick, Headbutt, Knee Kick, Body Slam

Unarmed is the oldest skill, id 1.