Dragonwilds:Agility
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Agility is a support skill that allows players to reduce Dragonwilds:stamina drain, improve mobility, and navigate Dragonwilds:Ashenfall more efficiently through passive world benefits, active traversal mechanics, and skill Dragonwilds:spells. At certain levels of this skill, players will be able to increase their carry weight, access shortcuts, and reduce stamina drain on jumping and sprinting.
Mechanics
There are several ways to level this skill. Aside from walking or sprinting, players can gain Agility experience by completing Agility Courses. There are also shortcuts unlocked and greater fall break distance by leveling Agility.
Agility courses
Agility Courses are Dragonwilds:activities in Dragonwilds:Ashenfall where players can train their Dragonwilds:Agility and receive higher Dragonwilds:experience with every level they reach. Players can expect to get rewards based on each course and completion time. Each course requires the player to interact with the agility orbs in order from start to finish in order to fully complete the course, making the player return to the last available active agility orb should they miss it. There are also yellow floating orbs (called "Stamina Orbs") that allow the player to refill stamina while on the course.
All courses reward extra experience for first-time clears and offer slightly reduced experience rewards for multiple clears. Players can also retry/abandon their courses by either pressing the ESC key, walking away from the course, or dying in the middle of the course. Note that players cannot build objects to gain an advantage, but players can use spells and jump strategically from one obstacle to another. In addition, Dragonwilds:monsters will not attack the player, so players can focus on completing each course.
Locations
Courses
Shortcuts
- Dragonwilds:Kebbit Burrows – Tunnels scattered across the map that players can excavate to open up shortcuts across side routes.
Passive XP & stamina
- Foot Travel: Players will gain Agility XP passively simply by running on foot across the world. Passive XP generation is strictly disabled while riding mounts.
- Stamina Reduction: Higher Agility levels will passively reduce the stamina cost of sprinting.
Environments
- Kebbit Shortcuts: Players will be able to dig up Kebbit Burrows on the map to open up side paths. Failing to navigate these safely at low Agility levels will inflict damage.
- Fall Break: Higher levels will automatically trigger a roll when landing from high drops to reduce fall damage. Fatal drop heights will still cause death.
Spells
- Dragonwilds:Windstep: Reclassified from Runecrafting to Agility. At higher levels, landing from Windstep creates an air blast that knocks down nearby enemies.
- Dragonwilds:Recall: Leaves a runic marker on the ground; recasting teleports the player back to its location. If a player suffers a fatal fall while tethered, they are automatically teleported back safely and the tether is consumed.
- Phase Dash: Allows the use of of a second dash while airborne.
Boosts
All of the following Dragonwilds:Armour and Dragonwilds:Food Dragonwilds:Perks:
- Dragonwilds:Gyrhawk Amulet - Provides an additional 100% agility experience while worn. This only applies while exploring the world and consumes warped feathers.
- Dragonwilds:Gilded Gyrhawk Amulet - Provides an additional 25% agility experience from Agility Courses, along with the effects of the base amulet. Obtained after receiving a Gold Medal an all Agility Courses.
- Dragonwilds:Inspiring Ring of Agility - Provides an additional 5% agility experience gain while worn.
- Dragonwilds:Knowledgable Nourishment - Provides an additional 10% experience gain while active.
One of the following Dragonwilds:Potion Dragonwilds:Perks:
- Dragonwilds:Focused Agility - Grants a 15% XP Boost while active.
- Dragonwilds:Focused Agility II - Grants a 30% XP Boost while active.
Levelling
See Dragonwilds:experience for a table of the experience required to reach each level.
Levelling up Agility grants access to passive benefits, shortcuts, new movement abilities, and skill spells.
| Level | Ability | Type | Description |
|---|---|---|---|
| All | Sprinting Stamina Reduction | Passive | Reduces stamina drain of sprinting by 0.085% per level until 8.415% at level 99. |
| 1 | Brynmoor Courses | Unlock | Unlocks Brynmoor courses. |
| 5 | Dragonwilds:Windstep | Spell | Reclassified from Runecrafting to Agility. At higher levels, landing creates an air blast that knocks down nearby enemies. |
| 10 | Dragonwilds:Double Jump | Ability | Perform a second jump mid-air. Can be chained directly into a Mid-Air Dash. |
| 15 | Ghornfell Courses | Unlock | Unlocks Ghornfell courses. |
| 22 | Dragonwilds:Hopper | Passive | Reduces stamina cost of jumping. |
| 27 | Dragonwilds:Common Burrower | Shortcut | Allows the use of Brynmoor and Ghornfell burrow networks. |
| 30 | Fellhollow Courses | Unlock | Unlocks Fellhollow courses. |
| 32 | Dragonwilds:Air Dash | Ability | Execute a short, horizontal aerial dash to cross gaps and evade attacks in combat. |
| 35 | Dragonwilds:Breakfall | Passive | Automatically roll out of high falls to reduce landing damage. |
| 40 | Dragonwilds:Wind Stomp | Ability | Stagger nearby enemies when landing from Windstep. |
| 42 | Dragonwilds:Wild Burrower | Shortcut | Allows the use of Fellhollow burrow network. Additionally, the chance of taking damage and the received amount are reduced. |
| 44 | Dragonwilds:Phase Dash | Spell | Allows the use of a second dash while airborne. |
| 48 | Dragonwilds:Nomad | Passive | Increases the amount of passive experience gained while exploring from 50 to 200. |
| 50 | Dragonwilds:Backpacker | Passive | Maximum carry weight increases by 75. |
| 51 | Dowdun Reach Courses | Unlock | Unlocks Dowdun Reach courses. |
| 53 | Dragonwilds:Stamina Potion | Recipe | Unlocks the recipe to craft Stamina Potions that can stop stamina drain while running. |
| 54 | Dragonwilds:Greater Breakfall | Passive | Further reduces fall damage. |
| 55 | Dragonwilds:Dark Burrower | Shortcut | Allows the use of the Dowdun Reach burrow network. |
| 57 | Dragonwilds:Recall | Spell | Leaves a runic marker on the ground; recasting teleports you back to it. Taking a fatal fall while tethered teleports you back safely and consumes the tether. |
| 65 | Umbral Sands Courses | Unlock | Unlocks Umbral Sands courses. |
| 67 | Dragonwilds:Desert Burrower | Shortcut | Allows the use of the Umbral Sands burrow network. |
| 70 | Dragonwilds:Reactive Recall | Spell | Recall now automatically triggers upon receiving fatal fall damage, protecting the caster. |
| 75 | Dragonwilds:Explorer | Passive | Maximum carry weight increases by an additional 75. |
| 80 | Dragonwilds:Razor-backed Burrower | Shortcut | Further reduces the chance of taking damage and the amount received while traveling through the Kebbit Burrow network. |
| 85 | Dragonwilds:Trailblazer | Passive | Increases the amount of passive experience gained from exploration from 200 to 400. |
| 99 | Agility Skillcape | Passive | Unlocks the ability to craft and wear the Agility Skillcape and its trimmed variant. |
Gallery
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Rolling down after jumping from unsafe heights to prevent damage.
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Casting Dragonwilds:Windstep and stunning nearby goblins after landing.
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Performing a double air dash to reach the next obstacle.
Trivia
- Unlike other skills in the game, Agility is the first skill that does not fit into combat, gathering, or Artisan type skills exclusively.
- In Template:RSL and Template:OSL, Agility reduces the drain on run energy and gives the player access to higher-tiered shortcuts.
- While originally meant to be coupled with the release of Scorned Wilderness, Jagex moved it up to July 2026 due to needing to rework movement mechanics.Template:CiteGeneral
- This was announced on 15 May 2026.
- This is the only skill in the game currently without an accompanying tutorial quest.
References
Template:Reflist Template:Agility Template:Skills Template:Skill training guides