Minecraft:Piercing
More actions
Template:For Template:Infobox enchantment Piercing is an Minecraft:enchantment applied to Minecraft:crossbows that allows fired Minecraft:arrows to damage and fly through multiple Minecraft:entities, including Minecraft:shields, without being consumed.
Obtaining
Piercing can be obtained from Minecraft:enchanting tables, drops from mobs that have spawned in a Minecraft:raid,Template:Only books obtained by Minecraft:fishing, Minecraft:monster room chests, Minecraft:librarian Minecraft:villagers, and non-village Minecraft:structure loot.
Usage
Arrows shot from a Piercing Minecraft:crossbow can pass through the number of entities equal to the enchantment level (for a total of Template:Math entities damaged). The shot arrows can still be retrieved after piercing a Minecraft:mob, allowing for infinite use of all arrow types, including spectral arrows and Minecraft:tipped arrows. Arrows do not change direction upon piercing a mob, meaning they hit only mobs in the line of flight.
Piercing ignores Minecraft:shields even when they are blocking.
Piercing does not ignore:
- The shell of a closed Minecraft:shulker
- The Minecraft:wither's 'wither armor' when it reaches half-health
- A Minecraft:breeze's wind armor
In all these cases, the arrow bounces off like normal.
Piercing has no effect on Minecraft:firework rockets fired from a crossbow.
If commands are used to increase the enchantment level beyond 127, the piercing effect stops working and hits only one mob instead.
Piercing also affects arrows shot from a Minecraft:bow if applied using Minecraft:commands or an Minecraft:anvil in Minecraft:Creative mode.
Arrows shot from a Piercing crossbow cannot hit the same mob twice, and will pass through previously hit mobs.
Incompatibilities
Piercing and Minecraft:Multishot are mutually exclusive. However, if combined using Minecraft:commands, both enchantments function as normal, with the two arrows added by the Multishot enchantment getting the effect as well.
Advancements
Data values
ID
Template:Edition: Template:ID table
Template:Edition: Template:ID table
Enchantment definition
{
"anvil_cost": 1,
"description": {
"translate": "enchantment.minecraft.piercing"
},
"effects": {
"minecraft:projectile_piercing": [
{
"effect": {
"type": "minecraft:add",
"value": {
"type": "minecraft:linear",
"base": 1.0,
"per_level_above_first": 1.0
}
}
}
]
},
"exclusive_set": "#minecraft:exclusive_set/crossbow",
"max_cost": {
"base": 50,
"per_level_above_first": 0
},
"max_level": 4,
"min_cost": {
"base": 1,
"per_level_above_first": 10
},
"slots": [
"mainhand"
],
"supported_items": "#minecraft:enchantable/crossbow",
"weight": 10
}
History
Development
Java Edition
Bedrock Edition
Legacy Console Edition
Issues
Template:Navbox enchantments Template:Navbox combat
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