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Minecraft:Bat

From SAS Gaming Wiki
Revision as of 11:01, 2 October 2026 by SyncBot (talk | contribs) (Sync: updated from Minecraft)

Template:For Template:Infobox entity

A bat is a flying Minecraft:passive mob that spawns in dark areas. It is the only ambient mob in the game, intended to complement the game's atmospheric settings.<ref name="bats">Template:Mcnet</ref>

Spawning

Template:Needs update Bats can spawn in groups of 8 in the Minecraft:Overworld at a light level of 3 or less Template:In and a light level of 4 or less Template:In at any Y-level, on blocks of Minecraft:stone, Minecraft:granite, Minecraft:diorite, Minecraft:andesite, Minecraft:tuff, or Minecraft:deepslate that are not directly exposed to the sky. They also need at least 1.5 air blocks (with for instance, a top Minecraft:trapdoor or top Minecraft:slab in the block above foot level). They can spawn in any Minecraft:Overworld biome except the Minecraft:deep dark.

Bat entities do not count toward the passive mob cap, as they are considered ambient creatures in the entity inheritance, and therefore fall into the dedicated ambient category.

Template:Mob spawn table

Drops

On death

Bats do not drop any Minecraft:items or Minecraft:experience upon death.

Behavior

Bats often fly around aimlessly, squeaking randomly. Their flight pattern tends to favor the eastTemplate:Verify, and sometimes they may fly into Minecraft:lava and catch on Minecraft:fire.<ref>Template:Bug</ref>

Bats hang upside down on the underside of a Minecraft:solid block when idle, though they cannot hang on transparent or non-solid blocks. During this state, they squeak far less and occasionally turn to face different directions. They remain in this state until they are disturbed; if a player approaches a bat hanging upside down, even if the player is invisible, it flies away. This also happens if the player breaks the block the bat is hanging from.

Bats Minecraft:despawn when over 32 blocks away from the player.

Bats' collision boxes do not interact with the player or Minecraft:redstone components.Template:Only

Bats cannot be transported by conventional means. A Minecraft:lead cannot be attached to a bat, and it cannot be put in a Minecraft:minecart or Minecraft:boat.

Bats can also get caught in and slowed by Minecraft:cobwebs.

Bats cannot Minecraft:breed, and baby bats do not exist.

Sounds

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Data values

ID

Template:Edition: Template:ID table

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Entity data

Bats have entity data associated with them that contain various properties.

Template:El: Template:Main

<section begin="entity data" />

<section end="entity data" />

Template:El:

See Minecraft:Bedrock Edition level format/Entity format.

Achievements

Achievements that apply to all mobs: Template:Collapse

Advancements

Advancements that apply to all mobs: Template:Collapse

History

Development

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Java Edition

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Bedrock Edition

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Legacy Console Edition

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New Nintendo 3DS Edition

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Data history

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Issues

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Trivia

Gallery

Renders

Mojang screenshots

Screenshots

Textures

Other

In other media

Notes

Template:Notelist

References

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External links

Navigation

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