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Dragonwilds:Farming training

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Revision as of 11:00, 6 October 2026 by SyncBot (talk | contribs) (Sync: updated from Dragonwilds)
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Template:External

width=70x70 This page details the optimal training methods for levelling up Dragonwilds:Farming.

Equipment

Equipment slots

Category Items progression (Late Game → Early Game)
Watering can Template:Plink Template:Plink Template:Plink Template:Plink N/A N/A N/A
Spade Template:Plink Template:Plink Template:Plink Template:Plink N/A N/A N/A
Head Template:Plink N/A N/A N/A N/A N/A N/A
Body Template:Plink Template:Plink Template:Plink Template:Plink Template:Plink Template:Plink N/A
Legs Template:Plink N/A N/A N/A N/A N/A N/A
Trinket Template:Plink N/A N/A N/A N/A N/A N/A

Tools:

Jewellery:

Armour Slots:

  • Dragonwilds:Farmer's hat – to feel like a true master of Farming! Hopefully it gets a cool perk soon...
  • Dragonwilds:Mage armour body – grants a -50% Stamina Regen Delay for a single piece equipped
    • Although it is not mentioned in the table above, the suggested equipment can be replaced by any of their equivalent(s) (e.g., infinity armour = Lunar Garou armour). See this for a complete list.
  • Dragonwilds:Leggings of lightness – Increases the player's maximum carry weight by 50

Perks

Category Items progression (Late Game → Early Game)
Potions (Focused Farming I & II) Template:Plink Template:Plink Template:Plink Template:Plink
Drinks (Dragonwilds:Fleet Footed) Template:Plink Template:Plink N/A N/A
Food (Dragonwilds:Knowledgable Nourishment) Template:Plink Template:Plink Template:Plink N/A

Food & potions perks:

*Perks: Food perks do NOT stack. Eating another food after consuming a different one overrides its perk(s) with the most recent food eaten. Potions behave like this as well; drinking a new potion will immediately overwrite your active potion buff. While players cannot layer multiple foods or multiple potions, one potion + one food perks can be stacked together simultaneously.

Spells

Astral, Earth, Water to cast the spells mentioned below:

Image Spell Benefit
File:Humidify.png
File:Cleansing Rain.png
Dragonwilds:Humidify or
Dragonwilds:Cleansing Rain
Humidify conjures water magic to create a rain cloud that travels forward, instantly watering any Dragonwilds:farming plot that it passes over with Dragonwilds:clean water.
Cleansing Rain is the upgrade, causing the conjured rain cloud to Dragonwilds:cure any diseased plants it passes over while watering them.
File:Uproot.png
File:Harvester.png
Dragonwilds:Uproot or
Dragonwilds:Harvester
Uproot channels the power of the earth, summoning a spectral surge that gently coaxes ripe plants from the soil. Within a small radius, all fully grown crops and wild plants are instantly harvested and drawn towards you.
Harvester is the upgrade, expanding Uproot's range to a wider radius.

Miscellaneous

Image Item / structure Benefit
width=60x60 Dragonwilds:Rain catcher Passively collects Dragonwilds:clean water during rainy weather.
width=60x60 Dragonwilds:Well Passively collects Dragonwilds:clean water each day.
width=60x60 Dragonwilds:Oak palisades Oak palisades have high defence so that players are protected from Goblin raid events and other aggressive monsters.

Example setup

General advices

  • Seeds should always be planted in their right farming plots, as it reduces disease chances by a lot. See this for a list.
  • Watering crops can still prove to be very useful as it speeds up the growing process considerably, especially with the aid of watering spells. Crops like pumpkin and watermelon have a maximum yield of 15 with iron secateurs and super compost, but this drops to 13 if one watering is skipped, and 11 if both are skipped.
  • Players should not be afraid to build as many Dragonwilds:rain catchers and Dragonwilds:wells as they wish, as water can be challenging to deal with if there is no naturally occurring rain happening.
  • Dragonwilds:Oak palisades built all around your farming plots can protect you and your crops from aggressive monsters.
  • Farming being a very passive skill when waiting for crops to grow, it should be trained in alternance with other skills.
  • Utilising the sleep mechanic accelerates Farming considerably, as crops instantly advance to their next growth stage at the start of a new day.
  • Dragonwilds:Iron secateurs should be wielded between casts of Uproot or Harvester if more crops are desired, as the tool's effects do not stack with these spells.

Crops

The fastest way to level farming is to grow one of the 3 highest xp crops - pumpkin, watermelon and irit.

These plants also have several uses:

Gathering seeds

In addition to gathering plants in the world, growing crops gives back up to 4 times more seeds than were used, depending on farming level.

Methods

Stormtouched Highlands willow plotswidth=83x83

The main benefit of this method is that crops never have to be manually watered. The main downsides are lack of flat terrain, lightning strikes and aggressive enemies. The cliff north of Dragonwilds:Vannaka is one of the few viable spots as it is relatively flat, has no aggressive enemies and can fit around 150 plots. This method can give around 75,000-90,000 experience per harvest with all boosts (farming ring, knowledgable nourishment and focused farming potion) and yield enhancers (super compost and iron secateurs). Crops become half grown at the end of the first night, and fully grown at the end of the second night, so it is also possible to rotate between 2 sets of 120-150 plots. Assuming pumpkin spice infusions are cooked from the crops, this method gives around 2.5x more experience to farming than it does to cooking. For a method with an evenly balanced experience gain, see the cooking training guide.

Required items:

Template:Skill training guides