Dragonwilds:Farming
More actions
Template:External Template:Otheruses Template:Infobox Skill Farming is one of the ten Dragonwilds:Skills in Runescape: Dragonwilds and allows players to grow various plants. The skill was released as part of the 0.10 Dragonwilds:Fellhollow update.
To start, players must first finish Dragonwilds:Growing Pains by talking to the Dragonwilds:Wise Old Man in Dragonwilds:Bramblemead Valley. Once the Quest is completed, players can create Farming Plots to get started with Farming.
To level up this skill, players must be able to weed, seed, fertilize, water, treat, and harvest crops.
Items
Seeds
Players equip Dragonwilds:Seeds and, when used, will seed Farming Plots or the ground. Seeds can be collected from picking wild plants, harvesting grown plants, or looting Chests and Packs.
Dragonwilds:Redberry Bushes, Dragonwilds:Dwellberry Bushes, Dragonwilds:Cadavaberry Bushes, and all trees planted can be harvested without having to replant seeds.
Tools
Through completing Dragonwilds:Quests and levelling Farming, players unlock crafting recipes for tools that help while Farming.
Constructs
Through levelling Farming, players unlock building recipes for various constructs that assist with Farming.
Farming plots
Most seeds need to be used on a Dragonwilds:Farming plot to grow, with tree seeds being the only exception, and can be grown on the ground. If players plant the seed that matches the preferred Farming Plot, the plant will grow better.
| Plot | Building
Requirements |
Region | Preferred Seeds |
|---|---|---|---|
| Dragonwilds:Ash Farming Plot | 8 x Dragonwilds:Ash Logs | Dragonwilds:Brynmoor | Cabbages, Flax, Harralander, Marentill, Potato, Redberry, Wheat |
| Dragonwilds:Oak Farming Plot | 8 x Dragonwilds:Oak Logs | Dragonwilds:Ghornfell | Dwellberry, Kwuarm, Onion, Snapdragon, Swamp Weed, Toadflax, Tomato |
| Dragonwilds:Willow Farming Plot | 8 x Dragonwilds:Willow Logs | Dragonwilds:Fellhollow | Cadavaberry, Corpse Cotton, Irit, Pumpkin, Watermelon |
Water collection
Some constructs allow players to passively generate Dragonwilds:Clean Water to help water-growing plants.
| Construct | Building
Requirements |
Function | Capacity |
|---|---|---|---|
| Dragonwilds:Rain Catcher | 6 x Dragonwilds:Ash Logs | Passively collects Dragonwilds:Clean Water during rainy weather. | 300 |
| Dragonwilds:Well | 32 x Dragonwilds:Stone | Passively collects Dragonwilds:Clean Water each day. | 700 |
Water storage
Some constructs allow players to store water to be dispensed later. Players can use Dragonwilds:Watering Cans to transfer Dirty or Dragonwilds:Clean Water to and from the barrels.
| Construct | Building
Requirements |
Function | Capacity |
|---|---|---|---|
| Dragonwilds:Water Barrel | 8 x Dragonwilds:Ash Logs | Stores Dirty or Dragonwilds:Clean Water for future use. | 500 |
| Dragonwilds:Large Water Barrel | 10 x Dragonwilds:Oak Logs | Stores Dirty or Dragonwilds:Clean Water for future use. | 1000 |
Compost bins
Some constructs allow players to convert organic materials into Dragonwilds:Compost or Dragonwilds:Super Compost, which can be used on plots to help prevent Dragonwilds:disease and increase yield.
| Construct | Building
Requirements |
Function | Capacity |
|---|---|---|---|
| Dragonwilds:Compost Bin | 8 x Dragonwilds:Ash Logs | Convert organic materials into Dragonwilds:Compost. | 1000 |
| Dragonwilds:Super Compost Bin | 8 x Dragonwilds:Willow Logs | Convert organic materials into Dragonwilds:Super Compost. | 1000 |
Miscellaneous
| Construct | Building
Requirements |
Function |
|---|---|---|
| Dragonwilds:Scarecrow | 8 x Dragonwilds:Oak Logs
1 x Dragonwilds:Watermelon 3 x Dragonwilds:Padded Cloth 10 x Dragonwilds:Wheat |
Protects crops from "feathered annoyances." |
Mechanics
Grow cycles
Seeds take in-game time to grow and have several growth stages with distinct visual graphics. Players can speed up this time by matching the seed type with its preferred plot, fertilising, and watering. While growing, plants can become diseased, which stunts growth. If left untreated, plants will eventually die.
Seeding
Players must equip Dragonwilds:Seeds to then use them, which will seed Dragonwilds:farming plots or the ground, depending on the seed used.
Fertilising
Fertilising plots helps prevent disease and increase yield. A plot only needs to be fertilized once during its cycle until it is fully harvested and cleared. Players can convert organic materials into Dragonwilds:compost at a Dragonwilds:compost bin, and then collect and spread the fertiliser with a Dragonwilds:compost bucket on plots.
- Dragonwilds:Compost - Offers 50% decrease in Dragonwilds:Disease rate and x1.5 increase in yield
- Dragonwilds:Super Compost - Offers 75% decrease in Dragonwilds:Disease rate and x1.75 increase in yield
Watering
Watering Farming plots allows plants to grow faster and can be done once per day. Players can use Dragonwilds:Watering Cans on natural water sources (e.g., ponds and rivers) to fill the can with Dragonwilds:Dirty Water, then use it on growing plants, but Dragonwilds:Clean Water helps them to grow faster. Dragonwilds:Wells or Dragonwilds:Rain Catchers will passively collect Clean Water, which can be siphoned using the Watering Can to then water plots. Alternatively, players can cast Dragonwilds:Humidify with their watering can in their inventory, which will use whichever water is inside to water the plots in a straight line in front of the player.
Tip: Rainy weather will automatically water plots, so wait until the end of the day to water to avoid wasting clean water.
Disease
Disease will affect plants at random at each growth stage. The plot will change graphically with a brownish-yellow haze, and read "Diseased" when hovering over the plot. Players must cure the plant to prevent it from dying if left diseased for too long. There are currently only two ways of cleansing diseased plants:
- Dragonwilds:Plant Cure
- Dragonwilds:Humidify with the Dragonwilds:Cleansing Rain passive unlocked after level 50
If the plant is cleansed, it will return to its current growth stage. This means that if a plant is diseased in its final growth stage but the player cures it the same day, the player can harvest it without waiting another day.
Boosts
Players can eat Foods to increase Farming experience.
- Dragonwilds:Sweet Veg Ball - Grants a 10% XP boost for 5 minutes (300 seconds)
- Dragonwilds:Wild Pie - Grants a 10% XP boost for 10 minutes (600 seconds)
Levelling
See Dragonwilds:experience for a table of the experience required to reach each level.
Levelling up Farming grants access to both passive benefits as well as unlocking Dragonwilds:Spells and other abilities.
Abilities
| Level | Ability | Type | Description |
|---|---|---|---|
| 3 | Dragonwilds:Plant Cure | Recipe | Unlocks the ability to create Plant Cures at the Dragonwilds:Cooking Range! Use Plant Cures to heal your plants from Dragonwilds:disease. |
| 6 | Dragonwilds:Rain Catcher | Recipe | Collects and filters rain water into useable Clean Water over time. |
| 10 | Dragonwilds:Compost Bin + Bucket | Recipe | Unlocks the Dragonwilds:Compost Bin and Dragonwilds:Compost Bucket recipes. These allow for creating and using Normal Dragonwilds:Compost to boost the yield and disease resistance of your plants. |
| 15 | Dragonwilds:Uproot | Spell | Channelling the power of the earth, summon a spectral surge that gently coaxes ripe plants from the soil. Within a small radius, all fully grown crops and wild plants are instantly harvested and drawn towards you. |
| 20 | Dragonwilds:Tree Farming | Passive | You are skilled enough at farming to now grow Dragonwilds:Trees! Trees can be planted directly into the ground and seeds can be found while chopping down trees and from birds nests. |
| 24 | Dragonwilds:Water Barrel | Recipe | Unlocks the Dragonwilds:Water Barrel, which stores Clean or Dragonwilds:Dirty Water collected from Dragonwilds:Watering Cans for later use. |
| 28 | Dragonwilds:Humidify | Spell | Conjure Water magic to create a rain cloud that travels forward, instantly watering any Farming Plot that it passes over with Dragonwilds:Clean Water. |
| 32 | Dragonwilds:Well | Recipe | Unlocks the ability to build a Dragonwilds:Well! A Well provides a limited amount of Dragonwilds:Clean Water per day. Wells refill in the morning. |
| 36 | Dragonwilds:Harvester | Passive | With greater mastery over the land, the caster's reach extends even further. Harvester expands Dragonwilds:Uproot's range to a wider radius. |
| 39 | Dragonwilds:Speedy Farmer | Passive | You've become more adept at watering and composting your plants. You can now do so with less penalty to your movement speed! |
| 42 | Dragonwilds:Iron Secateurs | Recipe | A pair of gardening Secateurs that boost your harvesting yield while equipped. |
| 46 | Dragonwilds:Large Water Barrel | Recipe | Unlocks the Dragonwilds:Large Water Barrel, which stores even more Clean or Dragonwilds:Dirty Water collected from Dragonwilds:Watering Cans for later use. |
| 50 | Dragonwilds:Cleansing Rain | Passive | Upgrades the Dragonwilds:Humidify Spell, causing the conjured rain cloud to Dragonwilds:cure any diseased plants it passes over while watering them. |
| 55 | Dragonwilds:Scarecrow | Recipe | Unlocks the Dragonwilds:Scarecrow for protecting your farm from feathered annoyances. |
| 60 | Dragonwilds:Super Compost Bin | Recipe | Unlocks the Dragonwilds:Super Compost Bin which produces Dragonwilds:Super Compost, for an even better yield boost and disease resistance of your plants. |
Gallery
-
Concept art of tiered spades
-
In-development look at farming decorations