Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Dragonwilds:Runecrafting Guild

From SAS Gaming Wiki
Revision as of 18:50, 9 April 2026 by SyncBot (talk | contribs) (Fix template calls: add DW/ prefix)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

Script error: No such module "Top icons". Template:Infobox Scenery The Runecrafting Guild, also known as the Wizard's Guild, Wizard's Tower, and Magic Institute, was the centre of magic research, study, and experimentation for Saradominist wizards on Dragonwilds:Ashenfall. It is also the first known Dragonwilds:Runecrafting Guild in Dragonwilds:Gielinor's history, having been founded some time in the Dragonwilds:Third Age. Some Dragonwilds:Knights of Saradomin had to be permanently stationed at the guild to address the perils often created by the wizards.Script error: No such module "References". The wizards were rarely seen outside the guild, focused on creating and studying powerful spells.Script error: No such module "References". Nowadays, the guild is inhabited by goblins, like most of the Dragonwilds:Brynmoor region.

The guild is involved in the Dragonwilds:quest Dragonwilds:Highlighting the Problem, where the player discovers a statue with a recording and a mysterious orb, which is charged on the obelisks around the guild to create a charged orb used in the creation of a Dragonwilds:Staff of Light. Script error: No such module "References".

Location

Script error: No such module "Map".

Trivia

  • While the Guild was also known as the Wizard's Guild, among other names, there is a guild by that name within the mainland of Gielinor that predates the guild.
    • Wizard's Tower is another institute within the mainland, but the Guild predates the tower's creation, making this the first in name.

References

Script error: No such module "References".

Template:Navbox