Minecraft:Bedrock Edition Preview 1.21.50.28
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Beta 1.21.50.28 (ChromeOS, Android) or Preview 1.21.50.28 (Windows, iOS, iPadOS, Xbox, PlayStation) is the sixth beta and fifth Preview version for Minecraft:Bedrock Edition 1.21.50, released on November 7, 2024,<ref>Template:Cite</ref> which fixes bugs.
Changes
Blocks
- Adjusted the frequency of ambient sounds emitted by creaking hearts to better align with Java Edition.
- Creaking Heart breaking and placing sounds are now quieter.
- Closed eyeblossoms no longer poison bees.
- The poison effect from open eyeblossoms now also damages bees while they are within the block, rather than only upon exiting.
- Reduced the duration of the poison effect applied by open eyeblossoms.
- Adjusted the frequency of ambient sounds emitted by eyeblossoms to better align with Java Edition.
- Adjusted the frequency of ambient sounds emitted by pale hanging moss to better align with Java Edition.
Resin
- Added more breaking sounds for resin.
Slate
- Removed from the Minecraft:creative inventory.
Mobs
Bees
- Bees can no longer be tempted or pollinate within closed eyeblossoms.
- Feeding bees open eyeblossoms now applies the poison effect.
Creaking
- Creaking now plays 4 different sway sounds.
- Creaking now plays new attack sounds.
Items
- Resin Bricks are now used to apply the resin armor trim instead of resin clumps.
- The effect durations of Suspicious Stew have been adjusted to be the same across versions.
General
UI
- Items in a Minecraft:bundle tooltip now have a gray background.
- Minecraft:Screenshots: Added the ability to Feature and Showcase screenshots for others to see when they visit player's Profile. Added ability to set custom world thumbnail from screenshots.
World generation
- The following feature types are now unable to place internal-only features:
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Technical
Entity Components
- Added the
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Template:Redr component and moved the filter from
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Template:Redr to it. This allows content to have custom mobs which bypass the
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Template:Redr component (for example the one on the ghast) without requiring a modification of the attacked mob's settings.
- The
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Template:Redr component now has a new field:
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Template:Redr defines whether an entity should broadcast anger to entities of the same type if killed in one hit. This is set to
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Template:Redr by default.
- This change was not mentioned in the changelog.
Experimental
These additions and changes are accessible by enabling the "Beta APIs", "Upcoming Creator Features", and "Focus Target" experimental toggles.
Additions
Technical
API
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- Added property
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- Added new
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Template:Redr parameter inside
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Template:Redr for
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Template:Redr. This can be used to modify the
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Template:Redr preset if the Focus Target experimental camera toggle is enabled.
Cameras
- Added content error when trying to target an entity when not on a free camera.
UI
- Added support for input glyph replacement for signed books. For example, using input string
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Template:Redr will be replaced with "JUMP" when using keyboard, or an emoji in case of using a gamepad.
Changes
Technical
API
- Moved
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Template:Redr from
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- Moved
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Template:Redr from
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- Dimension
- Moved
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Template:Redr from
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- Moved
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Template:Redr from
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- Moved
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Template:Redr from
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- Move property
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Template:Redr from
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- Move property
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Template:Redr from
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Block Components
- Modified
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Template:Redr field for
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Template:Redr component to be a float value, requires Upcoming Creator Features experiment.
Cameras
- Tracking a target using the free camera preset: optional
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Template:Redr float value for setting a listening radius for a target entity
Fixes
Script error: No such module "fixes". Other
- The orientation of the pale oak leaves texture is no longer randomized for each block.
- Decorated pots no longer activate observers on world load.
- Sculk sensors now detect Eyeblossoms opening and closing.
- Fixed all skull block variants being turned into
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Template:Redr when opening a world-template version locked below 1.21.40 or structures. Note, this fix will not apply to already overwritten chunks.
- The creaking will no longer sometimes phase through blocks if you are looking at it far away.
- Magma cube model part UVs no longer overlap each other.
- Fixed a crash on several platforms when navigating back to Realms Stories after inviting a player on the manage members screen.
- Fall & step sound events for sponge, wet sponge, creaking heart, resin brick and resin blocks changed to "player".
- Bundle tooltip correctly appears after being placed from the cursor.
- Gamepad tooltips are now correct when hovering the crafting output in inventory screen and crafting table Screen with a bundle on the cursor.
- Managing to kill a wolf, bee, or silverfish in one hit no longer angers nearby mobs of the same type.
- Head blocks can now be placed on the side of blocks even if they lack a supporting block below them.
- The game no longer crashes if a mob attacks with an item that breaks during the attack.
- Fixed a bug where vanilla items with the
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Template:Redr component had the wrong icon on split-screen clients.
- Fixed an API script processing error that could result in an infinite loop.
- Fixed a bug where
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Template:Redr would set blocks outside of the ticking area when
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Template:Redr was set to
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References
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de:Bedrock Edition beta 1.21.50.28 pt:Edição Bedrock Preview 1.21.50.28 uk:Preview 1.21.50.28 (Bedrock Edition) zh:基岩版1.21.50.28