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Minecraft:Feature

From SAS Gaming Wiki
Revision as of 20:23, 9 April 2026 by SyncBot (talk | contribs) (Fix template calls: add MC/ prefix)

Template:Hatnote Features (also known as generated features) are small decorators generated in each chunk after terrain generation. This page lists generated features in a Minecraft world.

Overworld

Aboveground

Feature Description
Script error: No such module "SpriteFile". Boulder made entirely of mossy cobblestone found in old growth taiga biomes.
Script error: No such module "SpriteFile". Small island-like ice feature made out of blue ice or packed ice, and Minecraft:snow, found in frozen oceans and deep frozen oceans.
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Small blobs of blue ice adjacent to packed ice blocks, generating at or below the ocean surface.
Script error: No such module "SpriteFile". Minecraft:Ice on water and Minecraft:snow on blocks. in Template:Editions, it is technically not a feature.
Script error: No such module "SpriteFile". Tall spires made of packed ice found in the ice spikes biome. In order to generate using the /place command, the position given is required to be on a snow block and in an ice spikes biome.
Script error: No such module "SpriteFile". Disk-like feature of packed ice.
Script error: No such module "SpriteFile". A small, widespread feature that contains a volume of Minecraft:lava.
Script error: No such module "SpriteFile". Small circular patches of Minecraft:clay, Minecraft:sand (sandstone if above air), grass (dirt if under solid-material block or water), and Minecraft:gravel found throughout the world.
Script error: No such module "SpriteFile". Minecraft:Chest generated near the player's spawn if the "Bonus chest" option is toggled on.
Script error: No such module "SpriteFile". A 33 by 33 platform of Minecraft:stone centered on a block of Minecraft:cobblestone. Only generates in the void biome or the Void superflat preset at coordinates 8, 3, 8.
Script error: No such module "SpriteFile". A structure-like feature made of Minecraft:sandstone blocks and slabs which contains Minecraft:water source blocks and suspicious sand inside.
Script error: No such module "SpriteFile". A Minecraft:water or Minecraft:lava source block that generates on the side of a hill, cave or ravine.
Script error: No such module "SpriteFile". A pile of blocks that only generate in villages. There are 5 variants of pile: Hay, Ice, Melon, Pumpkin and Snow.
Script error: No such module "SpriteFile". A small mound of Minecraft:sulfur and potent sulfur used to indicate the sulfur caves biome.

Underground

Feature Description
Script error: No such module "SpriteFile". A small, widespread feature that contains a volume of Minecraft:lava.
Script error: No such module "SpriteFile". A structure-like feature made of Minecraft:cobblestone and mossy cobblestone that contains a monster spawner and several loot chests.
Script error: No such module "SpriteFile". A rarely-occurring skeletal feature composed of bone blocks and sometimes also coal ore or diamond ore.
Script error: No such module "SpriteFile". Some pointed dripstone blocks generated hanging from the ceiling.
Script error: No such module "SpriteFile". Stalagnate composed entirely of dripstone blocks.
Script error: No such module "SpriteFile". A single stalagmite or stalactite composed of pointed dripstone blocks.
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Group of magma blocks found underwater.
Script error: No such module "SpriteFile". Large geodes consisting of amethyst and budding amethyst blocks surrounded by a layer of Minecraft:calcite and an outer layer of smooth basalt.
Script error: No such module "SpriteFile". A feature consisting of a natural deposit of Minecraft:ores or other blocks.

The Nether

Feature Description
Script error: No such module "SpriteFile". One-block-deep sheets of constrained lava.
Script error: No such module "SpriteFile". Vertical clusters of basalt blocks found within basalt delta biomes
Script error: No such module "SpriteFile". Tall features made up of basalt block.
Script error: No such module "SpriteFile". Piles of glowstone.
Script error: No such module "SpriteFile". A feature consisting of a natural deposit of ores or other blocks.
Script error: No such module "SpriteFile".Template:Only A feature consisting of a natural deposit of Minecraft:basalts or Minecraft:blackstones.
Script error: No such module "SpriteFile". A single Minecraft:lava source block that generates inside blocks or open to air.
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A patch of Minecraft:fire or soul fire.

The End

Feature Description
Script error: No such module "SpriteFile". The exit portal in Minecraft:the End.
Script error: No such module "SpriteFile". Tall spikes made of Minecraft:obsidian.
Script error: No such module "SpriteFile". End gateway block surrounded with bedrock.
Script error: No such module "SpriteFile". Hemispherical clusters of End stone blocks.
Script error: No such module "SpriteFile". Square of Minecraft:obsidian at the entity spawnpoint in Minecraft:the End.

Plant-like

Feature Description
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A single vine block found in jungle biomes and lush cave biomes.
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Bamboo plant with optional Minecraft:podzol found in jungle biomes.
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A single glow lichen block found underground.
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A feature that places sculk catalysts and sculk shriekers.
Script error: No such module "SpriteFile". Tree-like features that consist of mushroom blocks.
Script error: No such module "SpriteFile". A feature consisting of Minecraft:logs and appropriate Minecraft:leaves.
Script error: No such module "SpriteFile". Coral reefs are features that consist of Minecraft:coral, coral fans, coral blocks and sea pickles. In Minecraft:Bedrock Edition, the coral reefs can also consist of dead coral, dead coral fans and dead coral blocks.
Script error: No such module "SpriteFile". A plant-like feature of chorus flower in Minecraft:the End. in Template:Editions, it is technically not a feature.
Script error: No such module "SpriteFile". Patches of vegetation like Minecraft:flowers and grass.

Composed features

The following features are composed of multiple plant-like features mentioned above.

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Generation

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Features are generated for a given chunk after the terrain has been formed. When features are generated, they can spill over into neighboring chunks that have been previously generated. Thus, a tree at the edge of the generated world may be overwritten by a village before the player reaches it. It is also theoretically possible for two worlds generated with the same seed, from the same version of Minecraft, to differ slightly depending on the players' travel routes, because the chunk generation order may determine which of two conflicting features overwrite or suppress the other.

History

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Java Edition

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Bedrock Edition

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Legacy Console Edition

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New Nintendo 3DS Edition

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Minecraft Education

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Issues

Script error: No such module "Issue list".

References

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Navigation

Template:Navbox world features

Geography
Sky and fog
Weather
Visual only
Dimensions
World types
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Editor only
Player
constructions
Pre-generated
Matter
Sound
Joke
Dimensions
Sky and fog
Player
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Bugs
Removed
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de:Merkmal es:Característica fr:Élément du terrain ja:生成物 ko:지물 pt:Recurso ru:Натуральные декорации zh:地物