Minecraft:Splash Potion
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For the {{{Description}}} of the same name, see [[{{{Destination}}}]]. |
Splash potions are a variant of Minecraft:potions that can be thrown.
Variants
Base potions
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Effect potions
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Obtaining
Natural generation
One splash potion of Weakness can be found in a brewing stand inside an igloo basement.
Generated loot
Script error: No such module "lootChest".
Brewing
{{#vardefine:params|0 }}Template:Hatnote Template:Brewing
Splash potions are brewed by adding gunpowder to a normal potion, including uncraftable potions of luckTemplate:Only and decayTemplate:Only.
Bartering
Minecraft:Piglins have a 1.74% chance of bartering a splash potion of Fire Resistance when given a gold ingot.
Filling bottles
Using a glass bottle on a Minecraft:cauldron that contains splash potion turns it into a bottle of that splash potion, this also removes Template:Frac of the cauldron's content.Template:Only
Usage
Brewing
Lingering potions are brewed by adding dragon's breath to a splash potion.
Using
Splash potions are thrown by {{#vardefine: control | right click on mouse or left trigger on gamepad }}using them. On impact they splash, applying status effects to nearby entities. When thrown by the player, they have a range of 8 blocks if thrown at the best angle. The bottle is lost, unlike drinkable Minecraft:potions. Entities within an 8.25×8.25×4.25 cuboid centered on the thrown potion at impact and within 4 blocks euclidean distance of the thrown potion<ref group="n">Specifically its lower-north-west corner; the potion entity like most thrown entities is 0.25×0.25×0.25 blocks.</ref> at impact are affected.
Splash and drinkable forms have the same duration.
If the potion directly collides with an entity, the entity gets the full duration and potency of the effect. Otherwise, the farther away the entity is from the center of the impact, the less the effect. For instant effects (i.e., Healing and Harming), the potency of the effect reduces linearly from 100% on a direct hit to 0% at 4 blocks' distance. For other effects, the potency is unchanged, but the duration decreases linearly on the same scale (rounded to the nearest Template:Frac second), with no effect being applied if the duration would be 1 second or less.
The entity's distance from the potion's impact point is based on the closest point of the hitbox rather than its center.
Splash water bottles
Splash water bottles have no effect on almost all entities, but they extinguish fire in the block hit and the four blocks horizontally surrounding it.
A splash water bottle deals Template:Hp damage to endermen, striders, snow golems, and blazes; however, endermen have a chance of teleporting away if hit with one. Splash water bottles will also restore Script error: No such module "convert". of air to an axolotl.
Splash water bottles can extinguish burning entities.
Mud
Splash water bottles can be {{#vardefine: control | right click on mouse or left trigger on gamepad }}used on Minecraft:dirt, coarse dirt, or rooted dirt to turn it into Minecraft:mud.<ref>Template:Bug</ref>
Filling cauldrons
in Template:Editions, using a splash potion on a cauldron adds one level of that potion to the cauldron. Attempting to add a splash potion to a cauldron with water, dyed water or a non-matching potion empties the cauldron and creates an explosion sound (but no actual explosion).
Uncraftable splash potion
in Template:Editions, the uncraftable splash potion is a splash potion with no effect that is unobtainable in survival mode. It is also available in potion and lingering potion forms, as well as for tipped arrows.
It can be obtained using the following command:
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Template:Redr. It is also obtained when a splash potion has invalid or missing potion effect tags, and thus serves as a placeholder.
Behavior
<section begin="thrownpotion"/> Template:Infobox entity
Motion
{{#vardefine:params|2 }}Template:Hatnote
Thrown by player
When thrown by a player, splash potion experiences initial speed of about 0.5 block/tick with slight initial pitch angle deflection of -20°. Its movement follows the ticking order of acceleration, drag, position and this can be simulated to predict the overall trajectory. Below is a calculator to predict the initial conditions in order to hit a desired coordinate:
Shot by dispenser
Splash potions shot by dispensers behave in the exact manner as when they were thrown by a player, with the only difference in their initial conditions. The initial position of splash potions when shot by a dispenser offsets exactly 0.7 blocks forward and 0.1 blocks higher from the center of the block. Their initial speed is slightly randomized, which averages to about 1.375 block/tick.
Collisions
{{#vardefine:params|0 }}Template:Hatnote
Thrown splash potions collide with blocks according to their collision box. They also collide with entities, but with the entities' collision box inflated to about 0.3 blocks in every direction. They collide with all living entities, including minecarts, boats, end crystals, falling blocks, and TNT.<section end="thrownpotion"/>
Custom effects
{{#vardefine:params|0 }}Template:Hatnote in Template:Editions, splash potions can be obtained with any status effect using
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Template:Redr and the potion_contents data component.
Sounds
Template:!((Java EditionTemplate:))!:
Splash potions use the Friendly Mobs sound category for entity-dependent sound events.
Template:!((Bedrock EditionTemplate:))!: Template:SoundTable
Data values
ID
Template:!((Java EditionTemplate:))!: Template:ID table
Template:!((Bedrock EditionTemplate:))!: Template:ID table
Metadata
in Template:Editions, splash potions use the following item data values to indicate the kind of potion:
{{#lst:Potion|metadata}}
Item data
Java Edition: {{#vardefine:params|0 }}Template:Hatnote
- Template:Nbt/sprite components: the item's components tag.
Bedrock Edition: {{#vardefine:params|0 }}Template:Hatnote
Entity
ID
Template:!((Java EditionTemplate:))!:
Template:!((Bedrock EditionTemplate:))!: Template:ID table
Entity data
{{#vardefine:params|2 }}Template:Hatnote Splash potions when thrown have entity data that define various properties of the entity.
<section begin="entity data"/>
- Template:Nbt/sprite Entity data
- Template:Nbt inherit
- Template:Nbt inherit
- Template:Nbt/sprite Item: The item to render as.
<section end="entity data"/>
Achievements
Script error: No such module "Achievement".
Advancements
Script error: No such module "Advancement".
Videos
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History
Java Edition
Bedrock Edition
Legacy Console Edition
New Nintendo 3DS Edition
Data history
Issues
Script error: No such module "Issue list".
Trivia
- If an enderman is targeted directly by a splash potion, it teleports away before the potion can affect it. However, if an enderman is caught in the splash radius of a potion not aimed at it, it takes damage from the potion.
- If killed by a splash potion of harming, the death message would be: <player> was killed by <attacker> using magic
- A thrown splash potion faces toward the player in first-person view, while it appears rotated horizontally in third-person view. This is the case for all throwable Minecraft:items (ender pearls, Minecraft:eggs, Minecraft:snowballs, and all throwable potions).
Unused splash potions
Minecraft:Bedrock Edition has unused splash potion textures for several effects, along with their normal variants. These effects are: Absorption, Blindness, Haste, Health Boost, Hunger, Mining Fatigue, Nausea, Resistance, Saturation, and Levitation, as well as the Luck potion textures also present in Minecraft:Java Edition. These unused textures were added along with the other potion textures in Minecraft:Pocket Edition v0.12.1 alpha, except for the potion of Levitation, which was added in Minecraft:Pocket Edition 1.0.0. The textures were changed along with the other potion textures during the texture update in Minecraft:Bedrock Edition 1.10.0.
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Splash Potion of Absorption
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Splash Potion of Blindness
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Splash Potion of Haste
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Splash Potion of Health Boost
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Splash Potion of Hunger
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Splash Potion of Mining Fatigue
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Splash Potion of Nausea
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Splash Potion of Resistance
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Splash Potion of Saturation
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Splash Potion of Levitation
Gallery
Renders
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Splash Water Bottle
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Night Vision
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Invisibility
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Leaping
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Fire Resistance
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Swiftness
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Slowness
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Turtle Master
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Water Breathing
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Healing
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Harming
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Poison
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Regeneration
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Strength
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Weakness
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Slow Falling
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Wind Charging
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Weaving
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Oozing
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Infestation
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Luck
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Decay
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Old texture file for the uncraftable splash potion on Java Edition.
Screenshots
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A splash potion hovered over in a brewing stand
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Splash potions' area of effect
See also
- Script error: No such module "SpriteFile". Minecraft:Brewing
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Notes
References
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cs:Vrhací lektvar de:Wurftrank es:Poción arrojadiza fr:Potion jetable it:Pozione da lancio ja:スプラッシュポーション ko:투척용 물약 nl:Spattende dranken pl:Mikstury miotane pt:Poção Arremessável ru:Взрывные зелья uk:Вибухове зілля zh:喷溅药水