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Minecraft:Structure Void

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Revision as of 21:00, 9 April 2026 by SyncBot (talk | contribs) (Fix template calls: add MC/ prefix)
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Template:Hatnote Template:Infobox block A structure void is an invisible block that is not saved by structure blocks, allowing for the creation of structures that leave some existing blocks unchanged when loaded.

Obtaining

Structure voids are available only using the

  1. REDIRECT Template:Command

Template:Redr,

  1. REDIRECT Template:Command

Template:Redr, or

  1. REDIRECT Template:Command

Template:Redr commands.

in Template:Editions, structure voids are also available in the Minecraft:Creative inventory if Minecraft:commands and Script error: No such module "UI path". is enabled.

Usage

File:Shown Invisible Blocks.png
The difference between air (top left) and structure void (top right) when "show invisible blocks" is enabled.

Structure voids can be placed as part of a structure and are ignored when the structure file is saved. This results in the blocks at the location where the structure is placed being maintained and not being overridden. For example, if a player saves a 2 block high structure with air at the top and a structure void at the bottom, and loads it into a 2 block high area of stone, the top block becomes air but the bottom stays stone.

in Template:Editions, structure void blocks have no collision box but have a small hitbox. Additionally, they are invisible, but are displayed as pink cubes when "Show invisible blocks" is turned on in Save mode inside a Minecraft:Structure Block. Blocks can also replace structure voids similarly to Minecraft:snow and grass. A Minecraft:piston can move a structure void, but the structure void pushed by the piston turns into air.

in Template:Editions, structure void blocks' hitboxes are the same as a full Minecraft:block, and, similar to barriers, appear when held by the player. Unlike Java Edition, they can support blocks such as Minecraft:signs, Minecraft:torches, Minecraft:rails and redstone wire, but not gravity-affected blocks like Minecraft:sand or Minecraft:anvils. A piston cannot move a structure void.

As there is no collision box, entities can pass through, although liquids cannot.

Sounds

Template:Edition: Template:Sound table/Block/Stone/JE

Template:Edition: Template:Sound table/Block/Normal/BE

Data values

ID

  1. REDIRECT Template:Edition

Template:Rcat: Template:ID table

  1. REDIRECT Template:Edition

Template:Rcat: Template:ID table

History

Java Edition

Template:HistoryTable

Bedrock Edition

Template:HistoryTable

Legacy Console Edition

Template:HistoryTable

Data history

Template:HistoryTable

Issues

Script error: No such module "Issue list".

Trivia

References

<references group="">

 </references>

Navigation

Template:Navbox invisible block

Wood/Hypha
Stone-based
Template:EnvLink
Upcoming
Template:EnvLink
Template:EnvLink
Ore/Mineral
Decorative
Partial Blocks
Dyeable/Dyed
Lighting
Template:Els only
Sediment/Soil
Misc. rock
Ore/Mineral
Plant
Flower
Fungus & Related
Fauna & Related
Aquatic
Sculk
Fluid & Related
Non-physical
Interactable
Utilizable
Redstone/
Mechanical
Template:Els only
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Template:Article otherTemplate:Article other

de:Konstruktionsleere es:Vacío estructural fr:Vide de structure ja:ストラクチャーヴォイド ko:구조물 공허 공간 pl:Blok struktur pt:Vazio estrutural ru:Структурный блок zh:结构空位