ProjectGorgon:Ancillary-Armor Augmentation
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Ancillary-Armor Augmentation Overview
Ancillary-Armor Augmentation is an ProjectGorgon:Augmentation skill that focuses on Helm Augments and Shoe Augments.
In-Game Description
Knowledge of the techniques for creating Helm Augments and Shoes Augments. (Augments for other types of equipment are covered by other skills).
Training Ancillary-Armor Augmentation
- After speaking with ProjectGorgon:Nightshade in Kur and completing a task for him, Ancillary-Armor-Augmentation can be learned from ProjectGorgon:Gribburn.
It requires 25 ProjectGorgon:Alchemy and 25 ProjectGorgon:Tailoring to learn. - ProjectGorgon:Kohan or ProjectGorgon:Ufkar will unlock levels 51-60, and 61-70.
- Levels 71-80 and 81-90 are unlocked by ProjectGorgon:Dunahain Broadarm deep beneath ProjectGorgon:Povus.
Connected Skills
Sub-Skills:
- None
Secondary Skills:
- ProjectGorgon:Alchemy - Ancillary-Armor Augmentation requires Level 25 Alchemy.
- ProjectGorgon:Tailoring - Ancillary-Armor Augmentation requires Level 25 Tailoring.
- ProjectGorgon:Jewelry Augmentation - Another type of ProjectGorgon:Augmentation.
- ProjectGorgon:Weapon Augmentation - Another type of ProjectGorgon:Augmentation.
- ProjectGorgon:Armor Augmentation - Another type of ProjectGorgon:Augmentation.
Ancillary-Armor Augmentation Mechanics
How to Augment
See the page on ProjectGorgon:Augmentation for instructions on Using Augmentation. Ancillary-Armor Augmentation/Level Up Rewards
Ancillary-Armor Augmentation Experience Table
Click Expand to view the Experience Table for Ancillary-Armor Augmentation
Trivia
Ancillary-Armor Augmentation used to be part of a combined Augmentation skill, until a major overhaul of the system!