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Minecraft:River

From SAS Gaming Wiki
Revision as of 11:11, 6 October 2026 by SyncBot (talk | contribs) (Sync: updated from Minecraft)

Template:For Template:Infobox biome A river is a common aquatic Minecraft:biome that cuts through most land biomes. Rivers can serve as borders between various other biomes, and usually lead to Minecraft:oceans, although they are also able to form loops or lakes.

Generation

Rivers generate in moderately low to high temperature zones when the PV climate parameter falls below -0.85. This means they generate at the deepest part of valleys and are replaced by frozen rivers at very low temperatures. Rivers are slightly more common at higher erosion values and near the coast, since inland regions with low erosion can cause rivers to abruptly end. Despite this, rivers can frequently form deep fjords with tall cliffs between elevated terrain and Minecraft:mountains.

Rivers often divide higher landmasses, serving as a division between two distinct biomes. They may also form loops or lakes, or meander through flatland terrain.

Description

A river biome on its own does not have many distinct features; most of its characteristics are created by the terrain generation or surrounding biomes. They are filled with still Minecraft:water up to the sea level, and the terrain below consists of default lakebed blocks, covered with Minecraft:seagrass. Specifically, it is separated into patches of Minecraft:dirt, Minecraft:clay, Minecraft:sand, and Minecraft:gravel.

File:River in wooded badlands.png
A river with some dry land in the wooded badlands biome, showing how trees generate on the edge

When a river generates land, it is just covered by grass blocks with some patches of Minecraft:bushes. However, features from bordering biomes often leak into the river biome. This happens most notably with wooded badlands, where the grass allows many Minecraft:oak trees and leaf litter to generate. Due to the extended coastlines, Minecraft:firefly bushes and sugar cane are often found near rivers, although they are no more common than in other biomes.

No fully-passive Minecraft:mobs spawn within river biomes themselves, but they frequently wander into them from the surrounding biomes if they can spawn there. Minecraft:Drowned can spawn underwater, as can Minecraft:salmon and Minecraft:squid. Template:IN, no hostile mobs spawn above water.

Mobs

The following mobs naturally spawn here:

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Sounds

Music

These music tracks when the player is underwater in a river:

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These music tracks play while the player is not underwater in a river:

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Data values

ID

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Biome definition

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Achievements

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Advancements

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History

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Development

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Java Edition

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Bedrock Edition

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Legacy Console Edition

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New Nintendo 3DS Edition

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Issues

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Trivia

  • Rivers override Minecraft:canyons at or close to the surface level, causing the canyon to be abruptly cut off by a wall of stone. However, if the canyon is long enough, it may continue on the other side of the river.
    • Canyons can generate underground in river biomes without being cut off.

Gallery

Screenshots

Historical screenshots

Mojang screenshots

In other media

See also

External links

Navigation

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Minecraft:de:Fluss Minecraft:es:Río Minecraft:fr:Rivière Minecraft:ja:河川 Minecraft:ko:강 Minecraft:lzh:川 Minecraft:pl:Rzeka Minecraft:pt:Rio Minecraft:ru:Река Minecraft:uk:Річка Minecraft:zh:河流