ProjectGorgon:Psychology
More actions
| Psychology
| |
|---|---|
Understanding the mind of sentient creatures. Also, using that knowledge in combat and other stressful situations.
| |
| Skill Type: | Combat Skill
|
| Max Level: | 100
|
| Requirements: | N/A
|
| Skill Trainers: | |
"So tell me about your mother...
Psychology Overview
Psychology is a strange skill that revolves around affecting allies/enemies by getting into their head. It's one of the most versatile support skills, with a mix of crowd control, healing, and rage reduction.
In-Game Description
Understanding the mind of sentient creatures. Also, using that knowledge in combat and other stressful situations.
Training Psychology
- ProjectGorgon:Riger in ProjectGorgon:Anagoge will not directly teach you Psychology, but after you complete his quest, he will allow you to read a Psychology book.
- For players that do not want to go back to the island to learn Psychology, ProjectGorgon:Yetta in ProjectGorgon:Eltibule Keep sells a book titled Fighting with Psychology. Alternatively completing the "alternative approach to continued slaughter..." for ProjectGorgon:Oritania's quest ProjectGorgon:Kill Spiders will award Psychology experience and unlock it.
- ProjectGorgon:Helena Veilmoor and ProjectGorgon:Suspicious Cow in ProjectGorgon:Eltibule teach You Were Adopted 1-3 and But I Love You 1-2
- ProjectGorgon:Nissim in ProjectGorgon:Amulna will unlock Psychology 51-60, 61-70, and teaches level 51+ abilities.
- ProjectGorgon:Raina in ProjectGorgon:Fae Realm unlocks 71-80.
- Levels 81-90 are unlocked by ProjectGorgon:Emersil the Ever-Gloating deep beneath ProjectGorgon:Povus.
- ProjectGorgon:Cynthia Rolfe in ProjectGorgon:Statehelm unlocks 81-90, 91-100, and ProjectGorgon:Prodigy Potential.
Connected Skills
Sub-Skills:
- None
Secondary Skills:
- None
Related Skills:
- None
Synergy Levels
Bonus ProjectGorgon:Synergy Levels for ProjectGorgon:Psychology can be obtained from the following skills and levels:
- ProjectGorgon:Compassion
- Level 40
- ProjectGorgon:Gender Studies
- Level 30
- ProjectGorgon:Meditation
- Level 20
- ProjectGorgon:Mentalism
- Level 15, Level 44
- ProjectGorgon:Phrenology
- Level 35 and level 35 in each of the eleven subskills
- ProjectGorgon:Safecracking
- Level 50
Psychology Mechanics
Equipment
Belt of the Psychologist increases Base Damage dealt with Psychology by 8%. Can be created with ProjectGorgon:Toolcrafting 18.
Belt of the Gladiator increases Base Damage dealt with Psychology and ProjectGorgon:Sword combat skills by 7%. Can be bought from ProjectGorgon:Joeh.
Belt of the Medic increases Base Damage dealt with Psychology and ProjectGorgon:Mentalism combat skills by 7%. Can be bought from ProjectGorgon:Echur.
Belt of the Sneak increases Base Damage dealt with Psychology and ProjectGorgon:Unarmed combat skills by 7%. Can be bought from ProjectGorgon:Echur.
Belt of the Cunning Wolf increases Base Damage dealt with Psychology and ProjectGorgon:Lycanthropy combat skills by 7%. Can be bought from ProjectGorgon:Harry the Wolf.
Belt of the Controller increases Base Damage dealt with Psychology and ProjectGorgon:Druid combat skills by 7%. Can be bought from ProjectGorgon:Agrashab.
Belt of the Cunning Assailant increases Base Damage dealt with Psychology and ProjectGorgon:Knife Fighting combat skills by 7%. Can be bought from ???.
Psychology Experience Table
Click Expand to view the Experience Table for Psychology
Trivia
Write a little about this history of the skill, or things that don't belong in above areas