Minecraft:Feature
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For the {{{Description}}} of the same name, see [[{{{Destination}}}]]. |
Template:Distinguish Features (also known as generated features) are small decorators generated in each chunk after terrain generation. This page lists generated features in a Minecraft world.
Overworld
Aboveground
| Feature | Description |
|---|---|
| Template:EnvLink | Boulder made entirely of mossy cobblestone found in old growth taiga biomes. |
| Template:EnvLink | Small island-like ice feature made out of blue ice or packed ice, and Minecraft:snow, found in frozen oceans and deep frozen oceans. |
| Template:BlockLink | Small blobs of blue ice adjacent to packed ice blocks, generating at or below the ocean surface. |
| Template:EnvLink | Minecraft:Ice on water and Minecraft:snow on blocks. Template:IN, it is technically not a feature. |
| Template:EnvLink | Tall spires made of packed ice found in the ice spikes biome. In order to generate using the /place command, the position given is required to be on a snow block and in an ice spikes biome. |
| Template:EnvLink | Disk-like feature of packed ice. |
| Template:EnvLink | A small, widespread feature that contains a volume of Minecraft:lava. |
| Template:EnvLink | Small circular patches of Minecraft:clay, Minecraft:sand (sandstone if above air), grass (dirt if under solid-material block or water), and Minecraft:gravel found throughout the world. |
| Template:EnvLink | Minecraft:Chest generated near the player's spawn if the "Bonus chest" option is toggled on. |
| Template:EnvLink | A 33 by 33 platform of Minecraft:stone centered on a block of Minecraft:cobblestone. Only generates in the void biome or the Void superflat preset at coordinates 8, 3, 8. |
| Template:EnvLink | A structure-like feature made of Minecraft:sandstone blocks and slabs which contains Minecraft:water source blocks and suspicious sand inside. |
| Template:EnvLink | A Minecraft:water or Minecraft:lava source block that generates on the side of a hill, cave or ravine. |
| Template:EnvLink | A pile of blocks that only generate in villages. There are 5 variants of pile: Hay, Ice, Melon, Pumpkin and Snow. |
| Template:EnvLink | A small mound of Minecraft:sulfur and potent sulfur used to indicate the sulfur caves biome. |
Underground
| Feature | Description |
|---|---|
| Template:EnvLink | A small, widespread feature that contains a volume of Minecraft:lava. |
| Template:EnvLink | A structure-like feature made of Minecraft:cobblestone and mossy cobblestone that contains a monster spawner and several loot chests. |
| Template:EnvLink | A rarely-occurring skeletal feature composed of bone blocks and sometimes also coal ore or diamond ore. |
| Template:EnvLink | Some pointed dripstone blocks generated hanging from the ceiling. |
| Template:EnvLink | Stalagnate composed entirely of dripstone blocks. |
| Template:EnvLink | A single stalagmite or stalactite composed of pointed dripstone blocks. |
| Template:BlockLink | Group of magma blocks found underwater. |
| Template:EnvLink | Large geodes consisting of amethyst and budding amethyst blocks surrounded by a layer of Minecraft:calcite and an outer layer of smooth basalt. |
| Template:EnvLink | A feature consisting of a natural deposit of Minecraft:ores or other blocks. |
The Nether
| Feature | Description |
|---|---|
| Template:EnvLink | One-block-deep sheets of constrained lava. |
| Template:EnvLink | Vertical clusters of basalt blocks found within basalt delta biomes |
| Template:EnvLink | Tall features made up of basalt block. |
| Template:EnvLink | Piles of glowstone. |
| Template:EnvLink | A feature consisting of a natural deposit of ores or other blocks. |
| Template:EnvLinkTemplate:Only | A feature consisting of a natural deposit of Minecraft:basalts or Minecraft:blackstones. |
| Template:EnvLink | A single Minecraft:lava source block that generates inside blocks or open to air. |
| Template:BlockLink | A patch of Minecraft:fire or soul fire. |
The End
| Feature | Description |
|---|---|
| Template:EnvLink | The exit portal in Minecraft:the End. |
| Template:EnvLink | Tall spikes made of Minecraft:obsidian. |
| Template:EnvLink | End gateway block surrounded with bedrock. |
| Template:EnvLink | Hemispherical clusters of End stone blocks. |
| Template:EnvLink | Square of Minecraft:obsidian at the entity spawnpoint in Minecraft:the End. |
Plant-like
| Feature | Description |
|---|---|
| Template:BlockLink | A single vine block found in jungle biomes and lush cave biomes. |
| Template:BlockLink | Bamboo plant with optional Minecraft:podzol found in jungle biomes. |
| Template:BlockLink | A single glow lichen block found underground. |
| Template:BlockLink | A feature that places sculk catalysts and sculk shriekers. |
| Template:EnvLink | Tree-like features that consist of mushroom blocks. |
| Template:EnvLink | A feature consisting of Minecraft:logs and appropriate Minecraft:leaves. |
| Template:EnvLink | Coral reefs are features that consist of Minecraft:coral, coral fans, coral blocks and sea pickles. In Minecraft:Bedrock Edition, the coral reefs can also consist of dead coral, dead coral fans and dead coral blocks. |
| Template:EnvLink | A plant-like feature of chorus flower in Minecraft:the End. Template:IN, it is technically not a feature. |
| Template:EnvLink | Patches of vegetation like Minecraft:flowers and grass. |
Composed features
The following features are composed of multiple plant-like features mentioned above.
| Configured feature ID | Included configured features |
|---|---|
| Template:Cd | |
| Template:Cd |
Template:Cd |
| Feature ID | Included features |
|---|---|
| Template:Cd Template:Cd Template:Cd |
Template:Cd |
| Template:Cd |
Generation
Features are generated for a given chunk after the terrain has been formed. When features are generated, they can spill over into neighboring chunks that have been previously generated. Thus, a tree at the edge of the generated world may be overwritten by a village before the player reaches it. It is also theoretically possible for two worlds generated with the same seed, from the same version of Minecraft, to differ slightly depending on the players' travel routes, because the chunk generation order may determine which of two conflicting features overwrite or suppress the other.
History
Java Edition
Bedrock Edition
Legacy Console Edition
New Nintendo 3DS Edition
Minecraft Education
Issues
References
Template:Navbox generated features Template:Navbox environment
de:Merkmal es:Característica fr:Élément du terrain ja:生成物 ko:지물 pt:Recurso ru:Натуральные декорации zh:地物