Minecraft:Bedrock Edition Preview 1.21.40.20
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Template:Infobox version Beta 1.21.40.20 (ChromeOS, Android) or Preview 1.21.40.20 (Windows, iOS, iPadOS, Xbox, PlayStation) is the first beta/Preview version for Minecraft:Bedrock Edition 1.21.40, released on September 4, 2024,<ref>Template:Cite</ref> which brings more parity with Java Edition, and fixes bugs.
Changes
Blocks
- The all-sided pore mushroom block has been removed from the creative inventory.
Mushroom Stem
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- Mushroom stems used on the composter have had their fill chance adjusted from 85% to 65%.
- The different data values for the
skullID have been split up into their own IDs.
| Old ID | New ID |
|---|---|
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Command format
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- Added infinite duration option to the command:
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- Added specific effect removal option to the command:
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General
- Added a new Realm Event.
UI
- Added a new message to explain when a Marketplace Template is not available on a specific platform.
Technical
API
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Template:Redr API (water, lava, potion, snow) has been replaced with
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- Moved
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- Added new overloads for the
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Template:Redr command which allows you to clear a queued function:
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Template:Redr - Clears all queued functions matching the given name.
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Template:Redr - Clears all queued functions that are scheduled as
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Template:Redr by name.
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Template:Redr - Clears all queued functions that are scheduled as
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Template:Redr by ticking area name (and optionally also checks function name too).
Components
- The
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Template:Redr field has been added to the
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Template:Redr component, allowing to define how an entity is restricted to its home position:
- Its values are:
- Its values are:
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Template:Redr, which poses no restriction.
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Template:Redr, which restricts randomized movement around the home position.
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Template:Redr, which restricts any kind of movement around the home position.
- The
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Template:Redr value is currently in
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Template:Redr and is planned to be fully released at a later date.
- Entities that have moved too far from their home will always be able to move closer to it if prompted.
- The radius of the restriction is still specified with
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- Entities with a format version prior to
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Template:Redr will be upgraded to use the new field in a way that preserves their existing behavior.
- Added the
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Template:Redr component, which prevents entities from changing dimension through portals.
- In Vanilla content, this is used by the Ender Dragon, the fishing hook, and some projectiles.
- Added the
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Template:Redr component, entities with this component will never be saved. In Vanilla content, this is currently used for the fishing hook.
Entity Components
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Template:Redr is no longer usable if it is missing a projectile definition and will now throw a content error if so.
Entity Event Responses
- Added the
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Template:Redr entity event response, which allows the entity to execute an event on the block at its home position:
- The
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Template:Redr field allows to specify the event to execute.
- For this to work properly, the entity must have a
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Template:Redr component with a set home position.
General
- Made the following changes to
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Template:Redr now supports a list of weighted block specifiers.
- New
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Template:Redr property.
- New
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Template:Redr placement conditions.
- Added
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Template:Redr as a new option for
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Template:Redr conditions.
- File format version increased to
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- Molang queries
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Template:Redr and
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Template:Redr now work for the chicken.
Resource and Behavior Packs
- Built-in packs now include archive files for improved load performance on some platforms.
Stability and Performance
- Increased the size of biome ids in saved chunk data from 8 bit to 16 bit values.
Technical blocks
- Merged the separate and direct item form of the Minecraft:heads (
item.skull).- This change is reverted in later versions (the direct item form of Minecraft:heads (
item.skull) still exists).
- This change is reverted in later versions (the direct item form of Minecraft:heads (
Experimental
These additions and changes are accessible by enabling the "Beta APIs", "Bundles", and "Creator Cameras: New Third Person Presets" experimental toggles.
Changes
Items
- When a Bundle is used in the hotbar, one group of items is emptied at a time instead of everything being emptied at once.
Technical
API
- Moved
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- Moved
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- Moved
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- Moved
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- Moved
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- Moved
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- Moved
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- Moved
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- Moved
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- Moved
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- Moved
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- Moved
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- Moved class
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- Moved class
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- Moved property
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- Moved enum
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- Moved class
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- Added the
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Cameras
- Added
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- Added
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Template:Redr option to the camera preset behavior pack JSON which can be used when the third person camera preset experiment is enabled.
- 3rd person camera experiment - The radius property of the creator cameras is now constrained to a value between 0.1 and 100.
- Third person boom camera will now reset to the starting rotation values specified in json when the
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Template:Redr parameter is passed in the camera command.
- Added the
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Template:Redr parameter to the command.
Graphical
- Removed the dark aura around the moon in the Deferred Technical Preview.
Fixes
Template:Fixes Other
- Bundles now display the bar showing their fullness level when placed in the hotbar.
- Bundle tooltip placement now takes screen safe area into account.
- The "Swap" button hint is now shown when hovering an item over another item with a game controller.
- The "Place" button hint is now shown on all screens when holding an item on the cursor with a game controller.
- Wind Charges can't be hit and redirected shortly after throwing them.
- Players hitting the edge of the generated world will keep their velocity. Example: While flying with the elytra, the player will stay floating instead of looing all speed instantly.
- Wolves, cats, and parrots trying to catch up to their owner now seamlessly resume navigation after teleporting to them.
- Wolves, cats, and parrots now teleport to their owner when panicking and far enough away.
- Fixed a bug that would prevent activation of addon for a Realm via Marketplace.
- Fixed a bug where the close button subpanel in the stonecutter panel was empty instead of hidden while using controller.
- Bogged now drops poison arrows when killed by mobs tamed by a player.
- Fixed an issue which prevented the new 1.21.30 trade table format from loading in-game.
- Fixed method
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Template:Redr from returning components that are unsupported in the current
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Template:Redr version.
- Fixed a bug where the tessellation of redstone dust does not match the powered state of the dust for the following blocks:
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- Fixed a bug where extremely fast moving entities would cause the game to crash. Entities can now no longer move more than 16 blocks in a single tick. (For reference, an entity with Speed 255 will move ~11 blocks in a single tick.)
- Game will no longer crash when loading a world near an End city.
- Fixed an issue where
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Template:Redr had no effect when using the
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Template:Redr camera.
References
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de:Bedrock Edition beta 1.21.40.20 pt:Edição Bedrock Preview 1.21.40.20 ru:Preview 1.21.40.20 (Bedrock Edition) uk:Preview 1.21.40.20 (Bedrock Edition) zh:基岩版1.21.40.20