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Minecraft:Minecraft Earth

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Template:Italic title Template:Message box Template:Infobox program

File:MCE Key Art 1.jpg
Key art by Mojang Studios

Minecraft Earth was a free-to-play Template:W (AR) spin-off mobile game developed by Minecraft:Mojang Studios and published by Template:W for Template:W, Template:W, and Template:W. The game was about building structures and collecting materials by traveling to real-life locations. The first closed beta in the United States released on July 16, 2019, and was released worldwide on December 11, 2019. It received its last update on January 5, 2021, and was officially shut down on June 30, 2021 as a result of the Template:W.<ref name=":3">Template:Mcnet</ref> All players who made a purchase in the game received a free copy of Template:BE, even if they had one already, and any remaining paid balance of rubies were exchanged for Minecraft:Minecoins.<ref name=":3" />

Design

Minecraft Earth was an adaptation of the traditional Minecraft:Minecraft experience to an augmented-reality setting, similarly to Ingress and Pokémon GO.<ref name=":0" /> The game itself was the first Minecraft spin-off that was built on the Bedrock engine, and featured many unique gameplay aspects and similar interactions to the main game.<ref name=":0">Template:Citation</ref>

Minecraft Earth required an Xbox Live account to play the game<ref name=":1">Template:Citation</ref> and used Microsoft Azure Spatial Anchors along with Template:W to power location-based gameplay. The technology synced the position of buildplates in multi-player by referencing objects in the real world, creating a seamless experience.<ref name=":0" /><ref name=":2">Template:Citation</ref><ref name="FAQ">Template:Link</ref>

It was announced that Minecraft:the Nether and Minecraft:the End were planned for Minecraft Earth in a future update,<ref>Template:Citation</ref> but these plans were scrapped due to the game being discontinued.<ref name=":3" />

Gameplay

Template:See also

File:MC Earth gameplay.jpg
Gameplay of Minecraft Earth.

In Minecraft Earth, players were allowed to build structures with other players and "place them in the real world at life-size".<ref name="FAQ" />

In the map view, players were allowed to see their character, which was able to be changed with skins owned from the marketplace or generated using the Character Creator. Scattered around the maps were tappables. If a tappable was within a player's collection range, the player could tap it and collect items. There were multiple types of tappables, including stone, grass, ponds, chests, and mobs.

Adventures

Template:Main Adventures appeared on the map but were also allowed to be spawned using Adventure Crystals. Adventures were the survival aspect of Minecraft Earth. Players were allowed to fight mobs, collect additional resources that are unavailable with tappables, and collect rewards. Adventures were only allowed to be played in life-size mode.

Buildplates

Template:Main Buildplates were worlds that players used to build on. They were shared remotely for viewing, and worked on by invited players in the same location.<ref name=":0" /><ref name=":2" />

Buildplates were 8×8, 16×16 or 32×32 blocks in size, and their build height limit was 221 blocks.<ref>Template:Cite Discord</ref> From ground level, a buildplate also extended downward in varying depth, depending on the buildplate. The minimum depth before bedrock appeared after digging down was 3 blocks and the buildplate with the maximum recorded depth was 12 blocks.<ref name="jungle_plate">This was the default 8×8 jungle buildplate rewarded for reaching level 15.</ref>

Using the shop, players were allowed to buy new plots using rubies. Plots were also earned via a leveling system.

Buildplates functioned like personal realms and were used anywhere. They ran in the Bedrock Engine, meaning redstone, physics, and other mechanics were identical to Bedrock Edition. Players were allowed to invite friends to build with them locally and then share the world to others via a link.<ref name=":0" /><ref name=":2" />

A player was allowed to interact with a buildplate in miniature and life-size modes. In miniature mode, the buildplate functioned the same as Minecraft:Creative mode in Minecraft:Minecraft, allowing the player to build structures and populate the buildplate with mobs. In life-size mode, the buildplate functioned the same as Minecraft:Survival mode, in which the player must use tools to interact with blocks. Hostile mobs on the buildplate attacked the player, and the player could lose health and life.

A planned feature for buildplates that was announced but never implemented was the ability to pin buildplates on the map for other players to view publicly.

Buildplates were also allowed to be shared via a link, so players were not required to be in the same location as the creator to see creations.<ref name=":0" /> The links shared were either temporary or never expired.<ref name=":0" /> Mojang Studios claimed to have a 24/7 moderation team, reviewing and looking at reports of inappropriate builds.<ref name=":0" />

Minecraft Earth adventures had their own buildplates, with predefined above-ground and underground structures and hostile mobs. Like user buildplates, an adventure plate was only allowed to be placed somewhere on the ground before interacting with it. Adventure buildplates weren't able to be saved or moved by a player although multiple players were allowed to interact with the same adventure at the same time.

Challenges

Similar to Minecraft:advancements Template:In and Minecraft:achievements Template:In, challenges were tasks given to player to guide the player. Unlike Minecraft:advancements, there were 3 types of challenges: Daily, Seasonal, and Tappable challenges. These challenges involved individual tasks; the player obtained rubies, experience, and credit after completing, i.e. if the player's task is to collect 6 ferns, and another challenge is to collect 4 ferns, and the player gets 2 ferns, it would apply to both tasks.

Gameplay differences from regular Minecraft

File:Inventory ME.jpg
Inventory in Minecraft Earth, showing that stacks of items and mobs appeared unlimited in size and quantity.

Minecraft Earth offered somewhat different mechanics to players more familiar with Java or Bedrock editions of Minecraft. These differences included:

  • While players could build upward and dig downward, one could not climb or descend unless a real-world structure was available for said activity.
  • There was no Minecraft:daylight cycle; buildplates and adventures always had the same lighting regardless of the real-world time of day. Some buildplates were available with night illumination.
  • Inventory:
    • Inventory was effectively unlimited, both in inventory slots and the stack size of items or blocks.
    • There was no inventory crafting grid, and no way to repair damaged items by combining them.
    • There were no armor slots in the inventory.
    • Mobs were allowed to be collected, and achievements were earned for collecting them. Occasionally a tappable dropped a hostile mob that was allowed to be collected and placed on a buildplate.
    • Inventory was unaffected by death, as it was inaccessible during adventures. Only items in the Minecraft:hotbar and backpack (the items collected during an adventure) were lost.
  • Crafting:
    • Both crafting and smelting required a considerable amount of time, taking up to several minutes (or even hours) depending on the item. Like smelting in regular Minecraft, the player was allowed to exit the crafting or smelting interface to do other things while the process completes.
    • Several items could not be crafted, such as chests, crafting tables, armor, villager workstations, fishing rods, and anything related to enchantments or potions (anvils, enchanting tables, brewing stands, etc.).
  • Tools and melee weapons had infinite range.
  • Health and hunger were combined into one health gauge bar. Health was depleted by mob attacks, and restored by eating food.
  • Food could not be cooked in Survival mode (i.e. during an adventure), and was only allowed to be cooked outside of an adventure. Food was allowed to be eaten during an adventure and outside of an adventure.
  • Iron ingots were available only by smelting iron ore, which was rare and never dropped by tappables. Iron ore was obtained only via mining during an adventure, provided the adventure included any iron at all, and rarely when killing zombies, similar to Minecraft.
  • There was no way to craft or wear armor in the game. A player used tactics rather than armor for protection. Players were also allowed to obtain different clothing items, but these offer no armor protection.
  • It was not possible to find chests as items, craft them, or store them in the player's inventory. They existed only as tappables.
  • Ladders were available for construction, but they could not be climbed.
  • Obsidian did not exist and could not be created. Lava flowing into water formed cobblestone, but lava was unaffected by water flowing onto it.

Other differences:

Microtransactions

The game had full microtransactions. The in game currency was rubies, which was not to be confused with Minecoins.<ref name=":0" />

Rubies were used to:<ref>Template:Cite</ref>

Minecoins were also used as a secondary currency in Minecraft Earth, for purchasing skins and clothing.

In 0.33.0, the final update to Minecraft Earth, all microtransactions had been removed in preparation for the game's shutting down on June 30, 2021.<ref name=":3" />

Development

During Microsoft Build 2015, Microsoft's HoloLens team unveiled an augmented reality version of Minecraft,<ref>Template:Link</ref> internally codenamed "Template:MCE". On May 6, 2019, Microsoft released a video on Template:W, where some features from Minecraft Earth were shown.<ref>Template:YouTubeLink</ref> On May 8, 2019, a trailer was released, showing some AR mods in Minecraft Earth. On Minecraft's 10th anniversary (May 17, 2019), Minecraft Earth was officially announced.<ref>Template:Tweet</ref>

Release

Template:See also

Closed beta

iOS and iPadOS

The closed beta for Minecraft Earth was launched for AR-compatible devices running iOS and iPadOS in the cities listed below.

Closed beta launch date City
July 16, 2019

London, England<ref name="Jul16">Template:Tweet</ref>
Seattle, Washington, United States<ref name="Jul16" />

July 17, 2019

Stockholm, Sweden<ref name=stockholm>Template:Tweet</ref>
Tokyo, Japan<ref name=tokyo>Template:Tweet</ref>

July 18, 2019 Mexico City, Mexico<ref name=mexicocity>Template:Tweet</ref>

Android

The closed beta for Minecraft Earth was launched for AR-compatible devices running Android in the same five cities the iOS closed beta was launched in.

Date Cities of the closed beta launch Notes
August 22, 2019 Pre-registration for the full game on the Google Play Store and registration for the closed beta on the Minecraft Earth site becomes available.<ref>Template:Tweet</ref>
August 30, 2019 London, England
Seattle, Washington, United States
Stockholm, Sweden
Tokyo, Japan
Mexico City, Mexico
This closed beta was launched in the same cities as the closed beta for iOS already was launched in.<ref>Template:Tweet</ref><ref name="Android beta">Template:Mcnet</ref>

Early access

The early access of Minecraft Earth was launched for everyone to download in the Template:W and Template:W in the countries listed below.<ref name="early access">Template:Mcnet</ref>

Early access launch date Version Country
October 17, 2019 0.5.0 Iceland, New Zealand<ref name="Oct17">Template:Tweet</ref>
October 29, 2019 0.6.0 Australia, Mexico, Sweden<ref name=":4">Template:Tweet</ref>
October 31, 2019 0.6.1 Canada, the Philippines, South Korea<ref name=":5">Template:Tweet</ref>
November 5, 2019 United Kingdom<ref name=unitedkingdom>Template:Tweet</ref>
November 12, 2019 0.7.0 United States<ref name=unitedstates>Template:Tweet</ref>
November 19, 2019 0.7.1 Austria, Belgium, Denmark, Finland, France, Germany, Ireland, Italy, Japan, Luxembourg, Netherlands, Norway, Portugal, Spain, Switzerland<ref name=":6">Template:Tweet</ref>
November 21, 2019 India<ref name=india>Template:Tweet</ref>
December 11, 2019 0.8.0 Most countries worldwide,<ref name="Dec11">Template:Tweet</ref> excluding Cuba, Iran, Iraq, Mainland China, Myanmar, North Korea, Sudan and UAE.<ref name="FAQ" />

Shutdown

On January 5, 2021, Mojang Studios released the final update to Minecraft Earth, 0.33.0, and announced that the game's servers would be taken offline after June 30, 2021, with the reason being the global COVID-19 situation. On that day, the game was removed from the respective app stores.<ref name=":3" /> Players who open the app after that date are greeted with this message, which includes a link to information about the shutdown: Template:Q Returning players who logged in before the discontinuation received an exclusive Minecraft:Character Creator "Hero" outfit set. Moreover, any returning player who had a remaining paid ruby balance before the shutdown would receive a free copy of Template:BE.

System requirements

According to the FAQ page:

Template:OS & Template:OS Template:OS
Minimum version iOS 12 Android Oreo (8.0)
Supported devices
  • iPhone 6S or later
  • iPhone SE (all models)
  • iPhone Air
  • iPad (5th gen) or later
  • iPad Air (3rd gen) or later
  • iPad mini (5th gen) or later
  • iPad Pro (all models)
  • iPod touch (7th gen)

Videos

Template:Yt Template:Yt Template:Yt

Quotes

Template:Q

Trivia

Gallery

Screenshots

References

Template:Reflist

Navigation

Template:Navbox Earth Template:Navbox Minecraft (franchise)

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