Minecraft:Gui.png-atlas
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gui.png-atlas is a procedurally-generated Minecraft:texture atlas used to store textures for many GUI elements.
Format
gui.png-atlas is a generated 1024×512-pixel file that stores textures for many GUI elements.
Bleeding
There are several known ways in which to render parts of this atlas through unintended means:
- In 23w31a, editing the NBT of a furnace such that its fuel time or cooking duration exceeds normal values causes these elements to display areas outwith the normal bounds.<ref>Template:Bug</ref>
- Having a greater amount of XP than what is needed to reach the next level also causes the atlas to bleed.<ref>Template:Bug</ref> For some versions, this requires resizing of the window to see. Values of XpP 11734884 and above will instead render an empty bar.
- If the border value for nine_slice scaling is specified to be greater than or equal to 2Template:Sup in mcmeta files, the elements in question is replaced with other parts of the atlas accordingly due to integer overflow.<ref>Template:Bug</ref>
- In versions prior to 25w45a, the jump bar at full capacity renders an around one pixel wide area of the atlas it shouldn't, which are usually transparent and therefore unnoticeable.<ref>Template:Bug</ref> In later versions, instead of mapping empty regions of the atlas, it instead maps the extended edges of itself.
History
Versions of the atlas
- Note: atlasdumper is currently broken for versions 25w08a and beyond, so accurate, consistent versions of the atlas cannot currently be obtained.
References